1617a3babSopenharmony_cihlsl.cbuffer-identifier.vert 2617a3babSopenharmony_ciWARNING: 0:29: '' : mul() matrix size mismatch 3617a3babSopenharmony_ci 4617a3babSopenharmony_ciShader version: 500 5617a3babSopenharmony_ci0:? Sequence 6617a3babSopenharmony_ci0:22 Function Definition: @main(struct-VS_INPUT-vf4-vf31; ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 7617a3babSopenharmony_ci0:22 Function Parameters: 8617a3babSopenharmony_ci0:22 'input' ( in structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 9617a3babSopenharmony_ci0:? Sequence 10617a3babSopenharmony_ci0:23 Sequence 11617a3babSopenharmony_ci0:23 move second child to first child ( temp int) 12617a3babSopenharmony_ci0:23 'ConstantBuffer' ( temp int) 13617a3babSopenharmony_ci0:23 Constant: 14617a3babSopenharmony_ci0:23 42 (const int) 15617a3babSopenharmony_ci0:25 Sequence 16617a3babSopenharmony_ci0:25 move second child to first child ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 17617a3babSopenharmony_ci0:25 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 18617a3babSopenharmony_ci0:25 Constant: 19617a3babSopenharmony_ci0:25 0.000000 20617a3babSopenharmony_ci0:25 0.000000 21617a3babSopenharmony_ci0:25 0.000000 22617a3babSopenharmony_ci0:25 0.000000 23617a3babSopenharmony_ci0:25 0.000000 24617a3babSopenharmony_ci0:25 0.000000 25617a3babSopenharmony_ci0:25 0.000000 26617a3babSopenharmony_ci0:26 move second child to first child ( temp 4-component vector of float) 27617a3babSopenharmony_ci0:26 Pos: direct index for structure ( temp 4-component vector of float) 28617a3babSopenharmony_ci0:26 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 29617a3babSopenharmony_ci0:26 Constant: 30617a3babSopenharmony_ci0:26 0 (const int) 31617a3babSopenharmony_ci0:26 matrix-times-vector ( temp 4-component vector of float) 32617a3babSopenharmony_ci0:26 World: direct index for structure (layout( row_major std140) uniform 4X4 matrix of float) 33617a3babSopenharmony_ci0:26 'anon@0' (layout( binding=0 row_major std140) uniform block{layout( row_major std140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float View, layout( row_major std140) uniform 4X4 matrix of float Projection}) 34617a3babSopenharmony_ci0:26 Constant: 35617a3babSopenharmony_ci0:26 0 (const uint) 36617a3babSopenharmony_ci0:26 Pos: direct index for structure ( temp 4-component vector of float) 37617a3babSopenharmony_ci0:26 'input' ( in structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 38617a3babSopenharmony_ci0:26 Constant: 39617a3babSopenharmony_ci0:26 0 (const int) 40617a3babSopenharmony_ci0:27 move second child to first child ( temp 4-component vector of float) 41617a3babSopenharmony_ci0:27 Pos: direct index for structure ( temp 4-component vector of float) 42617a3babSopenharmony_ci0:27 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 43617a3babSopenharmony_ci0:27 Constant: 44617a3babSopenharmony_ci0:27 0 (const int) 45617a3babSopenharmony_ci0:27 matrix-times-vector ( temp 4-component vector of float) 46617a3babSopenharmony_ci0:27 View: direct index for structure (layout( row_major std140) uniform 4X4 matrix of float) 47617a3babSopenharmony_ci0:27 'anon@0' (layout( binding=0 row_major std140) uniform block{layout( row_major std140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float View, layout( row_major std140) uniform 4X4 matrix of float Projection}) 48617a3babSopenharmony_ci0:27 Constant: 49617a3babSopenharmony_ci0:27 1 (const uint) 50617a3babSopenharmony_ci0:27 Pos: direct index