1617a3babSopenharmony_ciglsl.ext.textureShadowLod.frag 2617a3babSopenharmony_ciERROR: 0:24: 'texture(..., float bias)' : required extension not requested: GL_EXT_texture_shadow_lod 3617a3babSopenharmony_ciERROR: 0:25: 'texture(..., float bias)' : required extension not requested: GL_EXT_texture_shadow_lod 4617a3babSopenharmony_ciERROR: 0:26: 'textureOffset for sampler2DArrayShadow' : required extension not requested: GL_EXT_texture_shadow_lod 5617a3babSopenharmony_ciERROR: 0:27: 'textureLod(..., float lod)' : required extension not requested: GL_EXT_texture_shadow_lod 6617a3babSopenharmony_ciERROR: 0:28: 'textureLod(..., float lod)' : required extension not requested: GL_EXT_texture_shadow_lod 7617a3babSopenharmony_ciERROR: 0:29: 'textureLod(..., float lod)' : required extension not requested: GL_EXT_texture_shadow_lod 8617a3babSopenharmony_ciERROR: 0:30: 'textureLodOffset for sampler2DArrayShadow' : required extension not requested: GL_EXT_texture_shadow_lod 9617a3babSopenharmony_ciERROR: 7 compilation errors. No code generated. 10617a3babSopenharmony_ci 11617a3babSopenharmony_ci 12617a3babSopenharmony_ciShader version: 450 13617a3babSopenharmony_ciRequested GL_EXT_texture_shadow_lod 14617a3babSopenharmony_ciERROR: node is still EOpNull! 15617a3babSopenharmony_ci0:11 Function Definition: pass( ( global void) 16617a3babSopenharmony_ci0:11 Function Parameters: 17617a3babSopenharmony_ci0:12 Sequence 18617a3babSopenharmony_ci0:12 move second child to first child ( temp float) 19617a3babSopenharmony_ci0:12 'c' ( out float) 20617a3babSopenharmony_ci0:12 texture ( global float) 21617a3babSopenharmony_ci0:12 's2da' ( uniform sampler2DArrayShadow) 22617a3babSopenharmony_ci0:12 'tc' ( smooth in 4-component vector of float) 23617a3babSopenharmony_ci0:12 Constant: 24617a3babSopenharmony_ci0:12 0.000000 25617a3babSopenharmony_ci0:13 move second child to first child ( temp float) 26617a3babSopenharmony_ci0:13 'c' ( out float) 27617a3babSopenharmony_ci0:13 texture ( global float) 28617a3babSopenharmony_ci0:13 'sca' ( uniform samplerCubeArrayShadow) 29617a3babSopenharmony_ci0:13 'tc' ( smooth in 4-component vector of float) 30617a3babSopenharmony_ci0:13 Constant: 31617a3babSopenharmony_ci0:13 0.000000 32617a3babSopenharmony_ci0:13 Constant: 33617a3babSopenharmony_ci0:13 0.000000 34617a3babSopenharmony_ci0:14 move second child to first child ( temp float) 35617a3babSopenharmony_ci0:14 'c' ( out float) 36617a3babSopenharmony_ci0:14 textureOffset ( global float) 37617a3babSopenharmony_ci0:14 's2da' ( uniform sampler2DArrayShadow) 38617a3babSopenharmony_ci0:14 'tc' ( smooth in 4-component vector of float) 39617a3babSopenharmony_ci0:14 Constant: 40617a3babSopenharmony_ci0:14 0 (const int) 41617a3babSopenharmony_ci0:14 0 (const int) 42617a3babSopenharmony_ci0:14 Constant: 43617a3babSopenharmony_ci0:14 0.000000 44617a3babSopenharmony_ci0:15 move second child to first child ( temp float) 45617a3babSopenharmony_ci0:15 'c' ( out float) 46617a3babSopenharmony_ci0:15 textureLod ( global float) 47617a3babSopenharmony_ci0:15 's2da' ( uniform sampler2DArrayShadow) 