1617a3babSopenharmony_ci400.tese
2617a3babSopenharmony_ciERROR: 0:3: 'vertices' : there is no such layout identifier for this stage taking an assigned value 
3617a3babSopenharmony_ciERROR: 0:5: 'triangles' : cannot change previously set input primitive 
4617a3babSopenharmony_ciERROR: 0:6: 'isolines' : cannot change previously set input primitive 
5617a3babSopenharmony_ciERROR: 0:8: 'ccw' : cannot change previously set vertex order 
6617a3babSopenharmony_ciERROR: 0:12: 'equal_spacing' : cannot change previously set vertex spacing 
7617a3babSopenharmony_ciERROR: 0:13: 'fractional_even_spacing' : cannot change previously set vertex spacing 
8617a3babSopenharmony_ciERROR: 0:18: 'patch' : can only use on input in tessellation-evaluation shader 
9617a3babSopenharmony_ciERROR: 0:22: 'barrier' : no matching overloaded function found 
10617a3babSopenharmony_ciERROR: 0:47: 'patch' : cannot use interpolation qualifiers with patch 
11617a3babSopenharmony_ciERROR: 0:48: 'patch' : cannot use interpolation qualifiers with patch 
12617a3babSopenharmony_ciERROR: 0:49: 'patch' : cannot use interpolation qualifiers with patch 
13617a3babSopenharmony_ciERROR: 0:50: '' : can only have one auxiliary qualifier (centroid, patch, and sample) 
14617a3babSopenharmony_ciERROR: 0:59: 'gl_PerVertex' : can only redeclare a built-in block once, and before any use 
15617a3babSopenharmony_ciERROR: 0:64: 'quads' : cannot apply to 'out' 
16617a3babSopenharmony_ciERROR: 0:64: 'cw' : can only apply to 'in' 
17617a3babSopenharmony_ciERROR: 0:65: 'triangles' : cannot apply to 'out' 
18617a3babSopenharmony_ciERROR: 0:66: 'isolines' : cannot apply to 'out' 
19617a3babSopenharmony_ciERROR: 0:67: 'cw' : can only apply to 'in' 
20617a3babSopenharmony_ciERROR: 0:68: 'fractional_odd_spacing' : can only apply to 'in' 
21617a3babSopenharmony_ciERROR: 0:69: 'equal_spacing' : can only apply to 'in' 
22617a3babSopenharmony_ciERROR: 0:70: 'fractional_even_spacing' : can only apply to 'in' 
23617a3babSopenharmony_ciERROR: 0:71: 'point_mode' : can only apply to 'in' 
24617a3babSopenharmony_ciERROR: 0:73: 'in' : type must be an array: ina
25617a3babSopenharmony_ciERROR: 0:75: '[]' : tessellation input array size must be gl_MaxPatchVertices or implicitly sized 
26617a3babSopenharmony_ciERROR: 0:78: 'in' : type must be an array: bla
27617a3babSopenharmony_ciERROR: 0:86: '[]' : tessellation input array size must be gl_MaxPatchVertices or implicitly sized 
28617a3babSopenharmony_ciERROR: 0:96: 'location' : overlapping use of location 24
29617a3babSopenharmony_ciERROR: 0:99: 'location' : overlapping use of location 24
30617a3babSopenharmony_ciERROR: 0:101: 'gl_TessLevelOuter' : identifiers starting with "gl_" are reserved 
31617a3babSopenharmony_ciERROR: 0:109: 'gl_DeviceIndex' : required extension not requested: GL_EXT_device_group
32617a3babSopenharmony_ciERROR: 0:110: 'gl_ViewIndex' : required extension not requested: GL_EXT_multiview
33617a3babSopenharmony_ciERROR: 31 compilation errors.  No code generated.
34617a3babSopenharmony_ci
35617a3babSopenharmony_ci
36617a3babSopenharmony_ciShader version: 400
37617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects
38617a3babSopenharmony_ciRequested GL_EXT_device_group
39617a3babSopenharmony_ciRequested GL_EXT_multiview
40617a3babSopenharmony_ciinput primitive = quads
41617a3babSopenharmony_civertex spacing = fractional_odd_spacing
42617a3babSopenharmony_citriangle order = cw
43617a3babSopenharmony_ciusing point mode
44617a3babSopenharmony_ciERROR: node is still EOpNull!
