1617a3babSopenharmony_ci420.tesc
2617a3babSopenharmony_ciERROR: 0:7: 'vertices' : inconsistent output number of vertices for array size of gl_out
3617a3babSopenharmony_ciERROR: 0:11: 'vertices' : inconsistent output number of vertices for array size of a
4617a3babSopenharmony_ciERROR: 0:12: 'vertices' : inconsistent output number of vertices for array size of outb
5617a3babSopenharmony_ciERROR: 0:26: 'gl_PointSize' : no such field in structure 'gl_out'
6617a3babSopenharmony_ciERROR: 0:26: 'assign' :  cannot convert from ' temp float' to ' temp block{ out 4-component vector of float Position gl_Position}'
7617a3babSopenharmony_ciERROR: 0:29: 'out' : type must be an array: outf
8617a3babSopenharmony_ciERROR: 0:43: 'vertices' : must be greater than 0 
9617a3babSopenharmony_ciERROR: 7 compilation errors.  No code generated.
10617a3babSopenharmony_ci
11617a3babSopenharmony_ci
12617a3babSopenharmony_ciShader version: 420
13617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects
14617a3babSopenharmony_civertices = 4
15617a3babSopenharmony_ciERROR: node is still EOpNull!
16617a3babSopenharmony_ci0:15  Function Definition: main( ( global void)
17617a3babSopenharmony_ci0:15    Function Parameters: 
18617a3babSopenharmony_ci0:17    Sequence
19617a3babSopenharmony_ci0:17      Sequence
20617a3babSopenharmony_ci0:17        move second child to first child ( temp 4-component vector of float)
21617a3babSopenharmony_ci0:17          'p' ( temp 4-component vector of float)
22617a3babSopenharmony_ci0:17          gl_Position: direct index for structure ( in 4-component vector of float Position)
23617a3babSopenharmony_ci0:17            direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
24617a3babSopenharmony_ci0:17              'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
25617a3babSopenharmony_ci0:17              Constant:
26617a3babSopenharmony_ci0:17                1 (const int)
27617a3babSopenharmony_ci0:17            Constant:
28617a3babSopenharmony_ci0:17              0 (const int)
29617a3babSopenharmony_ci0:18      Sequence
30617a3babSopenharmony_ci0:18        move second child to first child ( temp float)
31617a3babSopenharmony_ci0:18          'ps' ( temp float)
32617a3babSopenharmony_ci0:18          gl_PointSize: direct index for structure ( in float PointSize)
33617a3babSopenharmony_ci0:18            direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
34617a3babSopenharmony_ci0:18              'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
35617a3babSopenharmony_ci0:18              Constant:
36617a3babSopenharmony_ci0:18                1 (const int)
37617a3babSopenharmony_ci0:18            Constant:
38617a3babSopenharmony_ci0:18              1 (const int)
39617a3babSopenharmony_ci0:19      Sequence
40617a3babSopenharmony_ci0:19        move second child to first child ( temp float)
41617a3babSopenharmony_ci0:19          'cd' ( temp float)
42617a3babSopenharmony_ci0:19          direct index ( temp float ClipDistance)
43617a3babSopenharmony_ci0:19            gl_ClipDistance: direct index for structure ( in unsized 3-element array of float ClipDistance)
44617a3babSopenharmony_ci0:19              direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
45617a3babSopenharmony_ci0:19                'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
46617a3babSopenharmony_ci0:19                Constant:
47617a3babSopenharmony_ci0:19                  1 (const int)
48617a3babSopenharmony_ci0:19              Constant:
49617a3babSopenharmony_ci0:19                2 (const int)
50617a3babSopenharmony_ci0:19            Constant:
51617a3babSopenharmony_ci0:19              2 (const int)
52617a3babSopenharmony_ci0:21      Sequence
53617a3babSopenharmony_ci0:21        move second child to first child ( temp int)
54617a3babSopenharmony_ci0:21          'pvi' ( temp int)
55617a3babSopenharmony_ci0:21          'gl_PatchVerticesIn' ( in int PatchVertices)
56617a3babSopenharmony_ci0:22      Sequence
57617a3babSopenharmony_ci0:22        move second child to first child ( temp int)
58617a3babSopenharmony_ci0:22          'pid' ( temp int)
59617a3babSopenharmony_ci0:22          'gl_PrimitiveID' ( in int PrimitiveID)
60617a3babSopenharmony_ci0:23      Sequence
61617a3babSopenharmony_ci0:23        move second child to first child ( temp int)
62617a3babSopenharmony_ci0:23          'iid' ( temp int)