48617a3babSopenharmony_ci0:15 'tc' ( smooth in 4-component vector of float) 49617a3babSopenharmony_ci0:15 Constant: 50617a3babSopenharmony_ci0:15 0.000000 51617a3babSopenharmony_ci0:16 move second child to first child ( temp float) 52617a3babSopenharmony_ci0:16 'c' ( out float) 53617a3babSopenharmony_ci0:16 textureLod ( global float) 54617a3babSopenharmony_ci0:16 'sc' ( uniform samplerCubeShadow) 55617a3babSopenharmony_ci0:16 'tc' ( smooth in 4-component vector of float) 56617a3babSopenharmony_ci0:16 Constant: 57617a3babSopenharmony_ci0:16 0.000000 58617a3babSopenharmony_ci0:17 move second child to first child ( temp float) 59617a3babSopenharmony_ci0:17 'c' ( out float) 60617a3babSopenharmony_ci0:17 textureLod ( global float) 61617a3babSopenharmony_ci0:17 'sca' ( uniform samplerCubeArrayShadow) 62617a3babSopenharmony_ci0:17 'tc' ( smooth in 4-component vector of float) 63617a3babSopenharmony_ci0:17 Constant: 64617a3babSopenharmony_ci0:17 0.000000 65617a3babSopenharmony_ci0:17 Constant: 66617a3babSopenharmony_ci0:17 0.000000 67617a3babSopenharmony_ci0:18 move second child to first child ( temp float) 68617a3babSopenharmony_ci0:18 'c' ( out float) 69617a3babSopenharmony_ci0:18 textureLodOffset ( global float) 70617a3babSopenharmony_ci0:18 's2da' ( uniform sampler2DArrayShadow) 71617a3babSopenharmony_ci0:18 'tc' ( smooth in 4-component vector of float) 72617a3babSopenharmony_ci0:18 Constant: 73617a3babSopenharmony_ci0:18 0.000000 74617a3babSopenharmony_ci0:18 Constant: 75617a3babSopenharmony_ci0:18 0 (const int) 76617a3babSopenharmony_ci0:18 0 (const int) 77617a3babSopenharmony_ci0:22 Function Definition: fail( ( global void) 78617a3babSopenharmony_ci0:22 Function Parameters: 79617a3babSopenharmony_ci0:24 Sequence 80617a3babSopenharmony_ci0:24 move second child to first child ( temp float) 81617a3babSopenharmony_ci0:24 'c' ( out float) 82617a3babSopenharmony_ci0:24 texture ( global float) 83617a3babSopenharmony_ci0:24 's2da' ( uniform sampler2DArrayShadow) 84617a3babSopenharmony_ci0:24 'tc' ( smooth in 4-component vector of float) 85617a3babSopenharmony_ci0:24 Constant: 86617a3babSopenharmony_ci0:24 0.000000 87617a3babSopenharmony_ci0:25 move second child to first child ( temp float) 88617a3babSopenharmony_ci0:25 'c' ( out float) 89617a3babSopenharmony_ci0:25 texture ( global float) 90617a3babSopenharmony_ci0:25 'sca' ( uniform samplerCubeArrayShadow) 91617a3babSopenharmony_ci0:25 'tc' ( smooth in 4-component vector of float) 92617a3babSopenharmony_ci0:25 Constant: 93617a3babSopenharmony_ci0:25 0.000000 94617a3babSopenharmony_ci0:25 Constant: 95617a3babSopenharmony_ci0:25 0.000000 96617a3babSopenharmony_ci0:26 move second child to first child ( temp float) 97617a3babSopenharmony_ci0:26 'c' ( out float) 98617a3babSopenharmony_ci0:26 textureOffset ( global float) 99617a3babSopenharmony_ci0:26 's2da' ( uniform sampler2DArrayShadow) 100617a3babSopenharmony_ci0:26 'tc' ( smooth in 4-component vector of float) 101617a3babSopenharmony_ci0:26 Constant: 102617a3babSopenharmony_ci0:26 0 (const int) 103617a3babSopenharmony_ci0:26 0 (const int) 104617a3babSopenharmony_ci0:26 