1617a3babSopenharmony_cialways-discard.frag 2617a3babSopenharmony_ciShader version: 110 3617a3babSopenharmony_ci0:? Sequence 4617a3babSopenharmony_ci0:4 Function Definition: main( ( global void) 5617a3babSopenharmony_ci0:4 Function Parameters: 6617a3babSopenharmony_ci0:6 Sequence 7617a3babSopenharmony_ci0:6 Sequence 8617a3babSopenharmony_ci0:6 move second child to first child ( temp 4-component vector of float) 9617a3babSopenharmony_ci0:6 'white' ( temp 4-component vector of float) 10617a3babSopenharmony_ci0:6 Constant: 11617a3babSopenharmony_ci0:6 1.000000 12617a3babSopenharmony_ci0:6 1.000000 13617a3babSopenharmony_ci0:6 1.000000 14617a3babSopenharmony_ci0:6 1.000000 15617a3babSopenharmony_ci0:7 Sequence 16617a3babSopenharmony_ci0:7 move second child to first child ( temp 4-component vector of float) 17617a3babSopenharmony_ci0:7 'black' ( temp 4-component vector of float) 18617a3babSopenharmony_ci0:7 Constant: 19617a3babSopenharmony_ci0:7 0.200000 20617a3babSopenharmony_ci0:7 0.200000 21617a3babSopenharmony_ci0:7 0.200000 22617a3babSopenharmony_ci0:7 0.200000 23617a3babSopenharmony_ci0:8 Sequence 24617a3babSopenharmony_ci0:8 move second child to first child ( temp 4-component vector of float) 25617a3babSopenharmony_ci0:8 'color' ( temp 4-component vector of float) 26617a3babSopenharmony_ci0:8 'white' ( temp 4-component vector of float) 27617a3babSopenharmony_ci0:11 Sequence 28617a3babSopenharmony_ci0:11 move second child to first child ( temp float) 29617a3babSopenharmony_ci0:11 'x' ( temp float) 30617a3babSopenharmony_ci0:11 subtract ( temp float) 31617a3babSopenharmony_ci0:11 component-wise multiply ( temp float) 32617a3babSopenharmony_ci0:11 direct index ( temp float) 33617a3babSopenharmony_ci0:11 'tex_coord' ( smooth in 2-component vector of float) 34617a3babSopenharmony_ci0:11 Constant: 35617a3babSopenharmony_ci0:11 0 (const int) 36617a3babSopenharmony_ci0:11 Constant: 37617a3babSopenharmony_ci0:11 2.000000 38617a3babSopenharmony_ci0:11 Constant: 39617a3babSopenharmony_ci0:11 1.000000 40617a3babSopenharmony_ci0:12 Sequence 41617a3babSopenharmony_ci0:12 move second child to first child ( temp float) 42617a3babSopenharmony_ci0:12 'y' ( temp float) 43617a3babSopenharmony_ci0:12 subtract ( temp float) 44617a3babSopenharmony_ci0:12 component-wise multiply ( temp float) 45617a3babSopenharmony_ci0:12 direct index ( temp float) 46617a3babSopenharmony_ci0:12 'tex_coord' ( smooth in 2-component vector of float) 47617a3babSopenharmony_ci0:12 Constant: 48617a3babSopenharmony_ci0:12 1 (const int) 49617a3babSopenharmony_ci0:12 Constant: 50617a3babSopenharmony_ci0:12 2.000000 51617a3babSopenharmony_ci0:12 Constant: 52617a3babSopenharmony_ci0:12 1.000000 53617a3babSopenharmony_ci0:14 Sequence 54617a3babSopenharmony_ci0:14 move second child to first child ( temp float) 55617a3babSopenharmony_ci0:14 'radius' ( temp float) 56617a3babSopenharmony_ci0:14 sqrt ( global float) 57617a3babSopenharmony_ci0:14 add ( temp float) 58617a3babSopenharmony_ci0:14 component-wise multiply ( temp float) 59617a3babSopenharmony_ci0:14 'x' ( temp float) 60617a3babSopenharmony_ci0:14 'x' ( temp float) 61617a3babSopenharmony_ci0:14 component-wise multiply ( temp float) 62617a3babSopenharmony_ci0:14 'y' ( temp float) 