1617a3babSopenharmony_cicoord_conventions.frag 2617a3babSopenharmony_ciShader version: 140 3617a3babSopenharmony_ciRequested GL_ARB_explicit_attrib_location 4617a3babSopenharmony_ciRequested GL_ARB_fragment_coord_conventions 5617a3babSopenharmony_cigl_FragCoord pixel center is integer 6617a3babSopenharmony_cigl_FragCoord origin is upper left 7617a3babSopenharmony_ci0:? Sequence 8617a3babSopenharmony_ci0:17 Function Definition: main( ( global void) 9617a3babSopenharmony_ci0:17 Function Parameters: 10617a3babSopenharmony_ci0:19 Sequence 11617a3babSopenharmony_ci0:19 move second child to first child ( temp 4-component vector of float) 12617a3babSopenharmony_ci0:19 'myColor' (layout( location=0) out 4-component vector of float) 13617a3babSopenharmony_ci0:19 Constant: 14617a3babSopenharmony_ci0:19 0.200000 15617a3babSopenharmony_ci0:19 0.200000 16617a3babSopenharmony_ci0:19 0.200000 17617a3babSopenharmony_ci0:19 0.200000 18617a3babSopenharmony_ci0:20 Test condition and select ( temp void) 19617a3babSopenharmony_ci0:20 Condition 20617a3babSopenharmony_ci0:20 Compare Greater Than or Equal ( temp bool) 21617a3babSopenharmony_ci0:20 direct index ( temp float) 22617a3babSopenharmony_ci0:20 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 23617a3babSopenharmony_ci0:20 Constant: 24617a3babSopenharmony_ci0:20 1 (const int) 25617a3babSopenharmony_ci0:20 Constant: 26617a3babSopenharmony_ci0:20 10.000000 27617a3babSopenharmony_ci0:20 true case 28617a3babSopenharmony_ci0:21 Sequence 29617a3babSopenharmony_ci0:21 move second child to first child ( temp float) 30617a3babSopenharmony_ci0:21 direct index ( temp float) 31617a3babSopenharmony_ci0:21 'myColor' (layout( location=0) out 4-component vector of float) 32617a3babSopenharmony_ci0:21 Constant: 33617a3babSopenharmony_ci0:21 2 (const int) 34617a3babSopenharmony_ci0:21 Constant: 35617a3babSopenharmony_ci0:21 0.800000 36617a3babSopenharmony_ci0:23 Test condition and select ( temp void) 37617a3babSopenharmony_ci0:23 Condition 38617a3babSopenharmony_ci0:23 Compare Equal ( temp bool) 39617a3babSopenharmony_ci0:23 direct index ( temp float) 40617a3babSopenharmony_ci0:23 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 41617a3babSopenharmony_ci0:23 Constant: 42617a3babSopenharmony_ci0:23 1 (const int) 43617a3babSopenharmony_ci0:23 trunc ( global float) 44617a3babSopenharmony_ci0:23 direct index ( temp float) 45617a3babSopenharmony_ci0:23 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 46617a3babSopenharmony_ci0:23 Constant: 47617a3babSopenharmony_ci0:23 1 (const int) 48617a3babSopenharmony_ci0:23 true case 49617a3babSopenharmony_ci0:24 Sequence 50617a3babSopenharmony_ci0:24 move second child to first child ( temp float) 51617a3babSopenharmony_ci0:24 direct index ( temp float) 52617a3babSopenharmony_ci0:24 'myColor' (layout( location=0) out 4-component vector of float) 53617a3babSopenharmony_ci0:24 Constant: 54617a3babSopenharmony_ci0:24 1 (const int) 55617a3babSopenharmony_ci0:24 Constant: 56617a3babSopenharmony_ci0:24 0.800000 57617a3babSopenharmony_ci0:26 Test condition and select ( temp void) 58617a3babSopenharmony_ci0:26 Condition 59617a3babSopenharmony_ci0:26 Compare Equal ( temp bool) 60617a3babSopenharmony_ci0:26 direct index ( temp float) 61617a3babSopenharmony_ci0:26 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 62617a3babSopenharmony_ci0:26 Constant: 63617a3babSopenharmony_ci0:26 0 (const int) 64617a3babSopenharmony_ci0:26 trunc ( global float) 65617a3babSopenharmony_ci0:26 direct index ( temp float) 