1617a3babSopenharmony_cihlsl.depthGreater.frag 2617a3babSopenharmony_ciShader version: 500 3617a3babSopenharmony_cigl_FragCoord origin is upper left 4617a3babSopenharmony_ciusing depth_greater 5617a3babSopenharmony_ci0:? Sequence 6617a3babSopenharmony_ci0:2 Function Definition: @PixelShaderFunction(f1; ( temp void) 7617a3babSopenharmony_ci0:2 Function Parameters: 8617a3babSopenharmony_ci0:2 'depth' ( out float) 9617a3babSopenharmony_ci0:? Sequence 10617a3babSopenharmony_ci0:3 move second child to first child ( temp float) 11617a3babSopenharmony_ci0:3 'depth' ( out float) 12617a3babSopenharmony_ci0:3 Constant: 13617a3babSopenharmony_ci0:3 0.200000 14617a3babSopenharmony_ci0:2 Function Definition: PixelShaderFunction( ( temp void) 15617a3babSopenharmony_ci0:2 Function Parameters: 16617a3babSopenharmony_ci0:? Sequence 17617a3babSopenharmony_ci0:2 Function Call: @PixelShaderFunction(f1; ( temp void) 18617a3babSopenharmony_ci0:? 'depth' ( temp float) 19617a3babSopenharmony_ci0:2 move second child to first child ( temp float) 20617a3babSopenharmony_ci0:? 'depth' ( out float FragDepth) 21617a3babSopenharmony_ci0:? 'depth' ( temp float) 22617a3babSopenharmony_ci0:? Linker Objects 23617a3babSopenharmony_ci0:? 'depth' ( out float FragDepth) 24617a3babSopenharmony_ci 25617a3babSopenharmony_ci 26617a3babSopenharmony_ciLinked fragment stage: 27617a3babSopenharmony_ci 28617a3babSopenharmony_ci 29617a3babSopenharmony_ciShader version: 500 30617a3babSopenharmony_cigl_FragCoord origin is upper left 31617a3babSopenharmony_ciusing depth_greater 32617a3babSopenharmony_ci0:? Sequence 33617a3babSopenharmony_ci0:2 Function Definition: @PixelShaderFunction(f1; ( temp void) 34617a3babSopenharmony_ci0:2 Function Parameters: 35617a3babSopenharmony_ci0:2 'depth' ( out float) 36617a3babSopenharmony_ci0:? Sequence 37617a3babSopenharmony_ci0:3 move second child to first child ( temp float) 38617a3babSopenharmony_ci0:3 'depth' ( out float) 39617a3babSopenharmony_ci0:3 Constant: 40617a3babSopenharmony_ci0:3 0.200000 41617a3babSopenharmony_ci0:2 Function Definition: PixelShaderFunction( ( temp void) 42617a3babSopenharmony_ci0:2 Function Parameters: 43617a3babSopenharmony_ci0:? Sequence 44617a3babSopenharmony_ci0:2 Function Call: @PixelShaderFunction(f1; ( temp void) 45617a3babSopenharmony_ci0:? 'depth' ( temp float) 46617a3babSopenharmony_ci0:2 move second child to first child ( temp float) 47617a3babSopenharmony_ci0:? 'depth' ( out float FragDepth) 48617a3babSopenharmony_ci0:? 'depth' ( temp float) 49617a3babSopenharmony_ci0:? Linker Objects 50617a3babSopenharmony_ci0:? 'depth' ( out float FragDepth) 51617a3babSopenharmony_ci 52617a3babSopenharmony_ci// Module Version 10000 53617a3babSopenharmony_ci// Generated by (magic number): 8000b 54617a3babSopenharmony_ci// Id's are bound by 20 55617a3babSopenharmony_ci 56617a3babSopenharmony_ci Capability Shader 57617a3babSopenharmony_ci 1: ExtInstImport "GLSL.std.450" 58617a3babSopenharmony_ci MemoryModel Logical GLSL450 59617a3babSopenharmony_ci EntryPoint Fragment 4 "PixelShaderFunction" 18 60617a3babSopenharmony_ci ExecutionMode 4 OriginUpperLeft 61617a3babSopenharmony_ci ExecutionMode 4 DepthReplacing 62617a3babSopenharmony_ci ExecutionMode 4 DepthGreater 63617a3babSopenharmony_ci Source HLSL 500 64617a3babSopenharmony_ci Name 4 "PixelShaderFunction" 65617a3babSopenharmony_ci Name 10 "@PixelShaderFunction(f1;" 66617a3babSopenharmony_ci Name 9 "depth" 67617a3babSopenharmony_ci Name 13 "depth" 68617a3babSopenharmony_ci Name 14 "param" 69617a3babSopenharmony_ci Name 18 "depth" 70617a3babSopenharmony_ci Decorate 18(depth) BuiltIn FragDepth 71617a3babSopenharmony_ci 2: TypeVoid 72617a3babSopenharmony_ci 3: TypeFunction 2 73617a3babSopenharmony_ci 6: TypeFloat 32 74617a3babSopenharmony_ci 7: TypePointer Function 6(float) 75617a3babSopenharmony_ci 8: TypeFunction 2 7(ptr) 76617a3babSopenharmony_ci 12: 6(float) Constant 1045220557 77617a3babSopenharmony_ci 17: TypePointer Output 6(float) 78617a3babSopenharmony_ci 18(depth): 17(ptr) Variable Output 79617a3babSopenharmony_ci4(PixelShaderFunction): 2 Function None 3 80617a3babSopenharmony_ci 5: Label 81617a3babSopenharmony_ci 13(depth): 7(ptr) Variable Function 82617a3babSopenharmony_ci 14(param): 7(ptr) Variable Function 83617a3babSopenharmony_ci 15: 2 FunctionCall 10(@PixelShaderFunction(f1;) 14(param) 84617a3babSopenharmony_ci 16: 6(float) Load 14(param) 85617a3babSopenharmony_ci Store 13(depth) 16 86617a3babSopenharmony_ci 19: 6(float) Load 13(depth) 87617a3babSopenharmony_ci Store 18(depth) 19 88617a3babSopenharmony_ci Return 89617a3babSopenharmony_ci FunctionEnd 90617a3babSopenharmony_ci10(@PixelShaderFunction(f1;): 2 Function None 8 91617a3babSopenharmony_ci 9(depth): 7(ptr) FunctionParameter 92617a3babSopenharmony_ci 11: Label 93617a3babSopenharmony_ci Store 9(depth) 12 94617a3babSopenharmony_ci Return 95617a3babSopenharmony_ci FunctionEnd 96