1617a3babSopenharmony_ciglsl.140.layoutOffset.error.vert
2617a3babSopenharmony_ciERROR: 0:5: 'offset' : not supported with this profile: none
3617a3babSopenharmony_ciERROR: 0:5: '"offset" on block member' : not supported for this version or the enabled extensions 
4617a3babSopenharmony_ciERROR: 2 compilation errors.  No code generated.
5617a3babSopenharmony_ci
6617a3babSopenharmony_ci
7617a3babSopenharmony_ciShader version: 140
8617a3babSopenharmony_ciERROR: node is still EOpNull!
9617a3babSopenharmony_ci0:11  Function Definition: main( ( global void)
10617a3babSopenharmony_ci0:11    Function Parameters: 
11617a3babSopenharmony_ci0:13    Sequence
12617a3babSopenharmony_ci0:13      move second child to first child ( temp 4-component vector of float)
13617a3babSopenharmony_ci0:13        'out_vs' ( smooth out 4-component vector of float)
14617a3babSopenharmony_ci0:13        add ( temp 4-component vector of float)
15617a3babSopenharmony_ci0:13          'in_vs' ( in 4-component vector of float)
16617a3babSopenharmony_ci0:13          a: direct index for structure (layout( column_major std140 offset=0) uniform 4-component vector of float)
17617a3babSopenharmony_ci0:13            'anon@0' (layout( column_major std140) uniform block{layout( column_major std140 offset=0) uniform 4-component vector of float a})
18617a3babSopenharmony_ci0:13            Constant:
19617a3babSopenharmony_ci0:13              0 (const uint)
20617a3babSopenharmony_ci0:?   Linker Objects
21617a3babSopenharmony_ci0:?     'anon@0' (layout( column_major std140) uniform block{layout( column_major std140 offset=0) uniform 4-component vector of float a})
22617a3babSopenharmony_ci0:?     'in_vs' ( in 4-component vector of float)
23617a3babSopenharmony_ci0:?     'out_vs' ( smooth out 4-component vector of float)
24617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId int VertexId)
25617a3babSopenharmony_ci0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
26617a3babSopenharmony_ci
27617a3babSopenharmony_ci
28617a3babSopenharmony_ciLinked vertex stage:
29617a3babSopenharmony_ci
30617a3babSopenharmony_ci
31617a3babSopenharmony_ciShader version: 140
32617a3babSopenharmony_ciERROR: node is still EOpNull!
33617a3babSopenharmony_ci0:11  Function Definition: main( ( global void)
34617a3babSopenharmony_ci0:11    Function Parameters: 
35617a3babSopenharmony_ci0:13    Sequence
36617a3babSopenharmony_ci0:13      move second child to first child ( temp 4-component vector of float)
37617a3babSopenharmony_ci0:13        'out_vs' ( smooth out 4-component vector of float)
38617a3babSopenharmony_ci0:13        add ( temp 4-component vector of float)
39617a3babSopenharmony_ci0:13          'in_vs' ( in 4-component vector of float)
40617a3babSopenharmony_ci0:13          a: direct index for structure (layout( column_major std140 offset=0) uniform 4-component vector of float)
41617a3babSopenharmony_ci0:13            'anon@0' (layout( column_major std140) uniform block{layout( column_major std140 offset=0) uniform 4-component vector of float a})
42617a3babSopenharmony_ci0:13            Constant:
43617a3babSopenharmony_ci0:13              0 (const uint)
44617a3babSopenharmony_ci0:?   Linker Objects
45617a3babSopenharmony_ci0:?     'anon@0' (layout( column_major std140) uniform block{layout( column_major std140 offset=0) uniform 4-component vector of float a})
46617a3babSopenharmony_ci0:?     'in_vs' ( in 4-component vector of float)
47617a3babSopenharmony_ci0:?     'out_vs' ( smooth out 4-component vector of float)
48617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId int VertexId)
49617a3babSopenharmony_ci0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
50617a3babSopenharmony_ci
51