for structure ( temp 4-component vector of float) 51617a3babSopenharmony_ci0:27 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 52617a3babSopenharmony_ci0:27 Constant: 53617a3babSopenharmony_ci0:27 0 (const int) 54617a3babSopenharmony_ci0:28 move second child to first child ( temp 4-component vector of float) 55617a3babSopenharmony_ci0:28 Pos: direct index for structure ( temp 4-component vector of float) 56617a3babSopenharmony_ci0:28 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 57617a3babSopenharmony_ci0:28 Constant: 58617a3babSopenharmony_ci0:28 0 (const int) 59617a3babSopenharmony_ci0:28 matrix-times-vector ( temp 4-component vector of float) 60617a3babSopenharmony_ci0:28 Projection: direct index for structure (layout( row_major std140) uniform 4X4 matrix of float) 61617a3babSopenharmony_ci0:28 'anon@0' (layout( binding=0 row_major std140) uniform block{layout( row_major std140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float View, layout( row_major std140) uniform 4X4 matrix of float Projection}) 62617a3babSopenharmony_ci0:28 Constant: 63617a3babSopenharmony_ci0:28 2 (const uint) 64617a3babSopenharmony_ci0:28 Pos: direct index for structure ( temp 4-component vector of float) 65617a3babSopenharmony_ci0:28 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 66617a3babSopenharmony_ci0:28 Constant: 67617a3babSopenharmony_ci0:28 0 (const int) 68617a3babSopenharmony_ci0:29 move second child to first child ( temp 3-component vector of float) 69617a3babSopenharmony_ci0:29 Norm: direct index for structure ( temp 3-component vector of float) 70617a3babSopenharmony_ci0:29 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 71617a3babSopenharmony_ci0:29 Constant: 72617a3babSopenharmony_ci0:29 1 (const int) 73617a3babSopenharmony_ci0:29 Construct vec3 ( temp 3-component vector of float) 74617a3babSopenharmony_ci0:29 matrix-times-vector ( temp 4-component vector of float) 75617a3babSopenharmony_ci0:29 Construct mat3x4 ( uniform 3X4 matrix of float) 76617a3babSopenharmony_ci0:29 World: direct index for structure (layout( row_major std140) uniform 4X4 matrix of float) 77617a3babSopenharmony_ci0:29 'anon@0' (layout( binding=0 row_major std140) uniform block{layout( row_major std140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float View, layout( row_major std140) uniform 4X4 matrix of float Projection}) 78617a3babSopenharmony_ci0:29 Constant: 79617a3babSopenharmony_ci0:29 0 (const uint) 80617a3babSopenharmony_ci0:29 Norm: direct index for structure ( temp 3-component vector of float) 81617a3babSopenharmony_ci0:29 'input' ( in structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 82617a3babSopenharmony_ci0:29 Constant: 83617a3babSopenharmony_ci0:29 1 (const int) 84617a3babSopenharmony_ci0:31 Branch: Return with expression 85617a3babSopenharmony_ci0:31 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 86617a3babSopenharmony_ci0:22 Function Definition: main( ( temp void) 87617a3babSopenharmony_ci0:22 Function Parameters: 88617a3babSopenharmony_ci0:? Sequence 89617a3babSopenharmony_ci0:22 Sequence 90617a3babSopenharmony_ci0:22 move second child to first child ( temp 4-component vector of float) 91617a3babSopenharmony_ci0:22 Pos: direct index for structure ( temp 4-component vector of float) 92617a3babSopenharmony_ci0:? 'input' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 93617a3babSopenharmony_ci0:22 Constant: 94617a3babSopenharmony_ci0:22 0 (const int) 95617a3babSopenharmony_ci0:? 