1617a3babSopenharmony_cihlsl.sample.dx9.frag
2617a3babSopenharmony_ciShader version: 500
3617a3babSopenharmony_cigl_FragCoord origin is upper left
4617a3babSopenharmony_ciusing depth_any
5617a3babSopenharmony_ci0:? Sequence
6617a3babSopenharmony_ci0:15  Function Definition: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
7617a3babSopenharmony_ci0:15    Function Parameters: 
8617a3babSopenharmony_ci0:?     Sequence
9617a3babSopenharmony_ci0:18      Sequence
10617a3babSopenharmony_ci0:18        move second child to first child ( temp 4-component vector of float)
11617a3babSopenharmony_ci0:18          'ColorOut' ( temp 4-component vector of float)
12617a3babSopenharmony_ci0:18          Constant:
13617a3babSopenharmony_ci0:18            0.000000
14617a3babSopenharmony_ci0:18            0.000000
15617a3babSopenharmony_ci0:18            0.000000
16617a3babSopenharmony_ci0:18            0.000000
17617a3babSopenharmony_ci0:20      add second child into first child ( temp 4-component vector of float)
18617a3babSopenharmony_ci0:20        'ColorOut' ( temp 4-component vector of float)
19617a3babSopenharmony_ci0:20        texture ( temp 4-component vector of float)
20617a3babSopenharmony_ci0:20          'g_sam' (layout( binding=0) uniform sampler2D)
21617a3babSopenharmony_ci0:20          Constant:
22617a3babSopenharmony_ci0:20            0.400000
23617a3babSopenharmony_ci0:20            0.300000
24617a3babSopenharmony_ci0:21      add second child into first child ( temp 4-component vector of float)
25617a3babSopenharmony_ci0:21        'ColorOut' ( temp 4-component vector of float)
26617a3babSopenharmony_ci0:21        texture ( temp 4-component vector of float)
27617a3babSopenharmony_ci0:21          'g_sam1D' (layout( binding=1) uniform sampler1D)
28617a3babSopenharmony_ci0:21          Constant:
29617a3babSopenharmony_ci0:21            0.500000
30617a3babSopenharmony_ci0:22      add second child into first child ( temp 4-component vector of float)
31617a3babSopenharmony_ci0:22        'ColorOut' ( temp 4-component vector of float)
32617a3babSopenharmony_ci0:22        texture ( temp 4-component vector of float)
33617a3babSopenharmony_ci0:22          'g_sam2D' (layout( binding=2) uniform sampler2D)
34617a3babSopenharmony_ci0:22          Constant:
35617a3babSopenharmony_ci0:22            0.500000
36617a3babSopenharmony_ci0:22            0.600000
37617a3babSopenharmony_ci0:23      add second child into first child ( temp 4-component vector of float)
38617a3babSopenharmony_ci0:23        'ColorOut' ( temp 4-component vector of float)
39617a3babSopenharmony_ci0:23        texture ( temp 4-component vector of float)
40617a3babSopenharmony_ci0:23          'g_sam3D' (layout( binding=3) uniform sampler3D)
41617a3babSopenharmony_ci0:23          Constant:
42617a3babSopenharmony_ci0:23            0.500000
43617a3babSopenharmony_ci0:23            0.600000
44617a3babSopenharmony_ci0:23            0.400000
45617a3babSopenharmony_ci0:24      add second child into first child ( temp 4-component vector of float)
46617a3babSopenharmony_ci0:24        'ColorOut' ( temp 4-component vector of float)
47617a3babSopenharmony_ci0:24        texture ( temp 4-component vector of float)
48617a3babSopenharmony_ci0:24          'g_samCube' (layout( binding=4) uniform samplerCube)
49617a3babSopenharmony_ci0:24          Constant:
50617a3babSopenharmony_ci0:24            0.500000
51617a3babSopenharmony_ci0:24            0.600000
52617a3babSopenharmony_ci0:24            0.400000
53617a3babSopenharmony_ci0:26      add second child into first child ( temp 4-component vector of float)
54617a3babSopenharmony_ci0:26        'ColorOut' ( temp 4-component vector of float)
55617a3babSopenharmony_ci0:26        textureLod ( temp 4-component vector of float)
56617a3babSopenharmony_ci0:26          'g_sam' (layout( binding=0) uniform sampler2D)
57617a3babSopenharmony_ci0:26          Construct vec2 ( temp 2-component vector of float)
58617a3babSopenharmony_ci0:26            Constant:
59617a3babSopenharmony_ci0:26              0.400000
60617a3babSopenharmony_ci0:26              0.300000
61617a3babSopenharmony_ci0:26              0.000000
62617a3babSopenharmony_ci0:26              0.000000
63617a3babSopenharmony_ci0:26          direct index ( temp float)
64617a3babSopenharmony_ci0:26            Constant:
65617a3babSopenharmony_ci0:26              0.400000
66617a3babSopenharmony_ci0:26              0.300000
67617a3babSopenharmony_ci0:26              0.000000
68617a3babSopenharmony_ci0:26              0.000000
69617a3babSopenharmony_ci0:26            Constant:
70617a3babSopenharmony_ci0:26              3 (const int)
71617a3babSopenharmony_ci0:27      add second child into first child ( temp 4-component vector of float)
72617a3babSopenharmony_ci0:27        'ColorOut' ( temp 4-component vector of float)
73617a3babSopenharmony_ci0:27        textureLod ( temp 4-component vector of float)
74617a3babSopenharmony_ci0:27          'g_sam1D' (layout( binding=1) uniform sampler1D)
75617a3babSopenharmony_ci0:27          Construct float ( temp float)
76617a3babSopenharmony_ci0:27            Constant:
77617a3babSopenharmony_ci0:27              0.500000
78617a3babSopenharmony_ci0:27              0.000000
79617a3babSopenharmony_ci0:27              0.000000
