1617a3babSopenharmony_cihlsl.float4.frag
2617a3babSopenharmony_ciWARNING: 0:5: 'register' : ignoring shader_profile 
3617a3babSopenharmony_ciWARNING: 0:6: 'register' : ignoring shader_profile 
4617a3babSopenharmony_ci
5617a3babSopenharmony_ciShader version: 500
6617a3babSopenharmony_cigl_FragCoord origin is upper left
7617a3babSopenharmony_ci0:? Sequence
8617a3babSopenharmony_ci0:9  Function Definition: ShaderFunction(vf4; ( temp 4-component vector of float)
9617a3babSopenharmony_ci0:9    Function Parameters: 
10617a3babSopenharmony_ci0:9      'input' ( in 4-component vector of float)
11617a3babSopenharmony_ci0:?     Sequence
12617a3babSopenharmony_ci0:10      Branch: Return with expression
13617a3babSopenharmony_ci0:10        component-wise multiply ( temp 4-component vector of float)
14617a3babSopenharmony_ci0:10          'input' ( in 4-component vector of float)
15617a3babSopenharmony_ci0:10          AmbientColor: direct index for structure ( uniform 4-component vector of float)
16617a3babSopenharmony_ci0:10            'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float AmbientColor,  uniform bool ff1, layout( offset=20) uniform float ff2, layout( binding=0 offset=32) uniform 4-component vector of float ff3, layout( binding=1 offset=48) uniform 4-component vector of float ff4})
17617a3babSopenharmony_ci0:10            Constant:
18617a3babSopenharmony_ci0:10              0 (const uint)
19617a3babSopenharmony_ci0:?   Linker Objects
20617a3babSopenharmony_ci0:?     'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float AmbientColor,  uniform bool ff1, layout( offset=20) uniform float ff2, layout( binding=0 offset=32) uniform 4-component vector of float ff3, layout( binding=1 offset=48) uniform 4-component vector of float ff4})
21617a3babSopenharmony_ci
22617a3babSopenharmony_ci
23617a3babSopenharmony_ciLinked fragment stage:
24617a3babSopenharmony_ci
25617a3babSopenharmony_ciWARNING: Linking fragment stage: Entry point not found
26617a3babSopenharmony_ci
27617a3babSopenharmony_ciShader version: 500
28617a3babSopenharmony_cigl_FragCoord origin is upper left
29617a3babSopenharmony_ci0:? Sequence
30617a3babSopenharmony_ci0:9  Function Definition: ShaderFunction(vf4; ( temp 4-component vector of float)
31617a3babSopenharmony_ci0:9    Function Parameters: 
32617a3babSopenharmony_ci0:9      'input' ( in 4-component vector of float)
33617a3babSopenharmony_ci0:?     Sequence
34617a3babSopenharmony_ci0:10      Branch: Return with expression
35617a3babSopenharmony_ci0:10        component-wise multiply ( temp 4-component vector of float)
36617a3babSopenharmony_ci0:10          'input' ( in 4-component vector of float)
37617a3babSopenharmony_ci0:10          AmbientColor: direct index for structure ( uniform 4-component vector of float)
38617a3babSopenharmony_ci0:10            'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float AmbientColor,  uniform bool ff1, layout( offset=20) uniform float ff2, layout( binding=0 offset=32) uniform 4-component vector of float ff3, layout( binding=1 offset=48) uniform 4-component vector of float ff4})
39617a3babSopenharmony_ci0:10            Constant:
40617a3babSopenharmony_ci0:10              0 (const uint)
41617a3babSopenharmony_ci0:?   Linker Objects
42617a3babSopenharmony_ci0:?     'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float AmbientColor,  uniform bool ff1, layout( offset=20) uniform float ff2, layout( binding=0 offset=32) uniform 4-component vector of float ff3, layout( binding=1 offset=48) uniform 4-component vector of float ff4})
43617a3babSopenharmony_ci
44617a3babSopenharmony_ci// Module Version 10000
45617a3babSopenharmony_ci// Generated by (magic number): 8000b
46617a3babSopenharmony_ci// Id's are bound by 26
47617a3babSopenharmony_ci
48617a3babSopenharmony_ci                              Capability Shader