66617a3babSopenharmony_ci0:26 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 67617a3babSopenharmony_ci0:26 Constant: 68617a3babSopenharmony_ci0:26 0 (const int) 69617a3babSopenharmony_ci0:26 true case 70617a3babSopenharmony_ci0:27 Sequence 71617a3babSopenharmony_ci0:27 move second child to first child ( temp float) 72617a3babSopenharmony_ci0:27 direct index ( temp float) 73617a3babSopenharmony_ci0:27 'myColor' (layout( location=0) out 4-component vector of float) 74617a3babSopenharmony_ci0:27 Constant: 75617a3babSopenharmony_ci0:27 0 (const int) 76617a3babSopenharmony_ci0:27 Constant: 77617a3babSopenharmony_ci0:27 0.800000 78617a3babSopenharmony_ci0:30 Sequence 79617a3babSopenharmony_ci0:30 move second child to first child ( temp 4-component vector of float) 80617a3babSopenharmony_ci0:30 'diff' ( temp 4-component vector of float) 81617a3babSopenharmony_ci0:30 subtract ( temp 4-component vector of float) 82617a3babSopenharmony_ci0:30 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 83617a3babSopenharmony_ci0:30 'i' ( smooth in 4-component vector of float) 84617a3babSopenharmony_ci0:31 Test condition and select ( temp void) 85617a3babSopenharmony_ci0:31 Condition 86617a3babSopenharmony_ci0:31 Compare Greater Than ( temp bool) 87617a3babSopenharmony_ci0:31 Absolute value ( global float) 88617a3babSopenharmony_ci0:31 direct index ( temp float) 89617a3babSopenharmony_ci0:31 'diff' ( temp 4-component vector of float) 90617a3babSopenharmony_ci0:31 Constant: 91617a3babSopenharmony_ci0:31 2 (const int) 92617a3babSopenharmony_ci0:31 Constant: 93617a3babSopenharmony_ci0:31 0.001000 94617a3babSopenharmony_ci0:31 true case 95617a3babSopenharmony_ci0:32 move second child to first child ( temp float) 96617a3babSopenharmony_ci0:32 direct index ( temp float) 97617a3babSopenharmony_ci0:32 'myColor' (layout( location=0) out 4-component vector of float) 98617a3babSopenharmony_ci0:32 Constant: 99617a3babSopenharmony_ci0:32 2 (const int) 100617a3babSopenharmony_ci0:32 Constant: 101617a3babSopenharmony_ci0:32 0.500000 102617a3babSopenharmony_ci0:33 Test condition and select ( temp void) 103617a3babSopenharmony_ci0:33 Condition 104617a3babSopenharmony_ci0:33 Compare Greater Than ( temp bool) 105617a3babSopenharmony_ci0:33 Absolute value ( global float) 106617a3babSopenharmony_ci0:33 direct index ( temp float) 107617a3babSopenharmony_ci0:33 'diff' ( temp 4-component vector of float) 108617a3babSopenharmony_ci0:33 Constant: 109617a3babSopenharmony_ci0:33 3 (const int) 110617a3babSopenharmony_ci0:33 Constant: 111617a3babSopenharmony_ci0:33 0.001000 112617a3babSopenharmony_ci0:33 true case 113617a3babSopenharmony_ci0:34 move second child to first child ( temp float) 114617a3babSopenharmony_ci0:34 direct index ( temp float) 115617a3babSopenharmony_ci0:34 'myColor' (layout( location=0) out 4-component vector of float) 116617a3babSopenharmony_ci0:34 Constant: 117617a3babSopenharmony_ci0:34 3 (const int) 118617a3babSopenharmony_ci0:34 Constant: 119617a3babSopenharmony_ci0:34 0.500000 120617a3babSopenharmony_ci0:? Linker Objects 121617a3babSopenharmony_ci0:? 'i' ( smooth in 4-component vector of float) 122617a3babSopenharmony_ci0:? 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 123617a3babSopenharmony_ci0:? 'myColor' (layout( location=0) out 4-component vector of float) 124617a3babSopenharmony_ci0:? 'eps' ( const float) 125617a3babSopenharmony_ci0:? 