45617a3babSopenharmony_ci0:20  Function Definition: main( ( global void)
46617a3babSopenharmony_ci0:20    Function Parameters: 
47617a3babSopenharmony_ci0:22    Sequence
48617a3babSopenharmony_ci0:22      Constant:
49617a3babSopenharmony_ci0:22        0.000000
50617a3babSopenharmony_ci0:24      Sequence
51617a3babSopenharmony_ci0:24        move second child to first child ( temp int)
52617a3babSopenharmony_ci0:24          'a' ( temp int)
53617a3babSopenharmony_ci0:24          Constant:
54617a3babSopenharmony_ci0:24            1512 (const int)
55617a3babSopenharmony_ci0:32      Sequence
56617a3babSopenharmony_ci0:32        move second child to first child ( temp 4-component vector of float)
57617a3babSopenharmony_ci0:32          'p' ( temp 4-component vector of float)
58617a3babSopenharmony_ci0:32          gl_Position: direct index for structure ( in 4-component vector of float Position)
59617a3babSopenharmony_ci0:32            direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
60617a3babSopenharmony_ci0:32              'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
61617a3babSopenharmony_ci0:32              Constant:
62617a3babSopenharmony_ci0:32                1 (const int)
63617a3babSopenharmony_ci0:32            Constant:
64617a3babSopenharmony_ci0:32              0 (const int)
65617a3babSopenharmony_ci0:33      Sequence
66617a3babSopenharmony_ci0:33        move second child to first child ( temp float)
67617a3babSopenharmony_ci0:33          'ps' ( temp float)
68617a3babSopenharmony_ci0:33          gl_PointSize: direct index for structure ( in float PointSize)
69617a3babSopenharmony_ci0:33            direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
70617a3babSopenharmony_ci0:33              'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
71617a3babSopenharmony_ci0:33              Constant:
72617a3babSopenharmony_ci0:33                1 (const int)
73617a3babSopenharmony_ci0:33            Constant:
74617a3babSopenharmony_ci0:33              1 (const int)
75617a3babSopenharmony_ci0:34      Sequence
76617a3babSopenharmony_ci0:34        move second child to first child ( temp float)
77617a3babSopenharmony_ci0:34          'cd' ( temp float)
78617a3babSopenharmony_ci0:34          direct index ( temp float ClipDistance)
79617a3babSopenharmony_ci0:34            gl_ClipDistance: direct index for structure ( in unsized 3-element array of float ClipDistance)
80617a3babSopenharmony_ci0:34              direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
81617a3babSopenharmony_ci0:34                'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in unsized 3-element array of float ClipDistance gl_ClipDistance})
82617a3babSopenharmony_ci0:34                Constant:
83617a3babSopenharmony_ci0:34                  1 (const int)
84617a3babSopenharmony_ci0:34              Constant:
85617a3babSopenharmony_ci0:34                2 (const int)
86617a3babSopenharmony_ci0:34            Constant:
87617a3babSopenharmony_ci0:34              2 (const int)
88617a3babSopenharmony_ci0:36      Sequence
89617a3babSopenharmony_ci0:36        move second child to first child ( temp int)
90617a3babSopenharmony_ci0:36          'pvi' ( temp int)
91617a3babSopenharmony_ci0:36          'gl_PatchVerticesIn' ( in int PatchVertices)
92617a3babSopenharmony_ci0:37      Sequence
93617a3babSopenharmony_ci0:37        move second child to first child ( temp int)
