1617a3babSopenharmony_ciglsl.460.subgroup.mesh 2617a3babSopenharmony_ciERROR: 0:6: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic 3617a3babSopenharmony_ciERROR: 0:7: 'gl_SubgroupInvocationID' : required extension not requested: GL_KHR_shader_subgroup_basic 4617a3babSopenharmony_ciERROR: 0:8: 'subgroupBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic 5617a3babSopenharmony_ciERROR: 0:9: 'subgroupMemoryBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic 6617a3babSopenharmony_ciERROR: 0:10: 'subgroupMemoryBarrierBuffer' : required extension not requested: GL_KHR_shader_subgroup_basic 7617a3babSopenharmony_ciERROR: 0:11: 'subgroupMemoryBarrierImage' : required extension not requested: GL_KHR_shader_subgroup_basic 8617a3babSopenharmony_ciERROR: 0:12: 'subgroupElect' : required extension not requested: GL_KHR_shader_subgroup_basic 9617a3babSopenharmony_ciERROR: 0:13: 'gl_NumSubgroups' : required extension not requested: GL_KHR_shader_subgroup_basic 10617a3babSopenharmony_ciERROR: 0:14: 'gl_SubgroupID' : required extension not requested: GL_KHR_shader_subgroup_basic 11617a3babSopenharmony_ciERROR: 0:15: 'subgroupMemoryBarrierShared' : required extension not requested: GL_KHR_shader_subgroup_basic 12617a3babSopenharmony_ciERROR: 0:17: 'subgroupAll' : required extension not requested: GL_KHR_shader_subgroup_vote 13617a3babSopenharmony_ciERROR: 0:18: 'subgroupAny' : required extension not requested: GL_KHR_shader_subgroup_vote 14617a3babSopenharmony_ciERROR: 0:19: 'subgroupAllEqual' : required extension not requested: GL_KHR_shader_subgroup_vote 15617a3babSopenharmony_ciERROR: 0:21: 'gl_SubgroupEqMask' : required extension not requested: GL_KHR_shader_subgroup_ballot 16617a3babSopenharmony_ciERROR: 0:22: 'gl_SubgroupGeMask' : required extension not requested: GL_KHR_shader_subgroup_ballot 17617a3babSopenharmony_ciERROR: 0:23: 'gl_SubgroupGtMask' : required extension not requested: GL_KHR_shader_subgroup_ballot 18617a3babSopenharmony_ciERROR: 0:24: 'gl_SubgroupLeMask' : required extension not requested: GL_KHR_shader_subgroup_ballot 19617a3babSopenharmony_ciERROR: 0:25: 'gl_SubgroupLtMask' : required extension not requested: GL_KHR_shader_subgroup_ballot 20617a3babSopenharmony_ciERROR: 0:26: 'subgroupBroadcast' : required extension not requested: GL_KHR_shader_subgroup_ballot 21617a3babSopenharmony_ciERROR: 0:27: 'subgroupBroadcastFirst' : required extension not requested: GL_KHR_shader_subgroup_ballot 22617a3babSopenharmony_ciERROR: 0:28: 'subgroupBallot' : required extension not requested: GL_KHR_shader_subgroup_ballot 23617a3babSopenharmony_ciERROR: 0:29: 'subgroupInverseBallot' : required extension not requested: GL_KHR_shader_subgroup_ballot 24617a3babSopenharmony_ciERROR: 0:30: 'subgroupBallotBitExtract' : required extension not requested: GL_KHR_shader_subgroup_ballot 25617a3babSopenharmony_ciERROR: 0:31: 'subgroupBallotBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot 26617a3babSopenharmony_ciERROR: 0:32: 'subgroupBallotInclusiveBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot 27617a3babSopenharmony_ciERROR: 0:33: 'subgroupBallotExclusiveBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot 28617a3babSopenharmony_ciERROR: 0:34: 'subgroupBallotFindLSB' : required extension not requested: GL_KHR_shader_subgroup_ballot 29617a3babSopenharmony_ciERROR: 0:35: 'subgroupBallotFindMSB' : required extension not requested: GL_KHR_shader_subgroup_ballot 30617a3babSopenharmony_ciERROR: 0:37: 'subgroupShuffle' : required extension not requested: GL_KHR_shader_subgroup_shuffle 31617a3babSopenharmony_ciERROR: 0:38: 'subgroupShuffleXor' : required extension not requested: GL_KHR_shader_subgroup_shuffle 32617a3babSopenharmony_ciERROR: 0:39: 'subgroupShuffleUp' : required extension not requested: GL_KHR_shader_subgroup_shuffle_relative 33617a3babSopenharmony_ciERROR: 0:40: 'subgroupShuffleDown' : required extension not requested: GL_KHR_shader_subgroup_shuffle_relative 34617a3babSopenharmony_ciERROR: 0:42: 'subgroupAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 35617a3babSopenharmony_ciERROR: 0:43: 'subgroupMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 36617a3babSopenharmony_ciERROR: 0:44: 'subgroupMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 37617a3babSopenharmony_ciERROR: 0:45: 'subgroupMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 38617a3babSopenharmony_ciERROR: 0:46: 'subgroupAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 39617a3babSopenharmony_ciERROR: 0:47: 'subgroupOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 40617a3babSopenharmony_ciERROR: 0:48: 'subgroupXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 41617a3babSopenharmony_ciERROR: 0:49: 'subgroupInclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 42617a3babSopenharmony_ciERROR: 0:50: 'subgroupInclusiveMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 43617a3babSopenharmony_ciERROR: 0:51: 'subgroupInclusiveMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 44617a3babSopenharmony_ciERROR: 0:52: 'subgroupInclusiveMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 45617a3babSopenharmony_ciERROR: 0:53: 'subgroupInclusiveAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 46617a3babSopenharmony_ciERROR: 0:54: 'subgroupInclusiveOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 47617a3babSopenharmony_ciERROR: 0:55: 'subgroupInclusiveXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 48617a3babSopenharmony_ciERROR: 0:56: 'subgroupExclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 49617a3babSopenharmony_ciERROR: 0:57: 'subgroupExclusiveMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 50617a3babSopenharmony_ciERROR: 0:58: 'subgroupExclusiveMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 51617a3babSopenharmony_ciERROR: 0:59: 'subgroupExclusiveMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 52617a3babSopenharmony_ciERROR: 0:60: 'subgroupExclusiveAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 53617a3babSopenharmony_ciERROR: 0:61: 'subgroupExclusiveOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 54617a3babSopenharmony_ciERROR: 0:62: 'subgroupExclusiveXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 55617a3babSopenharmony_ciERROR: 0:64: 'subgroupClusteredAdd' : required extension not requested: GL_KHR_shader_subgroup_clustered 56617a3babSopenharmony_ciERROR: 0:65: 'subgroupClusteredMul' : required extension not requested: GL_KHR_shader_subgroup_clustered 57617a3babSopenharmony_ciERROR: 0:66: 'subgroupClusteredMin' : required extension not requested: GL_KHR_shader_subgroup_clustered 58617a3babSopenharmony_ciERROR: 0:67: 'subgroupClusteredMax' : required extension not requested: GL_KHR_shader_subgroup_clustered 59617a3babSopenharmony_ciERROR: 0:68: 'subgroupClusteredAnd' : required extension not requested: GL_KHR_shader_subgroup_clustered 60617a3babSopenharmony_ciERROR: 0:69: 'subgroupClusteredOr' : required extension not requested: GL_KHR_shader_subgroup_clustered 61617a3babSopenharmony_ciERROR: 0:70: 'subgroupClusteredXor' : required extension not requested: GL_KHR_shader_subgroup_clustered 62617a3babSopenharmony_ciERROR: 0:72: 'subgroupQuadBroadcast' : required extension not requested: GL_KHR_shader_subgroup_quad 63617a3babSopenharmony_ciERROR: 0:73: 'subgroupQuadSwapHorizontal' : required extension not requested: GL_KHR_shader_subgroup_quad 64617a3babSopenharmony_ciERROR: 0:74: 'subgroupQuadSwapVertical' : required extension not requested: GL_KHR_shader_subgroup_quad 65617a3babSopenharmony_ciERROR: 0:75: 'subgroupQuadSwapDiagonal' : required extension not requested: GL_KHR_shader_subgroup_quad 66617a3babSopenharmony_ciERROR: 0:77: 'subgroupPartitionNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 67617a3babSopenharmony_ciERROR: 0:78: 'subgroupPartitionedAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 68617a3babSopenharmony_ciERROR: 0:79: 'subgroupPartitionedMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 69617a3babSopenharmony_ciERROR: 0:80: 'subgroupPartitionedMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 70617a3babSopenharmony_ciERROR: 0:81: 'subgroupPartitionedMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 71617a3babSopenharmony_ciERROR: 0:82: 'subgroupPartitionedAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 72617a3babSopenharmony_ciERROR: 0:83: 'subgroupPartitionedOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 73617a3babSopenharmony_ciERROR: 0:84: 'subgroupPartitionedXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 74617a3babSopenharmony_ciERROR: 0:85: 'subgroupPartitionedInclusiveAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 75617a3babSopenharmony_ciERROR: 0:86: 'subgroupPartitionedInclusiveMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 76617a3babSopenharmony_ciERROR: 0:87: 'subgroupPartitionedInclusiveMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 77617a3babSopenharmony_ciERROR: 0:88: 'subgroupPartitionedInclusiveMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 78617a3babSopenharmony_ciERROR: 0:89: 'subgroupPartitionedInclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 79617a3babSopenharmony_ciERROR: 0:90: 'subgroupPartitionedInclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 80617a3babSopenharmony_ciERROR: 0:91: 'subgroupPartitionedInclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 81617a3babSopenharmony_ciERROR: 0:92: 'subgroupPartitionedExclusiveAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 82617a3babSopenharmony_ciERROR: 0:93: 'subgroupPartitionedExclusiveMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 83617a3babSopenharmony_ciERROR: 0:94: 'subgroupPartitionedExclusiveMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 84617a3babSopenharmony_ciERROR: 0:95: 'subgroupPartitionedExclusiveMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 85617a3babSopenharmony_ciERROR: 0:96: 'subgroupPartitionedExclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 86617a3babSopenharmony_ciERROR: 0:97: 'subgroupPartitionedExclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 87617a3babSopenharmony_ciERROR: 0:98: 'subgroupPartitionedExclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 88617a3babSopenharmony_ciERROR: 0:298: 'gl_WarpsPerSMNV' : required extension not requested: GL_NV_shader_sm_builtins 89617a3babSopenharmony_ciERROR: 0:299: 'gl_SMCountNV' : required extension not requested: GL_NV_shader_sm_builtins 90617a3babSopenharmony_ciERROR: 0:300: 'gl_WarpIDNV' : required extension not requested: GL_NV_shader_sm_builtins 91617a3babSopenharmony_ciERROR: 0:301: 'gl_SMIDNV' : required extension not requested: GL_NV_shader_sm_builtins 92617a3babSopenharmony_ciERROR: 90 compilation errors. No code generated. 