'input.Pos' (layout( location=0) in 4-component vector of float) 96617a3babSopenharmony_ci0:22 move second child to first child ( temp 3-component vector of float) 97617a3babSopenharmony_ci0:22 Norm: direct index for structure ( temp 3-component vector of float) 98617a3babSopenharmony_ci0:? 'input' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 99617a3babSopenharmony_ci0:22 Constant: 100617a3babSopenharmony_ci0:22 1 (const int) 101617a3babSopenharmony_ci0:? 'input.Norm' (layout( location=1) in 3-component vector of float) 102617a3babSopenharmony_ci0:22 Sequence 103617a3babSopenharmony_ci0:22 move second child to first child ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 104617a3babSopenharmony_ci0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 105617a3babSopenharmony_ci0:22 Function Call: @main(struct-VS_INPUT-vf4-vf31; ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 106617a3babSopenharmony_ci0:? 'input' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 107617a3babSopenharmony_ci0:22 move second child to first child ( temp 4-component vector of float) 108617a3babSopenharmony_ci0:? '@entryPointOutput.Pos' ( out 4-component vector of float Position) 109617a3babSopenharmony_ci0:22 Pos: direct index for structure ( temp 4-component vector of float) 110617a3babSopenharmony_ci0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 111617a3babSopenharmony_ci0:22 Constant: 112617a3babSopenharmony_ci0:22 0 (const int) 113617a3babSopenharmony_ci0:22 move second child to first child ( temp 3-component vector of float) 114617a3babSopenharmony_ci0:? '@entryPointOutput.Norm' (layout( location=0) out 3-component vector of float) 115617a3babSopenharmony_ci0:22 Norm: direct index for structure ( temp 3-component vector of float) 116617a3babSopenharmony_ci0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 117617a3babSopenharmony_ci0:22 Constant: 118617a3babSopenharmony_ci0:22 1 (const int) 119617a3babSopenharmony_ci0:? Linker Objects 120617a3babSopenharmony_ci0:? 'anon@0' (layout( binding=0 row_major std140) uniform block{layout( row_major std140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float View, layout( row_major std140) uniform 4X4 matrix of float Projection}) 121617a3babSopenharmony_ci0:? '@entryPointOutput.Pos' ( out 4-component vector of float Position) 122617a3babSopenharmony_ci0:? '@entryPointOutput.Norm' (layout( location=0) out 3-component vector of float) 123617a3babSopenharmony_ci0:? 'input.Pos' (layout( location=0) in 4-component vector of float) 124617a3babSopenharmony_ci0:? 'input.Norm' (layout( location=1) in 3-component vector of float) 125617a3babSopenharmony_ci 126617a3babSopenharmony_ci 127617a3babSopenharmony_ciLinked vertex stage: 128617a3babSopenharmony_ci 129617a3babSopenharmony_ci 130617a3babSopenharmony_ciShader version: 500 131617a3babSopenharmony_ci0:? Sequence 132617a3babSopenharmony_ci0:22 Function Definition: @main(struct-VS_INPUT-vf4-vf31; ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 133617a3babSopenharmony_ci0:22 Function Parameters: 134617a3babSopenharmony_ci0:22 'input' ( in structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 135617a3babSopenharmony_ci0:? Sequence 136617a3babSopenharmony_ci0:23 Sequence 137617a3babSopenharmony_ci0:23 move second child to first child ( temp int) 138617a3babSopenharmony_ci0:23 'ConstantBuffer' ( temp int) 139617a3babSopenharmony_ci0:23 Constant: 140617a3babSopenharmony_ci0:23 42 (const int) 141617a3babSopenharmony_ci0:25 Sequence 142617a3babSopenharmony_ci0:25 