1617a3babSopenharmony_ci400.tese 2617a3babSopenharmony_ciERROR: 0:3: 'vertices' : there is no such layout identifier for this stage taking an assigned value 3617a3babSopenharmony_ciERROR: 0:5: 'triangles' : cannot change previously set input primitive 4617a3babSopenharmony_ciERROR: 0:6: 'isolines' : cannot change previously set input primitive 5617a3babSopenharmony_ciERROR: 0:8: 'ccw' : cannot change previously set vertex order 6617a3babSopenharmony_ciERROR: 0:12: 'equal_spacing' : cannot change previously set vertex spacing 7617a3babSopenharmony_ciERROR: 0:13: 'fractional_even_spacing' : cannot change previously set vertex spacing 8617a3babSopenharmony_ciERROR: 0:18: 'patch' : can only use on input in tessellation-evaluation shader 9617a3babSopenharmony_ciERROR: 0:22: 'barrier' : no matching overloaded function found 10617a3babSopenharmony_ciERROR: 0:47: 'patch' : cannot use interpolation qualifiers with patch 11617a3babSopenharmony_ciERROR: 0:48: 'patch' : cannot use interpolation qualifiers with patch 12617a3babSopenharmony_ciERROR: 0:49: 'patch' : cannot use interpolation qualifiers with patch 13617a3babSopenharmony_ciERROR: 0:50: '' : can only have one auxiliary qualifier (centroid, patch, and sample) 14617a3babSopenharmony_ciERROR: 0:59: 'gl_PerVertex' : can only redeclare a built-in block once, and before any use 15617a3babSopenharmony_ciERROR: 0:64: 'quads' : cannot apply to 'out' 16617a3babSopenharmony_ciERROR: 0:64: 'cw' : can only apply to 'in' 17617a3babSopenharmony_ciERROR: 0:65: 'triangles' : cannot apply to 'out' 18617a3babSopenharmony_ciERROR: 0:66: 'isolines' : cannot apply to 'out' 19617a3babSopenharmony_ciERROR: 0:67: 'cw' : can only apply to 'in' 20617a3babSopenharmony_ciERROR: 0:68: 'fractional_odd_spacing' : can only apply to 'in' 21617a3babSopenharmony_ciERROR: 0:69: 'equal_spacing' : can only apply to 'in' 22617a3babSopenharmony_ciERROR: 0:70: 'fractional_even_spacing' : can only apply to 'in' 23617a3babSopenharmony_ciERROR: 0:71: 'point_mode' : can only apply to 'in' 24617a3babSopenharmony_ciERROR: 0:73: 'in' : type must be an array: ina 25617a3babSopenharmony_ciERROR: 0:75: '[]' : tessellation input array size must be gl_MaxPatchVertices or implicitly sized 26617a3babSopenharmony_ciERROR: 0:78: 'in' : type must be an array: bla 27617a3babSopenharmony_ciERROR: 0:86: '[]' : tessellation input array size must be gl_MaxPatchVertices or implicitly sized 28617a3babSopenharmony_ciERROR: 0:96: 'location' : overlapping use of location 24 29617a3babSopenharmony_ciERROR: 0:99: 'location' : overlapping use of location 24 30617a3babSopenharmony_ciERROR: 0:101: 'gl_TessLevelOuter' : identifiers starting with "gl_" are reserved 31617a3babSopenharmony_ciERROR: 0:109: 'gl_DeviceIndex' : required extension not requested: GL_EXT_device_group 32617a3babSopenharmony_ciERROR: 0:110: 'gl_ViewIndex' : required extension not requested: GL_EXT_multiview 33617a3babSopenharmony_ciERROR: 31 compilation errors. No code generated. 34617a3babSopenharmony_ci 35617a3babSopenharmony_ci 36617a3babSopenharmony_ciShader version: 400 37617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects 38617a3babSopenharmony_ciRequested GL_EXT_device_group 39617a3babSopenharmony_ciRequested GL_EXT_multiview 40617a3babSopenharmony_ciinput primitive = quads 41617a3babSopenharmony_civertex spacing = fractional_odd_spacing 42617a3babSopenharmony_citriangle order = cw 43617a3babSopenharmony_ciusing point mode 44617a3babSopenharmony_ciERROR: node is still EOpNull! 