1617a3babSopenharmony_ciglsl.ext.textureShadowLod.frag
2617a3babSopenharmony_ciERROR: 0:24: 'texture(..., float bias)' : required extension not requested: GL_EXT_texture_shadow_lod
3617a3babSopenharmony_ciERROR: 0:25: 'texture(..., float bias)' : required extension not requested: GL_EXT_texture_shadow_lod
4617a3babSopenharmony_ciERROR: 0:26: 'textureOffset for sampler2DArrayShadow' : required extension not requested: GL_EXT_texture_shadow_lod
5617a3babSopenharmony_ciERROR: 0:27: 'textureLod(..., float lod)' : required extension not requested: GL_EXT_texture_shadow_lod
6617a3babSopenharmony_ciERROR: 0:28: 'textureLod(..., float lod)' : required extension not requested: GL_EXT_texture_shadow_lod
7617a3babSopenharmony_ciERROR: 0:29: 'textureLod(..., float lod)' : required extension not requested: GL_EXT_texture_shadow_lod
8617a3babSopenharmony_ciERROR: 0:30: 'textureLodOffset for sampler2DArrayShadow' : required extension not requested: GL_EXT_texture_shadow_lod
9617a3babSopenharmony_ciERROR: 7 compilation errors.  No code generated.
10617a3babSopenharmony_ci
11617a3babSopenharmony_ci
12617a3babSopenharmony_ciShader version: 450
13617a3babSopenharmony_ciRequested GL_EXT_texture_shadow_lod
14617a3babSopenharmony_ciERROR: node is still EOpNull!
15617a3babSopenharmony_ci0:11  Function Definition: pass( ( global void)
16617a3babSopenharmony_ci0:11    Function Parameters: 
17617a3babSopenharmony_ci0:12    Sequence
18617a3babSopenharmony_ci0:12      move second child to first child ( temp float)
19617a3babSopenharmony_ci0:12        'c' ( out float)
20617a3babSopenharmony_ci0:12        texture ( global float)
21617a3babSopenharmony_ci0:12          's2da' ( uniform sampler2DArrayShadow)
22617a3babSopenharmony_ci0:12          'tc' ( smooth in 4-component vector of float)
23617a3babSopenharmony_ci0:12          Constant:
24617a3babSopenharmony_ci0:12            0.000000
25617a3babSopenharmony_ci0:13      move second child to first child ( temp float)
26617a3babSopenharmony_ci0:13        'c' ( out float)
27617a3babSopenharmony_ci0:13        texture ( global float)
28617a3babSopenharmony_ci0:13          'sca' ( uniform samplerCubeArrayShadow)
29617a3babSopenharmony_ci0:13          'tc' ( smooth in 4-component vector of float)
30617a3babSopenharmony_ci0:13          Constant:
31617a3babSopenharmony_ci0:13            0.000000
32617a3babSopenharmony_ci0:13          Constant:
33617a3babSopenharmony_ci0:13            0.000000
34617a3babSopenharmony_ci0:14      move second child to first child ( temp float)
35617a3babSopenharmony_ci0:14        'c' ( out float)
36617a3babSopenharmony_ci0:14        textureOffset ( global float)
37617a3babSopenharmony_ci0:14          's2da' ( uniform sampler2DArrayShadow)
38617a3babSopenharmony_ci0:14          'tc' ( smooth in 4-component vector of float)
39617a3babSopenharmony_ci0:14          Constant:
40617a3babSopenharmony_ci0:14            0 (const int)
41617a3babSopenharmony_ci0:14            0 (const int)
42617a3babSopenharmony_ci0:14          Constant:
43617a3babSopenharmony_ci0:14            0.000000
44617a3babSopenharmony_ci0:15      move second child to first child ( temp float)
45617a3babSopenharmony_ci0:15        'c' ( out float)
46617a3babSopenharmony_ci0:15        textureLod ( global float)
47617a3babSopenharmony_ci0:15          's2da' ( uniform sampler2DArrayShadow)
48617a3babSopenharmony_ci0:15          'tc' ( smooth in 4-component vector of float)