80617a3babSopenharmony_ci0:27              0.000000
81617a3babSopenharmony_ci0:27          direct index ( temp float)
82617a3babSopenharmony_ci0:27            Constant:
83617a3babSopenharmony_ci0:27              0.500000
84617a3babSopenharmony_ci0:27              0.000000
85617a3babSopenharmony_ci0:27              0.000000
86617a3babSopenharmony_ci0:27              0.000000
87617a3babSopenharmony_ci0:27            Constant:
88617a3babSopenharmony_ci0:27              3 (const int)
89617a3babSopenharmony_ci0:28      add second child into first child ( temp 4-component vector of float)
90617a3babSopenharmony_ci0:28        'ColorOut' ( temp 4-component vector of float)
91617a3babSopenharmony_ci0:28        textureLod ( temp 4-component vector of float)
92617a3babSopenharmony_ci0:28          'g_sam2D' (layout( binding=2) uniform sampler2D)
93617a3babSopenharmony_ci0:28          Construct vec2 ( temp 2-component vector of float)
94617a3babSopenharmony_ci0:28            Constant:
95617a3babSopenharmony_ci0:28              0.500000
96617a3babSopenharmony_ci0:28              0.600000
97617a3babSopenharmony_ci0:28              0.000000
98617a3babSopenharmony_ci0:28              0.000000
99617a3babSopenharmony_ci0:28          direct index ( temp float)
100617a3babSopenharmony_ci0:28            Constant:
101617a3babSopenharmony_ci0:28              0.500000
102617a3babSopenharmony_ci0:28              0.600000
103617a3babSopenharmony_ci0:28              0.000000
104617a3babSopenharmony_ci0:28              0.000000
105617a3babSopenharmony_ci0:28            Constant:
106617a3babSopenharmony_ci0:28              3 (const int)
107617a3babSopenharmony_ci0:29      add second child into first child ( temp 4-component vector of float)
108617a3babSopenharmony_ci0:29        'ColorOut' ( temp 4-component vector of float)
109617a3babSopenharmony_ci0:29        textureLod ( temp 4-component vector of float)
110617a3babSopenharmony_ci0:29          'g_sam3D' (layout( binding=3) uniform sampler3D)
111617a3babSopenharmony_ci0:29          Construct vec3 ( temp 3-component vector of float)
112617a3babSopenharmony_ci0:29            Constant:
113617a3babSopenharmony_ci0:29              0.500000
114617a3babSopenharmony_ci0:29              0.600000
115617a3babSopenharmony_ci0:29              0.400000
116617a3babSopenharmony_ci0:29              0.000000
117617a3babSopenharmony_ci0:29          direct index ( temp float)
118617a3babSopenharmony_ci0:29            Constant:
119617a3babSopenharmony_ci0:29              0.500000
120617a3babSopenharmony_ci0:29              0.600000
121617a3babSopenharmony_ci0:29              0.400000
122617a3babSopenharmony_ci0:29              0.000000
123617a3babSopenharmony_ci0:29            Constant:
124617a3babSopenharmony_ci0:29              3 (const int)
125617a3babSopenharmony_ci0:30      add second child into first child ( temp 4-component vector of float)
126617a3babSopenharmony_ci0:30        'ColorOut' ( temp 4-component vector of float)
127617a3babSopenharmony_ci0:30        textureLod ( temp 4-component vector of float)
128617a3babSopenharmony_ci0:30          'g_samCube' (layout( binding=4) uniform samplerCube)
129617a3babSopenharmony_ci0:30          Construct vec3 ( temp 3-component vector of float)
130617a3babSopenharmony_ci0:30            Constant:
131617a3babSopenharmony_ci0:30              0.500000
132617a3babSopenharmony_ci0:30              0.600000
133617a3babSopenharmony_ci0:30              0.400000
134617a3babSopenharmony_ci0:30              0.000000
135617a3babSopenharmony_ci0:30          direct index ( temp float)
136617a3babSopenharmony_ci0:30            Constant:
137617a3babSopenharmony_ci0:30              0.500000
138617a3babSopenharmony_ci0:30              0.600000
139617a3babSopenharmony_ci0:30              0.400000
140617a3babSopenharmony_ci0:30              0.000000
141617a3babSopenharmony_ci0:30            Constant:
142617a3babSopenharmony_ci0:30              3 (const int)
143617a3babSopenharmony_ci0:32      move second child to first child ( temp 4-component vector of float)
144617a3babSopenharmony_ci0:32        Color: direct index for structure ( temp 4-component vector of float)
145617a3babSopenharmony_ci0:32          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
146617a3babSopenharmony_ci0:32          Constant:
147617a3babSopenharmony_ci0:32            0 (const int)
148617a3babSopenharmony_ci0:32        divide ( temp 4-component vector of float)
149617a3babSopenharmony_ci0:32          'ColorOut' ( temp 4-component vector of float)
150617a3babSopenharmony_ci0:32          Constant:
151617a3babSopenharmony_ci0:32            10.000000
152617a3babSopenharmony_ci0:33      move second child to first child ( temp float)
153617a3babSopenharmony_ci0:33        Depth: direct index for structure ( temp float)
154617a3babSopenharmony_ci0:33          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
155617a3babSopenharmony_ci0:33          Constant:
156617a3babSopenharmony_ci0:33            1 (const int)
157617a3babSopenharmony_ci0:33        Constant:
158617a3babSopenharmony_ci0:33          1.000000
159617a3babSopenharmony_ci0:35      Branch: Return with expression
160617a3babSopenharmony_ci0:35        'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
