1617a3babSopenharmony_cihlsl.cast.frag 2617a3babSopenharmony_ciShader version: 500 3617a3babSopenharmony_cigl_FragCoord origin is upper left 4617a3babSopenharmony_ci0:? Sequence 5617a3babSopenharmony_ci0:2 Function Definition: @PixelShaderFunction(vf4; ( temp 4-component vector of float) 6617a3babSopenharmony_ci0:2 Function Parameters: 7617a3babSopenharmony_ci0:2 'input' ( in 4-component vector of float) 8617a3babSopenharmony_ci0:? Sequence 9617a3babSopenharmony_ci0:3 Branch: Return with expression 10617a3babSopenharmony_ci0:3 add ( temp 4-component vector of float) 11617a3babSopenharmony_ci0:3 add ( temp 4-component vector of float) 12617a3babSopenharmony_ci0:3 'input' ( in 4-component vector of float) 13617a3babSopenharmony_ci0:3 Convert int to float ( temp 4-component vector of float) 14617a3babSopenharmony_ci0:3 Convert float to int ( temp 4-component vector of int) 15617a3babSopenharmony_ci0:3 'input' ( in 4-component vector of float) 16617a3babSopenharmony_ci0:3 Constant: 17617a3babSopenharmony_ci0:3 1.198000 18617a3babSopenharmony_ci0:3 1.198000 19617a3babSopenharmony_ci0:3 1.198000 20617a3babSopenharmony_ci0:3 1.198000 21617a3babSopenharmony_ci0:2 Function Definition: PixelShaderFunction( ( temp void) 22617a3babSopenharmony_ci0:2 Function Parameters: 23617a3babSopenharmony_ci0:? Sequence 24617a3babSopenharmony_ci0:2 move second child to first child ( temp 4-component vector of float) 25617a3babSopenharmony_ci0:? 'input' ( temp 4-component vector of float) 26617a3babSopenharmony_ci0:? 'input' (layout( location=0) in 4-component vector of float) 27617a3babSopenharmony_ci0:2 move second child to first child ( temp 4-component vector of float) 28617a3babSopenharmony_ci0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 29617a3babSopenharmony_ci0:2 Function Call: @PixelShaderFunction(vf4; ( temp 4-component vector of float) 30617a3babSopenharmony_ci0:? 'input' ( temp 4-component vector of float) 31617a3babSopenharmony_ci0:? Linker Objects 32617a3babSopenharmony_ci0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 33617a3babSopenharmony_ci0:? 'input' (layout( location=0) in 4-component vector of float) 34617a3babSopenharmony_ci 35617a3babSopenharmony_ci 36617a3babSopenharmony_ciLinked fragment stage: 37617a3babSopenharmony_ci 38617a3babSopenharmony_ci 39617a3babSopenharmony_ciShader version: 500 40617a3babSopenharmony_cigl_FragCoord origin is upper left 41617a3babSopenharmony_ci0:? Sequence 42617a3babSopenharmony_ci0:2 Function Definition: @PixelShaderFunction(vf4; ( temp 4-component vector of float) 43617a3babSopenharmony_ci0:2 Function Parameters: 44617a3babSopenharmony_ci0:2 'input' ( in 4-component vector of float) 45617a3babSopenharmony_ci0:? Sequence 46617a3babSopenharmony_ci0:3 Branch: Return with expression 47617a3babSopenharmony_ci0:3 add ( temp 4-component vector of float) 48617a3babSopenharmony_ci0:3 add ( temp 4-component vector of float) 49617a3babSopenharmony_ci0:3 'input' ( in 4-component vector of float) 50617a3babSopenharmony_ci0:3 Convert int to float ( temp 4-component vector of float) 51617a3babSopenharmony_ci0:3 Convert float to int ( temp 4-component vector of int) 52617a3babSopenharmony_ci0:3 'input' ( in 4-component vector of float) 53617a3babSopenharmony_ci0:3 Constant: 54617a3babSopenharmony_ci0:3 1.198000 55617a3babSopenharmony_ci0:3 1.198000 56617a3babSopenharmony_ci0:3 1.198000 57617a3babSopenharmony_ci0:3 1.198000 58617a3babSopenharmony_ci0:2 Function Definition: PixelShaderFunction( ( temp void) 59617a3babSopenharmony_ci0:2 Function Parameters: 60617a3babSopenharmony_ci0:? Sequence 61617a3babSopenharmony_ci0:2 move second child to first child ( temp 4-component vector of float) 62617a3babSopenharmony_ci0:? 