1617a3babSopenharmony_ciglsl.es320.extTextureShadowLod.frag 2617a3babSopenharmony_ciShader version: 320 3617a3babSopenharmony_ciRequested GL_EXT_texture_shadow_lod 4617a3babSopenharmony_ci0:? Sequence 5617a3babSopenharmony_ci0:12 Function Definition: main( ( global void) 6617a3babSopenharmony_ci0:12 Function Parameters: 7617a3babSopenharmony_ci0:14 Sequence 8617a3babSopenharmony_ci0:14 move second child to first child ( temp lowp float) 9617a3babSopenharmony_ci0:14 'c' ( out lowp float) 10617a3babSopenharmony_ci0:14 texture ( global lowp float) 11617a3babSopenharmony_ci0:14 's2da' ( uniform lowp sampler2DArrayShadow) 12617a3babSopenharmony_ci0:14 'tc' ( smooth in lowp 4-component vector of float) 13617a3babSopenharmony_ci0:14 Constant: 14617a3babSopenharmony_ci0:14 0.000000 15617a3babSopenharmony_ci0:15 move second child to first child ( temp lowp float) 16617a3babSopenharmony_ci0:15 'c' ( out lowp float) 17617a3babSopenharmony_ci0:15 texture ( global lowp float) 18617a3babSopenharmony_ci0:15 'sca' ( uniform lowp samplerCubeArrayShadow) 19617a3babSopenharmony_ci0:15 'tc' ( smooth in lowp 4-component vector of float) 20617a3babSopenharmony_ci0:15 Constant: 21617a3babSopenharmony_ci0:15 0.000000 22617a3babSopenharmony_ci0:15 Constant: 23617a3babSopenharmony_ci0:15 0.000000 24617a3babSopenharmony_ci0:16 move second child to first child ( temp lowp float) 25617a3babSopenharmony_ci0:16 'c' ( out lowp float) 26617a3babSopenharmony_ci0:16 textureOffset ( global lowp float) 27617a3babSopenharmony_ci0:16 's2da' ( uniform lowp sampler2DArrayShadow) 28617a3babSopenharmony_ci0:16 'tc' ( smooth in lowp 4-component vector of float) 29617a3babSopenharmony_ci0:16 Constant: 30617a3babSopenharmony_ci0:16 0 (const int) 31617a3babSopenharmony_ci0:16 0 (const int) 32617a3babSopenharmony_ci0:16 Constant: 33617a3babSopenharmony_ci0:16 0.000000 34617a3babSopenharmony_ci0:17 move second child to first child ( temp lowp float) 35617a3babSopenharmony_ci0:17 'c' ( out lowp float) 36617a3babSopenharmony_ci0:17 textureLod ( global lowp float) 37617a3babSopenharmony_ci0:17 's2da' ( uniform lowp sampler2DArrayShadow) 38617a3babSopenharmony_ci0:17 'tc' ( smooth in lowp 4-component vector of float) 39617a3babSopenharmony_ci0:17 Constant: 40617a3babSopenharmony_ci0:17 0.000000 41617a3babSopenharmony_ci0:18 move second child to first child ( temp lowp float) 42617a3babSopenharmony_ci0:18 'c' ( out lowp float) 43617a3babSopenharmony_ci0:18 textureLod ( global lowp float) 44617a3babSopenharmony_ci0:18 'sc' ( uniform lowp samplerCubeShadow) 45617a3babSopenharmony_ci0:18 'tc' ( smooth in lowp 4-component vector of float) 46617a3babSopenharmony_ci0:18 Constant: 47617a3babSopenharmony_ci0:18 0.000000 48617a3babSopenharmony_ci0:19 move second child to first child ( temp lowp float) 49617a3babSopenharmony_ci0:19 'c' ( out lowp float) 50617a3babSopenharmony_ci0:19 textureLod ( global lowp float) 51617a3babSopenharmony_ci0:19 'sca' ( uniform lowp samplerCubeArrayShadow) 52617a3babSopenharmony_ci0:19 'tc' ( smooth in lowp 4-component vector of float) 53617a3babSopenharmony_ci0:19 Constant: 54617a3babSopenharmony_ci0:19 0.000000 55617a3babSopenharmony_ci0:19 Constant: 56617a3babSopenharmony_ci0:19 0.000000 57617a3babSopenharmony_ci0:20 move second child to first child ( temp lowp float) 58617a3babSopenharmony_ci0:20 'c' ( out lowp float) 59617a3babSopenharmony_ci0:20 textureLodOffset ( global lowp float) 60617a3babSopenharmony_ci0:20 's2da' ( uniform lowp sampler2DArrayShadow) 61617a3babSopenharmony_ci0:20 'tc' ( smooth in lowp 4-component vector of float) 62617a3babSopenharmony_ci0:20 Constant: 63617a3babSopenharmony_ci0:20 0.000000 64617a3babSopenharmony_ci0:20 Constant: 65617a3babSopenharmony_ci0:20 0 (const int) 66617a3babSopenharmony_ci0:20 0 (const int) 67617a3babSopenharmony_ci0:? Linker Objects 68617a3babSopenharmony_ci0:? 's2da' ( uniform lowp sampler2DArrayShadow) 69617a3babSopenharmony_ci0:? 'sca' ( uniform lowp samplerCubeArrayShadow) 70617a3babSopenharmony_ci0:? 'sc' ( uniform lowp samplerCubeShadow) 71617a3babSopenharmony_ci0:? 'tc' ( smooth in lowp 4-component vector of float) 72617a3babSopenharmony_ci0:? 