1617a3babSopenharmony_cialways-discard.frag
2617a3babSopenharmony_ciShader version: 110
3617a3babSopenharmony_ci0:? Sequence
4617a3babSopenharmony_ci0:4  Function Definition: main( ( global void)
5617a3babSopenharmony_ci0:4    Function Parameters: 
6617a3babSopenharmony_ci0:6    Sequence
7617a3babSopenharmony_ci0:6      Sequence
8617a3babSopenharmony_ci0:6        move second child to first child ( temp 4-component vector of float)
9617a3babSopenharmony_ci0:6          'white' ( temp 4-component vector of float)
10617a3babSopenharmony_ci0:6          Constant:
11617a3babSopenharmony_ci0:6            1.000000
12617a3babSopenharmony_ci0:6            1.000000
13617a3babSopenharmony_ci0:6            1.000000
14617a3babSopenharmony_ci0:6            1.000000
15617a3babSopenharmony_ci0:7      Sequence
16617a3babSopenharmony_ci0:7        move second child to first child ( temp 4-component vector of float)
17617a3babSopenharmony_ci0:7          'black' ( temp 4-component vector of float)
18617a3babSopenharmony_ci0:7          Constant:
19617a3babSopenharmony_ci0:7            0.200000
20617a3babSopenharmony_ci0:7            0.200000
21617a3babSopenharmony_ci0:7            0.200000
22617a3babSopenharmony_ci0:7            0.200000
23617a3babSopenharmony_ci0:8      Sequence
24617a3babSopenharmony_ci0:8        move second child to first child ( temp 4-component vector of float)
25617a3babSopenharmony_ci0:8          'color' ( temp 4-component vector of float)
26617a3babSopenharmony_ci0:8          'white' ( temp 4-component vector of float)
27617a3babSopenharmony_ci0:11      Sequence
28617a3babSopenharmony_ci0:11        move second child to first child ( temp float)
29617a3babSopenharmony_ci0:11          'x' ( temp float)
30617a3babSopenharmony_ci0:11          subtract ( temp float)
31617a3babSopenharmony_ci0:11            component-wise multiply ( temp float)
32617a3babSopenharmony_ci0:11              direct index ( temp float)
33617a3babSopenharmony_ci0:11                'tex_coord' ( smooth in 2-component vector of float)
34617a3babSopenharmony_ci0:11                Constant:
35617a3babSopenharmony_ci0:11                  0 (const int)
36617a3babSopenharmony_ci0:11              Constant:
37617a3babSopenharmony_ci0:11                2.000000
38617a3babSopenharmony_ci0:11            Constant:
39617a3babSopenharmony_ci0:11              1.000000
40617a3babSopenharmony_ci0:12      Sequence
41617a3babSopenharmony_ci0:12        move second child to first child ( temp float)
42617a3babSopenharmony_ci0:12          'y' ( temp float)
43617a3babSopenharmony_ci0:12          subtract ( temp float)
44617a3babSopenharmony_ci0:12            component-wise multiply ( temp float)
45617a3babSopenharmony_ci0:12              direct index ( temp float)
46617a3babSopenharmony_ci0:12                'tex_coord' ( smooth in 2-component vector of float)
47617a3babSopenharmony_ci0:12                Constant:
48617a3babSopenharmony_ci0:12                  1 (const int)
49617a3babSopenharmony_ci0:12              Constant:
50617a3babSopenharmony_ci0:12                2.000000
51617a3babSopenharmony_ci0:12            Constant:
52617a3babSopenharmony_ci0:12              1.000000
53617a3babSopenharmony_ci0:14      Sequence
54617a3babSopenharmony_ci0:14        move second child to first child ( temp float)
55617a3babSopenharmony_ci0:14          'radius' ( temp float)
56617a3babSopenharmony_ci0:14          sqrt ( global float)
57617a3babSopenharmony_ci0:14            add ( temp float)
58617a3babSopenharmony_ci0:14              component-wise multiply ( temp float)
59617a3babSopenharmony_ci0:14                'x' ( temp float)
60617a3babSopenharmony_ci0:14                'x' ( temp float)
61617a3babSopenharmony_ci0:14              component-wise multiply ( temp float)
62617a3babSopenharmony_ci0:14                'y' ( temp float)