'input' ( temp 4-component vector of float) 63617a3babSopenharmony_ci0:? 'input' (layout( location=0) in 4-component vector of float) 64617a3babSopenharmony_ci0:2 move second child to first child ( temp 4-component vector of float) 65617a3babSopenharmony_ci0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 66617a3babSopenharmony_ci0:2 Function Call: @PixelShaderFunction(vf4; ( temp 4-component vector of float) 67617a3babSopenharmony_ci0:? 'input' ( temp 4-component vector of float) 68617a3babSopenharmony_ci0:? Linker Objects 69617a3babSopenharmony_ci0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 70617a3babSopenharmony_ci0:? 'input' (layout( location=0) in 4-component vector of float) 71617a3babSopenharmony_ci 72617a3babSopenharmony_ci// Module Version 10000 73617a3babSopenharmony_ci// Generated by (magic number): 8000b 74617a3babSopenharmony_ci// Id's are bound by 34 75617a3babSopenharmony_ci 76617a3babSopenharmony_ci Capability Shader 77617a3babSopenharmony_ci 1: ExtInstImport "GLSL.std.450" 78617a3babSopenharmony_ci MemoryModel Logical GLSL450 79617a3babSopenharmony_ci EntryPoint Fragment 4 "PixelShaderFunction" 27 30 80617a3babSopenharmony_ci ExecutionMode 4 OriginUpperLeft 81617a3babSopenharmony_ci Source HLSL 500 82617a3babSopenharmony_ci Name 4 "PixelShaderFunction" 83617a3babSopenharmony_ci Name 11 "@PixelShaderFunction(vf4;" 84617a3babSopenharmony_ci Name 10 "input" 85617a3babSopenharmony_ci Name 25 "input" 86617a3babSopenharmony_ci Name 27 "input" 87617a3babSopenharmony_ci Name 30 "@entryPointOutput" 88617a3babSopenharmony_ci Name 31 "param" 89617a3babSopenharmony_ci Decorate 27(input) Location 0 90617a3babSopenharmony_ci Decorate 30(@entryPointOutput) Location 0 91617a3babSopenharmony_ci 2: TypeVoid 92617a3babSopenharmony_ci 3: TypeFunction 2 93617a3babSopenharmony_ci 6: TypeFloat 32 94617a3babSopenharmony_ci 7: TypeVector 6(float) 4 95617a3babSopenharmony_ci 8: TypePointer Function 7(fvec4) 96617a3babSopenharmony_ci 9: TypeFunction 7(fvec4) 8(ptr) 97617a3babSopenharmony_ci 15: TypeInt 32 1 98617a3babSopenharmony_ci 16: TypeVector 15(int) 4 99617a3babSopenharmony_ci 20: 6(float) Constant 1067014160 100617a3babSopenharmony_ci 21: 7(fvec4) ConstantComposite 20 20 20 20 101617a3babSopenharmony_ci 26: TypePointer Input 7(fvec4) 102617a3babSopenharmony_ci 27(input): 26(ptr) Variable Input 103617a3babSopenharmony_ci 29: TypePointer Output 7(fvec4) 104617a3babSopenharmony_ci30(@entryPointOutput): 29(ptr) Variable Output 105617a3babSopenharmony_ci4(PixelShaderFunction): 2 Function None 3 106617a3babSopenharmony_ci 5: Label 107617a3babSopenharmony_ci 25(input): 8(ptr) Variable Function 108617a3babSopenharmony_ci 31(param): 8(ptr) Variable Function 109617a3babSopenharmony_ci 28: 7(fvec4) Load 27(input) 110617a3babSopenharmony_ci Store 25(input) 28 111617a3babSopenharmony_ci 32: 7(fvec4) Load 25(input) 112617a3babSopenharmony_ci Store 31(param) 32 113617a3babSopenharmony_ci 33: 7(fvec4) FunctionCall 11(@PixelShaderFunction(vf4;) 31(param) 114617a3babSopenharmony_ci Store 30(@entryPointOutput) 33 115617a3babSopenharmony_ci Return 116617a3babSopenharmony_ci FunctionEnd 117617a3babSopenharmony_ci11(@PixelShaderFunction(vf4;): 7(fvec4) Function None 9 118617a3babSopenharmony_ci 10(input): 8(ptr) FunctionParameter 119617a3babSopenharmony_ci 12: Label 120617a3babSopenharmony_ci 13: 7(fvec4) Load 10(input) 121617a3babSopenharmony_ci 14: 7(fvec4) Load 10(input) 122617a3babSopenharmony_ci 17: 16(ivec4) ConvertFToS 14 123617a3babSopenharmony_ci 18: 7(fvec4) ConvertSToF 17 124617a3babSopenharmony_ci 19: 7(fvec4) FAdd 13 18 125617a3babSopenharmony_ci 22: 7(fvec4) FAdd 19 21 126617a3babSopenharmony_ci ReturnValue 22 127617a3babSopenharmony_ci FunctionEnd 128