1617a3babSopenharmony_cicppIndent.vert 2617a3babSopenharmony_ciERROR: 0:61: 'macro expansion' : Too few args in Macro FUNC 3617a3babSopenharmony_ciERROR: 0:61: '' : syntax error, unexpected COMMA 4617a3babSopenharmony_ciERROR: 2 compilation errors. No code generated. 5617a3babSopenharmony_ci 6617a3babSopenharmony_ci 7617a3babSopenharmony_ciShader version: 110 8617a3babSopenharmony_ciERROR: node is still EOpNull! 9617a3babSopenharmony_ci0:5 Sequence 10617a3babSopenharmony_ci0:5 move second child to first child ( temp float) 11617a3babSopenharmony_ci0:5 'sum' ( global float) 12617a3babSopenharmony_ci0:5 Constant: 13617a3babSopenharmony_ci0:5 0.000000 14617a3babSopenharmony_ci0:7 Function Definition: main( ( global void) 15617a3babSopenharmony_ci0:7 Function Parameters: 16617a3babSopenharmony_ci0:12 Sequence 17617a3babSopenharmony_ci0:12 add second child into first child ( temp float) 18617a3babSopenharmony_ci0:12 'sum' ( global float) 19617a3babSopenharmony_ci0:12 Constant: 20617a3babSopenharmony_ci0:12 1.000000 21617a3babSopenharmony_ci0:22 add second child into first child ( temp float) 22617a3babSopenharmony_ci0:22 'sum' ( global float) 23617a3babSopenharmony_ci0:22 Constant: 24617a3babSopenharmony_ci0:22 300.000000 25617a3babSopenharmony_ci0:37 add second child into first child ( temp float) 26617a3babSopenharmony_ci0:37 'sum' ( global float) 27617a3babSopenharmony_ci0:37 Constant: 28617a3babSopenharmony_ci0:37 600000.000000 29617a3babSopenharmony_ci0:47 add second child into first child ( temp float) 30617a3babSopenharmony_ci0:47 'sum' ( global float) 31617a3babSopenharmony_ci0:47 Constant: 32617a3babSopenharmony_ci0:47 80000000.000000 33617a3babSopenharmony_ci0:52 add second child into first child ( temp float) 34617a3babSopenharmony_ci0:52 'sum' ( global float) 35617a3babSopenharmony_ci0:52 Constant: 36617a3babSopenharmony_ci0:52 900000000.000000 37617a3babSopenharmony_ci0:56 move second child to first child ( temp 4-component vector of float) 38617a3babSopenharmony_ci0:56 'gl_Position' ( gl_Position 4-component vector of float Position) 39617a3babSopenharmony_ci0:56 Construct vec4 ( temp 4-component vector of float) 40617a3babSopenharmony_ci0:56 'sum' ( global float) 41617a3babSopenharmony_ci0:? Linker Objects 42617a3babSopenharmony_ci0:? 'sum' ( global float) 43617a3babSopenharmony_ci 44617a3babSopenharmony_ci 45617a3babSopenharmony_ciLinked vertex stage: 46617a3babSopenharmony_ci 47617a3babSopenharmony_ci 48617a3babSopenharmony_ciShader version: 110 49617a3babSopenharmony_ciERROR: node is still EOpNull! 50617a3babSopenharmony_ci0:5 Sequence 51617a3babSopenharmony_ci0:5 move second child to first child ( temp float) 52617a3babSopenharmony_ci0:5 'sum' ( global float) 53617a3babSopenharmony_ci0:5 Constant: 54617a3babSopenharmony_ci0:5 0.000000 55617a3babSopenharmony_ci0:7 Function Definition: main( ( global void) 56617a3babSopenharmony_ci0:7 Function Parameters: 57617a3babSopenharmony_ci0:12 Sequence 58617a3babSopenharmony_ci0:12 add second child into first child ( temp float) 59617a3babSopenharmony_ci0:12 'sum' ( global float) 60617a3babSopenharmony_ci0:12 Constant: 61617a3babSopenharmony_ci0:12 1.000000 62617a3babSopenharmony_ci0:22 add second child into first child ( temp float) 63617a3babSopenharmony_ci0:22 'sum' ( global float) 64617a3babSopenharmony_ci0:22 Constant: 65617a3babSopenharmony_ci0:22 300.000000 66617a3babSopenharmony_ci0:37 add second child into first child ( temp float) 67617a3babSopenharmony_ci0:37 'sum' ( global float) 68617a3babSopenharmony_ci0:37 Constant: 69617a3babSopenharmony_ci0:37 600000.000000 70617a3babSopenharmony_ci0:47 add second child into first child ( temp float) 71617a3babSopenharmony_ci0:47 'sum' ( global float) 72617a3babSopenharmony_ci0:47 Constant: 73617a3babSopenharmony_ci0:47 80000000.000000 74617a3babSopenharmony_ci0:52 add second child into first child ( temp float) 75617a3babSopenharmony_ci0:52 'sum' ( global float) 76617a3babSopenharmony_ci0:52 Constant: 77617a3babSopenharmony_ci0:52 900000000.000000 78617a3babSopenharmony_ci0:56 move second child to first child ( temp 4-component vector of float) 79617a3babSopenharmony_ci0:56 'gl_Position' ( gl_Position 4-component vector of float Position) 80617a3babSopenharmony_ci0:56 Construct vec4 ( temp 4-component vector of float) 81617a3babSopenharmony_ci0:56 'sum' ( global float) 82617a3babSopenharmony_ci0:? Linker Objects 83617a3babSopenharmony_ci0:? 'sum' ( global float) 84617a3babSopenharmony_ci 85