move second child to first child ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 143617a3babSopenharmony_ci0:25 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 144617a3babSopenharmony_ci0:25 Constant: 145617a3babSopenharmony_ci0:25 0.000000 146617a3babSopenharmony_ci0:25 0.000000 147617a3babSopenharmony_ci0:25 0.000000 148617a3babSopenharmony_ci0:25 0.000000 149617a3babSopenharmony_ci0:25 0.000000 150617a3babSopenharmony_ci0:25 0.000000 151617a3babSopenharmony_ci0:25 0.000000 152617a3babSopenharmony_ci0:26 move second child to first child ( temp 4-component vector of float) 153617a3babSopenharmony_ci0:26 Pos: direct index for structure ( temp 4-component vector of float) 154617a3babSopenharmony_ci0:26 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 155617a3babSopenharmony_ci0:26 Constant: 156617a3babSopenharmony_ci0:26 0 (const int) 157617a3babSopenharmony_ci0:26 matrix-times-vector ( temp 4-component vector of float) 158617a3babSopenharmony_ci0:26 World: direct index for structure (layout( row_major std140) uniform 4X4 matrix of float) 159617a3babSopenharmony_ci0:26 'anon@0' (layout( binding=0 row_major std140) uniform block{layout( row_major std140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float View, layout( row_major std140) uniform 4X4 matrix of float Projection}) 160617a3babSopenharmony_ci0:26 Constant: 161617a3babSopenharmony_ci0:26 0 (const uint) 162617a3babSopenharmony_ci0:26 Pos: direct index for structure ( temp 4-component vector of float) 163617a3babSopenharmony_ci0:26 'input' ( in structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 164617a3babSopenharmony_ci0:26 Constant: 165617a3babSopenharmony_ci0:26 0 (const int) 166617a3babSopenharmony_ci0:27 move second child to first child ( temp 4-component vector of float) 167617a3babSopenharmony_ci0:27 Pos: direct index for structure ( temp 4-component vector of float) 168617a3babSopenharmony_ci0:27 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 169617a3babSopenharmony_ci0:27 Constant: 170617a3babSopenharmony_ci0:27 0 (const int) 171617a3babSopenharmony_ci0:27 matrix-times-vector ( temp 4-component vector of float) 172617a3babSopenharmony_ci0:27 View: direct index for structure (layout( row_major std140) uniform 4X4 matrix of float) 173617a3babSopenharmony_ci0:27 'anon@0' (layout( binding=0 row_major std140) uniform block{layout( row_major std140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float View, layout( row_major std140) uniform 4X4 matrix of float Projection}) 174617a3babSopenharmony_ci0:27 Constant: 175617a3babSopenharmony_ci0:27 1 (const uint) 176617a3babSopenharmony_ci0:27 Pos: direct index for structure ( temp 4-component vector of float) 177617a3babSopenharmony_ci0:27 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 178617a3babSopenharmony_ci0:27 Constant: 179617a3babSopenharmony_ci0:27 0 (const int) 180617a3babSopenharmony_ci0:28 move second child to first child ( temp 4-component vector of float) 181617a3babSopenharmony_ci0:28 Pos: direct index for structure ( temp 4-component vector of float) 182617a3babSopenharmony_ci0:28 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 183617a3babSopenharmony_ci0:28 Constant: 184617a3babSopenharmony_ci0:28 0 (const int) 185617a3babSopenharmony_ci0:28 matrix-times-vector ( temp 4-component vector of float) 186617a3babSopenharmony_ci0:28 Projection: direct index for structure (layout( row_major std140) uniform 4X4 matrix of float) 187617a3babSopenharmony_ci0:28 