161617a3babSopenharmony_ci0:15  Function Definition: main( ( temp void)
162617a3babSopenharmony_ci0:15    Function Parameters: 
163617a3babSopenharmony_ci0:?     Sequence
164617a3babSopenharmony_ci0:15      Sequence
165617a3babSopenharmony_ci0:15        move second child to first child ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
166617a3babSopenharmony_ci0:15          'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
167617a3babSopenharmony_ci0:15          Function Call: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
168617a3babSopenharmony_ci0:15        move second child to first child ( temp 4-component vector of float)
169617a3babSopenharmony_ci0:?           '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
170617a3babSopenharmony_ci0:15          Color: direct index for structure ( temp 4-component vector of float)
171617a3babSopenharmony_ci0:15            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
172617a3babSopenharmony_ci0:15            Constant:
173617a3babSopenharmony_ci0:15              0 (const int)
174617a3babSopenharmony_ci0:15        move second child to first child ( temp float)
175617a3babSopenharmony_ci0:?           '@entryPointOutput.Depth' ( out float FragDepth)
176617a3babSopenharmony_ci0:15          Depth: direct index for structure ( temp float)
177617a3babSopenharmony_ci0:15            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
178617a3babSopenharmony_ci0:15            Constant:
179617a3babSopenharmony_ci0:15              1 (const int)
180617a3babSopenharmony_ci0:?   Linker Objects
181617a3babSopenharmony_ci0:?     'g_sam' (layout( binding=0) uniform sampler2D)
182617a3babSopenharmony_ci0:?     'g_sam1D' (layout( binding=1) uniform sampler1D)
183617a3babSopenharmony_ci0:?     'g_sam2D' (layout( binding=2) uniform sampler2D)
184617a3babSopenharmony_ci0:?     'g_sam3D' (layout( binding=3) uniform sampler3D)
185617a3babSopenharmony_ci0:?     'g_samCube' (layout( binding=4) uniform samplerCube)
186617a3babSopenharmony_ci0:?     '@entryPointOutput.Depth' ( out float FragDepth)
187617a3babSopenharmony_ci0:?     '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
188617a3babSopenharmony_ci
189617a3babSopenharmony_ci
190617a3babSopenharmony_ciLinked fragment stage:
191617a3babSopenharmony_ci
192617a3babSopenharmony_ci
193617a3babSopenharmony_ciShader version: 500
194617a3babSopenharmony_cigl_FragCoord origin is upper left
195617a3babSopenharmony_ciusing depth_any
196617a3babSopenharmony_ci0:? Sequence
197617a3babSopenharmony_ci0:15  Function Definition: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
198617a3babSopenharmony_ci0:15    Function Parameters: 
199617a3babSopenharmony_ci0:?     Sequence
200617a3babSopenharmony_ci0:18      Sequence
201617a3babSopenharmony_ci0:18        move second child to first child ( temp 4-component vector of float)
202617a3babSopenharmony_ci0:18          'ColorOut' ( temp 4-component vector of float)
203617a3babSopenharmony_ci0:18          Constant:
204617a3babSopenharmony_ci0:18            0.000000
205617a3babSopenharmony_ci0:18            0.000000
206617a3babSopenharmony_ci0:18            0.000000
207617a3babSopenharmony_ci0:18            0.000000
208617a3babSopenharmony_ci0:20      add second child into first child ( temp 4-component vector of float)
209617a3babSopenharmony_ci0:20        'ColorOut' ( temp 4-component vector of float)
210617a3babSopenharmony_ci0:20        texture ( temp 4-component vector of float)
211617a3babSopenharmony_ci0:20          'g_sam' (layout( binding=0) uniform sampler2D)
212617a3babSopenharmony_ci0:20          Constant:
213617a3babSopenharmony_ci0:20            0.400000
214617a3babSopenharmony_ci0:20            0.300000
215617a3babSopenharmony_ci0:21      add second child into first child ( temp 4-component vector of float)
216617a3babSopenharmony_ci0:21        'ColorOut' ( temp 4-component vector of float)
217617a3babSopenharmony_ci0:21        texture ( temp 4-component vector of float)
218617a3babSopenharmony_ci0:21          'g_sam1D' (layout( binding=1) uniform sampler1D)
219617a3babSopenharmony_ci0:21          Constant:
220617a3babSopenharmony_ci0:21            0.500000
221617a3babSopenharmony_ci0:22      add second child into first child ( temp 4-component vector of float)
222617a3babSopenharmony_ci0:22        'ColorOut' ( temp 4-component vector of float)
223617a3babSopenharmony_ci0:22        texture ( temp 4-component vector of float)
224617a3babSopenharmony_ci0:22          'g_sam2D' (layout( binding=2) uniform sampler2D)
225617a3babSopenharmony_ci0:22          Constant:
226617a3babSopenharmony_ci0:22            0.500000
227617a3babSopenharmony_ci0:22            0.600000
228617a3babSopenharmony_ci0:23      add second child into first child ( temp 4-component vector of float)
229617a3babSopenharmony_ci0:23        'ColorOut' ( temp 4-component vector of float)
230617a3babSopenharmony_ci0:23        texture ( temp 4-component vector of float)
231617a3babSopenharmony_ci0:23          'g_sam3D' (layout( binding=3) uniform sampler3D)
232617a3babSopenharmony_ci0:23          Constant:
233617a3babSopenharmony_ci0:23            0.500000
234617a3babSopenharmony_ci0:23            0.600000
235617a3babSopenharmony_ci0:23            0.400000