49617a3babSopenharmony_ci               1:             ExtInstImport  "GLSL.std.450"
50617a3babSopenharmony_ci                              MemoryModel Logical GLSL450
51617a3babSopenharmony_ci                              EntryPoint Fragment 4  "PixelShaderFunction"
52617a3babSopenharmony_ci                              ExecutionMode 4 OriginUpperLeft
53617a3babSopenharmony_ci                              Source HLSL 500
54617a3babSopenharmony_ci                              Name 4  "PixelShaderFunction"
55617a3babSopenharmony_ci                              Name 11  "ShaderFunction(vf4;"
56617a3babSopenharmony_ci                              Name 10  "input"
57617a3babSopenharmony_ci                              Name 15  "$Global"
58617a3babSopenharmony_ci                              MemberName 15($Global) 0  "AmbientColor"
59617a3babSopenharmony_ci                              MemberName 15($Global) 1  "ff1"
60617a3babSopenharmony_ci                              MemberName 15($Global) 2  "ff2"
61617a3babSopenharmony_ci                              MemberName 15($Global) 3  "ff3"
62617a3babSopenharmony_ci                              MemberName 15($Global) 4  "ff4"
63617a3babSopenharmony_ci                              Name 17  ""
64617a3babSopenharmony_ci                              MemberDecorate 15($Global) 0 Offset 0
65617a3babSopenharmony_ci                              MemberDecorate 15($Global) 1 Offset 16
66617a3babSopenharmony_ci                              MemberDecorate 15($Global) 2 Offset 20
67617a3babSopenharmony_ci                              MemberDecorate 15($Global) 3 Offset 32
68617a3babSopenharmony_ci                              MemberDecorate 15($Global) 4 Offset 48
69617a3babSopenharmony_ci                              Decorate 15($Global) Block
70617a3babSopenharmony_ci                              Decorate 17 DescriptorSet 0
71617a3babSopenharmony_ci                              Decorate 17 Binding 0
72617a3babSopenharmony_ci               2:             TypeVoid
73617a3babSopenharmony_ci               3:             TypeFunction 2
74617a3babSopenharmony_ci               6:             TypeFloat 32
75617a3babSopenharmony_ci               7:             TypeVector 6(float) 4
76617a3babSopenharmony_ci               8:             TypePointer Function 7(fvec4)
77617a3babSopenharmony_ci               9:             TypeFunction 7(fvec4) 8(ptr)
78617a3babSopenharmony_ci              14:             TypeInt 32 0
79617a3babSopenharmony_ci     15($Global):             TypeStruct 7(fvec4) 14(int) 6(float) 7(fvec4) 7(fvec4)
80617a3babSopenharmony_ci              16:             TypePointer Uniform 15($Global)
81617a3babSopenharmony_ci              17:     16(ptr) Variable Uniform
82617a3babSopenharmony_ci              18:             TypeInt 32 1
83617a3babSopenharmony_ci              19:     18(int) Constant 0
84617a3babSopenharmony_ci              20:             TypePointer Uniform 7(fvec4)
85617a3babSopenharmony_ci4(PixelShaderFunction):           2 Function None 3
86617a3babSopenharmony_ci               5:             Label
87617a3babSopenharmony_ci                              Return
88617a3babSopenharmony_ci                              FunctionEnd
89617a3babSopenharmony_ci11(ShaderFunction(vf4;):    7(fvec4) Function None 9
90617a3babSopenharmony_ci       10(input):      8(ptr) FunctionParameter
91617a3babSopenharmony_ci              12:             Label
92617a3babSopenharmony_ci              13:    7(fvec4) Load 10(input)
93617a3babSopenharmony_ci              21:     20(ptr) AccessChain 17 19
94617a3babSopenharmony_ci              22:    7(fvec4) Load 21
95617a3babSopenharmony_ci              23:    7(fvec4) FMul 13 22
96617a3babSopenharmony_ci                              ReturnValue 23
97617a3babSopenharmony_ci                              FunctionEnd
98