94617a3babSopenharmony_ci0:37          'pid' ( temp int)
95617a3babSopenharmony_ci0:37          'gl_PrimitiveID' ( in int PrimitiveID)
96617a3babSopenharmony_ci0:38      Sequence
97617a3babSopenharmony_ci0:38        move second child to first child ( temp 3-component vector of float)
98617a3babSopenharmony_ci0:38          'tc' ( temp 3-component vector of float)
99617a3babSopenharmony_ci0:38          'gl_TessCoord' ( in 3-component vector of float TessCoord)
100617a3babSopenharmony_ci0:39      Sequence
101617a3babSopenharmony_ci0:39        move second child to first child ( temp float)
102617a3babSopenharmony_ci0:39          'tlo' ( temp float)
103617a3babSopenharmony_ci0:39          direct index ( patch temp float TessLevelOuter)
104617a3babSopenharmony_ci0:39            'gl_TessLevelOuter' ( patch in 4-element array of float TessLevelOuter)
105617a3babSopenharmony_ci0:39            Constant:
106617a3babSopenharmony_ci0:39              3 (const int)
107617a3babSopenharmony_ci0:40      Sequence
108617a3babSopenharmony_ci0:40        move second child to first child ( temp float)
109617a3babSopenharmony_ci0:40          'tli' ( temp float)
110617a3babSopenharmony_ci0:40          direct index ( patch temp float TessLevelInner)
111617a3babSopenharmony_ci0:40            'gl_TessLevelInner' ( patch in 2-element array of float TessLevelInner)
112617a3babSopenharmony_ci0:40            Constant:
113617a3babSopenharmony_ci0:40              1 (const int)
114617a3babSopenharmony_ci0:42      move second child to first child ( temp 4-component vector of float)
115617a3babSopenharmony_ci0:42        gl_Position: direct index for structure ( gl_Position 4-component vector of float Position)
116617a3babSopenharmony_ci0:42          'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out unsized 3-element array of float ClipDistance gl_ClipDistance})
117617a3babSopenharmony_ci0:42          Constant:
118617a3babSopenharmony_ci0:42            0 (const uint)
119617a3babSopenharmony_ci0:42        'p' ( temp 4-component vector of float)
120617a3babSopenharmony_ci0:43      move second child to first child ( temp float)
121617a3babSopenharmony_ci0:43        gl_PointSize: direct index for structure ( gl_PointSize float PointSize)
122617a3babSopenharmony_ci0:43          'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out unsized 3-element array of float ClipDistance gl_ClipDistance})
123617a3babSopenharmony_ci0:43          Constant:
124617a3babSopenharmony_ci0:43            1 (const uint)
125617a3babSopenharmony_ci0:43        'ps' ( temp float)
126617a3babSopenharmony_ci0:44      move second child to first child ( temp float)
127617a3babSopenharmony_ci0:44        direct index ( temp float ClipDistance)
128617a3babSopenharmony_ci0:44          gl_ClipDistance: direct index for structure ( out unsized 3-element array of float ClipDistance)
129617a3babSopenharmony_ci0:44            'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out unsized 3-element array of float ClipDistance gl_ClipDistance})
130617a3babSopenharmony_ci0:44            Constant:
131617a3babSopenharmony_ci0:44              2 (const uint)
132617a3babSopenharmony_ci0:44          Constant:
133617a3babSopenharmony_ci0:44            2 (const int)
134617a3babSopenharmony_ci0:44        'cd' ( temp float)
135617a3babSopenharmony_ci0:107  Function Definition: devi( ( global void)