'anon@0' (layout( binding=0 row_major std140) uniform block{layout( row_major std140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float View, layout( row_major std140) uniform 4X4 matrix of float Projection}) 188617a3babSopenharmony_ci0:28 Constant: 189617a3babSopenharmony_ci0:28 2 (const uint) 190617a3babSopenharmony_ci0:28 Pos: direct index for structure ( temp 4-component vector of float) 191617a3babSopenharmony_ci0:28 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 192617a3babSopenharmony_ci0:28 Constant: 193617a3babSopenharmony_ci0:28 0 (const int) 194617a3babSopenharmony_ci0:29 move second child to first child ( temp 3-component vector of float) 195617a3babSopenharmony_ci0:29 Norm: direct index for structure ( temp 3-component vector of float) 196617a3babSopenharmony_ci0:29 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 197617a3babSopenharmony_ci0:29 Constant: 198617a3babSopenharmony_ci0:29 1 (const int) 199617a3babSopenharmony_ci0:29 Construct vec3 ( temp 3-component vector of float) 200617a3babSopenharmony_ci0:29 matrix-times-vector ( temp 4-component vector of float) 201617a3babSopenharmony_ci0:29 Construct mat3x4 ( uniform 3X4 matrix of float) 202617a3babSopenharmony_ci0:29 World: direct index for structure (layout( row_major std140) uniform 4X4 matrix of float) 203617a3babSopenharmony_ci0:29 'anon@0' (layout( binding=0 row_major std140) uniform block{layout( row_major std140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float View, layout( row_major std140) uniform 4X4 matrix of float Projection}) 204617a3babSopenharmony_ci0:29 Constant: 205617a3babSopenharmony_ci0:29 0 (const uint) 206617a3babSopenharmony_ci0:29 Norm: direct index for structure ( temp 3-component vector of float) 207617a3babSopenharmony_ci0:29 'input' ( in structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 208617a3babSopenharmony_ci0:29 Constant: 209617a3babSopenharmony_ci0:29 1 (const int) 210617a3babSopenharmony_ci0:31 Branch: Return with expression 211617a3babSopenharmony_ci0:31 'output' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 212617a3babSopenharmony_ci0:22 Function Definition: main( ( temp void) 213617a3babSopenharmony_ci0:22 Function Parameters: 214617a3babSopenharmony_ci0:? Sequence 215617a3babSopenharmony_ci0:22 Sequence 216617a3babSopenharmony_ci0:22 move second child to first child ( temp 4-component vector of float) 217617a3babSopenharmony_ci0:22 Pos: direct index for structure ( temp 4-component vector of float) 218617a3babSopenharmony_ci0:? 'input' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 219617a3babSopenharmony_ci0:22 Constant: 220617a3babSopenharmony_ci0:22 0 (const int) 221617a3babSopenharmony_ci0:? 'input.Pos' (layout( location=0) in 4-component vector of float) 222617a3babSopenharmony_ci0:22 move second child to first child ( temp 3-component vector of float) 223617a3babSopenharmony_ci0:22 Norm: direct index for structure ( temp 3-component vector of float) 224617a3babSopenharmony_ci0:? 'input' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 225617a3babSopenharmony_ci0:22 Constant: 226617a3babSopenharmony_ci0:22 1 (const int) 227617a3babSopenharmony_ci0:? 'input.Norm' (layout( location=1) in 3-component vector of float) 228617a3babSopenharmony_ci0:22 Sequence 229617a3babSopenharmony_ci0:22 move second child to first child ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 230617a3babSopenharmony_ci0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 231617a3babSopenharmony_ci0:22 Function Call: @main(struct-VS_INPUT-vf4-vf31; ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 232617a3babSopenharmony_ci0:? 