236617a3babSopenharmony_ci0:24      add second child into first child ( temp 4-component vector of float)
237617a3babSopenharmony_ci0:24        'ColorOut' ( temp 4-component vector of float)
238617a3babSopenharmony_ci0:24        texture ( temp 4-component vector of float)
239617a3babSopenharmony_ci0:24          'g_samCube' (layout( binding=4) uniform samplerCube)
240617a3babSopenharmony_ci0:24          Constant:
241617a3babSopenharmony_ci0:24            0.500000
242617a3babSopenharmony_ci0:24            0.600000
243617a3babSopenharmony_ci0:24            0.400000
244617a3babSopenharmony_ci0:26      add second child into first child ( temp 4-component vector of float)
245617a3babSopenharmony_ci0:26        'ColorOut' ( temp 4-component vector of float)
246617a3babSopenharmony_ci0:26        textureLod ( temp 4-component vector of float)
247617a3babSopenharmony_ci0:26          'g_sam' (layout( binding=0) uniform sampler2D)
248617a3babSopenharmony_ci0:26          Construct vec2 ( temp 2-component vector of float)
249617a3babSopenharmony_ci0:26            Constant:
250617a3babSopenharmony_ci0:26              0.400000
251617a3babSopenharmony_ci0:26              0.300000
252617a3babSopenharmony_ci0:26              0.000000
253617a3babSopenharmony_ci0:26              0.000000
254617a3babSopenharmony_ci0:26          direct index ( temp float)
255617a3babSopenharmony_ci0:26            Constant:
256617a3babSopenharmony_ci0:26              0.400000
257617a3babSopenharmony_ci0:26              0.300000
258617a3babSopenharmony_ci0:26              0.000000
259617a3babSopenharmony_ci0:26              0.000000
260617a3babSopenharmony_ci0:26            Constant:
261617a3babSopenharmony_ci0:26              3 (const int)
262617a3babSopenharmony_ci0:27      add second child into first child ( temp 4-component vector of float)
263617a3babSopenharmony_ci0:27        'ColorOut' ( temp 4-component vector of float)
264617a3babSopenharmony_ci0:27        textureLod ( temp 4-component vector of float)
265617a3babSopenharmony_ci0:27          'g_sam1D' (layout( binding=1) uniform sampler1D)
266617a3babSopenharmony_ci0:27          Construct float ( temp float)
267617a3babSopenharmony_ci0:27            Constant:
268617a3babSopenharmony_ci0:27              0.500000
269617a3babSopenharmony_ci0:27              0.000000
270617a3babSopenharmony_ci0:27              0.000000
271617a3babSopenharmony_ci0:27              0.000000
272617a3babSopenharmony_ci0:27          direct index ( temp float)
273617a3babSopenharmony_ci0:27            Constant:
274617a3babSopenharmony_ci0:27              0.500000
275617a3babSopenharmony_ci0:27              0.000000
276617a3babSopenharmony_ci0:27              0.000000
277617a3babSopenharmony_ci0:27              0.000000
278617a3babSopenharmony_ci0:27            Constant:
279617a3babSopenharmony_ci0:27              3 (const int)
280617a3babSopenharmony_ci0:28      add second child into first child ( temp 4-component vector of float)
281617a3babSopenharmony_ci0:28        'ColorOut' ( temp 4-component vector of float)
282617a3babSopenharmony_ci0:28        textureLod ( temp 4-component vector of float)
283617a3babSopenharmony_ci0:28          'g_sam2D' (layout( binding=2) uniform sampler2D)
284617a3babSopenharmony_ci0:28          Construct vec2 ( temp 2-component vector of float)
285617a3babSopenharmony_ci0:28            Constant:
286617a3babSopenharmony_ci0:28              0.500000
287617a3babSopenharmony_ci0:28              0.600000
288617a3babSopenharmony_ci0:28              0.000000
289617a3babSopenharmony_ci0:28              0.000000
290617a3babSopenharmony_ci0:28          direct index ( temp float)
291617a3babSopenharmony_ci0:28            Constant:
292617a3babSopenharmony_ci0:28              0.500000
293617a3babSopenharmony_ci0:28              0.600000
294617a3babSopenharmony_ci0:28              0.000000
295617a3babSopenharmony_ci0:28              0.000000
296617a3babSopenharmony_ci0:28            Constant:
297617a3babSopenharmony_ci0:28              3 (const int)
298617a3babSopenharmony_ci0:29      add second child into first child ( temp 4-component vector of float)
299617a3babSopenharmony_ci0:29        'ColorOut' ( temp 4-component vector of float)
300617a3babSopenharmony_ci0:29        textureLod ( temp 4-component vector of float)
301617a3babSopenharmony_ci0:29          'g_sam3D' (layout( binding=3) uniform sampler3D)
302617a3babSopenharmony_ci0:29          Construct vec3 ( temp 3-component vector of float)
303617a3babSopenharmony_ci0:29            Constant:
304617a3babSopenharmony_ci0:29              0.500000
305617a3babSopenharmony_ci0:29              0.600000
306617a3babSopenharmony_ci0:29              0.400000
307617a3babSopenharmony_ci0:29              0.000000
308617a3babSopenharmony_ci0:29          direct index ( temp float)
309617a3babSopenharmony_ci0:29            Constant:
310617a3babSopenharmony_ci0:29              0.500000
311617a3babSopenharmony_ci0:29              0.600000
312617a3babSopenharmony_ci0:29              0.400000
313617a3babSopenharmony_ci0:29              0.000000
314617a3babSopenharmony_ci0:29            Constant:
315617a3babSopenharmony_ci0:29              3 (const int)
316617a3babSopenharmony_ci0:30      add second child into first child ( temp 4-component vector of float)