136617a3babSopenharmony_ci0:107    Function Parameters: 
137617a3babSopenharmony_ci0:109    Sequence
138617a3babSopenharmony_ci0:109      'gl_DeviceIndex' ( in int DeviceIndex)
139617a3babSopenharmony_ci0:110      'gl_ViewIndex' ( in int ViewIndex)
140617a3babSopenharmony_ci0:121  Function Definition: devie( ( global void)
141617a3babSopenharmony_ci0:121    Function Parameters: 
142617a3babSopenharmony_ci0:123    Sequence
143617a3babSopenharmony_ci0:123      'gl_DeviceIndex' ( in int DeviceIndex)
144617a3babSopenharmony_ci0:124      'gl_ViewIndex' ( in int ViewIndex)
145617a3babSopenharmony_ci0:?   Linker Objects
146617a3babSopenharmony_ci0:?     'patchIn' ( patch in 4-component vector of float)
147617a3babSopenharmony_ci0:?     'patchOut' ( patch out 4-component vector of float)
148617a3babSopenharmony_ci0:?     'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out unsized 3-element array of float ClipDistance gl_ClipDistance})
149617a3babSopenharmony_ci0:?     'badp1' ( smooth patch in 4-component vector of float)
150617a3babSopenharmony_ci0:?     'badp2' ( flat patch in 4-component vector of float)
151617a3babSopenharmony_ci0:?     'badp3' ( noperspective patch in 4-component vector of float)
152617a3babSopenharmony_ci0:?     'badp4' ( patch sample in 3-component vector of float)
153617a3babSopenharmony_ci0:?     'gl_in' ( in 32-element array of block{ in 1-element array of float ClipDistance gl_ClipDistance})
154617a3babSopenharmony_ci0:?     'ina' ( in 2-component vector of float)
155617a3babSopenharmony_ci0:?     'inb' ( in 32-element array of 2-component vector of float)
156617a3babSopenharmony_ci0:?     'inc' ( in 32-element array of 2-component vector of float)
157617a3babSopenharmony_ci0:?     'ind' ( in 32-element array of 2-component vector of float)
158617a3babSopenharmony_ci0:?     'bla' ( in block{ in int f})
159617a3babSopenharmony_ci0:?     'blb' ( in 32-element array of block{ in int f})
160617a3babSopenharmony_ci0:?     'blc' ( in 32-element array of block{ in int f})
161617a3babSopenharmony_ci0:?     'bld' ( in 32-element array of block{ in int f})
162617a3babSopenharmony_ci0:?     'ivla' (layout( location=23) in 32-element array of 4-component vector of float)
163617a3babSopenharmony_ci0:?     'ivlb' (layout( location=24) in 32-element array of 4-component vector of float)
164617a3babSopenharmony_ci0:?     'ivlc' (layout( location=24) in 32-element array of 4-component vector of float)
165617a3babSopenharmony_ci0:?     'ovla' (layout( location=23) out 2-element array of 4-component vector of float)
166617a3babSopenharmony_ci0:?     'ovlb' (layout( location=24) out 2-element array of 4-component vector of float)
167617a3babSopenharmony_ci0:?     'pinbi' ( patch in block{ in int a})
168617a3babSopenharmony_ci
169617a3babSopenharmony_ci
170617a3babSopenharmony_ciLinked tessellation evaluation stage:
171617a3babSopenharmony_ci
172617a3babSopenharmony_ci
173617a3babSopenharmony_ciShader version: 400
174617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects
175617a3babSopenharmony_ciRequested GL_EXT_device_group
176617a3babSopenharmony_ciRequested GL_EXT_multiview
177617a3babSopenharmony_ciinput primitive = quads
178617a3babSopenharmony_civertex spacing = fractional_odd_spacing
179617a3babSopenharmony_citriangle order = cw
180617a3babSopenharmony_ciusing point mode
181617a3babSopenharmony_ciERROR: node is still EOpNull!