63617a3babSopenharmony_ci0:23          'gl_InvocationID' ( in int InvocationID)
64617a3babSopenharmony_ci0:25      move second child to first child ( temp 4-component vector of float)
65617a3babSopenharmony_ci0:25        gl_Position: direct index for structure ( out 4-component vector of float Position)
66617a3babSopenharmony_ci0:25          indirect index ( temp block{ out 4-component vector of float Position gl_Position})
67617a3babSopenharmony_ci0:25            'gl_out' ( out 3-element array of block{ out 4-component vector of float Position gl_Position})
68617a3babSopenharmony_ci0:25            'gl_InvocationID' ( in int InvocationID)
69617a3babSopenharmony_ci0:25          Constant:
70617a3babSopenharmony_ci0:25            0 (const int)
71617a3babSopenharmony_ci0:25        'p' ( temp 4-component vector of float)
72617a3babSopenharmony_ci0:26      indirect index ( temp block{ out 4-component vector of float Position gl_Position})
73617a3babSopenharmony_ci0:26        'gl_out' ( out 3-element array of block{ out 4-component vector of float Position gl_Position})
74617a3babSopenharmony_ci0:26        'gl_InvocationID' ( in int InvocationID)
75617a3babSopenharmony_ci0:34  Function Definition: foo( ( global void)
76617a3babSopenharmony_ci0:34    Function Parameters: 
77617a3babSopenharmony_ci0:36    Sequence
78617a3babSopenharmony_ci0:36      Test condition and select ( temp void)
79617a3babSopenharmony_ci0:36        Condition
80617a3babSopenharmony_ci0:36        logical-or ( temp bool)
81617a3babSopenharmony_ci0:36          Compare Not Equal ( temp bool)
82617a3babSopenharmony_ci0:36            Constant:
83617a3babSopenharmony_ci0:36              -0.625000
84617a3babSopenharmony_ci0:36              -0.500000
85617a3babSopenharmony_ci0:36              -0.375000
86617a3babSopenharmony_ci0:36              -0.250000
87617a3babSopenharmony_ci0:36              -0.375000
88617a3babSopenharmony_ci0:36              -0.250000
89617a3babSopenharmony_ci0:36              -0.125000
90617a3babSopenharmony_ci0:36              0.000000
91617a3babSopenharmony_ci0:36            direct index (layout( location=0) temp 2X4 matrix of double)
92617a3babSopenharmony_ci0:36              'vs_tcs_first' (layout( location=0) in 32-element array of 2X4 matrix of double)
93617a3babSopenharmony_ci0:36              Constant:
94617a3babSopenharmony_ci0:36                0 (const int)
95617a3babSopenharmony_ci0:37          Compare Not Equal ( temp bool)
96617a3babSopenharmony_ci0:37            Constant:
97617a3babSopenharmony_ci0:37              0.375000
98617a3babSopenharmony_ci0:37              0.500000
99617a3babSopenharmony_ci0:37              0.625000
100617a3babSopenharmony_ci0:37              0.750000
101617a3babSopenharmony_ci0:37              0.625000
102617a3babSopenharmony_ci0:37              0.750000
103617a3babSopenharmony_ci0:37              0.875000
104617a3babSopenharmony_ci0:37              -0.625000
105617a3babSopenharmony_ci0:37            direct index (layout( location=12) temp 2X4 matrix of double)
106617a3babSopenharmony_ci0:37              'vs_tcs_last' (layout( location=12) in 32-element array of 2X4 matrix of double)
107617a3babSopenharmony_ci0:37              Constant:
108617a3babSopenharmony_ci0:37                0 (const int)
109617a3babSopenharmony_ci0:36        true case is null
110617a3babSopenharmony_ci0:?   Linker Objects
111617a3babSopenharmony_ci0:?     'gl_out' ( out 3-element array of block{ out 4-component vector of float Position gl_Position})
112617a3babSopenharmony_ci0:?     'a' ( out 3-element array of int)
113617a3babSopenharmony_ci0:?     'outb' ( out 5-element array of int)
114617a3babSopenharmony_ci0:?     'outc' ( out 4-element array of int)
115617a3babSopenharmony_ci0:?     'outf' ( out float)
116617a3babSopenharmony_ci0:?     'vs_tcs_first' (layout( location=0) in 32-element array of 2X4 matrix of double)
117617a3babSopenharmony_ci0:?     'vs_tcs_last' (layout( location=12) in 32-element array of 2X4 matrix of double)
118617a3babSopenharmony_ci
119617a3babSopenharmony_ci
120617a3babSopenharmony_ciLinked tessellation control stage:
121617a3babSopenharmony_ci
122617a3babSopenharmony_ci
123617a3babSopenharmony_ciShader version: 420
124617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects
125617a3babSopenharmony_civertices = 4
126617a3babSopenharmony_ciERROR: node is still EOpNull!