45617a3babSopenharmony_ci0:20 Function Definition: main( ( global void) 46617a3babSopenharmony_ci0:20 Function Parameters: 47617a3babSopenharmony_ci0:22 Sequence 48617a3babSopenharmony_ci0:22 Constant: 49617a3babSopenharmony_ci0:22 0.000000 50617a3babSopenharmony_ci0:24 Sequence 51617a3babSopenharmony_ci0:24 move second child to first child ( temp int) 52617a3babSopenharmony_ci0:24 'a' ( temp int) 53617a3babSopenharmony_ci0:24 Constant: 54617a3babSopenharmony_ci0:24 1512 (const int) 55617a3babSopenharmony_ci0:32 Sequence 56617a3babSopenharmony_ci0:32 move second child to first child ( temp 4-component vector of float) 57617a3babSopenharmony_ci0:32 'p' ( temp 4-component vector of float) 58617a3babSopenharmony_ci0:32 gl_Position: direct index for structure ( in 4-component vector of float Position) 59617a3babSopenharmony_ci0:32 direct index ( temp block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in unsized 3-element array of float ClipDistance gl_ClipDistance}) 60617a3babSopenharmony_ci0:32 'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in unsized 3-element array of float ClipDistance gl_ClipDistance}) 61617a3babSopenharmony_ci0:32 Constant: 62617a3babSopenharmony_ci0:32 1 (const int) 63617a3babSopenharmony_ci0:32 Constant: 64617a3babSopenharmony_ci0:32 0 (const int) 65617a3babSopenharmony_ci0:33 Sequence 66617a3babSopenharmony_ci0:33 move second child to first child ( temp float) 67617a3babSopenharmony_ci0:33 'ps' ( temp float) 68617a3babSopenharmony_ci0:33 gl_PointSize: direct index for structure ( in float PointSize) 69617a3babSopenharmony_ci0:33 direct index ( temp block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in unsized 3-element array of float ClipDistance gl_ClipDistance}) 70617a3babSopenharmony_ci0:33 'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in unsized 3-element array of float ClipDistance gl_ClipDistance}) 71617a3babSopenharmony_ci0:33 Constant: 72617a3babSopenharmony_ci0:33 1 (const int) 73617a3babSopenharmony_ci0:33 Constant: 74617a3babSopenharmony_ci0:33 1 (const int) 75617a3babSopenharmony_ci0:34 Sequence 76617a3babSopenharmony_ci0:34 move second child to first child ( temp float) 77617a3babSopenharmony_ci0:34 'cd' ( temp float) 78617a3babSopenharmony_ci0:34 direct index ( temp float ClipDistance) 79617a3babSopenharmony_ci0:34 gl_ClipDistance: direct index for structure ( in unsized 3-element array of float ClipDistance) 80617a3babSopenharmony_ci0:34 direct index ( temp block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in unsized 3-element array of float ClipDistance gl_ClipDistance}) 81617a3babSopenharmony_ci0:34 'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in unsized 3-element array of float ClipDistance gl_ClipDistance}) 82617a3babSopenharmony_ci0:34 Constant: 83617a3babSopenharmony_ci0:34 1 (const int) 84617a3babSopenharmony_ci0:34 Constant: 85617a3babSopenharmony_ci0:34 2 (const int) 86617a3babSopenharmony_ci0:34 Constant: 87617a3babSopenharmony_ci0:34 2 (const int) 88617a3babSopenharmony_ci0:36 Sequence 89617a3babSopenharmony_ci0:36 move second child to first child ( temp int) 90617a3babSopenharmony_ci0:36 'pvi' ( temp int) 91617a3babSopenharmony_ci0:36 'gl_PatchVerticesIn' ( in int PatchVertices) 92617a3babSopenharmony_ci0:37 Sequence 93617a3babSopenharmony_ci0:37 move second child to first child ( temp int) 94617a3babSopenharmony_ci0:37 'pid' ( temp int) 95617a3babSopenharmony_ci0:37 'gl_PrimitiveID' ( in int PrimitiveID) 96617a3babSopenharmony_ci0:38 Sequence 97617a3babSopenharmony_ci0:38 move second child to first child ( temp 3-component vector of float) 98617a3babSopenharmony_ci0:38 'tc' ( temp 3-component vector of float) 99617a3babSopenharmony_ci0:38 'gl_TessCoord' ( in 3-component vector of float TessCoord) 100617a3babSopenharmony_ci0:39 Sequence 101617a3babSopenharmony_ci0:39 move second child to first child ( temp float) 102617a3babSopenharmony_ci0:39 'tlo' ( temp float) 103617a3babSopenharmony_ci0:39 direct index ( patch temp float TessLevelOuter) 104617a3babSopenharmony_ci0:39 'gl_TessLevelOuter' ( patch in 4-element array of float TessLevelOuter) 105617a3babSopenharmony_ci0:39 Constant: 106617a3babSopenharmony_ci0:39 3 (const int) 107617a3babSopenharmony_ci0:40 Sequence 108617a3babSopenharmony_ci0:40 move second child to first child ( temp float) 109617a3babSopenharmony_ci0:40 'tli' ( temp float) 110617a3babSopenharmony_ci0:40 