317617a3babSopenharmony_ci0:30        'ColorOut' ( temp 4-component vector of float)
318617a3babSopenharmony_ci0:30        textureLod ( temp 4-component vector of float)
319617a3babSopenharmony_ci0:30          'g_samCube' (layout( binding=4) uniform samplerCube)
320617a3babSopenharmony_ci0:30          Construct vec3 ( temp 3-component vector of float)
321617a3babSopenharmony_ci0:30            Constant:
322617a3babSopenharmony_ci0:30              0.500000
323617a3babSopenharmony_ci0:30              0.600000
324617a3babSopenharmony_ci0:30              0.400000
325617a3babSopenharmony_ci0:30              0.000000
326617a3babSopenharmony_ci0:30          direct index ( temp float)
327617a3babSopenharmony_ci0:30            Constant:
328617a3babSopenharmony_ci0:30              0.500000
329617a3babSopenharmony_ci0:30              0.600000
330617a3babSopenharmony_ci0:30              0.400000
331617a3babSopenharmony_ci0:30              0.000000
332617a3babSopenharmony_ci0:30            Constant:
333617a3babSopenharmony_ci0:30              3 (const int)
334617a3babSopenharmony_ci0:32      move second child to first child ( temp 4-component vector of float)
335617a3babSopenharmony_ci0:32        Color: direct index for structure ( temp 4-component vector of float)
336617a3babSopenharmony_ci0:32          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
337617a3babSopenharmony_ci0:32          Constant:
338617a3babSopenharmony_ci0:32            0 (const int)
339617a3babSopenharmony_ci0:32        divide ( temp 4-component vector of float)
340617a3babSopenharmony_ci0:32          'ColorOut' ( temp 4-component vector of float)
341617a3babSopenharmony_ci0:32          Constant:
342617a3babSopenharmony_ci0:32            10.000000
343617a3babSopenharmony_ci0:33      move second child to first child ( temp float)
344617a3babSopenharmony_ci0:33        Depth: direct index for structure ( temp float)
345617a3babSopenharmony_ci0:33          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
346617a3babSopenharmony_ci0:33          Constant:
347617a3babSopenharmony_ci0:33            1 (const int)
348617a3babSopenharmony_ci0:33        Constant:
349617a3babSopenharmony_ci0:33          1.000000
350617a3babSopenharmony_ci0:35      Branch: Return with expression
351617a3babSopenharmony_ci0:35        'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
352617a3babSopenharmony_ci0:15  Function Definition: main( ( temp void)
353617a3babSopenharmony_ci0:15    Function Parameters: 
354617a3babSopenharmony_ci0:?     Sequence
355617a3babSopenharmony_ci0:15      Sequence
356617a3babSopenharmony_ci0:15        move second child to first child ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
357617a3babSopenharmony_ci0:15          'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
358617a3babSopenharmony_ci0:15          Function Call: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
359617a3babSopenharmony_ci0:15        move second child to first child ( temp 4-component vector of float)
360617a3babSopenharmony_ci0:?           '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
361617a3babSopenharmony_ci0:15          Color: direct index for structure ( temp 4-component vector of float)
362617a3babSopenharmony_ci0:15            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
363617a3babSopenharmony_ci0:15            Constant:
364617a3babSopenharmony_ci0:15              0 (const int)
365617a3babSopenharmony_ci0:15        move second child to first child ( temp float)
366617a3babSopenharmony_ci0:?           '@entryPointOutput.Depth' ( out float FragDepth)
367617a3babSopenharmony_ci0:15          Depth: direct index for structure ( temp float)
368617a3babSopenharmony_ci0:15            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
369617a3babSopenharmony_ci0:15            Constant:
370617a3babSopenharmony_ci0:15              1 (const int)
371617a3babSopenharmony_ci0:?   Linker Objects
372617a3babSopenharmony_ci0:?     'g_sam' (layout( binding=0) uniform sampler2D)
373617a3babSopenharmony_ci0:?     'g_sam1D' (layout( binding=1) uniform sampler1D)
374617a3babSopenharmony_ci0:?     'g_sam2D' (layout( binding=2) uniform sampler2D)
375617a3babSopenharmony_ci0:?     'g_sam3D' (layout( binding=3) uniform sampler3D)
376617a3babSopenharmony_ci0:?     'g_samCube' (layout( binding=4) uniform samplerCube)
377617a3babSopenharmony_ci0:?     '@entryPointOutput.Depth' ( out float FragDepth)
378617a3babSopenharmony_ci0:?     '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
379617a3babSopenharmony_ci
380617a3babSopenharmony_ci// Module Version 10000
381617a3babSopenharmony_ci// Generated by (magic number): 8000b
382617a3babSopenharmony_ci// Id's are bound by 135
383617a3babSopenharmony_ci
384617a3babSopenharmony_ci                              Capability Shader
385617a3babSopenharmony_ci                              Capability Sampled1D
386617a3babSopenharmony_ci               2:             ExtInstImport  "GLSL.std.450"
387617a3babSopenharmony_ci                              MemoryModel Logical GLSL450
388617a3babSopenharmony_ci                              EntryPoint Fragment 5  "main" 128 132
389617a3babSopenharmony_ci                              ExecutionMode 5 OriginUpperLeft
390617a3babSopenharmony_ci                              ExecutionMode 5 DepthReplacing