93617a3babSopenharmony_ci 94617a3babSopenharmony_ci 95617a3babSopenharmony_ciShader version: 460 96617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_arithmetic 97617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_ballot 98617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_basic 99617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_clustered 100617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_quad 101617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_shuffle 102617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_shuffle_relative 103617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_vote 104617a3babSopenharmony_ciRequested GL_NV_mesh_shader 105617a3babSopenharmony_ciRequested GL_NV_shader_sm_builtins 106617a3babSopenharmony_ciRequested GL_NV_shader_subgroup_partitioned 107617a3babSopenharmony_cimax_vertices = 81 108617a3babSopenharmony_cimax_primitives = 32 109617a3babSopenharmony_cioutput primitive = triangles 110617a3babSopenharmony_cilocal_size = (32, 1, 1) 111617a3babSopenharmony_ciERROR: node is still EOpNull! 112617a3babSopenharmony_ci0:3 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float) 113617a3babSopenharmony_ci0:3 Function Parameters: 114617a3babSopenharmony_ci0:3 'f4' ( in 4-component vector of float) 115617a3babSopenharmony_ci0:? Sequence 116617a3babSopenharmony_ci0:6 'gl_SubgroupSize' ( in uint SubgroupSize) 117617a3babSopenharmony_ci0:7 'gl_SubgroupInvocationID' ( in uint SubgroupInvocationID) 118617a3babSopenharmony_ci0:8 subgroupBarrier ( global void) 119617a3babSopenharmony_ci0:9 subgroupMemoryBarrier ( global void) 120617a3babSopenharmony_ci0:10 subgroupMemoryBarrierBuffer ( global void) 121617a3babSopenharmony_ci0:11 subgroupMemoryBarrierImage ( global void) 122617a3babSopenharmony_ci0:12 subgroupElect ( global bool) 123617a3babSopenharmony_ci0:13 'gl_NumSubgroups' ( in uint NumSubgroups) 124617a3babSopenharmony_ci0:14 'gl_SubgroupID' ( in uint SubgroupID) 125617a3babSopenharmony_ci0:15 subgroupMemoryBarrierShared ( global void) 126617a3babSopenharmony_ci0:17 subgroupAll ( global bool) 127617a3babSopenharmony_ci0:17 Constant: 128617a3babSopenharmony_ci0:17 true (const bool) 129617a3babSopenharmony_ci0:18 subgroupAny ( global bool) 130617a3babSopenharmony_ci0:18 Constant: 131617a3babSopenharmony_ci0:18 false (const bool) 132617a3babSopenharmony_ci0:19 subgroupAllEqual ( global bool) 133617a3babSopenharmony_ci0:19 'f4' ( in 4-component vector of float) 134617a3babSopenharmony_ci0:21 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask) 135617a3babSopenharmony_ci0:22 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask) 136617a3babSopenharmony_ci0:23 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask) 137617a3babSopenharmony_ci0:24 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask) 138617a3babSopenharmony_ci0:25 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask) 139617a3babSopenharmony_ci0:26 subgroupBroadcast ( global 4-component vector of float) 140617a3babSopenharmony_ci0:26 'f4' ( in 4-component vector of float) 141617a3babSopenharmony_ci0:26 Constant: 142617a3babSopenharmony_ci0:26 0 (const uint) 143617a3babSopenharmony_ci0:27 subgroupBroadcastFirst ( global 4-component vector of float) 144617a3babSopenharmony_ci0:27 'f4' ( in 4-component vector of float) 145617a3babSopenharmony_ci0:28 Sequence 146617a3babSopenharmony_ci0:28 move second child to first child ( temp 4-component vector of uint) 147617a3babSopenharmony_ci0:28 'ballot' ( temp 4-component vector of uint) 148617a3babSopenharmony_ci0:28 subgroupBallot ( global 4-component vector of uint) 149617a3babSopenharmony_ci0:28 Constant: 150617a3babSopenharmony_ci0:28 false (const bool) 151617a3babSopenharmony_ci0:29 subgroupInverseBallot ( global bool) 152617a3babSopenharmony_ci0:29 Constant: 153617a3babSopenharmony_ci0:29 1 (const uint) 154617a3babSopenharmony_ci0:29 1 (const uint) 155617a3babSopenharmony_ci0:29 1 (const uint) 156617a3babSopenharmony_ci0:29 1 (const uint) 157617a3babSopenharmony_ci0:30 subgroupBallotBitExtract ( global bool) 158617a3babSopenharmony_ci0:30 'ballot' ( temp 4-component vector of uint) 159617a3babSopenharmony_ci0:30 Constant: 160617a3babSopenharmony_ci0:30 0 (const uint) 161617a3babSopenharmony_ci0:31 subgroupBallotBitCount ( global uint) 162617a3babSopenharmony_ci0:31 'ballot' ( temp 4-component vector of uint) 163617a3babSopenharmony_ci0:32 subgroupBallotInclusiveBitCount ( global uint) 164617a3babSopenharmony_ci0:32 'ballot' ( temp 4-component vector of uint) 165617a3babSopenharmony_ci0:33 subgroupBallotExclusiveBitCount ( global uint) 166617a3babSopenharmony_ci0:33 'ballot' ( temp 4-component vector of uint) 167617a3babSopenharmony_ci0:34 subgroupBallotFindLSB ( global uint) 168617a3babSopenharmony_ci0:34 'ballot' ( temp 4-component vector of uint) 169617a3babSopenharmony_ci0:35 subgroupBallotFindMSB ( global uint) 170617a3babSopenharmony_ci0:35 'ballot' ( temp 4-component vector of uint) 171617a3babSopenharmony_ci0:37 subgroupShuffle ( global 4-component vector of float) 172617a3babSopenharmony_ci0:37 'f4' ( in 4-component vector of float) 173617a3babSopenharmony_ci0:37 Constant: 174617a3babSopenharmony_ci0:37 0 (const uint) 175617a3babSopenharmony_ci0:38 subgroupShuffleXor ( global 4-component vector of float) 176617a3babSopenharmony_ci0:38 'f4' ( in 4-component vector of float) 177617a3babSopenharmony_ci0:38 Constant: 178617a3babSopenharmony_ci0:38 1 (const uint) 179617a3babSopenharmony_ci0:39 subgroupShuffleUp ( global 4-component vector of float) 180617a3babSopenharmony_ci0:39 'f4' ( in 4-component vector of float) 181617a3babSopenharmony_ci0:39 Constant: 182617a3babSopenharmony_ci0:39 1 (const uint) 183617a3babSopenharmony_ci0:40 subgroupShuffleDown ( global 4-component vector of float) 184617a3babSopenharmony_ci0:40 'f4' ( in 4-component vector of float) 185617a3babSopenharmony_ci0:40 Constant: 186617a3babSopenharmony_ci0:40 1 (const uint) 187617a3babSopenharmony_ci0:42 move second child to first child ( temp 4-component vector of float) 188617a3babSopenharmony_ci0:42 'result' ( temp 4-component vector of float) 189617a3babSopenharmony_ci0:42 subgroupAdd ( global 4-component vector of float) 190617a3babSopenharmony_ci0:42 'f4' ( in 4-component vector of float) 191617a3babSopenharmony_ci0:43 subgroupMul ( global 4-component vector of float) 192617a3babSopenharmony_ci0:43 'f4' ( in 4-component vector of float) 193617a3babSopenharmony_ci0:44 subgroupMin ( global 4-component vector of float) 194617a3babSopenharmony_ci0:44 'f4' ( in 4-component vector of float) 195617a3babSopenharmony_ci0:45 subgroupMax ( global 4-component vector of float) 196617a3babSopenharmony_ci0:45 'f4' ( in 4-component vector of float) 197617a3babSopenharmony_ci0:46 subgroupAnd ( global 4-component vector of uint) 198617a3babSopenharmony_ci0:46 'ballot' ( temp 4-component vector of uint) 199617a3babSopenharmony_ci0:47 subgroupOr ( global 4-component vector of uint) 200617a3babSopenharmony_ci0:47 'ballot' ( temp 4-component vector of uint) 201617a3babSopenharmony_ci0:48 subgroupXor ( global 4-component vector of uint) 202617a3babSopenharmony_ci0:48 'ballot' ( temp 4-component vector of uint) 203617a3babSopenharmony_ci0:49 subgroupInclusiveAdd ( global 4-component vector of float) 204617a3babSopenharmony_ci0:49 'f4' ( in 4-component vector of float) 205617a3babSopenharmony_ci0:50 subgroupInclusiveMul ( global 4-component vector of float) 206617a3babSopenharmony_ci0:50 'f4' ( in 4-component vector of float) 207617a3babSopenharmony_ci0:51 subgroupInclusiveMin ( global 4-component vector of float) 208617a3babSopenharmony_ci0:51 'f4' ( in 4-component vector of float) 209617a3babSopenharmony_ci0:52 subgroupInclusiveMax ( global 4-component vector of float) 210617a3babSopenharmony_ci0:52 'f4' ( in 4-component vector of float) 211617a3babSopenharmony_ci0:53 subgroupInclusiveAnd ( global 4-component vector of uint) 212617a3babSopenharmony_ci0:53 'ballot' ( temp 4-component vector of uint) 213617a3babSopenharmony_ci0:54 subgroupInclusiveOr ( global 4-component vector of uint) 214617a3babSopenharmony_ci0:54 'ballot' ( temp 4-component vector of uint) 215617a3babSopenharmony_ci0:55 subgroupInclusiveXor ( global 4-component vector of uint) 216617a3babSopenharmony_ci0:55 'ballot' ( temp 4-component vector of uint) 217617a3babSopenharmony_ci0:56 subgroupExclusiveAdd ( global 4-component vector of float) 218617a3babSopenharmony_ci0:56 'f4' ( in 4-component vector of float) 219617a3babSopenharmony_ci0:57 subgroupExclusiveMul ( global 4-component vector of float) 220617a3babSopenharmony_ci0:57 'f4' ( in 4-component vector of float) 221617a3babSopenharmony_ci0:58 subgroupExclusiveMin ( global 4-component vector of float) 222617a3babSopenharmony_ci0:58 'f4' ( in 4-component vector of float) 223617a3babSopenharmony_ci0:59 subgroupExclusiveMax ( global 4-component vector of float) 224617a3babSopenharmony_ci0:59 'f4' ( in 4-component vector of float) 225617a3babSopenharmony_ci0:60 subgroupExclusiveAnd ( global 4-component vector of uint) 226617a3babSopenharmony_ci0:60 'ballot' ( temp 4-component vector of uint) 227617a3babSopenharmony_ci0:61 subgroupExclusiveOr ( global 4-component vector of uint) 228617a3babSopenharmony_ci0:61 'ballot' ( temp 4-component vector of uint) 229617a3babSopenharmony_ci0:62 subgroupExclusiveXor ( global 4-component vector of uint) 230617a3babSopenharmony_ci0:62 'ballot' ( temp 4-component vector of uint) 231617a3babSopenharmony_ci0:64 subgroupClusteredAdd ( global 4-component vector of float) 232617a3babSopenharmony_ci0:64 'f4' ( in 4-component vector of float) 233617a3babSopenharmony_ci0:64 Constant: 234617a3babSopenharmony_ci0:64 2 (const uint) 235617a3babSopenharmony_ci0:65 subgroupClusteredMul ( global 4-component vector of float) 236617a3babSopenharmony_ci0:65 'f4' ( in 4-component vector of float) 237617a3babSopenharmony_ci0:65 Constant: 238617a3babSopenharmony_ci0:65 2 (const uint) 239617a3babSopenharmony_ci0:66 subgroupClusteredMin ( global 4-component vector of float) 240617a3babSopenharmony_ci0:66 'f4' ( in 4-component vector of float) 241617a3babSopenharmony_ci0:66 Constant: 242617a3babSopenharmony_ci0:66 2 (const uint) 243617a3babSopenharmony_ci0:67 subgroupClusteredMax ( global 4-component vector of float) 244617a3babSopenharmony_ci0:67 'f4' ( in 4-component vector of float) 245617a3babSopenharmony_ci0:67 Constant: 246617a3babSopenharmony_ci0:67 2 (const uint) 247617a3babSopenharmony_ci0:68 subgroupClusteredAnd ( global 4-component vector of uint) 248617a3babSopenharmony_ci0:68 'ballot' ( temp 4-component vector of uint) 249617a3babSopenharmony_ci0:68 Constant: 250617a3babSopenharmony_ci0:68 2 (const uint) 251617a3babSopenharmony_ci0:69 subgroupClusteredOr ( global 4-component vector of uint) 252617a3babSopenharmony_ci0:69 'ballot' ( temp 4-component vector of uint) 253617a3babSopenharmony_ci0:69 Constant: 254617a3babSopenharmony_ci0:69 2 (const uint) 255617a3babSopenharmony_ci0:70 subgroupClusteredXor ( global 4-component vector of uint) 256617a3babSopenharmony_ci0:70 'ballot' ( temp 4-component vector of uint) 257617a3babSopenharmony_ci0:70 Constant: 258617a3babSopenharmony_ci0:70 2 (const uint) 259617a3babSopenharmony_ci0:72 subgroupQuadBroadcast ( global 