0.001000 126617a3babSopenharmony_ci 127617a3babSopenharmony_ci 128617a3babSopenharmony_ciLinked fragment stage: 129617a3babSopenharmony_ci 130617a3babSopenharmony_ci 131617a3babSopenharmony_ciShader version: 140 132617a3babSopenharmony_ciRequested GL_ARB_explicit_attrib_location 133617a3babSopenharmony_ciRequested GL_ARB_fragment_coord_conventions 134617a3babSopenharmony_cigl_FragCoord pixel center is integer 135617a3babSopenharmony_cigl_FragCoord origin is upper left 136617a3babSopenharmony_ci0:? Sequence 137617a3babSopenharmony_ci0:17 Function Definition: main( ( global void) 138617a3babSopenharmony_ci0:17 Function Parameters: 139617a3babSopenharmony_ci0:19 Sequence 140617a3babSopenharmony_ci0:19 move second child to first child ( temp 4-component vector of float) 141617a3babSopenharmony_ci0:19 'myColor' (layout( location=0) out 4-component vector of float) 142617a3babSopenharmony_ci0:19 Constant: 143617a3babSopenharmony_ci0:19 0.200000 144617a3babSopenharmony_ci0:19 0.200000 145617a3babSopenharmony_ci0:19 0.200000 146617a3babSopenharmony_ci0:19 0.200000 147617a3babSopenharmony_ci0:20 Test condition and select ( temp void) 148617a3babSopenharmony_ci0:20 Condition 149617a3babSopenharmony_ci0:20 Compare Greater Than or Equal ( temp bool) 150617a3babSopenharmony_ci0:20 direct index ( temp float) 151617a3babSopenharmony_ci0:20 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 152617a3babSopenharmony_ci0:20 Constant: 153617a3babSopenharmony_ci0:20 1 (const int) 154617a3babSopenharmony_ci0:20 Constant: 155617a3babSopenharmony_ci0:20 10.000000 156617a3babSopenharmony_ci0:20 true case 157617a3babSopenharmony_ci0:21 Sequence 158617a3babSopenharmony_ci0:21 move second child to first child ( temp float) 159617a3babSopenharmony_ci0:21 direct index ( temp float) 160617a3babSopenharmony_ci0:21 'myColor' (layout( location=0) out 4-component vector of float) 161617a3babSopenharmony_ci0:21 Constant: 162617a3babSopenharmony_ci0:21 2 (const int) 163617a3babSopenharmony_ci0:21 Constant: 164617a3babSopenharmony_ci0:21 0.800000 165617a3babSopenharmony_ci0:23 Test condition and select ( temp void) 166617a3babSopenharmony_ci0:23 Condition 167617a3babSopenharmony_ci0:23 Compare Equal ( temp bool) 168617a3babSopenharmony_ci0:23 direct index ( temp float) 169617a3babSopenharmony_ci0:23 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 170617a3babSopenharmony_ci0:23 Constant: 171617a3babSopenharmony_ci0:23 1 (const int) 172617a3babSopenharmony_ci0:23 trunc ( global float) 173617a3babSopenharmony_ci0:23 direct index ( temp float) 174617a3babSopenharmony_ci0:23 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 175617a3babSopenharmony_ci0:23 Constant: 176617a3babSopenharmony_ci0:23 1 (const int) 177617a3babSopenharmony_ci0:23 true case 178617a3babSopenharmony_ci0:24 Sequence 179617a3babSopenharmony_ci0:24 move second child to first child ( temp float) 180617a3babSopenharmony_ci0:24 direct index ( temp float) 181617a3babSopenharmony_ci0:24 'myColor' (layout( location=0) out 4-component vector of float) 182617a3babSopenharmony_ci0:24 Constant: 183617a3babSopenharmony_ci0:24 1 (const int) 184617a3babSopenharmony_ci0:24 Constant: 185617a3babSopenharmony_ci0:24 0.800000 186617a3babSopenharmony_ci0:26 Test condition and select ( temp void) 187617a3babSopenharmony_ci0:26 Condition 188617a3babSopenharmony_ci0:26 Compare Equal ( temp bool) 189617a3babSopenharmony_ci0:26 direct index ( temp float) 190617a3babSopenharmony_ci0:26 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 191617a3babSopenharmony_ci0:26 Constant: 192617a3babSopenharmony_ci0:26 0 (const int) 193617a3babSopenharmony_ci0:26 trunc ( global float) 