63617a3babSopenharmony_ci0:14                'y' ( temp float)
64617a3babSopenharmony_ci0:15      Test condition and select ( temp void)
65617a3babSopenharmony_ci0:15        Condition
66617a3babSopenharmony_ci0:15        Compare Greater Than ( temp bool)
67617a3babSopenharmony_ci0:15          'radius' ( temp float)
68617a3babSopenharmony_ci0:15          Constant:
69617a3babSopenharmony_ci0:15            1.000000
70617a3babSopenharmony_ci0:15        true case
71617a3babSopenharmony_ci0:16        Sequence
72617a3babSopenharmony_ci0:16          Test condition and select ( temp void)
73617a3babSopenharmony_ci0:16            Condition
74617a3babSopenharmony_ci0:16            Compare Greater Than ( temp bool)
75617a3babSopenharmony_ci0:16              'radius' ( temp float)
76617a3babSopenharmony_ci0:16              Constant:
77617a3babSopenharmony_ci0:16                1.100000
78617a3babSopenharmony_ci0:16            true case
79617a3babSopenharmony_ci0:17            Sequence
80617a3babSopenharmony_ci0:17              Pre-Increment ( temp 4-component vector of float)
81617a3babSopenharmony_ci0:17                'color' ( temp 4-component vector of float)
82617a3babSopenharmony_ci0:20          move second child to first child ( temp 4-component vector of float)
83617a3babSopenharmony_ci0:20            'gl_FragColor' ( fragColor 4-component vector of float FragColor)
84617a3babSopenharmony_ci0:20            'color' ( temp 4-component vector of float)
85617a3babSopenharmony_ci0:22          Test condition and select ( temp void)
86617a3babSopenharmony_ci0:22            Condition
87617a3babSopenharmony_ci0:22            Compare Greater Than ( temp bool)
88617a3babSopenharmony_ci0:22              'radius' ( temp float)
89617a3babSopenharmony_ci0:22              Constant:
90617a3babSopenharmony_ci0:22                1.200000
91617a3babSopenharmony_ci0:22            true case
92617a3babSopenharmony_ci0:23            Sequence
93617a3babSopenharmony_ci0:23              Pre-Increment ( temp 4-component vector of float)
94617a3babSopenharmony_ci0:23                'color' ( temp 4-component vector of float)
95617a3babSopenharmony_ci0:28      Branch: Kill
96617a3babSopenharmony_ci0:31      Test condition and select ( temp void)
97617a3babSopenharmony_ci0:31        Condition
98617a3babSopenharmony_ci0:31        Compare Greater Than or Equal ( temp bool)
99617a3babSopenharmony_ci0:31          'radius' ( temp float)
100617a3babSopenharmony_ci0:31          Constant:
101617a3babSopenharmony_ci0:31            0.750000
102617a3babSopenharmony_ci0:31        true case
103617a3babSopenharmony_ci0:32        subtract second child into first child ( temp 4-component vector of float)
104617a3babSopenharmony_ci0:32          'color' ( temp 4-component vector of float)
105617a3babSopenharmony_ci0:32          Absolute value ( global float)
106617a3babSopenharmony_ci0:32            divide ( temp float)
107617a3babSopenharmony_ci0:32              pow ( global float)
108617a3babSopenharmony_ci0:32                'radius' ( temp float)
109617a3babSopenharmony_ci0:32                Constant:
110617a3babSopenharmony_ci0:32                  16.000000
111617a3babSopenharmony_ci0:32              Constant:
112617a3babSopenharmony_ci0:32                2.000000
113617a3babSopenharmony_ci0:34      move second child to first child ( temp 4-component vector of float)
114617a3babSopenharmony_ci0:34        'gl_FragColor' ( fragColor 4-component vector of float FragColor)
115617a3babSopenharmony_ci0:34        'color' ( temp 4-component vector of float)
116617a3babSopenharmony_ci0:?   Linker Objects
117617a3babSopenharmony_ci0:?     'tex_coord' ( smooth in 2-component vector of float)
118617a3babSopenharmony_ci
119617a3babSopenharmony_ci
120617a3babSopenharmony_ciLinked fragment stage:
121617a3babSopenharmony_ci