'c' ( out lowp float) 73617a3babSopenharmony_ci 74617a3babSopenharmony_ci 75617a3babSopenharmony_ciLinked fragment stage: 76617a3babSopenharmony_ci 77617a3babSopenharmony_ci 78617a3babSopenharmony_ciShader version: 320 79617a3babSopenharmony_ciRequested GL_EXT_texture_shadow_lod 80617a3babSopenharmony_ci0:? Sequence 81617a3babSopenharmony_ci0:12 Function Definition: main( ( global void) 82617a3babSopenharmony_ci0:12 Function Parameters: 83617a3babSopenharmony_ci0:14 Sequence 84617a3babSopenharmony_ci0:14 move second child to first child ( temp lowp float) 85617a3babSopenharmony_ci0:14 'c' ( out lowp float) 86617a3babSopenharmony_ci0:14 texture ( global lowp float) 87617a3babSopenharmony_ci0:14 's2da' ( uniform lowp sampler2DArrayShadow) 88617a3babSopenharmony_ci0:14 'tc' ( smooth in lowp 4-component vector of float) 89617a3babSopenharmony_ci0:14 Constant: 90617a3babSopenharmony_ci0:14 0.000000 91617a3babSopenharmony_ci0:15 move second child to first child ( temp lowp float) 92617a3babSopenharmony_ci0:15 'c' ( out lowp float) 93617a3babSopenharmony_ci0:15 texture ( global lowp float) 94617a3babSopenharmony_ci0:15 'sca' ( uniform lowp samplerCubeArrayShadow) 95617a3babSopenharmony_ci0:15 'tc' ( smooth in lowp 4-component vector of float) 96617a3babSopenharmony_ci0:15 Constant: 97617a3babSopenharmony_ci0:15 0.000000 98617a3babSopenharmony_ci0:15 Constant: 99617a3babSopenharmony_ci0:15 0.000000 100617a3babSopenharmony_ci0:16 move second child to first child ( temp lowp float) 101617a3babSopenharmony_ci0:16 'c' ( out lowp float) 102617a3babSopenharmony_ci0:16 textureOffset ( global lowp float) 103617a3babSopenharmony_ci0:16 's2da' ( uniform lowp sampler2DArrayShadow) 104617a3babSopenharmony_ci0:16 'tc' ( smooth in lowp 4-component vector of float) 105617a3babSopenharmony_ci0:16 Constant: 106617a3babSopenharmony_ci0:16 0 (const int) 107617a3babSopenharmony_ci0:16 0 (const int) 108617a3babSopenharmony_ci0:16 Constant: 109617a3babSopenharmony_ci0:16 0.000000 110617a3babSopenharmony_ci0:17 move second child to first child ( temp lowp float) 111617a3babSopenharmony_ci0:17 'c' ( out lowp float) 112617a3babSopenharmony_ci0:17 textureLod ( global lowp float) 113617a3babSopenharmony_ci0:17 's2da' ( uniform lowp sampler2DArrayShadow) 114617a3babSopenharmony_ci0:17 'tc' ( smooth in lowp 4-component vector of float) 115617a3babSopenharmony_ci0:17 Constant: 116617a3babSopenharmony_ci0:17 0.000000 117617a3babSopenharmony_ci0:18 move second child to first child ( temp lowp float) 118617a3babSopenharmony_ci0:18 'c' ( out lowp float) 119617a3babSopenharmony_ci0:18 textureLod ( global lowp float) 120617a3babSopenharmony_ci0:18 'sc' ( uniform lowp samplerCubeShadow) 121617a3babSopenharmony_ci0:18 'tc' ( smooth in lowp 4-component vector of float) 122617a3babSopenharmony_ci0:18 Constant: 123617a3babSopenharmony_ci0:18 0.000000 124617a3babSopenharmony_ci0:19 move second child to first child ( temp lowp float) 125617a3babSopenharmony_ci0:19 'c' ( out lowp float) 126617a3babSopenharmony_ci0:19 textureLod ( global lowp float) 127617a3babSopenharmony_ci0:19 'sca' ( uniform lowp samplerCubeArrayShadow) 128617a3babSopenharmony_ci0:19 'tc' ( smooth in lowp 4-component vector of float) 129617a3babSopenharmony_ci0:19 Constant: 130617a3babSopenharmony_ci0:19 0.000000 131617a3babSopenharmony_ci0:19 Constant: 132617a3babSopenharmony_ci0:19 0.000000 133617a3babSopenharmony_ci0:20 move second child to first child ( temp lowp float) 134617a3babSopenharmony_ci0:20 'c' ( out lowp float) 135617a3babSopenharmony_ci0:20 textureLodOffset ( global lowp float) 136617a3babSopenharmony_ci0:20 's2da' ( uniform lowp sampler2DArrayShadow) 137617a3babSopenharmony_ci0:20 'tc' ( smooth in lowp 4-component vector of float) 138617a3babSopenharmony_ci0:20 Constant: 139617a3babSopenharmony_ci0:20 0.000000 140617a3babSopenharmony_ci0:20 Constant: 141617a3babSopenharmony_ci0:20 0 (const int) 142617a3babSopenharmony_ci0:20 0 (const int) 143617a3babSopenharmony_ci0:? Linker Objects 144617a3babSopenharmony_ci0:? 's2da' ( uniform lowp sampler2DArrayShadow) 145617a3babSopenharmony_ci0:? 'sca' ( uniform lowp samplerCubeArrayShadow) 146617a3babSopenharmony_ci0:? 'sc' ( uniform lowp samplerCubeShadow) 147617a3babSopenharmony_ci0:? 'tc' ( smooth in lowp 4-component vector of float) 148617a3babSopenharmony_ci0:? 'c' ( out lowp float) 149617a3babSopenharmony_ci 150