194617a3babSopenharmony_ci0:26 direct index ( temp float) 195617a3babSopenharmony_ci0:26 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 196617a3babSopenharmony_ci0:26 Constant: 197617a3babSopenharmony_ci0:26 0 (const int) 198617a3babSopenharmony_ci0:26 true case 199617a3babSopenharmony_ci0:27 Sequence 200617a3babSopenharmony_ci0:27 move second child to first child ( temp float) 201617a3babSopenharmony_ci0:27 direct index ( temp float) 202617a3babSopenharmony_ci0:27 'myColor' (layout( location=0) out 4-component vector of float) 203617a3babSopenharmony_ci0:27 Constant: 204617a3babSopenharmony_ci0:27 0 (const int) 205617a3babSopenharmony_ci0:27 Constant: 206617a3babSopenharmony_ci0:27 0.800000 207617a3babSopenharmony_ci0:30 Sequence 208617a3babSopenharmony_ci0:30 move second child to first child ( temp 4-component vector of float) 209617a3babSopenharmony_ci0:30 'diff' ( temp 4-component vector of float) 210617a3babSopenharmony_ci0:30 subtract ( temp 4-component vector of float) 211617a3babSopenharmony_ci0:30 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 212617a3babSopenharmony_ci0:30 'i' ( smooth in 4-component vector of float) 213617a3babSopenharmony_ci0:31 Test condition and select ( temp void) 214617a3babSopenharmony_ci0:31 Condition 215617a3babSopenharmony_ci0:31 Compare Greater Than ( temp bool) 216617a3babSopenharmony_ci0:31 Absolute value ( global float) 217617a3babSopenharmony_ci0:31 direct index ( temp float) 218617a3babSopenharmony_ci0:31 'diff' ( temp 4-component vector of float) 219617a3babSopenharmony_ci0:31 Constant: 220617a3babSopenharmony_ci0:31 2 (const int) 221617a3babSopenharmony_ci0:31 Constant: 222617a3babSopenharmony_ci0:31 0.001000 223617a3babSopenharmony_ci0:31 true case 224617a3babSopenharmony_ci0:32 move second child to first child ( temp float) 225617a3babSopenharmony_ci0:32 direct index ( temp float) 226617a3babSopenharmony_ci0:32 'myColor' (layout( location=0) out 4-component vector of float) 227617a3babSopenharmony_ci0:32 Constant: 228617a3babSopenharmony_ci0:32 2 (const int) 229617a3babSopenharmony_ci0:32 Constant: 230617a3babSopenharmony_ci0:32 0.500000 231617a3babSopenharmony_ci0:33 Test condition and select ( temp void) 232617a3babSopenharmony_ci0:33 Condition 233617a3babSopenharmony_ci0:33 Compare Greater Than ( temp bool) 234617a3babSopenharmony_ci0:33 Absolute value ( global float) 235617a3babSopenharmony_ci0:33 direct index ( temp float) 236617a3babSopenharmony_ci0:33 'diff' ( temp 4-component vector of float) 237617a3babSopenharmony_ci0:33 Constant: 238617a3babSopenharmony_ci0:33 3 (const int) 239617a3babSopenharmony_ci0:33 Constant: 240617a3babSopenharmony_ci0:33 0.001000 241617a3babSopenharmony_ci0:33 true case 242617a3babSopenharmony_ci0:34 move second child to first child ( temp float) 243617a3babSopenharmony_ci0:34 direct index ( temp float) 244617a3babSopenharmony_ci0:34 'myColor' (layout( location=0) out 4-component vector of float) 245617a3babSopenharmony_ci0:34 Constant: 246617a3babSopenharmony_ci0:34 3 (const int) 247617a3babSopenharmony_ci0:34 Constant: 248617a3babSopenharmony_ci0:34 0.500000 249617a3babSopenharmony_ci0:? Linker Objects 250617a3babSopenharmony_ci0:? 'i' ( smooth in 4-component vector of float) 251617a3babSopenharmony_ci0:? 'gl_FragCoord' ( gl_FragCoord 4-component vector of float FragCoord) 252617a3babSopenharmony_ci0:? 'myColor' (layout( location=0) out 4-component vector of float) 253617a3babSopenharmony_ci0:? 'eps' ( const float) 254617a3babSopenharmony_ci0:? 0.001000 255617a3babSopenharmony_ci 256