1617a3babSopenharmony_ciGL_EXT_draw_instanced.vert 2617a3babSopenharmony_ciShader version: 120 3617a3babSopenharmony_ciRequested GL_EXT_draw_instanced 4617a3babSopenharmony_ci0:? Sequence 5617a3babSopenharmony_ci0:10 Function Definition: main( ( global void) 6617a3babSopenharmony_ci0:10 Function Parameters: 7617a3babSopenharmony_ci0:12 Sequence 8617a3babSopenharmony_ci0:12 Sequence 9617a3babSopenharmony_ci0:12 move second child to first child ( temp 4-component vector of float) 10617a3babSopenharmony_ci0:12 'vertex' ( temp 4-component vector of float) 11617a3babSopenharmony_ci0:12 add ( temp 4-component vector of float) 12617a3babSopenharmony_ci0:12 Construct vec4 ( temp 4-component vector of float) 13617a3babSopenharmony_ci0:12 divide ( temp 2-component vector of float) 14617a3babSopenharmony_ci0:12 vector swizzle ( temp 2-component vector of float) 15617a3babSopenharmony_ci0:12 direct index ( temp 4-component vector of float) 16617a3babSopenharmony_ci0:12 'va' ( uniform 64-element array of 4-component vector of float) 17617a3babSopenharmony_ci0:12 Constant: 18617a3babSopenharmony_ci0:12 0 (const int) 19617a3babSopenharmony_ci0:12 Sequence 20617a3babSopenharmony_ci0:12 Constant: 21617a3babSopenharmony_ci0:12 0 (const int) 22617a3babSopenharmony_ci0:12 Constant: 23617a3babSopenharmony_ci0:12 1 (const int) 24617a3babSopenharmony_ci0:12 Constant: 25617a3babSopenharmony_ci0:12 3.000000 26617a3babSopenharmony_ci0:12 vector swizzle ( temp 2-component vector of float) 27617a3babSopenharmony_ci0:12 direct index ( temp 4-component vector of float) 28617a3babSopenharmony_ci0:12 'va' ( uniform 64-element array of 4-component vector of float) 29617a3babSopenharmony_ci0:12 Constant: 30617a3babSopenharmony_ci0:12 0 (const int) 31617a3babSopenharmony_ci0:12 Sequence 32617a3babSopenharmony_ci0:12 Constant: 33617a3babSopenharmony_ci0:12 2 (const int) 34617a3babSopenharmony_ci0:12 Constant: 35617a3babSopenharmony_ci0:12 3 (const int) 36617a3babSopenharmony_ci0:12 Construct vec4 ( temp 4-component vector of float) 37617a3babSopenharmony_ci0:12 indirect index ( temp 3-component vector of float) 38617a3babSopenharmony_ci0:12 'instanceOffsets' ( uniform 3-element array of 3-component vector of float) 39617a3babSopenharmony_ci0:12 'gl_InstanceID' ( gl_InstanceId int InstanceId) 40617a3babSopenharmony_ci0:12 Constant: 41617a3babSopenharmony_ci0:12 1.000000 42617a3babSopenharmony_ci0:13 move second child to first child ( temp 4-component vector of float) 43617a3babSopenharmony_ci0:13 'color' ( global 4-component vector of float) 44617a3babSopenharmony_ci0:13 Constant: 45617a3babSopenharmony_ci0:13 0.000000 46617a3babSopenharmony_ci0:13 0.000000 47617a3babSopenharmony_ci0:13 0.000000 48617a3babSopenharmony_ci0:13 0.000000 49617a3babSopenharmony_ci0:14 Sequence 50617a3babSopenharmony_ci0:14 Sequence 51617a3babSopenharmony_ci0:14 move second child to first child ( temp int) 52617a3babSopenharmony_ci0:14 'i' ( temp int) 53617a3babSopenharmony_ci0:14 Constant: 54617a3babSopenharmony_ci0:14 1 (const int) 55617a3babSopenharmony_ci0:14 Loop with condition tested first 56617a3babSopenharmony_ci0:14 Loop Condition 57617a3babSopenharmony_ci0:14 Compare Less Than ( temp bool) 58617a3babSopenharmony_ci0:14 'i' ( temp int) 59617a3babSopenharmony_ci0:14 Constant: 60617a3babSopenharmony_ci0:14 64 (const int) 61617a3babSopenharmony_ci0:14 Loop Body 62617a3babSopenharmony_ci0:15 add second child into first child ( temp 4-component vector of float) 