122617a3babSopenharmony_ci
123617a3babSopenharmony_ciShader version: 110
124617a3babSopenharmony_ci0:? Sequence
125617a3babSopenharmony_ci0:4  Function Definition: main( ( global void)
126617a3babSopenharmony_ci0:4    Function Parameters: 
127617a3babSopenharmony_ci0:6    Sequence
128617a3babSopenharmony_ci0:6      Sequence
129617a3babSopenharmony_ci0:6        move second child to first child ( temp 4-component vector of float)
130617a3babSopenharmony_ci0:6          'white' ( temp 4-component vector of float)
131617a3babSopenharmony_ci0:6          Constant:
132617a3babSopenharmony_ci0:6            1.000000
133617a3babSopenharmony_ci0:6            1.000000
134617a3babSopenharmony_ci0:6            1.000000
135617a3babSopenharmony_ci0:6            1.000000
136617a3babSopenharmony_ci0:7      Sequence
137617a3babSopenharmony_ci0:7        move second child to first child ( temp 4-component vector of float)
138617a3babSopenharmony_ci0:7          'black' ( temp 4-component vector of float)
139617a3babSopenharmony_ci0:7          Constant:
140617a3babSopenharmony_ci0:7            0.200000
141617a3babSopenharmony_ci0:7            0.200000
142617a3babSopenharmony_ci0:7            0.200000
143617a3babSopenharmony_ci0:7            0.200000
144617a3babSopenharmony_ci0:8      Sequence
145617a3babSopenharmony_ci0:8        move second child to first child ( temp 4-component vector of float)
146617a3babSopenharmony_ci0:8          'color' ( temp 4-component vector of float)
147617a3babSopenharmony_ci0:8          'white' ( temp 4-component vector of float)
148617a3babSopenharmony_ci0:11      Sequence
149617a3babSopenharmony_ci0:11        move second child to first child ( temp float)
150617a3babSopenharmony_ci0:11          'x' ( temp float)
151617a3babSopenharmony_ci0:11          subtract ( temp float)
152617a3babSopenharmony_ci0:11            component-wise multiply ( temp float)
153617a3babSopenharmony_ci0:11              direct index ( temp float)
154617a3babSopenharmony_ci0:11                'tex_coord' ( smooth in 2-component vector of float)
155617a3babSopenharmony_ci0:11                Constant:
156617a3babSopenharmony_ci0:11                  0 (const int)
157617a3babSopenharmony_ci0:11              Constant:
158617a3babSopenharmony_ci0:11                2.000000
159617a3babSopenharmony_ci0:11            Constant:
160617a3babSopenharmony_ci0:11              1.000000
161617a3babSopenharmony_ci0:12      Sequence
162617a3babSopenharmony_ci0:12        move second child to first child ( temp float)
163617a3babSopenharmony_ci0:12          'y' ( temp float)
164617a3babSopenharmony_ci0:12          subtract ( temp float)
165617a3babSopenharmony_ci0:12            component-wise multiply ( temp float)
166617a3babSopenharmony_ci0:12              direct index ( temp float)
167617a3babSopenharmony_ci0:12                'tex_coord' ( smooth in 2-component vector of float)
168617a3babSopenharmony_ci0:12                Constant:
169617a3babSopenharmony_ci0:12                  1 (const int)
170617a3babSopenharmony_ci0:12              Constant:
171617a3babSopenharmony_ci0:12                2.000000
172617a3babSopenharmony_ci0:12            Constant:
173617a3babSopenharmony_ci0:12              1.000000
174617a3babSopenharmony_ci0:14      Sequence
175617a3babSopenharmony_ci0:14        move second child to first child ( temp float)
176617a3babSopenharmony_ci0:14          'radius' ( temp float)
177617a3babSopenharmony_ci0:14          sqrt ( global float)
178617a3babSopenharmony_ci0:14            add ( temp float)
179617a3babSopenharmony_ci0:14              component-wise multiply ( temp float)
180617a3babSopenharmony_ci0:14                'x' ( temp float)
181617a3babSopenharmony_ci0:14                'x' ( temp float)
182617a3babSopenharmony_ci0:14              component-wise multiply ( temp float)