'input' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 233617a3babSopenharmony_ci0:22 move second child to first child ( temp 4-component vector of float) 234617a3babSopenharmony_ci0:? '@entryPointOutput.Pos' ( out 4-component vector of float Position) 235617a3babSopenharmony_ci0:22 Pos: direct index for structure ( temp 4-component vector of float) 236617a3babSopenharmony_ci0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 237617a3babSopenharmony_ci0:22 Constant: 238617a3babSopenharmony_ci0:22 0 (const int) 239617a3babSopenharmony_ci0:22 move second child to first child ( temp 3-component vector of float) 240617a3babSopenharmony_ci0:? '@entryPointOutput.Norm' (layout( location=0) out 3-component vector of float) 241617a3babSopenharmony_ci0:22 Norm: direct index for structure ( temp 3-component vector of float) 242617a3babSopenharmony_ci0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float Pos, temp 3-component vector of float Norm}) 243617a3babSopenharmony_ci0:22 Constant: 244617a3babSopenharmony_ci0:22 1 (const int) 245617a3babSopenharmony_ci0:? Linker Objects 246617a3babSopenharmony_ci0:? 'anon@0' (layout( binding=0 row_major std140) uniform block{layout( row_major std140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float View, layout( row_major std140) uniform 4X4 matrix of float Projection}) 247617a3babSopenharmony_ci0:? '@entryPointOutput.Pos' ( out 4-component vector of float Position) 248617a3babSopenharmony_ci0:? '@entryPointOutput.Norm' (layout( location=0) out 3-component vector of float) 249617a3babSopenharmony_ci0:? 'input.Pos' (layout( location=0) in 4-component vector of float) 250617a3babSopenharmony_ci0:? 'input.Norm' (layout( location=1) in 3-component vector of float) 251617a3babSopenharmony_ci 252617a3babSopenharmony_ci// Module Version 10000 253617a3babSopenharmony_ci// Generated by (magic number): 8000b 254617a3babSopenharmony_ci// Id's are bound by 93 255617a3babSopenharmony_ci 256617a3babSopenharmony_ci Capability Shader 257617a3babSopenharmony_ci 1: ExtInstImport "GLSL.std.450" 258617a3babSopenharmony_ci MemoryModel Logical GLSL450 259617a3babSopenharmony_ci EntryPoint Vertex 4 "main" 74 78 86 90 260617a3babSopenharmony_ci Source HLSL 500 261617a3babSopenharmony_ci Name 4 "main" 262617a3babSopenharmony_ci Name 9 "VS_INPUT" 263617a3babSopenharmony_ci MemberName 9(VS_INPUT) 0 "Pos" 264617a3babSopenharmony_ci MemberName 9(VS_INPUT) 1 "Norm" 265617a3babSopenharmony_ci Name 11 "PS_INPUT" 266617a3babSopenharmony_ci MemberName 11(PS_INPUT) 0 "Pos" 267617a3babSopenharmony_ci MemberName 11(PS_INPUT) 1 "Norm" 268617a3babSopenharmony_ci Name 14 "@main(struct-VS_INPUT-vf4-vf31;" 269617a3babSopenharmony_ci Name 13 "input" 270617a3babSopenharmony_ci Name 18 "ConstantBuffer" 271617a3babSopenharmony_ci Name 21 "output" 272617a3babSopenharmony_ci Name 28 "C" 273617a3babSopenharmony_ci MemberName 28(C) 0 "World" 274617a3babSopenharmony_ci MemberName 28(C) 1 "View" 275617a3babSopenharmony_ci MemberName 28(C) 2 "Projection" 276617a3babSopenharmony_ci Name 30 "" 277617a3babSopenharmony_ci Name 72 "input" 278617a3babSopenharmony_ci Name 74 "input.Pos" 279617a3babSopenharmony_ci Name 78 "input.Norm" 280617a3babSopenharmony_ci Name 81 "flattenTemp" 281617a3babSopenharmony_ci Name 82 "param" 282617a3babSopenharmony_ci Name 86 "@entryPointOutput.Pos" 283617a3babSopenharmony_ci Name 