182617a3babSopenharmony_ci0:20  Function Definition: main( ( global void)
183617a3babSopenharmony_ci0:20    Function Parameters: 
184617a3babSopenharmony_ci0:22    Sequence
185617a3babSopenharmony_ci0:22      Constant:
186617a3babSopenharmony_ci0:22        0.000000
187617a3babSopenharmony_ci0:24      Sequence
188617a3babSopenharmony_ci0:24        move second child to first child ( temp int)
189617a3babSopenharmony_ci0:24          'a' ( temp int)
190617a3babSopenharmony_ci0:24          Constant:
191617a3babSopenharmony_ci0:24            1512 (const int)
192617a3babSopenharmony_ci0:32      Sequence
193617a3babSopenharmony_ci0:32        move second child to first child ( temp 4-component vector of float)
194617a3babSopenharmony_ci0:32          'p' ( temp 4-component vector of float)
195617a3babSopenharmony_ci0:32          gl_Position: direct index for structure ( in 4-component vector of float Position)
196617a3babSopenharmony_ci0:32            direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
197617a3babSopenharmony_ci0:32              'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
198617a3babSopenharmony_ci0:32              Constant:
199617a3babSopenharmony_ci0:32                1 (const int)
200617a3babSopenharmony_ci0:32            Constant:
201617a3babSopenharmony_ci0:32              0 (const int)
202617a3babSopenharmony_ci0:33      Sequence
203617a3babSopenharmony_ci0:33        move second child to first child ( temp float)
204617a3babSopenharmony_ci0:33          'ps' ( temp float)
205617a3babSopenharmony_ci0:33          gl_PointSize: direct index for structure ( in float PointSize)
206617a3babSopenharmony_ci0:33            direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
207617a3babSopenharmony_ci0:33              'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
208617a3babSopenharmony_ci0:33              Constant:
209617a3babSopenharmony_ci0:33                1 (const int)
210617a3babSopenharmony_ci0:33            Constant:
211617a3babSopenharmony_ci0:33              1 (const int)
212617a3babSopenharmony_ci0:34      Sequence
213617a3babSopenharmony_ci0:34        move second child to first child ( temp float)
214617a3babSopenharmony_ci0:34          'cd' ( temp float)
215617a3babSopenharmony_ci0:34          direct index ( temp float ClipDistance)
216617a3babSopenharmony_ci0:34            gl_ClipDistance: direct index for structure ( in 3-element array of float ClipDistance)
217617a3babSopenharmony_ci0:34              direct index ( temp block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
218617a3babSopenharmony_ci0:34                'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position,  in float PointSize gl_PointSize,  in 3-element array of float ClipDistance gl_ClipDistance})
219617a3babSopenharmony_ci0:34                Constant:
220617a3babSopenharmony_ci0:34                  1 (const int)
221617a3babSopenharmony_ci0:34              Constant:
222617a3babSopenharmony_ci0:34                2 (const int)
223617a3babSopenharmony_ci0:34            Constant:
224617a3babSopenharmony_ci0:34              2 (const int)
225617a3babSopenharmony_ci0:36      Sequence
226617a3babSopenharmony_ci0:36        move second child to first child ( temp int)
227617a3babSopenharmony_ci0:36          'pvi' ( temp int)
228617a3babSopenharmony_ci0:36          'gl_PatchVerticesIn' ( in int PatchVertices)
229617a3babSopenharmony_ci0:37      Sequence
230617a3babSopenharmony_ci0:37        move second child to first child ( temp int)
231617a3babSopenharmony_ci0:37          'pid' ( temp int)
232617a3babSopenharmony_ci0:37          'gl_PrimitiveID' ( in int PrimitiveID)
233617a3babSopenharmony_ci0:38      Sequence
234617a3babSopenharmony_ci0:38        move second child to first child ( temp 3-component vector of float)
235617a3babSopenharmony_ci0:38          'tc' ( temp 3-component vector of float)
236617a3babSopenharmony_ci0:38          'gl_TessCoord' ( in 3-component vector of float TessCoord)
237617a3babSopenharmony_ci0:39      Sequence
238617a3babSopenharmony_ci0:39        move second child to first child ( temp float)
239617a3babSopenharmony_ci0:39          'tlo' ( temp float)
240617a3babSopenharmony_ci0:39          direct index ( patch temp float TessLevelOuter)
241617a3babSopenharmony_ci0:39            'gl_TessLevelOuter' ( patch in 4-element array of float TessLevelOuter)
242617a3babSopenharmony_ci0:39            Constant:
243617a3babSopenharmony_ci0:39              3 (const int)