183617a3babSopenharmony_ci0:14                'y' ( temp float)
184617a3babSopenharmony_ci0:14                'y' ( temp float)
185617a3babSopenharmony_ci0:15      Test condition and select ( temp void)
186617a3babSopenharmony_ci0:15        Condition
187617a3babSopenharmony_ci0:15        Compare Greater Than ( temp bool)
188617a3babSopenharmony_ci0:15          'radius' ( temp float)
189617a3babSopenharmony_ci0:15          Constant:
190617a3babSopenharmony_ci0:15            1.000000
191617a3babSopenharmony_ci0:15        true case
192617a3babSopenharmony_ci0:16        Sequence
193617a3babSopenharmony_ci0:16          Test condition and select ( temp void)
194617a3babSopenharmony_ci0:16            Condition
195617a3babSopenharmony_ci0:16            Compare Greater Than ( temp bool)
196617a3babSopenharmony_ci0:16              'radius' ( temp float)
197617a3babSopenharmony_ci0:16              Constant:
198617a3babSopenharmony_ci0:16                1.100000
199617a3babSopenharmony_ci0:16            true case
200617a3babSopenharmony_ci0:17            Sequence
201617a3babSopenharmony_ci0:17              Pre-Increment ( temp 4-component vector of float)
202617a3babSopenharmony_ci0:17                'color' ( temp 4-component vector of float)
203617a3babSopenharmony_ci0:20          move second child to first child ( temp 4-component vector of float)
204617a3babSopenharmony_ci0:20            'gl_FragColor' ( fragColor 4-component vector of float FragColor)
205617a3babSopenharmony_ci0:20            'color' ( temp 4-component vector of float)
206617a3babSopenharmony_ci0:22          Test condition and select ( temp void)
207617a3babSopenharmony_ci0:22            Condition
208617a3babSopenharmony_ci0:22            Compare Greater Than ( temp bool)
209617a3babSopenharmony_ci0:22              'radius' ( temp float)
210617a3babSopenharmony_ci0:22              Constant:
211617a3babSopenharmony_ci0:22                1.200000
212617a3babSopenharmony_ci0:22            true case
213617a3babSopenharmony_ci0:23            Sequence
214617a3babSopenharmony_ci0:23              Pre-Increment ( temp 4-component vector of float)
215617a3babSopenharmony_ci0:23                'color' ( temp 4-component vector of float)
216617a3babSopenharmony_ci0:28      Branch: Kill
217617a3babSopenharmony_ci0:31      Test condition and select ( temp void)
218617a3babSopenharmony_ci0:31        Condition
219617a3babSopenharmony_ci0:31        Compare Greater Than or Equal ( temp bool)
220617a3babSopenharmony_ci0:31          'radius' ( temp float)
221617a3babSopenharmony_ci0:31          Constant:
222617a3babSopenharmony_ci0:31            0.750000
223617a3babSopenharmony_ci0:31        true case
224617a3babSopenharmony_ci0:32        subtract second child into first child ( temp 4-component vector of float)
225617a3babSopenharmony_ci0:32          'color' ( temp 4-component vector of float)
226617a3babSopenharmony_ci0:32          Absolute value ( global float)
227617a3babSopenharmony_ci0:32            divide ( temp float)
228617a3babSopenharmony_ci0:32              pow ( global float)
229617a3babSopenharmony_ci0:32                'radius' ( temp float)
230617a3babSopenharmony_ci0:32                Constant:
231617a3babSopenharmony_ci0:32                  16.000000
232617a3babSopenharmony_ci0:32              Constant:
233617a3babSopenharmony_ci0:32                2.000000
234617a3babSopenharmony_ci0:34      move second child to first child ( temp 4-component vector of float)
235617a3babSopenharmony_ci0:34        'gl_FragColor' ( fragColor 4-component vector of float FragColor)
236617a3babSopenharmony_ci0:34        'color' ( temp 4-component vector of float)
237617a3babSopenharmony_ci0:?   Linker Objects
238617a3babSopenharmony_ci0:?     'tex_coord' ( smooth in 2-component vector of float)
239617a3babSopenharmony_ci
240