63617a3babSopenharmony_ci0:15 'color' ( global 4-component vector of float) 64617a3babSopenharmony_ci0:15 indirect index ( temp 4-component vector of float) 65617a3babSopenharmony_ci0:15 'va' ( uniform 64-element array of 4-component vector of float) 66617a3babSopenharmony_ci0:15 'i' ( temp int) 67617a3babSopenharmony_ci0:14 Loop Terminal Expression 68617a3babSopenharmony_ci0:14 Post-Increment ( temp int) 69617a3babSopenharmony_ci0:14 'i' ( temp int) 70617a3babSopenharmony_ci0:16 move second child to first child ( temp 4-component vector of float) 71617a3babSopenharmony_ci0:16 'gl_Position' ( gl_Position 4-component vector of float Position) 72617a3babSopenharmony_ci0:16 matrix-times-vector ( temp 4-component vector of float) 73617a3babSopenharmony_ci0:16 'gtf_ModelViewProjectionMatrix' ( uniform 4X4 matrix of float) 74617a3babSopenharmony_ci0:16 'vertex' ( temp 4-component vector of float) 75617a3babSopenharmony_ci0:17 move second child to first child ( temp float) 76617a3babSopenharmony_ci0:17 'gl_PointSize' ( gl_PointSize float PointSize) 77617a3babSopenharmony_ci0:17 Constant: 78617a3babSopenharmony_ci0:17 1.000000 79617a3babSopenharmony_ci0:? Linker Objects 80617a3babSopenharmony_ci0:? 'gtf_ModelViewProjectionMatrix' ( uniform 4X4 matrix of float) 81617a3babSopenharmony_ci0:? 'instanceOffsets' ( uniform 3-element array of 3-component vector of float) 82617a3babSopenharmony_ci0:? 'va' ( uniform 64-element array of 4-component vector of float) 83617a3babSopenharmony_ci0:? 'color' ( global 4-component vector of float) 84617a3babSopenharmony_ci0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 85617a3babSopenharmony_ci 86617a3babSopenharmony_ci 87617a3babSopenharmony_ciLinked vertex stage: 88617a3babSopenharmony_ci 89617a3babSopenharmony_ci 90617a3babSopenharmony_ciShader version: 120 91617a3babSopenharmony_ciRequested GL_EXT_draw_instanced 92617a3babSopenharmony_ci0:? Sequence 93617a3babSopenharmony_ci0:10 Function Definition: main( ( global void) 94617a3babSopenharmony_ci0:10 Function Parameters: 95617a3babSopenharmony_ci0:12 Sequence 96617a3babSopenharmony_ci0:12 Sequence 97617a3babSopenharmony_ci0:12 move second child to first child ( temp 4-component vector of float) 98617a3babSopenharmony_ci0:12 'vertex' ( temp 4-component vector of float) 99617a3babSopenharmony_ci0:12 add ( temp 4-component vector of float) 100617a3babSopenharmony_ci0:12 Construct vec4 ( temp 4-component vector of float) 101617a3babSopenharmony_ci0:12 divide ( temp 2-component vector of float) 102617a3babSopenharmony_ci0:12 vector swizzle ( temp 2-component vector of float) 103617a3babSopenharmony_ci0:12 direct index ( temp 4-component vector of float) 104617a3babSopenharmony_ci0:12 'va' ( uniform 64-element array of 4-component vector of float) 105617a3babSopenharmony_ci0:12 Constant: 106617a3babSopenharmony_ci0:12 0 (const int) 107617a3babSopenharmony_ci0:12 Sequence 108617a3babSopenharmony_ci0:12 Constant: 109617a3babSopenharmony_ci0:12 0 (const int) 110617a3babSopenharmony_ci0:12 Constant: 111617a3babSopenharmony_ci0:12 1 (const int) 112617a3babSopenharmony_ci0:12 Constant: 113617a3babSopenharmony_ci0:12 3.000000 114617a3babSopenharmony_ci0:12 vector swizzle ( temp 2-component vector of float) 115617a3babSopenharmony_ci0:12 direct index ( temp 4-component vector of float) 116617a3babSopenharmony_ci0:12 'va' ( uniform 64-element array of 4-component vector of float) 117617a3babSopenharmony_ci0:12 Constant: 