4-component vector of float) 260617a3babSopenharmony_ci0:72 'f4' ( in 4-component vector of float) 261617a3babSopenharmony_ci0:72 Constant: 262617a3babSopenharmony_ci0:72 0 (const uint) 263617a3babSopenharmony_ci0:73 subgroupQuadSwapHorizontal ( global 4-component vector of float) 264617a3babSopenharmony_ci0:73 'f4' ( in 4-component vector of float) 265617a3babSopenharmony_ci0:74 subgroupQuadSwapVertical ( global 4-component vector of float) 266617a3babSopenharmony_ci0:74 'f4' ( in 4-component vector of float) 267617a3babSopenharmony_ci0:75 subgroupQuadSwapDiagonal ( global 4-component vector of float) 268617a3babSopenharmony_ci0:75 'f4' ( in 4-component vector of float) 269617a3babSopenharmony_ci0:77 Sequence 270617a3babSopenharmony_ci0:77 move second child to first child ( temp 4-component vector of uint) 271617a3babSopenharmony_ci0:77 'parti' ( temp 4-component vector of uint) 272617a3babSopenharmony_ci0:77 subgroupPartitionNV ( global 4-component vector of uint) 273617a3babSopenharmony_ci0:77 'f4' ( in 4-component vector of float) 274617a3babSopenharmony_ci0:78 subgroupPartitionedAddNV ( global 4-component vector of float) 275617a3babSopenharmony_ci0:78 'f4' ( in 4-component vector of float) 276617a3babSopenharmony_ci0:78 'parti' ( temp 4-component vector of uint) 277617a3babSopenharmony_ci0:79 subgroupPartitionedMulNV ( global 4-component vector of float) 278617a3babSopenharmony_ci0:79 'f4' ( in 4-component vector of float) 279617a3babSopenharmony_ci0:79 'parti' ( temp 4-component vector of uint) 280617a3babSopenharmony_ci0:80 subgroupPartitionedMinNV ( global 4-component vector of float) 281617a3babSopenharmony_ci0:80 'f4' ( in 4-component vector of float) 282617a3babSopenharmony_ci0:80 'parti' ( temp 4-component vector of uint) 283617a3babSopenharmony_ci0:81 subgroupPartitionedMaxNV ( global 4-component vector of float) 284617a3babSopenharmony_ci0:81 'f4' ( in 4-component vector of float) 285617a3babSopenharmony_ci0:81 'parti' ( temp 4-component vector of uint) 286617a3babSopenharmony_ci0:82 subgroupPartitionedAndNV ( global 4-component vector of uint) 287617a3babSopenharmony_ci0:82 'ballot' ( temp 4-component vector of uint) 288617a3babSopenharmony_ci0:82 'parti' ( temp 4-component vector of uint) 289617a3babSopenharmony_ci0:83 subgroupPartitionedOrNV ( global 4-component vector of uint) 290617a3babSopenharmony_ci0:83 'ballot' ( temp 4-component vector of uint) 291617a3babSopenharmony_ci0:83 'parti' ( temp 4-component vector of uint) 292617a3babSopenharmony_ci0:84 subgroupPartitionedXorNV ( global 4-component vector of uint) 293617a3babSopenharmony_ci0:84 'ballot' ( temp 4-component vector of uint) 294617a3babSopenharmony_ci0:84 'parti' ( temp 4-component vector of uint) 295617a3babSopenharmony_ci0:85 subgroupPartitionedInclusiveAddNV ( global 4-component vector of float) 296617a3babSopenharmony_ci0:85 'f4' ( in 4-component vector of float) 297617a3babSopenharmony_ci0:85 'parti' ( temp 4-component vector of uint) 298617a3babSopenharmony_ci0:86 subgroupPartitionedInclusiveMulNV ( global 4-component vector of float) 299617a3babSopenharmony_ci0:86 'f4' ( in 4-component vector of float) 300617a3babSopenharmony_ci0:86 'parti' ( temp 4-component vector of uint) 301617a3babSopenharmony_ci0:87 subgroupPartitionedInclusiveMinNV ( global 4-component vector of float) 302617a3babSopenharmony_ci0:87 'f4' ( in 4-component vector of float) 303617a3babSopenharmony_ci0:87 'parti' ( temp 4-component vector of uint) 304617a3babSopenharmony_ci0:88 subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float) 305617a3babSopenharmony_ci0:88 'f4' ( in 4-component vector of float) 306617a3babSopenharmony_ci0:88 'parti' ( temp 4-component vector of uint) 307617a3babSopenharmony_ci0:89 subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint) 308617a3babSopenharmony_ci0:89 'ballot' ( temp 4-component vector of uint) 309617a3babSopenharmony_ci0:89 'parti' ( temp 4-component vector of uint) 310617a3babSopenharmony_ci0:90 subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint) 311617a3babSopenharmony_ci0:90 'ballot' ( temp 4-component vector of uint) 312617a3babSopenharmony_ci0:90 'parti' ( temp 4-component vector of uint) 313617a3babSopenharmony_ci0:91 subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint) 314617a3babSopenharmony_ci0:91 'ballot' ( temp 4-component vector of uint) 315617a3babSopenharmony_ci0:91 'parti' ( temp 4-component vector of uint) 316617a3babSopenharmony_ci0:92 subgroupPartitionedExclusiveAddNV ( global 4-component vector of float) 317617a3babSopenharmony_ci0:92 'f4' ( in 4-component vector of float) 318617a3babSopenharmony_ci0:92 'parti' ( temp 4-component vector of uint) 319617a3babSopenharmony_ci0:93 subgroupPartitionedExclusiveMulNV ( global 4-component vector of float) 320617a3babSopenharmony_ci0:93 'f4' ( in 4-component vector of float) 321617a3babSopenharmony_ci0:93 'parti' ( temp 4-component vector of uint) 322617a3babSopenharmony_ci0:94 subgroupPartitionedExclusiveMinNV ( global 4-component vector of float) 323617a3babSopenharmony_ci0:94 'f4' ( in 4-component vector of float) 324617a3babSopenharmony_ci0:94 'parti' ( temp 4-component vector of uint) 325617a3babSopenharmony_ci0:95 subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float) 326617a3babSopenharmony_ci0:95 'f4' ( in 4-component vector of float) 327617a3babSopenharmony_ci0:95 'parti' ( temp 4-component vector of uint) 328617a3babSopenharmony_ci0:96 subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint) 329617a3babSopenharmony_ci0:96 'ballot' ( temp 4-component vector of uint) 330617a3babSopenharmony_ci0:96 'parti' ( temp 4-component vector of uint) 331617a3babSopenharmony_ci0:97 subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint) 332617a3babSopenharmony_ci0:97 'ballot' ( temp 4-component vector of uint) 333617a3babSopenharmony_ci0:97 'parti' ( temp 4-component vector of uint) 334617a3babSopenharmony_ci0:98 subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint) 335617a3babSopenharmony_ci0:98 'ballot' ( temp 4-component vector of uint) 336617a3babSopenharmony_ci0:98 'parti' ( temp 4-component vector of uint) 337617a3babSopenharmony_ci0:100 Branch: Return with expression 338617a3babSopenharmony_ci0:100 'result' ( temp 4-component vector of float) 339617a3babSopenharmony_ci0:120 Function Definition: main( ( global void) 340617a3babSopenharmony_ci0:120 Function Parameters: 341617a3babSopenharmony_ci0:122 Sequence 342617a3babSopenharmony_ci0:122 Sequence 343617a3babSopenharmony_ci0:122 move second child to first child ( temp uint) 344617a3babSopenharmony_ci0:122 'iid' ( temp uint) 345617a3babSopenharmony_ci0:122 direct index ( temp uint) 346617a3babSopenharmony_ci0:122 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) 347617a3babSopenharmony_ci0:122 Constant: 348617a3babSopenharmony_ci0:122 0 (const int) 349617a3babSopenharmony_ci0:123 Sequence 350617a3babSopenharmony_ci0:123 move second child to first child ( temp uint) 351617a3babSopenharmony_ci0:123 'gid' ( temp uint) 352617a3babSopenharmony_ci0:123 direct index ( temp uint) 353617a3babSopenharmony_ci0:123 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) 354617a3babSopenharmony_ci0:123 Constant: 355617a3babSopenharmony_ci0:123 0 (const int) 356617a3babSopenharmony_ci0:125 move second child to first child ( temp 4-component vector of float) 357617a3babSopenharmony_ci0:125 gl_Position: direct index for structure ( out 4-component vector of float Position) 358617a3babSopenharmony_ci0:125 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 359617a3babSopenharmony_ci0:125 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 360617a3babSopenharmony_ci0:125 'iid' ( temp uint) 361617a3babSopenharmony_ci0:125 Constant: 362617a3babSopenharmony_ci0:125 0 (const int) 363617a3babSopenharmony_ci0:125 Constant: 364617a3babSopenharmony_ci0:125 1.000000 365617a3babSopenharmony_ci0:125 1.000000 366617a3babSopenharmony_ci0:125 1.000000 367617a3babSopenharmony_ci0:125 1.000000 368617a3babSopenharmony_ci0:126 move second child to first child ( temp float) 369617a3babSopenharmony_ci0:126 gl_PointSize: direct index for structure ( out float PointSize) 370617a3babSopenharmony_ci0:126 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 371617a3babSopenharmony_ci0:126 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 372617a3babSopenharmony_ci0:126 'iid' ( temp uint) 373617a3babSopenharmony_ci0:126 Constant: 374617a3babSopenharmony_ci0:126 1 (const int) 375617a3babSopenharmony_ci0:126 Constant: 376617a3babSopenharmony_ci0:126 2.000000 377617a3babSopenharmony_ci0:127 move second child to first child ( temp float) 378617a3babSopenharmony_ci0:127 direct index ( temp float ClipDistance) 379617a3babSopenharmony_ci0:127 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float ClipDistance) 380617a3babSopenharmony_ci0:127 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 381617a3babSopenharmony_ci0:127 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 382617a3babSopenharmony_ci0:127 'iid' ( temp uint) 383617a3babSopenharmony_ci0:127 Constant: 384617a3babSopenharmony_ci0:127 2 (const int) 385617a3babSopenharmony_ci0:127 Constant: 386617a3babSopenharmony_ci0:127 3 (const int) 387617a3babSopenharmony_ci0:127 Constant: 388617a3babSopenharmony_ci0:127 3.000000 389617a3babSopenharmony_ci0:128 move second child to first child ( temp float) 390617a3babSopenharmony_ci0:128 direct index ( temp float CullDistance) 391617a3babSopenharmony_ci0:128 gl_CullDistance: direct index for structure ( out unsized 3-element array of float CullDistance) 392617a3babSopenharmony_ci0:128 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 393617a3babSopenharmony_ci0:128 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 394617a3babSopenharmony_ci0:128 'iid' ( temp uint) 395617a3babSopenharmony_ci0:128 Constant: 396617a3babSopenharmony_ci0:128 3 (const int) 397617a3babSopenharmony_ci0:128 Constant: 398617a3babSopenharmony_ci0:128 2 (const int) 399617a3babSopenharmony_ci0:128 Constant: 400617a3babSopenharmony_ci0:128 4.000000 401617a3babSopenharmony_ci0:130 MemoryBarrierShared ( global void) 402617a3babSopenharmony_ci0:130 Barrier ( global void) 403617a3babSopenharmony_ci0:132 move second child to first child ( temp 4-component vector of float) 404617a3babSopenharmony_ci0:132 gl_Position: direct index for structure ( out 4-component vector of float Position) 405617a3babSopenharmony_ci0:132 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 406617a3babSopenharmony_ci0:132 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 407617a3babSopenharmony_ci0:132 add ( temp uint) 408617a3babSopenharmony_ci0:132 'iid' ( temp uint) 409617a3babSopenharmony_ci0:132 Constant: 410617a3babSopenharmony_ci0:132 1 (const uint) 411617a3babSopenharmony_ci0:132 Constant: 412617a3babSopenharmony_ci0:132 0 (const int) 413617a3babSopenharmony_ci0:132 gl_Position: direct index for structure ( out 4-component vector of float Position) 414617a3babSopenharmony_ci0:132 