90 "@entryPointOutput.Norm" 284617a3babSopenharmony_ci MemberDecorate 28(C) 0 RowMajor 285617a3babSopenharmony_ci MemberDecorate 28(C) 0 Offset 0 286617a3babSopenharmony_ci MemberDecorate 28(C) 0 MatrixStride 16 287617a3babSopenharmony_ci MemberDecorate 28(C) 1 RowMajor 288617a3babSopenharmony_ci MemberDecorate 28(C) 1 Offset 64 289617a3babSopenharmony_ci MemberDecorate 28(C) 1 MatrixStride 16 290617a3babSopenharmony_ci MemberDecorate 28(C) 2 RowMajor 291617a3babSopenharmony_ci MemberDecorate 28(C) 2 Offset 128 292617a3babSopenharmony_ci MemberDecorate 28(C) 2 MatrixStride 16 293617a3babSopenharmony_ci Decorate 28(C) Block 294617a3babSopenharmony_ci Decorate 30 DescriptorSet 0 295617a3babSopenharmony_ci Decorate 30 Binding 0 296617a3babSopenharmony_ci Decorate 74(input.Pos) Location 0 297617a3babSopenharmony_ci Decorate 78(input.Norm) Location 1 298617a3babSopenharmony_ci Decorate 86(@entryPointOutput.Pos) BuiltIn Position 299617a3babSopenharmony_ci Decorate 90(@entryPointOutput.Norm) Location 0 300617a3babSopenharmony_ci 2: TypeVoid 301617a3babSopenharmony_ci 3: TypeFunction 2 302617a3babSopenharmony_ci 6: TypeFloat 32 303617a3babSopenharmony_ci 7: TypeVector 6(float) 4 304617a3babSopenharmony_ci 8: TypeVector 6(float) 3 305617a3babSopenharmony_ci 9(VS_INPUT): TypeStruct 7(fvec4) 8(fvec3) 306617a3babSopenharmony_ci 10: TypePointer Function 9(VS_INPUT) 307617a3babSopenharmony_ci 11(PS_INPUT): TypeStruct 7(fvec4) 8(fvec3) 308617a3babSopenharmony_ci 12: TypeFunction 11(PS_INPUT) 10(ptr) 309617a3babSopenharmony_ci 16: TypeInt 32 1 310617a3babSopenharmony_ci 17: TypePointer Function 16(int) 311617a3babSopenharmony_ci 19: 16(int) Constant 42 312617a3babSopenharmony_ci 20: TypePointer Function 11(PS_INPUT) 313617a3babSopenharmony_ci 22: 6(float) Constant 0 314617a3babSopenharmony_ci 23: 7(fvec4) ConstantComposite 22 22 22 22 315617a3babSopenharmony_ci 24: 8(fvec3) ConstantComposite 22 22 22 316617a3babSopenharmony_ci 25:11(PS_INPUT) ConstantComposite 23 24 317617a3babSopenharmony_ci 26: 16(int) Constant 0 318617a3babSopenharmony_ci 27: TypeMatrix 7(fvec4) 4 319617a3babSopenharmony_ci 28(C): TypeStruct 27 27 27 320617a3babSopenharmony_ci 29: TypePointer Uniform 28(C) 321617a3babSopenharmony_ci 30: 29(ptr) Variable Uniform 322617a3babSopenharmony_ci 31: TypePointer Uniform 27 323617a3babSopenharmony_ci 34: TypePointer Function 7(fvec4) 324617a3babSopenharmony_ci 39: 16(int) Constant 1 325617a3babSopenharmony_ci 46: 16(int) Constant 2 326617a3babSopenharmony_ci 55: TypeMatrix 7(fvec4) 3 327617a3babSopenharmony_ci 60: TypePointer Function 8(fvec3) 328617a3babSopenharmony_ci 73: TypePointer Input 7(fvec4) 329617a3babSopenharmony_ci 74(input.Pos): 73(ptr) Variable Input 330617a3babSopenharmony_ci 77: TypePointer Input 8(fvec3) 331617a3babSopenharmony_ci 78(input.Norm): 77(ptr) Variable Input 332617a3babSopenharmony_ci 85: TypePointer Output 7(fvec4) 333617a3babSopenharmony_ci86(@entryPointOutput.Pos): 85(ptr) Variable Output 334617a3babSopenharmony_ci 89: TypePointer Output 8(fvec3) 335617a3babSopenharmony_ci90(@entryPointOutput.Norm): 89(ptr) Variable Output 336617a3babSopenharmony_ci 4(main): 2 Function None 3 337617a3babSopenharmony_ci 5: Label 338617a3babSopenharmony_ci 72(input): 10(ptr) Variable Function 339617a3babSopenharmony_ci 81(flattenTemp): 20(ptr) Variable Function 340617a3babSopenharmony_ci 82(param): 10(ptr) Variable Function 341617a3babSopenharmony_ci 75: 7(fvec4) Load 74(input.Pos) 342617a3babSopenharmony_ci 76: 34(ptr) AccessChain 