49617a3babSopenharmony_ci0:15          Constant:
50617a3babSopenharmony_ci0:15            0.000000
51617a3babSopenharmony_ci0:16      move second child to first child ( temp float)
52617a3babSopenharmony_ci0:16        'c' ( out float)
53617a3babSopenharmony_ci0:16        textureLod ( global float)
54617a3babSopenharmony_ci0:16          'sc' ( uniform samplerCubeShadow)
55617a3babSopenharmony_ci0:16          'tc' ( smooth in 4-component vector of float)
56617a3babSopenharmony_ci0:16          Constant:
57617a3babSopenharmony_ci0:16            0.000000
58617a3babSopenharmony_ci0:17      move second child to first child ( temp float)
59617a3babSopenharmony_ci0:17        'c' ( out float)
60617a3babSopenharmony_ci0:17        textureLod ( global float)
61617a3babSopenharmony_ci0:17          'sca' ( uniform samplerCubeArrayShadow)
62617a3babSopenharmony_ci0:17          'tc' ( smooth in 4-component vector of float)
63617a3babSopenharmony_ci0:17          Constant:
64617a3babSopenharmony_ci0:17            0.000000
65617a3babSopenharmony_ci0:17          Constant:
66617a3babSopenharmony_ci0:17            0.000000
67617a3babSopenharmony_ci0:18      move second child to first child ( temp float)
68617a3babSopenharmony_ci0:18        'c' ( out float)
69617a3babSopenharmony_ci0:18        textureLodOffset ( global float)
70617a3babSopenharmony_ci0:18          's2da' ( uniform sampler2DArrayShadow)
71617a3babSopenharmony_ci0:18          'tc' ( smooth in 4-component vector of float)
72617a3babSopenharmony_ci0:18          Constant:
73617a3babSopenharmony_ci0:18            0.000000
74617a3babSopenharmony_ci0:18          Constant:
75617a3babSopenharmony_ci0:18            0 (const int)
76617a3babSopenharmony_ci0:18            0 (const int)
77617a3babSopenharmony_ci0:22  Function Definition: fail( ( global void)
78617a3babSopenharmony_ci0:22    Function Parameters: 
79617a3babSopenharmony_ci0:24    Sequence
80617a3babSopenharmony_ci0:24      move second child to first child ( temp float)
81617a3babSopenharmony_ci0:24        'c' ( out float)
82617a3babSopenharmony_ci0:24        texture ( global float)
83617a3babSopenharmony_ci0:24          's2da' ( uniform sampler2DArrayShadow)
84617a3babSopenharmony_ci0:24          'tc' ( smooth in 4-component vector of float)
85617a3babSopenharmony_ci0:24          Constant:
86617a3babSopenharmony_ci0:24            0.000000
87617a3babSopenharmony_ci0:25      move second child to first child ( temp float)
88617a3babSopenharmony_ci0:25        'c' ( out float)
89617a3babSopenharmony_ci0:25        texture ( global float)
90617a3babSopenharmony_ci0:25          'sca' ( uniform samplerCubeArrayShadow)
91617a3babSopenharmony_ci0:25          'tc' ( smooth in 4-component vector of float)
92617a3babSopenharmony_ci0:25          Constant:
93617a3babSopenharmony_ci0:25            0.000000
94617a3babSopenharmony_ci0:25          Constant:
95617a3babSopenharmony_ci0:25            0.000000
96617a3babSopenharmony_ci0:26      move second child to first child ( temp float)
97617a3babSopenharmony_ci0:26        'c' ( out float)
98617a3babSopenharmony_ci0:26        textureOffset ( global float)
99617a3babSopenharmony_ci0:26          's2da' ( uniform sampler2DArrayShadow)
100617a3babSopenharmony_ci0:26          'tc' ( smooth in 4-component vector of float)
101617a3babSopenharmony_ci0:26          Constant:
102617a3babSopenharmony_ci0:26            0 (const int)
103617a3babSopenharmony_ci0:26            0 (const int)