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 415617a3babSopenharmony_ci0:132 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 416617a3babSopenharmony_ci0:132 'iid' ( temp uint) 417617a3babSopenharmony_ci0:132 Constant: 418617a3babSopenharmony_ci0:132 0 (const int) 419617a3babSopenharmony_ci0:133 move second child to first child ( temp float) 420617a3babSopenharmony_ci0:133 gl_PointSize: direct index for structure ( out float PointSize) 421617a3babSopenharmony_ci0:133 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 422617a3babSopenharmony_ci0:133 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 423617a3babSopenharmony_ci0:133 add ( temp uint) 424617a3babSopenharmony_ci0:133 'iid' ( temp uint) 425617a3babSopenharmony_ci0:133 Constant: 426617a3babSopenharmony_ci0:133 1 (const uint) 427617a3babSopenharmony_ci0:133 Constant: 428617a3babSopenharmony_ci0:133 1 (const int) 429617a3babSopenharmony_ci0:133 gl_PointSize: direct index for structure ( out float PointSize) 430617a3babSopenharmony_ci0:133 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 431617a3babSopenharmony_ci0:133 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 432617a3babSopenharmony_ci0:133 'iid' ( temp uint) 433617a3babSopenharmony_ci0:133 Constant: 434617a3babSopenharmony_ci0:133 1 (const int) 435617a3babSopenharmony_ci0:134 move second child to first child ( temp float) 436617a3babSopenharmony_ci0:134 direct index ( temp float ClipDistance) 437617a3babSopenharmony_ci0:134 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float ClipDistance) 438617a3babSopenharmony_ci0:134 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 439617a3babSopenharmony_ci0:134 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 440617a3babSopenharmony_ci0:134 add ( temp uint) 441617a3babSopenharmony_ci0:134 'iid' ( temp uint) 442617a3babSopenharmony_ci0:134 Constant: 443617a3babSopenharmony_ci0:134 1 (const uint) 444617a3babSopenharmony_ci0:134 Constant: 445617a3babSopenharmony_ci0:134 2 (const int) 446617a3babSopenharmony_ci0:134 Constant: 447617a3babSopenharmony_ci0:134 3 (const int) 448617a3babSopenharmony_ci0:134 direct index ( temp float ClipDistance) 449617a3babSopenharmony_ci0:134 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float ClipDistance) 450617a3babSopenharmony_ci0:134 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 451617a3babSopenharmony_ci0:134 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 452617a3babSopenharmony_ci0:134 'iid' ( temp uint) 453617a3babSopenharmony_ci0:134 Constant: 454617a3babSopenharmony_ci0:134 2 (const int) 455617a3babSopenharmony_ci0:134 Constant: 456617a3babSopenharmony_ci0:134 3 (const int) 457617a3babSopenharmony_ci0:135 move second child to first child ( temp float) 458617a3babSopenharmony_ci0:135 direct index ( temp float CullDistance) 459617a3babSopenharmony_ci0:135 gl_CullDistance: direct index for structure ( out unsized 3-element array of float CullDistance) 460617a3babSopenharmony_ci0:135 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 461617a3babSopenharmony_ci0:135 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 462617a3babSopenharmony_ci0:135 add ( temp uint) 463617a3babSopenharmony_ci0:135 'iid' ( temp uint) 464617a3babSopenharmony_ci0:135 Constant: 465617a3babSopenharmony_ci0:135 1 (const uint) 466617a3babSopenharmony_ci0:135 Constant: 467617a3babSopenharmony_ci0:135 3 (const int) 468617a3babSopenharmony_ci0:135 Constant: 469617a3babSopenharmony_ci0:135 2 (const int) 470617a3babSopenharmony_ci0:135 direct index ( temp float CullDistance) 471617a3babSopenharmony_ci0:135 gl_CullDistance: direct index for structure ( out unsized 3-element array of float CullDistance) 472617a3babSopenharmony_ci0:135 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 473617a3babSopenharmony_ci0:135 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 474617a3babSopenharmony_ci0:135 'iid' ( temp uint) 475617a3babSopenharmony_ci0:135 Constant: 476617a3babSopenharmony_ci0:135 3 (const int) 477617a3babSopenharmony_ci0:135 Constant: 478617a3babSopenharmony_ci0:135 2 (const int) 479617a3babSopenharmony_ci0:137 MemoryBarrierShared ( global void) 480617a3babSopenharmony_ci0:137 Barrier ( global void) 481617a3babSopenharmony_ci0:139 move second child to first child ( temp int) 482617a3babSopenharmony_ci0:139 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID) 483617a3babSopenharmony_ci0:139 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 484617a3babSopenharmony_ci0:139 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 485617a3babSopenharmony_ci0:139 'iid' ( temp uint) 486617a3babSopenharmony_ci0:139 Constant: 487617a3babSopenharmony_ci0:139 0 (const int) 488617a3babSopenharmony_ci0:139 Constant: 489617a3babSopenharmony_ci0:139 6 (const int) 490617a3babSopenharmony_ci0:140 move second child to first child ( temp int) 491617a3babSopenharmony_ci0:140 gl_Layer: direct index for structure ( perprimitiveNV out int Layer) 492617a3babSopenharmony_ci0:140 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 493617a3babSopenharmony_ci0:140 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 494617a3babSopenharmony_ci0:140 'iid' ( temp uint) 495617a3babSopenharmony_ci0:140 Constant: 496617a3babSopenharmony_ci0:140 1 (const int) 497617a3babSopenharmony_ci0:140 Constant: 498617a3babSopenharmony_ci0:140 7 (const int) 499617a3babSopenharmony_ci0:141 move second child to first child ( temp int) 500617a3babSopenharmony_ci0:141 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex) 501617a3babSopenharmony_ci0:141 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 502617a3babSopenharmony_ci0:141 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 503617a3babSopenharmony_ci0:141 'iid' ( temp uint) 504617a3babSopenharmony_ci0:141 Constant: 505617a3babSopenharmony_ci0:141 2 (const int) 506617a3babSopenharmony_ci0:141 Constant: 507617a3babSopenharmony_ci0:141 8 (const int) 508617a3babSopenharmony_ci0:142 move second child to first child ( temp int) 509617a3babSopenharmony_ci0:142 direct index ( perprimitiveNV temp int ViewportMaskNV) 510617a3babSopenharmony_ci0:142 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element array of int ViewportMaskNV) 511617a3babSopenharmony_ci0:142 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 512617a3babSopenharmony_ci0:142 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 513617a3babSopenharmony_ci0:142 'iid' ( temp uint) 514617a3babSopenharmony_ci0:142 Constant: 515617a3babSopenharmony_ci0:142 3 (const int) 516617a3babSopenharmony_ci0:142 Constant: 517617a3babSopenharmony_ci0:142 0 (const int) 518617a3babSopenharmony_ci0:142 Constant: 519617a3babSopenharmony_ci0:142 9 (const int) 520617a3babSopenharmony_ci0:144 MemoryBarrierShared ( global void) 521617a3babSopenharmony_ci0:144 Barrier ( global void) 522617a3babSopenharmony_ci0:146 move second child to first child ( temp int) 523617a3babSopenharmony_ci0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID) 524617a3babSopenharmony_ci0:146 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 525617a3babSopenharmony_ci0:146 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 526617a3babSopenharmony_ci0:146 add ( temp uint) 527617a3babSopenharmony_ci0:146 'iid' ( temp uint) 528617a3babSopenharmony_ci0:146 Constant: 529617a3babSopenharmony_ci0:146 1 (const uint) 530617a3babSopenharmony_ci0:146 Constant: 531617a3babSopenharmony_ci0:146 0 (const int) 532617a3babSopenharmony_ci0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID) 533617a3babSopenharmony_ci0:146 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 534617a3babSopenharmony_ci0:146 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 535617a3babSopenharmony_ci0:146 'iid' ( temp uint) 536617a3babSopenharmony_ci0:146 Constant: 537617a3babSopenharmony_ci0:146 0 (const int) 538617a3babSopenharmony_ci0:147 move second child to first child ( temp int) 539617a3babSopenharmony_ci0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer) 540617a3babSopenharmony_ci0:147 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 541617a3babSopenharmony_ci0:147 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 542617a3babSopenharmony_ci0:147 add ( temp uint) 543617a3babSopenharmony_ci0:147 'iid' ( temp uint) 544617a3babSopenharmony_ci0:147 Constant: 545617a3babSopenharmony_ci0:147 1 (const uint) 546617a3babSopenharmony_ci0:147 Constant: 547617a3babSopenharmony_ci0:147 1 (const int) 548617a3babSopenharmony_ci0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer) 549617a3babSopenharmony_ci0:147 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 550617a3babSopenharmony_ci0:147 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 551617a3babSopenharmony_ci0:147 'iid' ( temp uint) 552617a3babSopenharmony_ci0:147 Constant: 553617a3babSopenharmony_ci0:147 1 (const int) 554617a3babSopenharmony_ci0:148 move second child to first child ( temp int) 555617a3babSopenharmony_ci0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex) 556617a3babSopenharmony_ci0:148 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 557617a3babSopenharmony_ci0:148 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 558617a3babSopenharmony_ci0:148 add ( temp uint) 559617a3babSopenharmony_ci0:148 'iid' ( temp uint) 560617a3babSopenharmony_ci0:148 Constant: 561617a3babSopenharmony_ci0:148 1 (const uint) 562617a3babSopenharmony_ci0:148 Constant: 563617a3babSopenharmony_ci0:148 2 (const int) 564617a3babSopenharmony_ci0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex) 565617a3babSopenharmony_ci0:148 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 566617a3babSopenharmony_ci0:148 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 567617a3babSopenharmony_ci0:148 'iid' ( temp uint) 568617a3babSopenharmony_ci0:148 Constant: 569617a3babSopenharmony_ci0:148 2 (const int) 570617a3babSopenharmony_ci0:149 move second child to first child ( temp int) 571617a3babSopenharmony_ci0:149 direct index ( perprimitiveNV temp int ViewportMaskNV) 572617a3babSopenharmony_ci0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element array of int ViewportMaskNV) 573617a3babSopenharmony_ci0:149 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 574617a3babSopenharmony_ci0:149 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 575617a3babSopenharmony_ci0:149 add ( temp uint) 576617a3babSopenharmony_ci0:149 'iid' ( temp uint) 577617a3babSopenharmony_ci0:149 Constant: 578617a3babSopenharmony_ci0:149 1 (const uint) 579617a3babSopenharmony_ci0:149 Constant: 580617a3babSopenharmony_ci0:149 3 (const int) 581617a3babSopenharmony_ci0:149 Constant: 582617a3babSopenharmony_ci0:149 0 (const int) 583617a3babSopenharmony_ci0:149 direct index ( perprimitiveNV temp int ViewportMaskNV) 584617a3babSopenharmony_ci0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element array of int ViewportMaskNV) 585617a3babSopenharmony_ci0:149 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 586617a3babSopenharmony_ci0:149 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 