1617a3babSopenharmony_ciGL_EXT_shader_integer_mix.vert 2617a3babSopenharmony_ciShader version: 330 3617a3babSopenharmony_ciRequested GL_EXT_shader_integer_mix 4617a3babSopenharmony_ci0:? Sequence 5617a3babSopenharmony_ci0:11 Function Definition: main( ( global void) 6617a3babSopenharmony_ci0:11 Function Parameters: 7617a3babSopenharmony_ci0:12 Sequence 8617a3babSopenharmony_ci0:12 move second child to first child ( temp 4-component vector of float) 9617a3babSopenharmony_ci0:12 gl_Position: direct index for structure ( gl_Position 4-component vector of float Position) 10617a3babSopenharmony_ci0:12 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out unsized 1-element array of float ClipDistance gl_ClipDistance}) 11617a3babSopenharmony_ci0:12 Constant: 12617a3babSopenharmony_ci0:12 0 (const uint) 13617a3babSopenharmony_ci0:12 Constant: 14617a3babSopenharmony_ci0:12 0.000000 15617a3babSopenharmony_ci0:12 0.000000 16617a3babSopenharmony_ci0:12 0.000000 17617a3babSopenharmony_ci0:12 0.000000 18617a3babSopenharmony_ci0:? Linker Objects 19617a3babSopenharmony_ci0:? 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out unsized 1-element array of float ClipDistance gl_ClipDistance}) 20617a3babSopenharmony_ci0:? 'gl_VertexID' ( gl_VertexId int VertexId) 21617a3babSopenharmony_ci0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 22617a3babSopenharmony_ci 23617a3babSopenharmony_ci 24617a3babSopenharmony_ciLinked vertex stage: 25617a3babSopenharmony_ci 26617a3babSopenharmony_ci 27617a3babSopenharmony_ciShader version: 330 28617a3babSopenharmony_ciRequested GL_EXT_shader_integer_mix 29617a3babSopenharmony_ci0:? Sequence 30617a3babSopenharmony_ci0:11 Function Definition: main( ( global void) 31617a3babSopenharmony_ci0:11 Function Parameters: 32617a3babSopenharmony_ci0:12 Sequence 33617a3babSopenharmony_ci0:12 move second child to first child ( temp 4-component vector of float) 34617a3babSopenharmony_ci0:12 gl_Position: direct index for structure ( gl_Position 4-component vector of float Position) 35617a3babSopenharmony_ci0:12 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 1-element array of float ClipDistance gl_ClipDistance}) 36617a3babSopenharmony_ci0:12 Constant: 37617a3babSopenharmony_ci0:12 0 (const uint) 38617a3babSopenharmony_ci0:12 Constant: 39617a3babSopenharmony_ci0:12 0.000000 40617a3babSopenharmony_ci0:12 0.000000 41617a3babSopenharmony_ci0:12 0.000000 42617a3babSopenharmony_ci0:12 0.000000 43617a3babSopenharmony_ci0:? Linker Objects 44617a3babSopenharmony_ci0:? 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 1-element array of float ClipDistance gl_ClipDistance}) 45617a3babSopenharmony_ci0:? 'gl_VertexID' ( gl_VertexId int VertexId) 46617a3babSopenharmony_ci0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 47617a3babSopenharmony_ci 48