1617a3babSopenharmony_cicppIndent.vert
2617a3babSopenharmony_ciERROR: 0:61: 'macro expansion' : Too few args in Macro FUNC
3617a3babSopenharmony_ciERROR: 0:61: '' :  syntax error, unexpected COMMA
4617a3babSopenharmony_ciERROR: 2 compilation errors.  No code generated.
5617a3babSopenharmony_ci
6617a3babSopenharmony_ci
7617a3babSopenharmony_ciShader version: 110
8617a3babSopenharmony_ciERROR: node is still EOpNull!
9617a3babSopenharmony_ci0:5  Sequence
10617a3babSopenharmony_ci0:5    move second child to first child ( temp float)
11617a3babSopenharmony_ci0:5      'sum' ( global float)
12617a3babSopenharmony_ci0:5      Constant:
13617a3babSopenharmony_ci0:5        0.000000
14617a3babSopenharmony_ci0:7  Function Definition: main( ( global void)
15617a3babSopenharmony_ci0:7    Function Parameters: 
16617a3babSopenharmony_ci0:12    Sequence
17617a3babSopenharmony_ci0:12      add second child into first child ( temp float)
18617a3babSopenharmony_ci0:12        'sum' ( global float)
19617a3babSopenharmony_ci0:12        Constant:
20617a3babSopenharmony_ci0:12          1.000000
21617a3babSopenharmony_ci0:22      add second child into first child ( temp float)
22617a3babSopenharmony_ci0:22        'sum' ( global float)
23617a3babSopenharmony_ci0:22        Constant:
24617a3babSopenharmony_ci0:22          300.000000
25617a3babSopenharmony_ci0:37      add second child into first child ( temp float)
26617a3babSopenharmony_ci0:37        'sum' ( global float)
27617a3babSopenharmony_ci0:37        Constant:
28617a3babSopenharmony_ci0:37          600000.000000
29617a3babSopenharmony_ci0:47      add second child into first child ( temp float)
30617a3babSopenharmony_ci0:47        'sum' ( global float)
31617a3babSopenharmony_ci0:47        Constant:
32617a3babSopenharmony_ci0:47          80000000.000000
33617a3babSopenharmony_ci0:52      add second child into first child ( temp float)
34617a3babSopenharmony_ci0:52        'sum' ( global float)
35617a3babSopenharmony_ci0:52        Constant:
36617a3babSopenharmony_ci0:52          900000000.000000
37617a3babSopenharmony_ci0:56      move second child to first child ( temp 4-component vector of float)
38617a3babSopenharmony_ci0:56        'gl_Position' ( gl_Position 4-component vector of float Position)
39617a3babSopenharmony_ci0:56        Construct vec4 ( temp 4-component vector of float)
40617a3babSopenharmony_ci0:56          'sum' ( global float)
41617a3babSopenharmony_ci0:?   Linker Objects
42617a3babSopenharmony_ci0:?     'sum' ( global float)
43617a3babSopenharmony_ci
44617a3babSopenharmony_ci
45617a3babSopenharmony_ciLinked vertex stage:
46617a3babSopenharmony_ci
47617a3babSopenharmony_ci
48617a3babSopenharmony_ciShader version: 110
49617a3babSopenharmony_ciERROR: node is still EOpNull!
50617a3babSopenharmony_ci0:5  Sequence
51617a3babSopenharmony_ci0:5    move second child to first child ( temp float)
52617a3babSopenharmony_ci0:5      'sum' ( global float)
53617a3babSopenharmony_ci0:5      Constant:
54617a3babSopenharmony_ci0:5        0.000000
55617a3babSopenharmony_ci0:7  Function Definition: main( ( global void)
56617a3babSopenharmony_ci0:7    Function Parameters: 
57617a3babSopenharmony_ci0:12    Sequence
58617a3babSopenharmony_ci0:12      add second child into first child ( temp float)
59617a3babSopenharmony_ci0:12        'sum' ( global float)
60617a3babSopenharmony_ci0:12        Constant:
61617a3babSopenharmony_ci0:12          1.000000
62617a3babSopenharmony_ci0:22      add second child into first child ( temp float)
63617a3babSopenharmony_ci0:22        'sum' ( global float)
64617a3babSopenharmony_ci0:22        Constant:
65617a3babSopenharmony_ci0:22          300.000000
66617a3babSopenharmony_ci0:37      add second child into first child ( temp float)
67617a3babSopenharmony_ci0:37        'sum' ( global float)
68617a3babSopenharmony_ci0:37        Constant:
69617a3babSopenharmony_ci0:37          600000.000000
70617a3babSopenharmony_ci0:47      add second child into first child ( temp float)
71617a3babSopenharmony_ci0:47        'sum' ( global float)
72617a3babSopenharmony_ci0:47        Constant:
73617a3babSopenharmony_ci0:47          80000000.000000
74617a3babSopenharmony_ci0:52      add second child into first child ( temp float)
75617a3babSopenharmony_ci0:52        'sum' ( global float)
76617a3babSopenharmony_ci0:52        Constant:
77617a3babSopenharmony_ci0:52          900000000.000000
78617a3babSopenharmony_ci0:56      move second child to first child ( temp 4-component vector of float)
79617a3babSopenharmony_ci0:56        'gl_Position' ( gl_Position 4-component vector of float Position)
80617a3babSopenharmony_ci0:56        Construct vec4 ( temp 4-component vector of float)
81617a3babSopenharmony_ci0:56          'sum' ( global float)
82617a3babSopenharmony_ci0:?   Linker Objects
83617a3babSopenharmony_ci0:?     'sum' ( global float)
84617a3babSopenharmony_ci
85