63617a3babSopenharmony_ci0:14 'y' ( temp float) 64617a3babSopenharmony_ci0:15 Test condition and select ( temp void) 65617a3babSopenharmony_ci0:15 Condition 66617a3babSopenharmony_ci0:15 Compare Greater Than ( temp bool) 67617a3babSopenharmony_ci0:15 'radius' ( temp float) 68617a3babSopenharmony_ci0:15 Constant: 69617a3babSopenharmony_ci0:15 1.000000 70617a3babSopenharmony_ci0:15 true case 71617a3babSopenharmony_ci0:16 Sequence 72617a3babSopenharmony_ci0:16 Test condition and select ( temp void) 73617a3babSopenharmony_ci0:16 Condition 74617a3babSopenharmony_ci0:16 Compare Greater Than ( temp bool) 75617a3babSopenharmony_ci0:16 'radius' ( temp float) 76617a3babSopenharmony_ci0:16 Constant: 77617a3babSopenharmony_ci0:16 1.100000 78617a3babSopenharmony_ci0:16 true case 79617a3babSopenharmony_ci0:17 Sequence 80617a3babSopenharmony_ci0:17 Pre-Increment ( temp 4-component vector of float) 81617a3babSopenharmony_ci0:17 'color' ( temp 4-component vector of float) 82617a3babSopenharmony_ci0:20 move second child to first child ( temp 4-component vector of float) 83617a3babSopenharmony_ci0:20 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 84617a3babSopenharmony_ci0:20 'color' ( temp 4-component vector of float) 85617a3babSopenharmony_ci0:22 Test condition and select ( temp void) 86617a3babSopenharmony_ci0:22 Condition 87617a3babSopenharmony_ci0:22 Compare Greater Than ( temp bool) 88617a3babSopenharmony_ci0:22 'radius' ( temp float) 89617a3babSopenharmony_ci0:22 Constant: 90617a3babSopenharmony_ci0:22 1.200000 91617a3babSopenharmony_ci0:22 true case 92617a3babSopenharmony_ci0:23 Sequence 93617a3babSopenharmony_ci0:23 Pre-Increment ( temp 4-component vector of float) 94617a3babSopenharmony_ci0:23 'color' ( temp 4-component vector of float) 95617a3babSopenharmony_ci0:28 Branch: Kill 96617a3babSopenharmony_ci0:31 Test condition and select ( temp void) 97617a3babSopenharmony_ci0:31 Condition 98617a3babSopenharmony_ci0:31 Compare Greater Than or Equal ( temp bool) 99617a3babSopenharmony_ci0:31 'radius' ( temp float) 100617a3babSopenharmony_ci0:31 Constant: 101617a3babSopenharmony_ci0:31 0.750000 102617a3babSopenharmony_ci0:31 true case 103617a3babSopenharmony_ci0:32 subtract second child into first child ( temp 4-component vector of float) 104617a3babSopenharmony_ci0:32 'color' ( temp 4-component vector of float) 105617a3babSopenharmony_ci0:32 Absolute value ( global float) 106617a3babSopenharmony_ci0:32 divide ( temp float) 107617a3babSopenharmony_ci0:32 pow ( global float) 108617a3babSopenharmony_ci0:32 'radius' ( temp float) 109617a3babSopenharmony_ci0:32 Constant: 110617a3babSopenharmony_ci0:32 16.000000 111617a3babSopenharmony_ci0:32 Constant: 112617a3babSopenharmony_ci0:32 2.000000 113617a3babSopenharmony_ci0:34 move second child to first child ( temp 4-component vector of float) 114617a3babSopenharmony_ci0:34 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 115617a3babSopenharmony_ci0:34 'color' ( temp 4-component vector of float) 116617a3babSopenharmony_ci0:? Linker Objects 117617a3babSopenharmony_ci0:? 