391617a3babSopenharmony_ci               1:             String  ""
392617a3babSopenharmony_ci                              Source HLSL 500 1  "// OpModuleProcessed auto-map-locations
393617a3babSopenharmony_ci// OpModuleProcessed auto-map-bindings
394617a3babSopenharmony_ci// OpModuleProcessed entry-point main
395617a3babSopenharmony_ci// OpModuleProcessed client vulkan100
396617a3babSopenharmony_ci// OpModuleProcessed target-env vulkan1.0
397617a3babSopenharmony_ci// OpModuleProcessed keep-uncalled
398617a3babSopenharmony_ci// OpModuleProcessed hlsl-offsets
399617a3babSopenharmony_ci#line 1
400617a3babSopenharmony_ci"
401617a3babSopenharmony_ci                              Name 5  "main"
402617a3babSopenharmony_ci                              Name 9  "PS_OUTPUT"
403617a3babSopenharmony_ci                              MemberName 9(PS_OUTPUT) 0  "Color"
404617a3babSopenharmony_ci                              MemberName 9(PS_OUTPUT) 1  "Depth"
405617a3babSopenharmony_ci                              Name 11  "@main("
406617a3babSopenharmony_ci                              Name 14  "ColorOut"
407617a3babSopenharmony_ci                              Name 20  "g_sam"
408617a3babSopenharmony_ci                              Name 32  "g_sam1D"
409617a3babSopenharmony_ci                              Name 38  "g_sam2D"
410617a3babSopenharmony_ci                              Name 48  "g_sam3D"
411617a3babSopenharmony_ci                              Name 58  "g_samCube"
412617a3babSopenharmony_ci                              Name 110  "psout"
413617a3babSopenharmony_ci                              Name 125  "flattenTemp"
414617a3babSopenharmony_ci                              Name 128  "@entryPointOutput.Color"
415617a3babSopenharmony_ci                              Name 132  "@entryPointOutput.Depth"
416617a3babSopenharmony_ci                              Decorate 20(g_sam) DescriptorSet 0
417617a3babSopenharmony_ci                              Decorate 20(g_sam) Binding 0
418617a3babSopenharmony_ci                              Decorate 32(g_sam1D) DescriptorSet 0
419617a3babSopenharmony_ci                              Decorate 32(g_sam1D) Binding 1
420617a3babSopenharmony_ci                              Decorate 38(g_sam2D) DescriptorSet 0
421617a3babSopenharmony_ci                              Decorate 38(g_sam2D) Binding 2
422617a3babSopenharmony_ci                              Decorate 48(g_sam3D) DescriptorSet 0
423617a3babSopenharmony_ci                              Decorate 48(g_sam3D) Binding 3
424617a3babSopenharmony_ci                              Decorate 58(g_samCube) DescriptorSet 0
425617a3babSopenharmony_ci                              Decorate 58(g_samCube) Binding 4
426617a3babSopenharmony_ci                              Decorate 128(@entryPointOutput.Color) Location 0
427617a3babSopenharmony_ci                              Decorate 132(@entryPointOutput.Depth) BuiltIn FragDepth
428617a3babSopenharmony_ci               3:             TypeVoid
429617a3babSopenharmony_ci               4:             TypeFunction 3
430617a3babSopenharmony_ci               7:             TypeFloat 32
431617a3babSopenharmony_ci               8:             TypeVector 7(float) 4
432617a3babSopenharmony_ci    9(PS_OUTPUT):             TypeStruct 8(fvec4) 7(float)
433617a3babSopenharmony_ci              10:             TypeFunction 9(PS_OUTPUT)
434617a3babSopenharmony_ci              13:             TypePointer Function 8(fvec4)
435617a3babSopenharmony_ci              15:    7(float) Constant 0
436617a3babSopenharmony_ci              16:    8(fvec4) ConstantComposite 15 15 15 15
437617a3babSopenharmony_ci              17:             TypeImage 7(float) 2D sampled format:Unknown
438617a3babSopenharmony_ci              18:             TypeSampledImage 17
439617a3babSopenharmony_ci              19:             TypePointer UniformConstant 18
440617a3babSopenharmony_ci       20(g_sam):     19(ptr) Variable UniformConstant
441617a3babSopenharmony_ci              22:             TypeVector 7(float) 2
442617a3babSopenharmony_ci              23:    7(float) Constant 1053609165
443617a3babSopenharmony_ci              24:    7(float) Constant 1050253722
444617a3babSopenharmony_ci              25:   22(fvec2) ConstantComposite 23 24
445617a3babSopenharmony_ci              29:             TypeImage 7(float) 1D sampled format:Unknown
446617a3babSopenharmony_ci              30:             TypeSampledImage 29
447617a3babSopenharmony_ci              31:             TypePointer UniformConstant 30
448617a3babSopenharmony_ci     32(g_sam1D):     31(ptr) Variable UniformConstant
449617a3babSopenharmony_ci              34:    7(float) Constant 1056964608
450617a3babSopenharmony_ci     38(g_sam2D):     19(ptr) Variable UniformConstant
451617a3babSopenharmony_ci              40:    7(float) Constant 1058642330
452617a3babSopenharmony_ci              41:   22(fvec2) ConstantComposite 34 40
453617a3babSopenharmony_ci              45:             TypeImage 7(float) 3D sampled format:Unknown
454617a3babSopenharmony_ci              46:             TypeSampledImage 45
455617a3babSopenharmony_ci              47:             TypePointer UniformConstant 46