587617a3babSopenharmony_ci0:149 'iid' ( temp uint) 588617a3babSopenharmony_ci0:149 Constant: 589617a3babSopenharmony_ci0:149 3 (const int) 590617a3babSopenharmony_ci0:149 Constant: 591617a3babSopenharmony_ci0:149 0 (const int) 592617a3babSopenharmony_ci0:151 MemoryBarrierShared ( global void) 593617a3babSopenharmony_ci0:151 Barrier ( global void) 594617a3babSopenharmony_ci0:154 move second child to first child ( temp uint) 595617a3babSopenharmony_ci0:154 direct index ( temp uint PrimitiveIndicesNV) 596617a3babSopenharmony_ci0:154 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV) 597617a3babSopenharmony_ci0:154 Constant: 598617a3babSopenharmony_ci0:154 0 (const int) 599617a3babSopenharmony_ci0:154 Constant: 600617a3babSopenharmony_ci0:154 257 (const uint) 601617a3babSopenharmony_ci0:155 move second child to first child ( temp uint) 602617a3babSopenharmony_ci0:155 direct index ( temp uint PrimitiveIndicesNV) 603617a3babSopenharmony_ci0:155 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV) 604617a3babSopenharmony_ci0:155 Constant: 605617a3babSopenharmony_ci0:155 95 (const int) 606617a3babSopenharmony_ci0:155 Constant: 607617a3babSopenharmony_ci0:155 2 (const uint) 608617a3babSopenharmony_ci0:156 move second child to first child ( temp uint) 609617a3babSopenharmony_ci0:156 indirect index ( temp uint PrimitiveIndicesNV) 610617a3babSopenharmony_ci0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV) 611617a3babSopenharmony_ci0:156 'gid' ( temp uint) 612617a3babSopenharmony_ci0:156 indirect index ( temp uint PrimitiveIndicesNV) 613617a3babSopenharmony_ci0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV) 614617a3babSopenharmony_ci0:156 subtract ( temp uint) 615617a3babSopenharmony_ci0:156 'gid' ( temp uint) 616617a3babSopenharmony_ci0:156 Constant: 617617a3babSopenharmony_ci0:156 1 (const uint) 618617a3babSopenharmony_ci0:159 writePackedPrimitiveIndices4x8NV ( global void) 619617a3babSopenharmony_ci0:159 Convert int to uint ( temp uint) 620617a3babSopenharmony_ci0:159 'gl_DrawID' ( in int DrawId) 621617a3babSopenharmony_ci0:159 Constant: 622617a3babSopenharmony_ci0:159 16909060 (const uint) 623617a3babSopenharmony_ci0:161 move second child to first child ( temp uint) 624617a3babSopenharmony_ci0:161 'gl_PrimitiveCountNV' ( out uint PrimitiveCountNV) 625617a3babSopenharmony_ci0:161 Constant: 626617a3babSopenharmony_ci0:161 96 (const uint) 627617a3babSopenharmony_ci0:163 MemoryBarrierShared ( global void) 628617a3babSopenharmony_ci0:163 Barrier ( global void) 629617a3babSopenharmony_ci0:167 Function Definition: basic_works( ( global void) 630617a3babSopenharmony_ci0:167 Function Parameters: 631617a3babSopenharmony_ci0:169 Sequence 632617a3babSopenharmony_ci0:169 'gl_SubgroupSize' ( in uint SubgroupSize) 633617a3babSopenharmony_ci0:170 'gl_SubgroupInvocationID' ( in uint SubgroupInvocationID) 634617a3babSopenharmony_ci0:171 subgroupBarrier ( global void) 635617a3babSopenharmony_ci0:172 subgroupMemoryBarrier ( global void) 636617a3babSopenharmony_ci0:173 subgroupMemoryBarrierBuffer ( global void) 637617a3babSopenharmony_ci0:174 subgroupMemoryBarrierImage ( global void) 638617a3babSopenharmony_ci0:175 subgroupElect ( global bool) 639617a3babSopenharmony_ci0:176 'gl_NumSubgroups' ( in uint NumSubgroups) 640617a3babSopenharmony_ci0:177 'gl_SubgroupID' ( in uint SubgroupID) 641617a3babSopenharmony_ci0:178 subgroupMemoryBarrierShared ( global void) 642617a3babSopenharmony_ci0:182 Function Definition: ballot_works(vf4; ( global void) 643617a3babSopenharmony_ci0:182 Function Parameters: 644617a3babSopenharmony_ci0:182 'f4' ( in 4-component vector of float) 645617a3babSopenharmony_ci0:183 Sequence 646617a3babSopenharmony_ci0:183 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask) 647617a3babSopenharmony_ci0:184 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask) 648617a3babSopenharmony_ci0:185 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask) 649617a3babSopenharmony_ci0:186 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask) 650617a3babSopenharmony_ci0:187 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask) 651617a3babSopenharmony_ci0:188 subgroupBroadcast ( global 4-component vector of float) 652617a3babSopenharmony_ci0:188 'f4' ( in 4-component vector of float) 653617a3babSopenharmony_ci0:188 Constant: 654617a3babSopenharmony_ci0:188 0 (const uint) 655617a3babSopenharmony_ci0:189 subgroupBroadcastFirst ( global 4-component vector of float) 656617a3babSopenharmony_ci0:189 'f4' ( in 4-component vector of float) 657617a3babSopenharmony_ci0:190 Sequence 658617a3babSopenharmony_ci0:190 move second child to first child ( temp 4-component vector of uint) 659617a3babSopenharmony_ci0:190 'ballot' ( temp 4-component vector of uint) 660617a3babSopenharmony_ci0:190 subgroupBallot ( global 4-component vector of uint) 661617a3babSopenharmony_ci0:190 Constant: 662617a3babSopenharmony_ci0:190 false (const bool) 663617a3babSopenharmony_ci0:191 subgroupInverseBallot ( global bool) 664617a3babSopenharmony_ci0:191 Constant: 665617a3babSopenharmony_ci0:191 1 (const uint) 666617a3babSopenharmony_ci0:191 1 (const uint) 667617a3babSopenharmony_ci0:191 1 (const uint) 668617a3babSopenharmony_ci0:191 1 (const uint) 669617a3babSopenharmony_ci0:192 subgroupBallotBitExtract ( global bool) 670617a3babSopenharmony_ci0:192 'ballot' ( temp 4-component vector of uint) 671617a3babSopenharmony_ci0:192 Constant: 672617a3babSopenharmony_ci0:192 0 (const uint) 673617a3babSopenharmony_ci0:193 subgroupBallotBitCount ( global uint) 674617a3babSopenharmony_ci0:193 'ballot' ( temp 4-component vector of uint) 675617a3babSopenharmony_ci0:194 subgroupBallotInclusiveBitCount ( global uint) 676617a3babSopenharmony_ci0:194 'ballot' ( temp 4-component vector of uint) 677617a3babSopenharmony_ci0:195 subgroupBallotExclusiveBitCount ( global uint) 678617a3babSopenharmony_ci0:195 'ballot' ( temp 4-component vector of uint) 679617a3babSopenharmony_ci0:196 subgroupBallotFindLSB ( global uint) 680617a3babSopenharmony_ci0:196 'ballot' ( temp 4-component vector of uint) 681617a3babSopenharmony_ci0:197 subgroupBallotFindMSB ( global uint) 682617a3babSopenharmony_ci0:197 'ballot' ( temp 4-component vector of uint) 683617a3babSopenharmony_ci0:201 Function Definition: vote_works(vf4; ( global void) 684617a3babSopenharmony_ci0:201 Function Parameters: 685617a3babSopenharmony_ci0:201 'f4' ( in 4-component vector of float) 686617a3babSopenharmony_ci0:203 Sequence 687617a3babSopenharmony_ci0:203 subgroupAll ( global bool) 688617a3babSopenharmony_ci0:203 Constant: 689617a3babSopenharmony_ci0:203 true (const bool) 690617a3babSopenharmony_ci0:204 subgroupAny ( global bool) 691617a3babSopenharmony_ci0:204 Constant: 692617a3babSopenharmony_ci0:204 false (const bool) 693617a3babSopenharmony_ci0:205 subgroupAllEqual ( global bool) 694617a3babSopenharmony_ci0:205 'f4' ( in 4-component vector of float) 695617a3babSopenharmony_ci0:210 Function Definition: shuffle_works(vf4; ( global void) 696617a3babSopenharmony_ci0:210 Function Parameters: 697617a3babSopenharmony_ci0:210 'f4' ( in 4-component vector of float) 698617a3babSopenharmony_ci0:212 Sequence 699617a3babSopenharmony_ci0:212 subgroupShuffle ( global 4-component vector of float) 700617a3babSopenharmony_ci0:212 'f4' ( in 4-component vector of float) 701617a3babSopenharmony_ci0:212 Constant: 702617a3babSopenharmony_ci0:212 0 (const uint) 703617a3babSopenharmony_ci0:213 subgroupShuffleXor ( global 4-component vector of float) 704617a3babSopenharmony_ci0:213 'f4' ( in 4-component vector of float) 705617a3babSopenharmony_ci0:213 Constant: 706617a3babSopenharmony_ci0:213 1 (const uint) 707617a3babSopenharmony_ci0:214 subgroupShuffleUp ( global 4-component vector of float) 708617a3babSopenharmony_ci0:214 'f4' ( in 4-component vector of float) 709617a3babSopenharmony_ci0:214 Constant: 710617a3babSopenharmony_ci0:214 1 (const uint) 711617a3babSopenharmony_ci0:215 subgroupShuffleDown ( global 4-component vector of float) 712617a3babSopenharmony_ci0:215 'f4' ( in 4-component vector of float) 713617a3babSopenharmony_ci0:215 Constant: 714617a3babSopenharmony_ci0:215 1 (const uint) 715617a3babSopenharmony_ci0:219 Function Definition: arith_works(vf4; ( global void) 716617a3babSopenharmony_ci0:219 Function Parameters: 717617a3babSopenharmony_ci0:219 'f4' ( in 4-component vector of float) 718617a3babSopenharmony_ci0:? Sequence 719617a3babSopenharmony_ci0:222 subgroupAdd ( global 4-component vector of float) 720617a3babSopenharmony_ci0:222 'f4' ( in 4-component vector of float) 721617a3babSopenharmony_ci0:223 subgroupMul ( global 4-component vector of float) 722617a3babSopenharmony_ci0:223 'f4' ( in 4-component vector of float) 723617a3babSopenharmony_ci0:224 subgroupMin ( global 4-component vector of float) 724617a3babSopenharmony_ci0:224 'f4' ( in 4-component vector of float) 725617a3babSopenharmony_ci0:225 subgroupMax ( global 4-component vector of float) 726617a3babSopenharmony_ci0:225 'f4' ( in 4-component vector of float) 727617a3babSopenharmony_ci0:226 subgroupAnd ( global 4-component vector of uint) 728617a3babSopenharmony_ci0:226 'ballot' ( temp 4-component vector of uint) 729617a3babSopenharmony_ci0:227 subgroupOr ( global 4-component vector of uint) 730617a3babSopenharmony_ci0:227 'ballot' ( temp 4-component vector of uint) 731617a3babSopenharmony_ci0:228 subgroupXor ( global 4-component vector of uint) 732617a3babSopenharmony_ci0:228 'ballot' ( temp 4-component vector of uint) 733617a3babSopenharmony_ci0:229 subgroupInclusiveAdd ( global 4-component vector of float) 734617a3babSopenharmony_ci0:229 'f4' ( in 4-component vector of float) 735617a3babSopenharmony_ci0:230 subgroupInclusiveMul ( global 4-component vector of float) 736617a3babSopenharmony_ci0:230 'f4' ( in 4-component vector of float) 737617a3babSopenharmony_ci0:231 subgroupInclusiveMin ( global 4-component vector of float) 738617a3babSopenharmony_ci0:231 'f4' ( in 4-component vector of float) 739617a3babSopenharmony_ci0:232 subgroupInclusiveMax ( global 4-component vector of float) 740617a3babSopenharmony_ci0:232 'f4' ( in 4-component vector of float) 741617a3babSopenharmony_ci0:233 subgroupInclusiveAnd ( global 4-component vector of uint) 742617a3babSopenharmony_ci0:233 'ballot' ( temp 4-component vector of uint) 743617a3babSopenharmony_ci0:234 subgroupInclusiveOr ( global 4-component vector of uint) 744617a3babSopenharmony_ci0:234 'ballot' ( temp 4-component vector of uint) 745617a3babSopenharmony_ci0:235 subgroupInclusiveXor ( global 4-component vector of uint) 746617a3babSopenharmony_ci0:235 'ballot' ( temp 4-component vector of uint) 747617a3babSopenharmony_ci0:236 subgroupExclusiveAdd ( global 4-component vector of float) 748617a3babSopenharmony_ci0:236 'f4' ( in 4-component vector of float) 749617a3babSopenharmony_ci0:237 subgroupExclusiveMul ( global 4-component vector of float) 750617a3babSopenharmony_ci0:237 'f4' ( in 4-component vector of float) 751617a3babSopenharmony_ci0:238 subgroupExclusiveMin ( global 4-component vector of float) 752617a3babSopenharmony_ci0:238 'f4' ( in 4-component vector of float) 753617a3babSopenharmony_ci0:239 subgroupExclusiveMax ( global 4-component vector of float) 754617a3babSopenharmony_ci0:239 'f4' ( in 4-component vector of float) 755617a3babSopenharmony_ci0:240 subgroupExclusiveAnd ( global 4-component vector of uint) 756617a3babSopenharmony_ci0:240 'ballot' ( temp 4-component vector of uint) 757617a3babSopenharmony_ci0:241 subgroupExclusiveOr ( global 4-component vector of uint) 758617a3babSopenharmony_ci0:241 'ballot' ( temp 4-component vector of uint) 759617a3babSopenharmony_ci0:242 subgroupExclusiveXor ( global 4-component vector of uint) 760617a3babSopenharmony_ci0:242 'ballot' ( temp 4-component vector of uint) 761617a3babSopenharmony_ci0:246 Function Definition: clustered_works(vf4; ( global void) 762617a3babSopenharmony_ci0:246 Function Parameters: 763617a3babSopenharmony_ci0:246 'f4' ( in 4-component vector of float) 764617a3babSopenharmony_ci0:248 Sequence 765617a3babSopenharmony_ci0:248 Sequence 766617a3babSopenharmony_ci0:248 move second child to first child ( temp 4-component vector of uint) 767617a3babSopenharmony_ci0:248 'ballot' ( temp 4-component vector of uint) 768617a3babSopenharmony_ci0:248 Constant: 769617a3babSopenharmony_ci0:248 85 (const uint) 770617a3babSopenharmony_ci0:248 0 (const uint) 771617a3babSopenharmony_ci0:248 0 (const uint) 772617a3babSopenharmony_ci0:248 0 (const uint) 773617a3babSopenharmony_ci0:249 subgroupClusteredAdd ( global 4-component vector of float) 774617a3babSopenharmony_ci0:249 'f4' ( in 4-component vector of float) 775617a3babSopenharmony_ci0:249 Constant: 776617a3babSopenharmony_ci0:249 2 (const uint) 777617a3babSopenharmony_ci0:250 subgroupClusteredMul ( global 4-component vector of float) 778617a3babSopenharmony_ci0:250 'f4' ( in 4-component vector of float) 779617a3babSopenharmony_ci0:250 Constant: 780617a3babSopenharmony_ci0:250 2 (const uint) 781617a3babSopenharmony_ci0:251 subgroupClusteredMin ( global 4-component vector of float) 782617a3babSopenharmony_ci0:251 'f4' ( in 4-component vector of float) 783617a3babSopenharmony_ci0:251 Constant: 784617a3babSopenharmony_ci0:251 2 (const uint) 785617a3babSopenharmony_ci0:252 subgroupClusteredMax ( global 4-component vector of float) 786617a3babSopenharmony_ci0:252 'f4' ( in 4-component vector of float) 787617a3babSopenharmony_ci0:252 Constant: 788617a3babSopenharmony_ci0:252 2 (const uint) 789617a3babSopenharmony_ci0:253 subgroupClusteredAnd ( global 4-component vector of uint) 790617a3babSopenharmony_ci0:253 'ballot' ( temp 4-component vector of uint) 791617a3babSopenharmony_ci0:253 Constant: 792617a3babSopenharmony_ci0:253 2 (const uint) 793617a3babSopenharmony_ci0:254 subgroupClusteredOr ( global 4-component vector of uint) 794617a3babSopenharmony_ci0:254 'ballot' ( temp 4-component vector of uint) 795617a3babSopenharmony_ci0:254 Constant: 796617a3babSopenharmony_ci0:254 2 (const uint) 797617a3babSopenharmony_ci0:255 subgroupClusteredXor ( global 4-component vector of uint) 798617a3babSopenharmony_ci0:255 'ballot' ( temp 4-component vector of uint) 799617a3babSopenharmony_ci0:255 Constant: 800617a3babSopenharmony_ci0:255 2 (const uint) 801617a3babSopenharmony_ci0:259 Function Definition: quad_works(vf4; ( global void) 802617a3babSopenharmony_ci0:259 Function Parameters: 803617a3babSopenharmony_ci0:259 'f4' ( in 4-component vector of float) 804617a3babSopenharmony_ci0:261 Sequence 805617a3babSopenharmony_ci0:261 subgroupQuadBroadcast ( global 4-component vector of float) 806617a3babSopenharmony_ci0:261 'f4' ( in 4-component vector of float) 807617a3babSopenharmony_ci0:261 Constant: 808617a3babSopenharmony_ci0:261 0 (const uint) 809617a3babSopenharmony_ci0:262 subgroupQuadSwapHorizontal ( global 4-component vector of float) 810617a3babSopenharmony_ci0:262 'f4' ( in 4-component vector of float) 811617a3babSopenharmony_ci0:263 subgroupQuadSwapVertical ( global 4-component vector of float) 812617a3babSopenharmony_ci0:263 'f4' ( in 4-component vector of float) 813617a3babSopenharmony_ci0:264 subgroupQuadSwapDiagonal ( global 4-component vector of float) 814617a3babSopenharmony_ci0:264 'f4' ( in 4-component vector of float) 815617a3babSopenharmony_ci0:268 Function Definition: partitioned_works(vf4; ( global void) 816617a3babSopenharmony_ci0:268 Function Parameters: 817617a3babSopenharmony_ci0:268 'f4' ( in 4-component vector of float) 818617a3babSopenharmony_ci0:270 Sequence 819617a3babSopenharmony_ci0:270 Sequence 820617a3babSopenharmony_ci0:270 move second child to first child ( temp 4-component vector of uint) 821617a3babSopenharmony_ci0:270 'parti' ( temp 4-component vector of uint) 822617a3babSopenharmony_ci0:270 subgroupPartitionNV ( global 4-component vector of uint) 823617a3babSopenharmony_ci0:270 'f4' ( in 4-component vector of float) 824617a3babSopenharmony_ci0:271 Sequence 825617a3babSopenharmony_ci0:271 move second child to first child ( temp 4-component vector of uint) 826617a3babSopenharmony_ci0:271 'ballot' ( temp 4-component vector of uint) 827617a3babSopenharmony_ci0:271 Constant: 828617a3babSopenharmony_ci0:271 85 (const uint) 829617a3babSopenharmony_ci0:271 0 (const uint) 830617a3babSopenharmony_ci0:271 0 (const uint) 831617a3babSopenharmony_ci0:271 0 (const uint) 832617a3babSopenharmony_ci0:272 subgroupPartitionedAddNV ( global 4-component vector of float) 833617a3babSopenharmony_ci0:272 'f4' ( in 4-component vector of float) 834617a3babSopenharmony_ci0:272 'parti' ( temp 4-component vector of uint) 835617a3babSopenharmony_ci0:273 subgroupPartitionedMulNV ( global 4-component vector of float) 836617a3babSopenharmony_ci0:273 'f4' ( in 4-component vector of float) 837617a3babSopenharmony_ci0:273 'parti' ( temp 4-component vector of uint) 838617a3babSopenharmony_ci0:274 subgroupPartitionedMinNV ( global 4-component vector of float) 839617a3babSopenharmony_ci0:274 'f4' ( in 4-component vector of float) 840617a3babSopenharmony_ci0:274 'parti' ( temp 4-component vector of uint) 841617a3babSopenharmony_ci0:275 subgroupPartitionedMaxNV ( global 4-component vector of float) 842617a3babSopenharmony_ci0:275 'f4' ( in 4-component vector of float) 843617a3babSopenharmony_ci0:275 'parti' ( temp 4-component vector of uint) 844617a3babSopenharmony_ci0:276 subgroupPartitionedAndNV ( global 4-component vector of uint) 845617a3babSopenharmony_ci0:276 'ballot' ( temp 4-component vector of uint) 846617a3babSopenharmony_ci0:276 'parti' ( temp 4-component vector of uint) 847617a3babSopenharmony_ci0:277 subgroupPartitionedOrNV ( global 4-component vector of uint) 848617a3babSopenharmony_ci0:277 'ballot' ( temp 4-component vector of uint) 849617a3babSopenharmony_ci0:277 'parti' ( temp 4-component vector of uint) 850617a3babSopenharmony_ci0:278 subgroupPartitionedXorNV ( global 4-component vector of uint) 851617a3babSopenharmony_ci0:278 'ballot' ( temp 4-component vector of uint) 852617a3babSopenharmony_ci0:278 'parti' ( temp 4-component vector of uint) 853617a3babSopenharmony_ci0:279 subgroupPartitionedInclusiveAddNV ( global 4-component vector of float) 854617a3babSopenharmony_ci0:279 'f4' ( in 4-component vector of float) 855617a3babSopenharmony_ci0:279 'parti' ( temp 4-component vector of uint) 856617a3babSopenharmony_ci0:280 subgroupPartitionedInclusiveMulNV ( global 4-component vector of float) 857617a3babSopenharmony_ci0:280 'f4' ( in 4-component vector of float) 858617a3babSopenharmony_ci0:280 'parti' ( temp 4-component vector of uint) 859617a3babSopenharmony_ci0:281 subgroupPartitionedInclusiveMinNV ( global 4-component vector of float) 860617a3babSopenharmony_ci0:281 'f4' ( in 4-component vector of float) 861617a3babSopenharmony_ci0:281 'parti' ( temp 4-component vector of uint) 862617a3babSopenharmony_ci0:282 subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float) 863617a3babSopenharmony_ci0:282 'f4' ( in 4-component vector of float) 864617a3babSopenharmony_ci0:282 'parti' ( temp 4-component vector of uint) 865617a3babSopenharmony_ci0:283 subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint) 866617a3babSopenharmony_ci0:283 'ballot' ( temp 4-component vector of uint) 867617a3babSopenharmony_ci0:283 'parti' ( temp 4-component vector of uint) 868617a3babSopenharmony_ci0:284 subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint) 869617a3babSopenharmony_ci0:284 'ballot' ( temp 4-component vector of uint) 870617a3babSopenharmony_ci0:284 'parti' ( temp 4-component vector of uint) 871617a3babSopenharmony_ci0:285 subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint) 872617a3babSopenharmony_ci0:285 'ballot' ( temp 4-component vector of uint) 873617a3babSopenharmony_ci0:285 'parti' ( temp 4-component vector of uint) 874617a3babSopenharmony_ci0:286 subgroupPartitionedExclusiveAddNV ( global 4-component vector of float) 875617a3babSopenharmony_ci0:286 'f4' ( in 4-component vector of float) 876617a3babSopenharmony_ci0:286 'parti' ( temp 4-component vector of uint) 877617a3babSopenharmony_ci0:287 subgroupPartitionedExclusiveMulNV ( global 4-component vector of float) 878617a3babSopenharmony_ci0:287 'f4' ( in 4-component vector of float) 879617a3babSopenharmony_ci0:287 'parti' ( temp 4-component vector of uint) 880617a3babSopenharmony_ci0:288 subgroupPartitionedExclusiveMinNV ( global 4-component vector of float) 881617a3babSopenharmony_ci0:288 'f4' ( in 4-component vector of float) 882617a3babSopenharmony_ci0:288 'parti' ( temp 4-component vector of uint) 883617a3babSopenharmony_ci0:289 subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float) 884617a3babSopenharmony_ci0:289 'f4' ( in 4-component vector of float) 885617a3babSopenharmony_ci0:289 'parti' ( temp 4-component vector of uint) 886617a3babSopenharmony_ci0:290 subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint) 887617a3babSopenharmony_ci0:290 'ballot' ( temp 4-component vector of uint) 888617a3babSopenharmony_ci0:290 'parti' ( temp 4-component vector of uint) 889617a3babSopenharmony_ci0:291 subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint) 890617a3babSopenharmony_ci0:291 'ballot' ( temp 4-component vector of uint) 891617a3babSopenharmony_ci0:291 'parti' ( temp 4-component vector of uint) 892617a3babSopenharmony_ci0:292 subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint) 893617a3babSopenharmony_ci0:292 'ballot' ( temp 4-component vector of uint) 894617a3babSopenharmony_ci0:292 'parti' ( temp 4-component vector of uint) 895617a3babSopenharmony_ci0:296 Function Definition: sm_builtins_err( ( global void) 896617a3babSopenharmony_ci0:296 Function Parameters: 897617a3babSopenharmony_ci0:298 Sequence 898617a3babSopenharmony_ci0:298 'gl_WarpsPerSMNV' ( in uint WarpsPerSMNV) 899617a3babSopenharmony_ci0:299 'gl_SMCountNV' ( in uint SMCountNV) 900617a3babSopenharmony_ci0:300 'gl_WarpIDNV' ( in uint WarpIDNV) 901617a3babSopenharmony_ci0:301 'gl_SMIDNV' ( in uint SMIDNV) 902617a3babSopenharmony_ci0:308 Function Definition: sm_builtins( ( global void) 903617a3babSopenharmony_ci0:308 Function Parameters: 904617a3babSopenharmony_ci0:310 Sequence 905617a3babSopenharmony_ci0:310 'gl_WarpsPerSMNV' ( in uint WarpsPerSMNV) 906617a3babSopenharmony_ci0:311 'gl_SMCountNV' ( in uint SMCountNV) 907617a3babSopenharmony_ci0:312 'gl_WarpIDNV' ( in uint WarpIDNV) 908617a3babSopenharmony_ci0:313 'gl_SMIDNV' ( in uint SMIDNV) 909617a3babSopenharmony_ci0:? Linker Objects 910617a3babSopenharmony_ci0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 911617a3babSopenharmony_ci0:? 