Constant: 105617a3babSopenharmony_ci0:26 0.000000 106617a3babSopenharmony_ci0:27 move second child to first child ( temp float) 107617a3babSopenharmony_ci0:27 'c' ( out float) 108617a3babSopenharmony_ci0:27 textureLod ( global float) 109617a3babSopenharmony_ci0:27 's2da' ( uniform sampler2DArrayShadow) 110617a3babSopenharmony_ci0:27 'tc' ( smooth in 4-component vector of float) 111617a3babSopenharmony_ci0:27 Constant: 112617a3babSopenharmony_ci0:27 0.000000 113617a3babSopenharmony_ci0:28 move second child to first child ( temp float) 114617a3babSopenharmony_ci0:28 'c' ( out float) 115617a3babSopenharmony_ci0:28 textureLod ( global float) 116617a3babSopenharmony_ci0:28 'sc' ( uniform samplerCubeShadow) 117617a3babSopenharmony_ci0:28 'tc' ( smooth in 4-component vector of float) 118617a3babSopenharmony_ci0:28 Constant: 119617a3babSopenharmony_ci0:28 0.000000 120617a3babSopenharmony_ci0:29 move second child to first child ( temp float) 121617a3babSopenharmony_ci0:29 'c' ( out float) 122617a3babSopenharmony_ci0:29 textureLod ( global float) 123617a3babSopenharmony_ci0:29 'sca' ( uniform samplerCubeArrayShadow) 124617a3babSopenharmony_ci0:29 'tc' ( smooth in 4-component vector of float) 125617a3babSopenharmony_ci0:29 Constant: 126617a3babSopenharmony_ci0:29 0.000000 127617a3babSopenharmony_ci0:29 Constant: 128617a3babSopenharmony_ci0:29 0.000000 129617a3babSopenharmony_ci0:30 move second child to first child ( temp float) 130617a3babSopenharmony_ci0:30 'c' ( out float) 131617a3babSopenharmony_ci0:30 textureLodOffset ( global float) 132617a3babSopenharmony_ci0:30 's2da' ( uniform sampler2DArrayShadow) 133617a3babSopenharmony_ci0:30 'tc' ( smooth in 4-component vector of float) 134617a3babSopenharmony_ci0:30 Constant: 135617a3babSopenharmony_ci0:30 0.000000 136617a3babSopenharmony_ci0:30 Constant: 137617a3babSopenharmony_ci0:30 0 (const int) 138617a3babSopenharmony_ci0:30 0 (const int) 139617a3babSopenharmony_ci0:? Linker Objects 140617a3babSopenharmony_ci0:? 's2da' ( uniform sampler2DArrayShadow) 141617a3babSopenharmony_ci0:? 'sca' ( uniform samplerCubeArrayShadow) 142617a3babSopenharmony_ci0:? 'sc' ( uniform samplerCubeShadow) 143617a3babSopenharmony_ci0:? 'c' ( out float) 144617a3babSopenharmony_ci0:? 'tc' ( smooth in 4-component vector of float) 145617a3babSopenharmony_ci 146617a3babSopenharmony_ci 147617a3babSopenharmony_ciLinked fragment stage: 148617a3babSopenharmony_ci 149617a3babSopenharmony_ciERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point 150617a3babSopenharmony_ci 151617a3babSopenharmony_ciShader version: 450 152617a3babSopenharmony_ciRequested GL_EXT_texture_shadow_lod 153617a3babSopenharmony_ciERROR: node is still EOpNull! 154617a3babSopenharmony_ci0:? Linker Objects 155617a3babSopenharmony_ci0:? 's2da' ( uniform sampler2DArrayShadow) 156617a3babSopenharmony_ci0:? 'sca' ( uniform samplerCubeArrayShadow) 157617a3babSopenharmony_ci0:? 'sc' ( uniform samplerCubeShadow) 158617a3babSopenharmony_ci0:? 'c' ( out float) 159617a3babSopenharmony_ci0:? 'tc' ( smooth in 4-component vector of float) 160617a3babSopenharmony_ci 161