1617a3babSopenharmony_cihlsl.depthGreater.frag
2617a3babSopenharmony_ciShader version: 500
3617a3babSopenharmony_cigl_FragCoord origin is upper left
4617a3babSopenharmony_ciusing depth_greater
5617a3babSopenharmony_ci0:? Sequence
6617a3babSopenharmony_ci0:2  Function Definition: @PixelShaderFunction(f1; ( temp void)
7617a3babSopenharmony_ci0:2    Function Parameters: 
8617a3babSopenharmony_ci0:2      'depth' ( out float)
9617a3babSopenharmony_ci0:?     Sequence
10617a3babSopenharmony_ci0:3      move second child to first child ( temp float)
11617a3babSopenharmony_ci0:3        'depth' ( out float)
12617a3babSopenharmony_ci0:3        Constant:
13617a3babSopenharmony_ci0:3          0.200000
14617a3babSopenharmony_ci0:2  Function Definition: PixelShaderFunction( ( temp void)
15617a3babSopenharmony_ci0:2    Function Parameters: 
16617a3babSopenharmony_ci0:?     Sequence
17617a3babSopenharmony_ci0:2      Function Call: @PixelShaderFunction(f1; ( temp void)
18617a3babSopenharmony_ci0:?         'depth' ( temp float)
19617a3babSopenharmony_ci0:2      move second child to first child ( temp float)
20617a3babSopenharmony_ci0:?         'depth' ( out float FragDepth)
21617a3babSopenharmony_ci0:?         'depth' ( temp float)
22617a3babSopenharmony_ci0:?   Linker Objects
23617a3babSopenharmony_ci0:?     'depth' ( out float FragDepth)
24617a3babSopenharmony_ci
25617a3babSopenharmony_ci
26617a3babSopenharmony_ciLinked fragment stage:
27617a3babSopenharmony_ci
28617a3babSopenharmony_ci
29617a3babSopenharmony_ciShader version: 500
30617a3babSopenharmony_cigl_FragCoord origin is upper left
31617a3babSopenharmony_ciusing depth_greater
32617a3babSopenharmony_ci0:? Sequence
33617a3babSopenharmony_ci0:2  Function Definition: @PixelShaderFunction(f1; ( temp void)
34617a3babSopenharmony_ci0:2    Function Parameters: 
35617a3babSopenharmony_ci0:2      'depth' ( out float)
36617a3babSopenharmony_ci0:?     Sequence
37617a3babSopenharmony_ci0:3      move second child to first child ( temp float)
38617a3babSopenharmony_ci0:3        'depth' ( out float)
39617a3babSopenharmony_ci0:3        Constant:
40617a3babSopenharmony_ci0:3          0.200000
41617a3babSopenharmony_ci0:2  Function Definition: PixelShaderFunction( ( temp void)
42617a3babSopenharmony_ci0:2    Function Parameters: 
43617a3babSopenharmony_ci0:?     Sequence
44617a3babSopenharmony_ci0:2      Function Call: @PixelShaderFunction(f1; ( temp void)
45617a3babSopenharmony_ci0:?         'depth' ( temp float)
46617a3babSopenharmony_ci0:2      move second child to first child ( temp float)
47617a3babSopenharmony_ci0:?         'depth' ( out float FragDepth)
48617a3babSopenharmony_ci0:?         'depth' ( temp float)
49617a3babSopenharmony_ci0:?   Linker Objects
50617a3babSopenharmony_ci0:?     'depth' ( out float FragDepth)
51617a3babSopenharmony_ci
52617a3babSopenharmony_ci// Module Version 10000
53617a3babSopenharmony_ci// Generated by (magic number): 8000b
54617a3babSopenharmony_ci// Id's are bound by 20
55617a3babSopenharmony_ci
56617a3babSopenharmony_ci                              Capability Shader
57617a3babSopenharmony_ci               1:             ExtInstImport  "GLSL.std.450"
58617a3babSopenharmony_ci                              MemoryModel Logical GLSL450
59617a3babSopenharmony_ci                              EntryPoint Fragment 4  "PixelShaderFunction" 18
60617a3babSopenharmony_ci                              ExecutionMode 4 OriginUpperLeft
61617a3babSopenharmony_ci                              ExecutionMode 4 DepthReplacing
62617a3babSopenharmony_ci                              ExecutionMode 4 DepthGreater
63617a3babSopenharmony_ci                              Source HLSL 500
64617a3babSopenharmony_ci                              Name 4  "PixelShaderFunction"
65617a3babSopenharmony_ci                              Name 10  "@PixelShaderFunction(f1;"
66617a3babSopenharmony_ci                              Name 9  "depth"
67617a3babSopenharmony_ci                              Name 13  "depth"
68617a3babSopenharmony_ci                              Name 14  "param"
69617a3babSopenharmony_ci                              Name 18  "depth"
70617a3babSopenharmony_ci                              Decorate 18(depth) BuiltIn FragDepth
71617a3babSopenharmony_ci               2:             TypeVoid
72617a3babSopenharmony_ci               3:             TypeFunction 2
73617a3babSopenharmony_ci               6:             TypeFloat 32
74617a3babSopenharmony_ci               7:             TypePointer Function 6(float)
75617a3babSopenharmony_ci               8:             TypeFunction 2 7(ptr)
76617a3babSopenharmony_ci              12:    6(float) Constant 1045220557
77617a3babSopenharmony_ci              17:             TypePointer Output 6(float)
78617a3babSopenharmony_ci       18(depth):     17(ptr) Variable Output
79617a3babSopenharmony_ci4(PixelShaderFunction):           2 Function None 3
80617a3babSopenharmony_ci               5:             Label
81617a3babSopenharmony_ci       13(depth):      7(ptr) Variable Function
82617a3babSopenharmony_ci       14(param):      7(ptr) Variable Function
83617a3babSopenharmony_ci              15:           2 FunctionCall 10(@PixelShaderFunction(f1;) 14(param)
84617a3babSopenharmony_ci              16:    6(float) Load 14(param)
85617a3babSopenharmony_ci                              Store 13(depth) 16
86617a3babSopenharmony_ci              19:    6(float) Load 13(depth)
87617a3babSopenharmony_ci                              Store 18(depth) 19
88617a3babSopenharmony_ci                              Return
89617a3babSopenharmony_ci                              FunctionEnd
90617a3babSopenharmony_ci10(@PixelShaderFunction(f1;):           2 Function None 8
91617a3babSopenharmony_ci        9(depth):      7(ptr) FunctionParameter
92617a3babSopenharmony_ci              11:             Label
93617a3babSopenharmony_ci                              Store 9(depth) 12
94617a3babSopenharmony_ci                              Return
95617a3babSopenharmony_ci                              FunctionEnd
96