118617a3babSopenharmony_ci0:12 0 (const int) 119617a3babSopenharmony_ci0:12 Sequence 120617a3babSopenharmony_ci0:12 Constant: 121617a3babSopenharmony_ci0:12 2 (const int) 122617a3babSopenharmony_ci0:12 Constant: 123617a3babSopenharmony_ci0:12 3 (const int) 124617a3babSopenharmony_ci0:12 Construct vec4 ( temp 4-component vector of float) 125617a3babSopenharmony_ci0:12 indirect index ( temp 3-component vector of float) 126617a3babSopenharmony_ci0:12 'instanceOffsets' ( uniform 3-element array of 3-component vector of float) 127617a3babSopenharmony_ci0:12 'gl_InstanceID' ( gl_InstanceId int InstanceId) 128617a3babSopenharmony_ci0:12 Constant: 129617a3babSopenharmony_ci0:12 1.000000 130617a3babSopenharmony_ci0:13 move second child to first child ( temp 4-component vector of float) 131617a3babSopenharmony_ci0:13 'color' ( global 4-component vector of float) 132617a3babSopenharmony_ci0:13 Constant: 133617a3babSopenharmony_ci0:13 0.000000 134617a3babSopenharmony_ci0:13 0.000000 135617a3babSopenharmony_ci0:13 0.000000 136617a3babSopenharmony_ci0:13 0.000000 137617a3babSopenharmony_ci0:14 Sequence 138617a3babSopenharmony_ci0:14 Sequence 139617a3babSopenharmony_ci0:14 move second child to first child ( temp int) 140617a3babSopenharmony_ci0:14 'i' ( temp int) 141617a3babSopenharmony_ci0:14 Constant: 142617a3babSopenharmony_ci0:14 1 (const int) 143617a3babSopenharmony_ci0:14 Loop with condition tested first 144617a3babSopenharmony_ci0:14 Loop Condition 145617a3babSopenharmony_ci0:14 Compare Less Than ( temp bool) 146617a3babSopenharmony_ci0:14 'i' ( temp int) 147617a3babSopenharmony_ci0:14 Constant: 148617a3babSopenharmony_ci0:14 64 (const int) 149617a3babSopenharmony_ci0:14 Loop Body 150617a3babSopenharmony_ci0:15 add second child into first child ( temp 4-component vector of float) 151617a3babSopenharmony_ci0:15 'color' ( global 4-component vector of float) 152617a3babSopenharmony_ci0:15 indirect index ( temp 4-component vector of float) 153617a3babSopenharmony_ci0:15 'va' ( uniform 64-element array of 4-component vector of float) 154617a3babSopenharmony_ci0:15 'i' ( temp int) 155617a3babSopenharmony_ci0:14 Loop Terminal Expression 156617a3babSopenharmony_ci0:14 Post-Increment ( temp int) 157617a3babSopenharmony_ci0:14 'i' ( temp int) 158617a3babSopenharmony_ci0:16 move second child to first child ( temp 4-component vector of float) 159617a3babSopenharmony_ci0:16 'gl_Position' ( gl_Position 4-component vector of float Position) 160617a3babSopenharmony_ci0:16 matrix-times-vector ( temp 4-component vector of float) 161617a3babSopenharmony_ci0:16 'gtf_ModelViewProjectionMatrix' ( uniform 4X4 matrix of float) 162617a3babSopenharmony_ci0:16 'vertex' ( temp 4-component vector of float) 163617a3babSopenharmony_ci0:17 move second child to first child ( temp float) 164617a3babSopenharmony_ci0:17 'gl_PointSize' ( gl_PointSize float PointSize) 165617a3babSopenharmony_ci0:17 Constant: 166617a3babSopenharmony_ci0:17 1.000000 167617a3babSopenharmony_ci0:? Linker Objects 168617a3babSopenharmony_ci0:? 'gtf_ModelViewProjectionMatrix' ( uniform 4X4 matrix of float) 169617a3babSopenharmony_ci0:? 'instanceOffsets' ( uniform 3-element array of 3-component vector of float) 170617a3babSopenharmony_ci0:? 'va' ( uniform 64-element array of 4-component vector of float) 171617a3babSopenharmony_ci0:? 'color' ( global 4-component vector of float) 172617a3babSopenharmony_ci0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 173617a3babSopenharmony_ci 174