32 (const uint) 912617a3babSopenharmony_ci0:? 1 (const uint) 913617a3babSopenharmony_ci0:? 1 (const uint) 914617a3babSopenharmony_ci0:? 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 4-element array of float ClipDistance gl_ClipDistance, out unsized 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of unsized-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of unsized-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 915617a3babSopenharmony_ci0:? 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of unsized-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 916617a3babSopenharmony_ci0:? 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV) 917617a3babSopenharmony_ci 918617a3babSopenharmony_ci 919617a3babSopenharmony_ciLinked mesh stage: 920617a3babSopenharmony_ci 921617a3babSopenharmony_ci 922617a3babSopenharmony_ciShader version: 460 923617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_arithmetic 924617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_ballot 925617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_basic 926617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_clustered 927617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_quad 928617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_shuffle 929617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_shuffle_relative 930617a3babSopenharmony_ciRequested GL_KHR_shader_subgroup_vote 931617a3babSopenharmony_ciRequested GL_NV_mesh_shader 932617a3babSopenharmony_ciRequested GL_NV_shader_sm_builtins 933617a3babSopenharmony_ciRequested GL_NV_shader_subgroup_partitioned 934617a3babSopenharmony_cimax_vertices = 81 935617a3babSopenharmony_cimax_primitives = 32 936617a3babSopenharmony_cioutput primitive = triangles 937617a3babSopenharmony_cilocal_size = (32, 1, 1) 938617a3babSopenharmony_ciERROR: node is still EOpNull! 939617a3babSopenharmony_ci0:120 Function Definition: main( ( global void) 940617a3babSopenharmony_ci0:120 Function Parameters: 941617a3babSopenharmony_ci0:122 Sequence 942617a3babSopenharmony_ci0:122 Sequence 943617a3babSopenharmony_ci0:122 move second child to first child ( temp uint) 944617a3babSopenharmony_ci0:122 'iid' ( temp uint) 945617a3babSopenharmony_ci0:122 direct index ( temp uint) 946617a3babSopenharmony_ci0:122 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) 947617a3babSopenharmony_ci0:122 Constant: 948617a3babSopenharmony_ci0:122 0 (const int) 949617a3babSopenharmony_ci0:123 Sequence 950617a3babSopenharmony_ci0:123 move second child to first child ( temp uint) 951617a3babSopenharmony_ci0:123 'gid' ( temp uint) 952617a3babSopenharmony_ci0:123 direct index ( temp uint) 953617a3babSopenharmony_ci0:123 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) 954617a3babSopenharmony_ci0:123 Constant: 955617a3babSopenharmony_ci0:123 0 (const int) 956617a3babSopenharmony_ci0:125 move second child to first child ( temp 4-component vector of float) 957617a3babSopenharmony_ci0:125 gl_Position: direct index for structure ( out 4-component vector of float Position) 958617a3babSopenharmony_ci0:125 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 959617a3babSopenharmony_ci0:125 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 960617a3babSopenharmony_ci0:125 'iid' ( temp uint) 961617a3babSopenharmony_ci0:125 Constant: 962617a3babSopenharmony_ci0:125 0 (const int) 963617a3babSopenharmony_ci0:125 Constant: 964617a3babSopenharmony_ci0:125 1.000000 965617a3babSopenharmony_ci0:125 1.000000 966617a3babSopenharmony_ci0:125 1.000000 967617a3babSopenharmony_ci0:125 1.000000 968617a3babSopenharmony_ci0:126 move second child to first child ( temp float) 969617a3babSopenharmony_ci0:126 gl_PointSize: direct index for structure ( out float PointSize) 970617a3babSopenharmony_ci0:126 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 971617a3babSopenharmony_ci0:126 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 972617a3babSopenharmony_ci0:126 'iid' ( temp uint) 973617a3babSopenharmony_ci0:126 Constant: 974617a3babSopenharmony_ci0:126 1 (const int) 975617a3babSopenharmony_ci0:126 Constant: 976617a3babSopenharmony_ci0:126 2.000000 977617a3babSopenharmony_ci0:127 move second child to first child ( temp float) 978617a3babSopenharmony_ci0:127 direct index ( temp float ClipDistance) 979617a3babSopenharmony_ci0:127 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDistance) 980617a3babSopenharmony_ci0:127 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 981617a3babSopenharmony_ci0:127 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 982617a3babSopenharmony_ci0:127 'iid' ( temp uint) 983617a3babSopenharmony_ci0:127 Constant: 984617a3babSopenharmony_ci0:127 2 (const int) 985617a3babSopenharmony_ci0:127 Constant: 986617a3babSopenharmony_ci0:127 3 (const int) 987617a3babSopenharmony_ci0:127 Constant: 988617a3babSopenharmony_ci0:127 3.000000 989617a3babSopenharmony_ci0:128 move second child to first child ( temp float) 990617a3babSopenharmony_ci0:128 direct index ( temp float CullDistance) 991617a3babSopenharmony_ci0:128 gl_CullDistance: direct index for structure ( out 3-element array of float CullDistance) 992617a3babSopenharmony_ci0:128 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 993617a3babSopenharmony_ci0:128 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 994617a3babSopenharmony_ci0:128 'iid' ( temp uint) 995617a3babSopenharmony_ci0:128 Constant: 996617a3babSopenharmony_ci0:128 3 (const int) 997617a3babSopenharmony_ci0:128 Constant: 998617a3babSopenharmony_ci0:128 2 (const int) 999617a3babSopenharmony_ci0:128 Constant: 1000617a3babSopenharmony_ci0:128 4.000000 1001617a3babSopenharmony_ci0:130 MemoryBarrierShared ( global void) 1002617a3babSopenharmony_ci0:130 Barrier ( global void) 1003617a3babSopenharmony_ci0:132 move second child to first child ( temp 4-component vector of float) 1004617a3babSopenharmony_ci0:132 gl_Position: direct index for structure ( out 4-component vector of float Position) 1005617a3babSopenharmony_ci0:132 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1006617a3babSopenharmony_ci0:132 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1007617a3babSopenharmony_ci0:132 add ( temp uint) 1008617a3babSopenharmony_ci0:132 'iid' ( temp uint) 1009617a3babSopenharmony_ci0:132 Constant: 1010617a3babSopenharmony_ci0:132 1 (const uint) 1011617a3babSopenharmony_ci0:132 Constant: 1012617a3babSopenharmony_ci0:132 0 (const int) 1013617a3babSopenharmony_ci0:132 gl_Position: direct index for structure ( out 4-component vector of float Position) 1014617a3babSopenharmony_ci0:132 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1015617a3babSopenharmony_ci0:132 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1016617a3babSopenharmony_ci0:132 'iid' ( temp uint) 1017617a3babSopenharmony_ci0:132 Constant: 1018617a3babSopenharmony_ci0:132 0 (const int) 1019617a3babSopenharmony_ci0:133 move second child to first child ( temp float) 1020617a3babSopenharmony_ci0:133 gl_PointSize: direct index for structure ( out float PointSize) 1021617a3babSopenharmony_ci0:133 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1022617a3babSopenharmony_ci0:133 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1023617a3babSopenharmony_ci0:133 add ( temp uint) 1024617a3babSopenharmony_ci0:133 'iid' ( temp uint) 1025617a3babSopenharmony_ci0:133 Constant: 1026617a3babSopenharmony_ci0:133 1 (const uint) 1027617a3babSopenharmony_ci0:133 Constant: 1028617a3babSopenharmony_ci0:133 1 (const int) 1029617a3babSopenharmony_ci0:133 gl_PointSize: direct index for structure ( out float PointSize) 1030617a3babSopenharmony_ci0:133 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1031617a3babSopenharmony_ci0:133 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1032617a3babSopenharmony_ci0:133 'iid' ( temp uint) 1033617a3babSopenharmony_ci0:133 Constant: 1034617a3babSopenharmony_ci0:133 1 (const int) 1035617a3babSopenharmony_ci0:134 move second child to first child ( temp float) 1036617a3babSopenharmony_ci0:134 direct index ( temp float ClipDistance) 1037617a3babSopenharmony_ci0:134 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDistance) 1038617a3babSopenharmony_ci0:134 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1039617a3babSopenharmony_ci0:134 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1040617a3babSopenharmony_ci0:134 add ( temp uint) 1041617a3babSopenharmony_ci0:134 'iid' ( temp uint) 1042617a3babSopenharmony_ci0:134 Constant: 1043617a3babSopenharmony_ci0:134 1 (const uint) 1044617a3babSopenharmony_ci0:134 Constant: 1045617a3babSopenharmony_ci0:134 2 (const int) 1046617a3babSopenharmony_ci0:134 Constant: 1047617a3babSopenharmony_ci0:134 3 (const int) 1048617a3babSopenharmony_ci0:134 direct index ( temp float ClipDistance) 1049617a3babSopenharmony_ci0:134 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDistance) 1050617a3babSopenharmony_ci0:134 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1051617a3babSopenharmony_ci0:134 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1052617a3babSopenharmony_ci0:134 'iid' ( temp uint) 1053617a3babSopenharmony_ci0:134 Constant: 1054617a3babSopenharmony_ci0:134 2 (const int) 1055617a3babSopenharmony_ci0:134 Constant: 1056617a3babSopenharmony_ci0:134 3 (const int) 1057617a3babSopenharmony_ci0:135 move second child to first child ( temp float) 1058617a3babSopenharmony_ci0:135 direct index ( temp float CullDistance) 1059617a3babSopenharmony_ci0:135 gl_CullDistance: direct index for structure ( out 3-element array of float CullDistance) 1060617a3babSopenharmony_ci0:135 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1061617a3babSopenharmony_ci0:135 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1062617a3babSopenharmony_ci0:135 add ( temp uint) 1063617a3babSopenharmony_ci0:135 'iid' ( temp uint) 1064617a3babSopenharmony_ci0:135 Constant: 1065617a3babSopenharmony_ci0:135 1 (const uint) 1066617a3babSopenharmony_ci0:135 Constant: 1067617a3babSopenharmony_ci0:135 3 (const int) 1068617a3babSopenharmony_ci0:135 Constant: 1069617a3babSopenharmony_ci0:135 2 (const int) 1070617a3babSopenharmony_ci0:135 direct index ( temp float CullDistance) 1071617a3babSopenharmony_ci0:135 gl_CullDistance: direct index for structure ( out 3-element array of float CullDistance) 1072617a3babSopenharmony_ci0:135 indirect index ( temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1073617a3babSopenharmony_ci0:135 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1074617a3babSopenharmony_ci0:135 