244617a3babSopenharmony_ci0:40      Sequence
245617a3babSopenharmony_ci0:40        move second child to first child ( temp float)
246617a3babSopenharmony_ci0:40          'tli' ( temp float)
247617a3babSopenharmony_ci0:40          direct index ( patch temp float TessLevelInner)
248617a3babSopenharmony_ci0:40            'gl_TessLevelInner' ( patch in 2-element array of float TessLevelInner)
249617a3babSopenharmony_ci0:40            Constant:
250617a3babSopenharmony_ci0:40              1 (const int)
251617a3babSopenharmony_ci0:42      move second child to first child ( temp 4-component vector of float)
252617a3babSopenharmony_ci0:42        gl_Position: direct index for structure ( gl_Position 4-component vector of float Position)
253617a3babSopenharmony_ci0:42          'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out 3-element array of float ClipDistance gl_ClipDistance})
254617a3babSopenharmony_ci0:42          Constant:
255617a3babSopenharmony_ci0:42            0 (const uint)
256617a3babSopenharmony_ci0:42        'p' ( temp 4-component vector of float)
257617a3babSopenharmony_ci0:43      move second child to first child ( temp float)
258617a3babSopenharmony_ci0:43        gl_PointSize: direct index for structure ( gl_PointSize float PointSize)
259617a3babSopenharmony_ci0:43          'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out 3-element array of float ClipDistance gl_ClipDistance})
260617a3babSopenharmony_ci0:43          Constant:
261617a3babSopenharmony_ci0:43            1 (const uint)
262617a3babSopenharmony_ci0:43        'ps' ( temp float)
263617a3babSopenharmony_ci0:44      move second child to first child ( temp float)
264617a3babSopenharmony_ci0:44        direct index ( temp float ClipDistance)
265617a3babSopenharmony_ci0:44          gl_ClipDistance: direct index for structure ( out 3-element array of float ClipDistance)
266617a3babSopenharmony_ci0:44            'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out 3-element array of float ClipDistance gl_ClipDistance})
267617a3babSopenharmony_ci0:44            Constant:
268617a3babSopenharmony_ci0:44              2 (const uint)
269617a3babSopenharmony_ci0:44          Constant:
270617a3babSopenharmony_ci0:44            2 (const int)
271617a3babSopenharmony_ci0:44        'cd' ( temp float)
272617a3babSopenharmony_ci0:?   Linker Objects
273617a3babSopenharmony_ci0:?     'patchIn' ( patch in 4-component vector of float)
274617a3babSopenharmony_ci0:?     'patchOut' ( patch out 4-component vector of float)
275617a3babSopenharmony_ci0:?     'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out 3-element array of float ClipDistance gl_ClipDistance})
276617a3babSopenharmony_ci0:?     'badp1' ( smooth patch in 4-component vector of float)
277617a3babSopenharmony_ci0:?     'badp2' ( flat patch in 4-component vector of float)
278617a3babSopenharmony_ci0:?     'badp3' ( noperspective patch in 4-component vector of float)
279617a3babSopenharmony_ci0:?     'badp4' ( patch sample in 3-component vector of float)
280617a3babSopenharmony_ci0:?     'gl_in' ( in 32-element array of block{ in 1-element array of float ClipDistance gl_ClipDistance})
281617a3babSopenharmony_ci0:?     'ina' ( in 2-component vector of float)
282617a3babSopenharmony_ci0:?     'inb' ( in 32-element array of 2-component vector of float)
283617a3babSopenharmony_ci0:?     'inc' ( in 32-element array of 2-component vector of float)
284617a3babSopenharmony_ci0:?     'ind' ( in 32-element array of 2-component vector of float)
285617a3babSopenharmony_ci0:?     'bla' ( in block{ in int f})
286617a3babSopenharmony_ci0:?     'blb' ( in 32-element array of block{ in int f})
287617a3babSopenharmony_ci0:?     'blc' ( in 32-element array of block{ in int f})
288617a3babSopenharmony_ci0:?     'bld' ( in 32-element array of block{ in int f})
289617a3babSopenharmony_ci0:?     'ivla' (layout( location=23) in 32-element array of 4-component vector of float)
290617a3babSopenharmony_ci0:?     'ivlb' (layout( location=24) in 32-element array of 4-component vector of float)
291617a3babSopenharmony_ci0:?     'ivlc' (layout( location=24) in 32-element array of 4-component vector of float)
292617a3babSopenharmony_ci0:?     'ovla' (layout( location=23) out 2-element array of 4-component vector of float)
293617a3babSopenharmony_ci0:?     'ovlb' (layout( location=24) out 2-element array of 4-component vector of float)
294617a3babSopenharmony_ci0:?     'pinbi' ( patch in block{ in int a})
295617a3babSopenharmony_ci
296