1617a3babSopenharmony_ciGL_EXT_shader_integer_mix.vert
2617a3babSopenharmony_ciShader version: 330
3617a3babSopenharmony_ciRequested GL_EXT_shader_integer_mix
4617a3babSopenharmony_ci0:? Sequence
5617a3babSopenharmony_ci0:11  Function Definition: main( ( global void)
6617a3babSopenharmony_ci0:11    Function Parameters: 
7617a3babSopenharmony_ci0:12    Sequence
8617a3babSopenharmony_ci0:12      move second child to first child ( temp 4-component vector of float)
9617a3babSopenharmony_ci0:12        gl_Position: direct index for structure ( gl_Position 4-component vector of float Position)
10617a3babSopenharmony_ci0:12          'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out unsized 1-element array of float ClipDistance gl_ClipDistance})
11617a3babSopenharmony_ci0:12          Constant:
12617a3babSopenharmony_ci0:12            0 (const uint)
13617a3babSopenharmony_ci0:12        Constant:
14617a3babSopenharmony_ci0:12          0.000000
15617a3babSopenharmony_ci0:12          0.000000
16617a3babSopenharmony_ci0:12          0.000000
17617a3babSopenharmony_ci0:12          0.000000
18617a3babSopenharmony_ci0:?   Linker Objects
19617a3babSopenharmony_ci0:?     'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out unsized 1-element array of float ClipDistance gl_ClipDistance})
20617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId int VertexId)
21617a3babSopenharmony_ci0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
22617a3babSopenharmony_ci
23617a3babSopenharmony_ci
24617a3babSopenharmony_ciLinked vertex stage:
25617a3babSopenharmony_ci
26617a3babSopenharmony_ci
27617a3babSopenharmony_ciShader version: 330
28617a3babSopenharmony_ciRequested GL_EXT_shader_integer_mix
29617a3babSopenharmony_ci0:? Sequence
30617a3babSopenharmony_ci0:11  Function Definition: main( ( global void)
31617a3babSopenharmony_ci0:11    Function Parameters: 
32617a3babSopenharmony_ci0:12    Sequence
33617a3babSopenharmony_ci0:12      move second child to first child ( temp 4-component vector of float)
34617a3babSopenharmony_ci0:12        gl_Position: direct index for structure ( gl_Position 4-component vector of float Position)
35617a3babSopenharmony_ci0:12          'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out 1-element array of float ClipDistance gl_ClipDistance})
36617a3babSopenharmony_ci0:12          Constant:
37617a3babSopenharmony_ci0:12            0 (const uint)
38617a3babSopenharmony_ci0:12        Constant:
39617a3babSopenharmony_ci0:12          0.000000
40617a3babSopenharmony_ci0:12          0.000000
41617a3babSopenharmony_ci0:12          0.000000
42617a3babSopenharmony_ci0:12          0.000000
43617a3babSopenharmony_ci0:?   Linker Objects
44617a3babSopenharmony_ci0:?     'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out 1-element array of float ClipDistance gl_ClipDistance})
45617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId int VertexId)
46617a3babSopenharmony_ci0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
47617a3babSopenharmony_ci
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