456617a3babSopenharmony_ci     48(g_sam3D):     47(ptr) Variable UniformConstant
457617a3babSopenharmony_ci              50:             TypeVector 7(float) 3
458617a3babSopenharmony_ci              51:   50(fvec3) ConstantComposite 34 40 23
459617a3babSopenharmony_ci              55:             TypeImage 7(float) Cube sampled format:Unknown
460617a3babSopenharmony_ci              56:             TypeSampledImage 55
461617a3babSopenharmony_ci              57:             TypePointer UniformConstant 56
462617a3babSopenharmony_ci   58(g_samCube):     57(ptr) Variable UniformConstant
463617a3babSopenharmony_ci              64:    8(fvec4) ConstantComposite 23 24 15 15
464617a3babSopenharmony_ci              68:             TypeInt 32 0
465617a3babSopenharmony_ci              69:     68(int) Constant 3
466617a3babSopenharmony_ci              75:    8(fvec4) ConstantComposite 34 15 15 15
467617a3babSopenharmony_ci              82:    8(fvec4) ConstantComposite 34 40 15 15
468617a3babSopenharmony_ci              91:    8(fvec4) ConstantComposite 34 40 23 15
469617a3babSopenharmony_ci             109:             TypePointer Function 9(PS_OUTPUT)
470617a3babSopenharmony_ci             111:             TypeInt 32 1
471617a3babSopenharmony_ci             112:    111(int) Constant 0
472617a3babSopenharmony_ci             114:    7(float) Constant 1092616192
473617a3babSopenharmony_ci             118:    111(int) Constant 1
474617a3babSopenharmony_ci             119:    7(float) Constant 1065353216
475617a3babSopenharmony_ci             120:             TypePointer Function 7(float)
476617a3babSopenharmony_ci             127:             TypePointer Output 8(fvec4)
477617a3babSopenharmony_ci128(@entryPointOutput.Color):    127(ptr) Variable Output
478617a3babSopenharmony_ci             131:             TypePointer Output 7(float)
479617a3babSopenharmony_ci132(@entryPointOutput.Depth):    131(ptr) Variable Output
480617a3babSopenharmony_ci                              Line 1 15 1
481617a3babSopenharmony_ci         5(main):           3 Function None 4
482617a3babSopenharmony_ci               6:             Label
483617a3babSopenharmony_ci125(flattenTemp):    109(ptr) Variable Function
484617a3babSopenharmony_ci                              Line 1 15 0
485617a3babSopenharmony_ci             126:9(PS_OUTPUT) FunctionCall 11(@main()
486617a3babSopenharmony_ci                              Store 125(flattenTemp) 126
487617a3babSopenharmony_ci             129:     13(ptr) AccessChain 125(flattenTemp) 112
488617a3babSopenharmony_ci             130:    8(fvec4) Load 129
489617a3babSopenharmony_ci                              Store 128(@entryPointOutput.Color) 130
490617a3babSopenharmony_ci             133:    120(ptr) AccessChain 125(flattenTemp) 118
491617a3babSopenharmony_ci             134:    7(float) Load 133
492617a3babSopenharmony_ci                              Store 132(@entryPointOutput.Depth) 134
493617a3babSopenharmony_ci                              Return
494617a3babSopenharmony_ci                              FunctionEnd
495617a3babSopenharmony_ci                              Line 1 15 1
496617a3babSopenharmony_ci      11(@main():9(PS_OUTPUT) Function None 10
497617a3babSopenharmony_ci              12:             Label
498617a3babSopenharmony_ci    14(ColorOut):     13(ptr) Variable Function
499617a3babSopenharmony_ci      110(psout):    109(ptr) Variable Function
500617a3babSopenharmony_ci                              Line 1 18 0
501617a3babSopenharmony_ci                              Store 14(ColorOut) 16
502617a3babSopenharmony_ci                              Line 1 20 0
503617a3babSopenharmony_ci              21:          18 Load 20(g_sam)
504617a3babSopenharmony_ci              26:    8(fvec4) ImageSampleImplicitLod 21 25
505617a3babSopenharmony_ci              27:    8(fvec4) Load 14(ColorOut)
506617a3babSopenharmony_ci              28:    8(fvec4) FAdd 27 26
507617a3babSopenharmony_ci                              Store 14(ColorOut) 28
508617a3babSopenharmony_ci                              Line 1 21 0
509617a3babSopenharmony_ci              33:          30 Load 32(g_sam1D)
510617a3babSopenharmony_ci              35:    8(fvec4) ImageSampleImplicitLod 33 34
511617a3babSopenharmony_ci              36:    8(fvec4) Load 14(ColorOut)
512617a3babSopenharmony_ci              37:    8(fvec4) FAdd 36 35
513617a3babSopenharmony_ci                              Store 14(ColorOut) 37
514617a3babSopenharmony_ci                              Line 1 22 0
515617a3babSopenharmony_ci              39:          18 Load 38(g_sam2D)
516617a3babSopenharmony_ci              42:    8(fvec4) ImageSampleImplicitLod 39 41
517617a3babSopenharmony_ci              43:    8(fvec4) Load 14(ColorOut)
518617a3babSopenharmony_ci              44:    8(fvec4) FAdd 43 42
519617a3babSopenharmony_ci                              Store 14(ColorOut) 44
520617a3babSopenharmony_ci                              Line 1 23 0
521617a3babSopenharmony_ci              49:          46 Load 48(g_sam3D)
522617a3babSopenharmony_ci              52:    8(fvec4) ImageSampleImplicitLod 49 51
523617a3babSopenharmony_ci              53:    8(fvec4) Load 14(ColorOut)
524617a3babSopenharmony_ci              54:    8(fvec4) FAdd 53 52
525617a3babSopenharmony_ci                              Store 14(ColorOut) 54