72(input) 26 343617a3babSopenharmony_ci Store 76 75 344617a3babSopenharmony_ci 79: 8(fvec3) Load 78(input.Norm) 345617a3babSopenharmony_ci 80: 60(ptr) AccessChain 72(input) 39 346617a3babSopenharmony_ci Store 80 79 347617a3babSopenharmony_ci 83: 9(VS_INPUT) Load 72(input) 348617a3babSopenharmony_ci Store 82(param) 83 349617a3babSopenharmony_ci 84:11(PS_INPUT) FunctionCall 14(@main(struct-VS_INPUT-vf4-vf31;) 82(param) 350617a3babSopenharmony_ci Store 81(flattenTemp) 84 351617a3babSopenharmony_ci 87: 34(ptr) AccessChain 81(flattenTemp) 26 352617a3babSopenharmony_ci 88: 7(fvec4) Load 87 353617a3babSopenharmony_ci Store 86(@entryPointOutput.Pos) 88 354617a3babSopenharmony_ci 91: 60(ptr) AccessChain 81(flattenTemp) 39 355617a3babSopenharmony_ci 92: 8(fvec3) Load 91 356617a3babSopenharmony_ci Store 90(@entryPointOutput.Norm) 92 357617a3babSopenharmony_ci Return 358617a3babSopenharmony_ci FunctionEnd 359617a3babSopenharmony_ci14(@main(struct-VS_INPUT-vf4-vf31;):11(PS_INPUT) Function None 12 360617a3babSopenharmony_ci 13(input): 10(ptr) FunctionParameter 361617a3babSopenharmony_ci 15: Label 362617a3babSopenharmony_ci18(ConstantBuffer): 17(ptr) Variable Function 363617a3babSopenharmony_ci 21(output): 20(ptr) Variable Function 364617a3babSopenharmony_ci Store 18(ConstantBuffer) 19 365617a3babSopenharmony_ci Store 21(output) 25 366617a3babSopenharmony_ci 32: 31(ptr) AccessChain 30 26 367617a3babSopenharmony_ci 33: 27 Load 32 368617a3babSopenharmony_ci 35: 34(ptr) AccessChain 13(input) 26 369617a3babSopenharmony_ci 36: 7(fvec4) Load 35 370617a3babSopenharmony_ci 37: 7(fvec4) MatrixTimesVector 33 36 371617a3babSopenharmony_ci 38: 34(ptr) AccessChain 21(output) 26 372617a3babSopenharmony_ci Store 38 37 373617a3babSopenharmony_ci 40: 31(ptr) AccessChain 30 39 374617a3babSopenharmony_ci 41: 27 Load 40 375617a3babSopenharmony_ci 42: 34(ptr) AccessChain 21(output) 26 376617a3babSopenharmony_ci 43: 7(fvec4) Load 42 377617a3babSopenharmony_ci 44: 7(fvec4) MatrixTimesVector 41 43 378617a3babSopenharmony_ci 45: 34(ptr) AccessChain 21(output) 26 379617a3babSopenharmony_ci Store 45 44 380617a3babSopenharmony_ci 47: 31(ptr) AccessChain 30 46 381617a3babSopenharmony_ci 48: 27 Load 47 382617a3babSopenharmony_ci 49: 34(ptr) AccessChain 21(output) 26 383617a3babSopenharmony_ci 50: 7(fvec4) Load 49 384617a3babSopenharmony_ci 51: 7(fvec4) MatrixTimesVector 48 50 385617a3babSopenharmony_ci 52: 34(ptr) AccessChain 21(output) 26 386617a3babSopenharmony_ci Store 52 51 387617a3babSopenharmony_ci 53: 31(ptr) AccessChain 30 26 388617a3babSopenharmony_ci 54: 27 Load 53 389617a3babSopenharmony_ci 56: 7(fvec4) CompositeExtract 54 0 390617a3babSopenharmony_ci 57: 7(fvec4) CompositeExtract 54 1 391617a3babSopenharmony_ci 58: 7(fvec4) CompositeExtract 54 2 392617a3babSopenharmony_ci 59: 55 CompositeConstruct 56 57 58 393617a3babSopenharmony_ci 61: 60(ptr) AccessChain 13(input) 39 394617a3babSopenharmony_ci 62: 8(fvec3) Load 61 395617a3babSopenharmony_ci 63: 7(fvec4) MatrixTimesVector 59 62 396617a3babSopenharmony_ci 64: 6(float) CompositeExtract 63 0 397617a3babSopenharmony_ci 65: 6(float) CompositeExtract 63 1 398617a3babSopenharmony_ci 66: 6(float) CompositeExtract 63 2 399617a3babSopenharmony_ci 67: 8(fvec3) CompositeConstruct 64 65 66 400617a3babSopenharmony_ci 68: 60(ptr) AccessChain 21(output) 39 401617a3babSopenharmony_ci Store 68 67 402617a3babSopenharmony_ci 69:11(PS_INPUT) Load 21(output) 403617a3babSopenharmony_ci ReturnValue 69 404617a3babSopenharmony_ci FunctionEnd 405