104617a3babSopenharmony_ci0:26          Constant:
105617a3babSopenharmony_ci0:26            0.000000
106617a3babSopenharmony_ci0:27      move second child to first child ( temp float)
107617a3babSopenharmony_ci0:27        'c' ( out float)
108617a3babSopenharmony_ci0:27        textureLod ( global float)
109617a3babSopenharmony_ci0:27          's2da' ( uniform sampler2DArrayShadow)
110617a3babSopenharmony_ci0:27          'tc' ( smooth in 4-component vector of float)
111617a3babSopenharmony_ci0:27          Constant:
112617a3babSopenharmony_ci0:27            0.000000
113617a3babSopenharmony_ci0:28      move second child to first child ( temp float)
114617a3babSopenharmony_ci0:28        'c' ( out float)
115617a3babSopenharmony_ci0:28        textureLod ( global float)
116617a3babSopenharmony_ci0:28          'sc' ( uniform samplerCubeShadow)
117617a3babSopenharmony_ci0:28          'tc' ( smooth in 4-component vector of float)
118617a3babSopenharmony_ci0:28          Constant:
119617a3babSopenharmony_ci0:28            0.000000
120617a3babSopenharmony_ci0:29      move second child to first child ( temp float)
121617a3babSopenharmony_ci0:29        'c' ( out float)
122617a3babSopenharmony_ci0:29        textureLod ( global float)
123617a3babSopenharmony_ci0:29          'sca' ( uniform samplerCubeArrayShadow)
124617a3babSopenharmony_ci0:29          'tc' ( smooth in 4-component vector of float)
125617a3babSopenharmony_ci0:29          Constant:
126617a3babSopenharmony_ci0:29            0.000000
127617a3babSopenharmony_ci0:29          Constant:
128617a3babSopenharmony_ci0:29            0.000000
129617a3babSopenharmony_ci0:30      move second child to first child ( temp float)
130617a3babSopenharmony_ci0:30        'c' ( out float)
131617a3babSopenharmony_ci0:30        textureLodOffset ( global float)
132617a3babSopenharmony_ci0:30          's2da' ( uniform sampler2DArrayShadow)
133617a3babSopenharmony_ci0:30          'tc' ( smooth in 4-component vector of float)
134617a3babSopenharmony_ci0:30          Constant:
135617a3babSopenharmony_ci0:30            0.000000
136617a3babSopenharmony_ci0:30          Constant:
137617a3babSopenharmony_ci0:30            0 (const int)
138617a3babSopenharmony_ci0:30            0 (const int)
139617a3babSopenharmony_ci0:?   Linker Objects
140617a3babSopenharmony_ci0:?     's2da' ( uniform sampler2DArrayShadow)
141617a3babSopenharmony_ci0:?     'sca' ( uniform samplerCubeArrayShadow)
142617a3babSopenharmony_ci0:?     'sc' ( uniform samplerCubeShadow)
143617a3babSopenharmony_ci0:?     'c' ( out float)
144617a3babSopenharmony_ci0:?     'tc' ( smooth in 4-component vector of float)
145617a3babSopenharmony_ci
146617a3babSopenharmony_ci
147617a3babSopenharmony_ciLinked fragment stage:
148617a3babSopenharmony_ci
149617a3babSopenharmony_ciERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
150617a3babSopenharmony_ci
151617a3babSopenharmony_ciShader version: 450
152617a3babSopenharmony_ciRequested GL_EXT_texture_shadow_lod
153617a3babSopenharmony_ciERROR: node is still EOpNull!
154617a3babSopenharmony_ci0:?   Linker Objects
155617a3babSopenharmony_ci0:?     's2da' ( uniform sampler2DArrayShadow)
156617a3babSopenharmony_ci0:?     'sca' ( uniform samplerCubeArrayShadow)
157617a3babSopenharmony_ci0:?     'sc' ( uniform samplerCubeShadow)
158617a3babSopenharmony_ci0:?     'c' ( out float)
159617a3babSopenharmony_ci0:?     'tc' ( smooth in 4-component vector of float)
160617a3babSopenharmony_ci
161