127617a3babSopenharmony_ci0:15  Function Definition: main( ( global void)
128617a3babSopenharmony_ci0:15    Function Parameters: 
129617a3babSopenharmony_ci0:17    Sequence
130617a3babSopenharmony_ci0:17      Sequence
131617a3babSopenharmony_ci0:17        move second child to first child ( temp 4-component vector of float)
132617a3babSopenharmony_ci0:17          'p' ( temp 4-component vector of float)
133617a3babSopenharmony_ci0:17          gl_Position: direct index for structure ( in 4-component vector of float Position)
134617a3babSopenharmony_ci0:17            direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
135617a3babSopenharmony_ci0:17              'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
136617a3babSopenharmony_ci0:17              Constant:
137617a3babSopenharmony_ci0:17                1 (const int)
138617a3babSopenharmony_ci0:17            Constant:
139617a3babSopenharmony_ci0:17              0 (const int)
140617a3babSopenharmony_ci0:18      Sequence
141617a3babSopenharmony_ci0:18        move second child to first child ( temp float)
142617a3babSopenharmony_ci0:18          'ps' ( temp float)
143617a3babSopenharmony_ci0:18          gl_PointSize: direct index for structure ( in float PointSize)
144617a3babSopenharmony_ci0:18            direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
145617a3babSopenharmony_ci0:18              'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
146617a3babSopenharmony_ci0:18              Constant:
147617a3babSopenharmony_ci0:18                1 (const int)
148617a3babSopenharmony_ci0:18            Constant:
149617a3babSopenharmony_ci0:18              1 (const int)
150617a3babSopenharmony_ci0:19      Sequence
151617a3babSopenharmony_ci0:19        move second child to first child ( temp float)
152617a3babSopenharmony_ci0:19          'cd' ( temp float)
153617a3babSopenharmony_ci0:19          direct index ( temp float ClipDistance)
154617a3babSopenharmony_ci0:19            gl_ClipDistance: direct index for structure ( in 3-element array of float ClipDistance)
155617a3babSopenharmony_ci0:19              direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
156617a3babSopenharmony_ci0:19                'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
157617a3babSopenharmony_ci0:19                Constant:
158617a3babSopenharmony_ci0:19                  1 (const int)
159617a3babSopenharmony_ci0:19              Constant:
160617a3babSopenharmony_ci0:19                2 (const int)
161617a3babSopenharmony_ci0:19            Constant:
162617a3babSopenharmony_ci0:19              2 (const int)
163617a3babSopenharmony_ci0:21      Sequence
164617a3babSopenharmony_ci0:21        move second child to first child ( temp int)
165617a3babSopenharmony_ci0:21          'pvi' ( temp int)
166617a3babSopenharmony_ci0:21          'gl_PatchVerticesIn' ( in int PatchVertices)
167617a3babSopenharmony_ci0:22      Sequence
168617a3babSopenharmony_ci0:22        move second child to first child ( temp int)
169617a3babSopenharmony_ci0:22          'pid' ( temp int)
170617a3babSopenharmony_ci0:22          'gl_PrimitiveID' ( in int PrimitiveID)
171617a3babSopenharmony_ci0:23      Sequence
172617a3babSopenharmony_ci0:23        move second child to first child ( temp int)
173617a3babSopenharmony_ci0:23          'iid' ( temp int)
174617a3babSopenharmony_ci0:23          'gl_InvocationID' ( in int InvocationID)
175617a3babSopenharmony_ci0:25      move second child to first child ( temp 4-component vector of float)
176617a3babSopenharmony_ci0:25        gl_Position: direct index for structure ( out 4-component vector of float Position)
177617a3babSopenharmony_ci0:25          indirect index ( temp block{ out 4-component vector of float Position gl_Position})
178617a3babSopenharmony_ci0:25            'gl_out' ( out 3-element array of block{ out 4-component vector of float Position gl_Position})
179617a3babSopenharmony_ci0:25            'gl_InvocationID' ( in int InvocationID)
180617a3babSopenharmony_ci0:25          Constant:
181617a3babSopenharmony_ci0:25            0 (const int)
182617a3babSopenharmony_ci0:25        'p' ( temp 4-component vector of float)
183617a3babSopenharmony_ci0:26      indirect index ( temp block{ out 4-component vector of float Position gl_Position})
184617a3babSopenharmony_ci0:26        'gl_out' ( out 3-element array of block{ out 4-component vector of float Position gl_Position})
185617a3babSopenharmony_ci0:26        'gl_InvocationID' ( in int InvocationID)
186617a3babSopenharmony_ci0:?   Linker Objects
187617a3babSopenharmony_ci0:?     'gl_out' ( out 3-element array of block{ out 4-component vector of float Position gl_Position})
188617a3babSopenharmony_ci0:?     'a' ( out 3-element array of int)
189617a3babSopenharmony_ci0:?     'outb' ( out 5-element array of int)
190617a3babSopenharmony_ci0:?     'outc' ( out 4-element array of int)
191617a3babSopenharmony_ci0:?     'outf' ( out float)
192617a3babSopenharmony_ci0:?     'vs_tcs_first' (layout( location=0) in 32-element array of 2X4 matrix of double)
193617a3babSopenharmony_ci0:?     'vs_tcs_last' (layout( location=12) in 32-element array of 2X4 matrix of double)
194617a3babSopenharmony_ci
195