'tex_coord' ( smooth in 2-component vector of float) 118617a3babSopenharmony_ci 119617a3babSopenharmony_ci 120617a3babSopenharmony_ciLinked fragment stage: 121617a3babSopenharmony_ci 122617a3babSopenharmony_ci 123617a3babSopenharmony_ciShader version: 110 124617a3babSopenharmony_ci0:? Sequence 125617a3babSopenharmony_ci0:4 Function Definition: main( ( global void) 126617a3babSopenharmony_ci0:4 Function Parameters: 127617a3babSopenharmony_ci0:6 Sequence 128617a3babSopenharmony_ci0:6 Sequence 129617a3babSopenharmony_ci0:6 move second child to first child ( temp 4-component vector of float) 130617a3babSopenharmony_ci0:6 'white' ( temp 4-component vector of float) 131617a3babSopenharmony_ci0:6 Constant: 132617a3babSopenharmony_ci0:6 1.000000 133617a3babSopenharmony_ci0:6 1.000000 134617a3babSopenharmony_ci0:6 1.000000 135617a3babSopenharmony_ci0:6 1.000000 136617a3babSopenharmony_ci0:7 Sequence 137617a3babSopenharmony_ci0:7 move second child to first child ( temp 4-component vector of float) 138617a3babSopenharmony_ci0:7 'black' ( temp 4-component vector of float) 139617a3babSopenharmony_ci0:7 Constant: 140617a3babSopenharmony_ci0:7 0.200000 141617a3babSopenharmony_ci0:7 0.200000 142617a3babSopenharmony_ci0:7 0.200000 143617a3babSopenharmony_ci0:7 0.200000 144617a3babSopenharmony_ci0:8 Sequence 145617a3babSopenharmony_ci0:8 move second child to first child ( temp 4-component vector of float) 146617a3babSopenharmony_ci0:8 'color' ( temp 4-component vector of float) 147617a3babSopenharmony_ci0:8 'white' ( temp 4-component vector of float) 148617a3babSopenharmony_ci0:11 Sequence 149617a3babSopenharmony_ci0:11 move second child to first child ( temp float) 150617a3babSopenharmony_ci0:11 'x' ( temp float) 151617a3babSopenharmony_ci0:11 subtract ( temp float) 152617a3babSopenharmony_ci0:11 component-wise multiply ( temp float) 153617a3babSopenharmony_ci0:11 direct index ( temp float) 154617a3babSopenharmony_ci0:11 'tex_coord' ( smooth in 2-component vector of float) 155617a3babSopenharmony_ci0:11 Constant: 156617a3babSopenharmony_ci0:11 0 (const int) 157617a3babSopenharmony_ci0:11 Constant: 158617a3babSopenharmony_ci0:11 2.000000 159617a3babSopenharmony_ci0:11 Constant: 160617a3babSopenharmony_ci0:11 1.000000 161617a3babSopenharmony_ci0:12 Sequence 162617a3babSopenharmony_ci0:12 move second child to first child ( temp float) 163617a3babSopenharmony_ci0:12 'y' ( temp float) 164617a3babSopenharmony_ci0:12 subtract ( temp float) 165617a3babSopenharmony_ci0:12 component-wise multiply ( temp float) 166617a3babSopenharmony_ci0:12 direct index ( temp float) 167617a3babSopenharmony_ci0:12 'tex_coord' ( smooth in 2-component vector of float) 168617a3babSopenharmony_ci0:12 Constant: 169617a3babSopenharmony_ci0:12 1 (const int) 170617a3babSopenharmony_ci0:12 Constant: 171617a3babSopenharmony_ci0:12 2.000000 172617a3babSopenharmony_ci0:12 Constant: 173617a3babSopenharmony_ci0:12 1.000000 174617a3babSopenharmony_ci0:14 Sequence 175617a3babSopenharmony_ci0:14 move second child to first child ( temp float) 176617a3babSopenharmony_ci0:14 'radius' ( temp float) 177617a3babSopenharmony_ci0:14 sqrt ( global float) 178617a3babSopenharmony_ci0:14 add ( temp float) 179617a3babSopenharmony_ci0:14 component-wise multiply ( temp float) 180617a3babSopenharmony_ci0:14 'x' ( temp float) 181617a3babSopenharmony_ci0:14 'x' ( temp float) 182617a3babSopenharmony_ci0:14 component-wise multiply ( temp