'iid' ( temp uint) 1075617a3babSopenharmony_ci0:135 Constant: 1076617a3babSopenharmony_ci0:135 3 (const int) 1077617a3babSopenharmony_ci0:135 Constant: 1078617a3babSopenharmony_ci0:135 2 (const int) 1079617a3babSopenharmony_ci0:137 MemoryBarrierShared ( global void) 1080617a3babSopenharmony_ci0:137 Barrier ( global void) 1081617a3babSopenharmony_ci0:139 move second child to first child ( temp int) 1082617a3babSopenharmony_ci0:139 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID) 1083617a3babSopenharmony_ci0:139 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1084617a3babSopenharmony_ci0:139 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1085617a3babSopenharmony_ci0:139 'iid' ( temp uint) 1086617a3babSopenharmony_ci0:139 Constant: 1087617a3babSopenharmony_ci0:139 0 (const int) 1088617a3babSopenharmony_ci0:139 Constant: 1089617a3babSopenharmony_ci0:139 6 (const int) 1090617a3babSopenharmony_ci0:140 move second child to first child ( temp int) 1091617a3babSopenharmony_ci0:140 gl_Layer: direct index for structure ( perprimitiveNV out int Layer) 1092617a3babSopenharmony_ci0:140 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1093617a3babSopenharmony_ci0:140 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1094617a3babSopenharmony_ci0:140 'iid' ( temp uint) 1095617a3babSopenharmony_ci0:140 Constant: 1096617a3babSopenharmony_ci0:140 1 (const int) 1097617a3babSopenharmony_ci0:140 Constant: 1098617a3babSopenharmony_ci0:140 7 (const int) 1099617a3babSopenharmony_ci0:141 move second child to first child ( temp int) 1100617a3babSopenharmony_ci0:141 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex) 1101617a3babSopenharmony_ci0:141 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1102617a3babSopenharmony_ci0:141 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1103617a3babSopenharmony_ci0:141 'iid' ( temp uint) 1104617a3babSopenharmony_ci0:141 Constant: 1105617a3babSopenharmony_ci0:141 2 (const int) 1106617a3babSopenharmony_ci0:141 Constant: 1107617a3babSopenharmony_ci0:141 8 (const int) 1108617a3babSopenharmony_ci0:142 move second child to first child ( temp int) 1109617a3babSopenharmony_ci0:142 direct index ( perprimitiveNV temp int ViewportMaskNV) 1110617a3babSopenharmony_ci0:142 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of int ViewportMaskNV) 1111617a3babSopenharmony_ci0:142 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1112617a3babSopenharmony_ci0:142 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1113617a3babSopenharmony_ci0:142 'iid' ( temp uint) 1114617a3babSopenharmony_ci0:142 Constant: 1115617a3babSopenharmony_ci0:142 3 (const int) 1116617a3babSopenharmony_ci0:142 Constant: 1117617a3babSopenharmony_ci0:142 0 (const int) 1118617a3babSopenharmony_ci0:142 Constant: 1119617a3babSopenharmony_ci0:142 9 (const int) 1120617a3babSopenharmony_ci0:144 MemoryBarrierShared ( global void) 1121617a3babSopenharmony_ci0:144 Barrier ( global void) 1122617a3babSopenharmony_ci0:146 move second child to first child ( temp int) 1123617a3babSopenharmony_ci0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID) 1124617a3babSopenharmony_ci0:146 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1125617a3babSopenharmony_ci0:146 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1126617a3babSopenharmony_ci0:146 add ( temp uint) 1127617a3babSopenharmony_ci0:146 'iid' ( temp uint) 1128617a3babSopenharmony_ci0:146 Constant: 1129617a3babSopenharmony_ci0:146 1 (const uint) 1130617a3babSopenharmony_ci0:146 Constant: 1131617a3babSopenharmony_ci0:146 0 (const int) 1132617a3babSopenharmony_ci0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID) 1133617a3babSopenharmony_ci0:146 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1134617a3babSopenharmony_ci0:146 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1135617a3babSopenharmony_ci0:146 'iid' ( temp uint) 1136617a3babSopenharmony_ci0:146 Constant: 1137617a3babSopenharmony_ci0:146 0 (const int) 1138617a3babSopenharmony_ci0:147 move second child to first child ( temp int) 1139617a3babSopenharmony_ci0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer) 1140617a3babSopenharmony_ci0:147 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1141617a3babSopenharmony_ci0:147 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1142617a3babSopenharmony_ci0:147 add ( temp uint) 1143617a3babSopenharmony_ci0:147 'iid' ( temp uint) 1144617a3babSopenharmony_ci0:147 Constant: 1145617a3babSopenharmony_ci0:147 1 (const uint) 1146617a3babSopenharmony_ci0:147 Constant: 1147617a3babSopenharmony_ci0:147 1 (const int) 1148617a3babSopenharmony_ci0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer) 1149617a3babSopenharmony_ci0:147 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1150617a3babSopenharmony_ci0:147 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1151617a3babSopenharmony_ci0:147 'iid' ( temp uint) 1152617a3babSopenharmony_ci0:147 Constant: 1153617a3babSopenharmony_ci0:147 1 (const int) 1154617a3babSopenharmony_ci0:148 move second child to first child ( temp int) 1155617a3babSopenharmony_ci0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex) 1156617a3babSopenharmony_ci0:148 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1157617a3babSopenharmony_ci0:148 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1158617a3babSopenharmony_ci0:148 add ( temp uint) 1159617a3babSopenharmony_ci0:148 'iid' ( temp uint) 1160617a3babSopenharmony_ci0:148 Constant: 1161617a3babSopenharmony_ci0:148 1 (const uint) 1162617a3babSopenharmony_ci0:148 Constant: 1163617a3babSopenharmony_ci0:148 2 (const int) 1164617a3babSopenharmony_ci0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex) 1165617a3babSopenharmony_ci0:148 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1166617a3babSopenharmony_ci0:148 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1167617a3babSopenharmony_ci0:148 'iid' ( temp uint) 1168617a3babSopenharmony_ci0:148 Constant: 1169617a3babSopenharmony_ci0:148 2 (const int) 1170617a3babSopenharmony_ci0:149 move second child to first child ( temp int) 1171617a3babSopenharmony_ci0:149 direct index ( perprimitiveNV temp int ViewportMaskNV) 1172617a3babSopenharmony_ci0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of int ViewportMaskNV) 1173617a3babSopenharmony_ci0:149 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1174617a3babSopenharmony_ci0:149 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1175617a3babSopenharmony_ci0:149 add ( temp uint) 1176617a3babSopenharmony_ci0:149 'iid' ( temp uint) 1177617a3babSopenharmony_ci0:149 Constant: 1178617a3babSopenharmony_ci0:149 1 (const uint) 1179617a3babSopenharmony_ci0:149 Constant: 1180617a3babSopenharmony_ci0:149 3 (const int) 1181617a3babSopenharmony_ci0:149 Constant: 1182617a3babSopenharmony_ci0:149 0 (const int) 1183617a3babSopenharmony_ci0:149 direct index ( perprimitiveNV temp int ViewportMaskNV) 1184617a3babSopenharmony_ci0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of int ViewportMaskNV) 1185617a3babSopenharmony_ci0:149 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1186617a3babSopenharmony_ci0:149 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1187617a3babSopenharmony_ci0:149 'iid' ( temp uint) 1188617a3babSopenharmony_ci0:149 Constant: 1189617a3babSopenharmony_ci0:149 3 (const int) 1190617a3babSopenharmony_ci0:149 Constant: 1191617a3babSopenharmony_ci0:149 0 (const int) 1192617a3babSopenharmony_ci0:151 MemoryBarrierShared ( global void) 1193617a3babSopenharmony_ci0:151 Barrier ( global void) 1194617a3babSopenharmony_ci0:154 move second child to first child ( temp uint) 1195617a3babSopenharmony_ci0:154 direct index ( temp uint PrimitiveIndicesNV) 1196617a3babSopenharmony_ci0:154 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV) 1197617a3babSopenharmony_ci0:154 Constant: 1198617a3babSopenharmony_ci0:154 0 (const int) 1199617a3babSopenharmony_ci0:154 Constant: 1200617a3babSopenharmony_ci0:154 257 (const uint) 1201617a3babSopenharmony_ci0:155 move second child to first child ( temp uint) 1202617a3babSopenharmony_ci0:155 direct index ( temp uint PrimitiveIndicesNV) 1203617a3babSopenharmony_ci0:155 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV) 1204617a3babSopenharmony_ci0:155 Constant: 1205617a3babSopenharmony_ci0:155 95 (const int) 1206617a3babSopenharmony_ci0:155 Constant: 1207617a3babSopenharmony_ci0:155 2 (const uint) 1208617a3babSopenharmony_ci0:156 move second child to first child ( temp uint) 1209617a3babSopenharmony_ci0:156 indirect index ( temp uint PrimitiveIndicesNV) 1210617a3babSopenharmony_ci0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV) 1211617a3babSopenharmony_ci0:156 'gid' ( temp uint) 1212617a3babSopenharmony_ci0:156 indirect index ( temp uint PrimitiveIndicesNV) 1213617a3babSopenharmony_ci0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV) 1214617a3babSopenharmony_ci0:156 subtract ( temp uint) 1215617a3babSopenharmony_ci0:156 'gid' ( temp uint) 1216617a3babSopenharmony_ci0:156 Constant: 1217617a3babSopenharmony_ci0:156 1 (const uint) 1218617a3babSopenharmony_ci0:159 writePackedPrimitiveIndices4x8NV ( global void) 1219617a3babSopenharmony_ci0:159 Convert int to uint ( temp uint) 1220617a3babSopenharmony_ci0:159 'gl_DrawID' ( in int DrawId) 1221617a3babSopenharmony_ci0:159 Constant: 1222617a3babSopenharmony_ci0:159 16909060 (const uint) 1223617a3babSopenharmony_ci0:161 move second child to first child ( temp uint) 1224617a3babSopenharmony_ci0:161 'gl_PrimitiveCountNV' ( out uint PrimitiveCountNV) 1225617a3babSopenharmony_ci0:161 Constant: 1226617a3babSopenharmony_ci0:161 96 (const uint) 1227617a3babSopenharmony_ci0:163 MemoryBarrierShared ( global void) 1228617a3babSopenharmony_ci0:163 Barrier ( global void) 1229617a3babSopenharmony_ci0:? Linker Objects 1230617a3babSopenharmony_ci0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 1231617a3babSopenharmony_ci0:? 32 (const uint) 1232617a3babSopenharmony_ci0:? 1 (const uint) 1233617a3babSopenharmony_ci0:? 1 (const uint) 1234617a3babSopenharmony_ci0:? 'gl_MeshVerticesNV' ( out 81-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance, out 3-element array of float CullDistance gl_CullDistance, perviewNV out 4-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, perviewNV out 4-element array of 1-element array of float ClipDistancePerViewNV gl_ClipDistancePerViewNV, perviewNV out 4-element array of 1-element array of float CullDistancePerViewNV gl_CullDistancePerViewNV}) 1235617a3babSopenharmony_ci0:? 'gl_MeshPrimitivesNV' ( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out int ViewportIndex gl_ViewportIndex, perprimitiveNV out 1-element array of int ViewportMaskNV gl_ViewportMask, perprimitiveNV perviewNV out 4-element array of int LayerPerViewNV gl_LayerPerViewNV, perprimitiveNV perviewNV out 4-element array of 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}) 1236617a3babSopenharmony_ci0:? 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV) 1237617a3babSopenharmony_ci 1238