526617a3babSopenharmony_ci                              Line 1 24 0
527617a3babSopenharmony_ci              59:          56 Load 58(g_samCube)
528617a3babSopenharmony_ci              60:    8(fvec4) ImageSampleImplicitLod 59 51
529617a3babSopenharmony_ci              61:    8(fvec4) Load 14(ColorOut)
530617a3babSopenharmony_ci              62:    8(fvec4) FAdd 61 60
531617a3babSopenharmony_ci                              Store 14(ColorOut) 62
532617a3babSopenharmony_ci                              Line 1 26 0
533617a3babSopenharmony_ci              63:          18 Load 20(g_sam)
534617a3babSopenharmony_ci              65:    7(float) CompositeExtract 64 0
535617a3babSopenharmony_ci              66:    7(float) CompositeExtract 64 1
536617a3babSopenharmony_ci              67:   22(fvec2) CompositeConstruct 65 66
537617a3babSopenharmony_ci              70:    7(float) CompositeExtract 64 3
538617a3babSopenharmony_ci              71:    8(fvec4) ImageSampleExplicitLod 63 67 Lod 70
539617a3babSopenharmony_ci              72:    8(fvec4) Load 14(ColorOut)
540617a3babSopenharmony_ci              73:    8(fvec4) FAdd 72 71
541617a3babSopenharmony_ci                              Store 14(ColorOut) 73
542617a3babSopenharmony_ci                              Line 1 27 0
543617a3babSopenharmony_ci              74:          30 Load 32(g_sam1D)
544617a3babSopenharmony_ci              76:    7(float) CompositeExtract 75 0
545617a3babSopenharmony_ci              77:    7(float) CompositeExtract 75 3
546617a3babSopenharmony_ci              78:    8(fvec4) ImageSampleExplicitLod 74 76 Lod 77
547617a3babSopenharmony_ci              79:    8(fvec4) Load 14(ColorOut)
548617a3babSopenharmony_ci              80:    8(fvec4) FAdd 79 78
549617a3babSopenharmony_ci                              Store 14(ColorOut) 80
550617a3babSopenharmony_ci                              Line 1 28 0
551617a3babSopenharmony_ci              81:          18 Load 38(g_sam2D)
552617a3babSopenharmony_ci              83:    7(float) CompositeExtract 82 0
553617a3babSopenharmony_ci              84:    7(float) CompositeExtract 82 1
554617a3babSopenharmony_ci              85:   22(fvec2) CompositeConstruct 83 84
555617a3babSopenharmony_ci              86:    7(float) CompositeExtract 82 3
556617a3babSopenharmony_ci              87:    8(fvec4) ImageSampleExplicitLod 81 85 Lod 86
557617a3babSopenharmony_ci              88:    8(fvec4) Load 14(ColorOut)
558617a3babSopenharmony_ci              89:    8(fvec4) FAdd 88 87
559617a3babSopenharmony_ci                              Store 14(ColorOut) 89
560617a3babSopenharmony_ci                              Line 1 29 0
561617a3babSopenharmony_ci              90:          46 Load 48(g_sam3D)
562617a3babSopenharmony_ci              92:    7(float) CompositeExtract 91 0
563617a3babSopenharmony_ci              93:    7(float) CompositeExtract 91 1
564617a3babSopenharmony_ci              94:    7(float) CompositeExtract 91 2
565617a3babSopenharmony_ci              95:   50(fvec3) CompositeConstruct 92 93 94
566617a3babSopenharmony_ci              96:    7(float) CompositeExtract 91 3
567617a3babSopenharmony_ci              97:    8(fvec4) ImageSampleExplicitLod 90 95 Lod 96
568617a3babSopenharmony_ci              98:    8(fvec4) Load 14(ColorOut)
569617a3babSopenharmony_ci              99:    8(fvec4) FAdd 98 97
570617a3babSopenharmony_ci                              Store 14(ColorOut) 99
571617a3babSopenharmony_ci                              Line 1 30 0
572617a3babSopenharmony_ci             100:          56 Load 58(g_samCube)
573617a3babSopenharmony_ci             101:    7(float) CompositeExtract 91 0
574617a3babSopenharmony_ci             102:    7(float) CompositeExtract 91 1
575617a3babSopenharmony_ci             103:    7(float) CompositeExtract 91 2
576617a3babSopenharmony_ci             104:   50(fvec3) CompositeConstruct 101 102 103
577617a3babSopenharmony_ci             105:    7(float) CompositeExtract 91 3
578617a3babSopenharmony_ci             106:    8(fvec4) ImageSampleExplicitLod 100 104 Lod 105
579617a3babSopenharmony_ci             107:    8(fvec4) Load 14(ColorOut)
580617a3babSopenharmony_ci             108:    8(fvec4) FAdd 107 106
581617a3babSopenharmony_ci                              Store 14(ColorOut) 108
582617a3babSopenharmony_ci                              Line 1 32 0
583617a3babSopenharmony_ci             113:    8(fvec4) Load 14(ColorOut)
584617a3babSopenharmony_ci             115:    8(fvec4) CompositeConstruct 114 114 114 114
585617a3babSopenharmony_ci             116:    8(fvec4) FDiv 113 115
586617a3babSopenharmony_ci             117:     13(ptr) AccessChain 110(psout) 112
587617a3babSopenharmony_ci                              Store 117 116
588617a3babSopenharmony_ci                              Line 1 33 0
589617a3babSopenharmony_ci             121:    120(ptr) AccessChain 110(psout) 118
590617a3babSopenharmony_ci                              Store 121 119
591617a3babSopenharmony_ci                              Line 1 35 0
592617a3babSopenharmony_ci             122:9(PS_OUTPUT) Load 110(psout)
593617a3babSopenharmony_ci                              ReturnValue 122
594617a3babSopenharmony_ci                              FunctionEnd
595