float) 183617a3babSopenharmony_ci0:14 'y' ( temp float) 184617a3babSopenharmony_ci0:14 'y' ( temp float) 185617a3babSopenharmony_ci0:15 Test condition and select ( temp void) 186617a3babSopenharmony_ci0:15 Condition 187617a3babSopenharmony_ci0:15 Compare Greater Than ( temp bool) 188617a3babSopenharmony_ci0:15 'radius' ( temp float) 189617a3babSopenharmony_ci0:15 Constant: 190617a3babSopenharmony_ci0:15 1.000000 191617a3babSopenharmony_ci0:15 true case 192617a3babSopenharmony_ci0:16 Sequence 193617a3babSopenharmony_ci0:16 Test condition and select ( temp void) 194617a3babSopenharmony_ci0:16 Condition 195617a3babSopenharmony_ci0:16 Compare Greater Than ( temp bool) 196617a3babSopenharmony_ci0:16 'radius' ( temp float) 197617a3babSopenharmony_ci0:16 Constant: 198617a3babSopenharmony_ci0:16 1.100000 199617a3babSopenharmony_ci0:16 true case 200617a3babSopenharmony_ci0:17 Sequence 201617a3babSopenharmony_ci0:17 Pre-Increment ( temp 4-component vector of float) 202617a3babSopenharmony_ci0:17 'color' ( temp 4-component vector of float) 203617a3babSopenharmony_ci0:20 move second child to first child ( temp 4-component vector of float) 204617a3babSopenharmony_ci0:20 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 205617a3babSopenharmony_ci0:20 'color' ( temp 4-component vector of float) 206617a3babSopenharmony_ci0:22 Test condition and select ( temp void) 207617a3babSopenharmony_ci0:22 Condition 208617a3babSopenharmony_ci0:22 Compare Greater Than ( temp bool) 209617a3babSopenharmony_ci0:22 'radius' ( temp float) 210617a3babSopenharmony_ci0:22 Constant: 211617a3babSopenharmony_ci0:22 1.200000 212617a3babSopenharmony_ci0:22 true case 213617a3babSopenharmony_ci0:23 Sequence 214617a3babSopenharmony_ci0:23 Pre-Increment ( temp 4-component vector of float) 215617a3babSopenharmony_ci0:23 'color' ( temp 4-component vector of float) 216617a3babSopenharmony_ci0:28 Branch: Kill 217617a3babSopenharmony_ci0:31 Test condition and select ( temp void) 218617a3babSopenharmony_ci0:31 Condition 219617a3babSopenharmony_ci0:31 Compare Greater Than or Equal ( temp bool) 220617a3babSopenharmony_ci0:31 'radius' ( temp float) 221617a3babSopenharmony_ci0:31 Constant: 222617a3babSopenharmony_ci0:31 0.750000 223617a3babSopenharmony_ci0:31 true case 224617a3babSopenharmony_ci0:32 subtract second child into first child ( temp 4-component vector of float) 225617a3babSopenharmony_ci0:32 'color' ( temp 4-component vector of float) 226617a3babSopenharmony_ci0:32 Absolute value ( global float) 227617a3babSopenharmony_ci0:32 divide ( temp float) 228617a3babSopenharmony_ci0:32 pow ( global float) 229617a3babSopenharmony_ci0:32 'radius' ( temp float) 230617a3babSopenharmony_ci0:32 Constant: 231617a3babSopenharmony_ci0:32 16.000000 232617a3babSopenharmony_ci0:32 Constant: 233617a3babSopenharmony_ci0:32 2.000000 234617a3babSopenharmony_ci0:34 move second child to first child ( temp 4-component vector of float) 235617a3babSopenharmony_ci0:34 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 236617a3babSopenharmony_ci0:34 'color' ( temp 4-component vector of float) 237617a3babSopenharmony_ci0:? Linker Objects 238617a3babSopenharmony_ci0:? 'tex_coord' ( smooth in 2-component vector of float) 239617a3babSopenharmony_ci 240