direct index ( patch temp float TessLevelInner) 111617a3babSopenharmony_ci0:40 'gl_TessLevelInner' ( patch in 2-element array of float TessLevelInner) 112617a3babSopenharmony_ci0:40 Constant: 113617a3babSopenharmony_ci0:40 1 (const int) 114617a3babSopenharmony_ci0:42 move second child to first child ( temp 4-component vector of float) 115617a3babSopenharmony_ci0:42 gl_Position: direct index for structure ( gl_Position 4-component vector of float Position) 116617a3babSopenharmony_ci0:42 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out unsized 3-element array of float ClipDistance gl_ClipDistance}) 117617a3babSopenharmony_ci0:42 Constant: 118617a3babSopenharmony_ci0:42 0 (const uint) 119617a3babSopenharmony_ci0:42 'p' ( temp 4-component vector of float) 120617a3babSopenharmony_ci0:43 move second child to first child ( temp float) 121617a3babSopenharmony_ci0:43 gl_PointSize: direct index for structure ( gl_PointSize float PointSize) 122617a3babSopenharmony_ci0:43 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out unsized 3-element array of float ClipDistance gl_ClipDistance}) 123617a3babSopenharmony_ci0:43 Constant: 124617a3babSopenharmony_ci0:43 1 (const uint) 125617a3babSopenharmony_ci0:43 'ps' ( temp float) 126617a3babSopenharmony_ci0:44 move second child to first child ( temp float) 127617a3babSopenharmony_ci0:44 direct index ( temp float ClipDistance) 128617a3babSopenharmony_ci0:44 gl_ClipDistance: direct index for structure ( out unsized 3-element array of float ClipDistance) 129617a3babSopenharmony_ci0:44 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out unsized 3-element array of float ClipDistance gl_ClipDistance}) 130617a3babSopenharmony_ci0:44 Constant: 131617a3babSopenharmony_ci0:44 2 (const uint) 132617a3babSopenharmony_ci0:44 Constant: 133617a3babSopenharmony_ci0:44 2 (const int) 134617a3babSopenharmony_ci0:44 'cd' ( temp float) 135617a3babSopenharmony_ci0:107 Function Definition: devi( ( global void) 136617a3babSopenharmony_ci0:107 Function Parameters: 137617a3babSopenharmony_ci0:109 Sequence 138617a3babSopenharmony_ci0:109 'gl_DeviceIndex' ( in int DeviceIndex) 139617a3babSopenharmony_ci0:110 'gl_ViewIndex' ( in int ViewIndex) 140617a3babSopenharmony_ci0:121 Function Definition: devie( ( global void) 141617a3babSopenharmony_ci0:121 Function Parameters: 142617a3babSopenharmony_ci0:123 Sequence 143617a3babSopenharmony_ci0:123 'gl_DeviceIndex' ( in int DeviceIndex) 144617a3babSopenharmony_ci0:124 'gl_ViewIndex' ( in int ViewIndex) 145617a3babSopenharmony_ci0:? Linker Objects 146617a3babSopenharmony_ci0:? 'patchIn' ( patch in 4-component vector of float) 147617a3babSopenharmony_ci0:? 'patchOut' ( patch out 4-component vector of float) 148617a3babSopenharmony_ci0:? 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out unsized 3-element array of float ClipDistance gl_ClipDistance}) 149617a3babSopenharmony_ci0:? 'badp1' ( smooth patch in 4-component vector of float) 150617a3babSopenharmony_ci0:? 'badp2' ( flat patch in 4-component vector of float) 151617a3babSopenharmony_ci0:? 'badp3' ( noperspective patch in 4-component vector of float) 152617a3babSopenharmony_ci0:? 'badp4' ( patch sample in 3-component vector of float) 153617a3babSopenharmony_ci0:? 'gl_in' ( in 32-element array of block{ in 1-element array of float ClipDistance gl_ClipDistance}) 154617a3babSopenharmony_ci0:? 'ina' ( in 2-component vector of float) 155617a3babSopenharmony_ci0:? 'inb' ( in 32-element array of 2-component vector of float) 156617a3babSopenharmony_ci0:? 'inc' ( in 32-element array of 2-component vector of float) 157617a3babSopenharmony_ci0:? 'ind' ( in 32-element array of 2-component vector of float) 158617a3babSopenharmony_ci0:? 'bla' ( in block{ in int f}) 159617a3babSopenharmony_ci0:? 'blb' ( in 32-element array of block{ in int f}) 160617a3babSopenharmony_ci0:? 'blc' ( in 32-element array of block{ in int f}) 161617a3babSopenharmony_ci0:? 'bld' ( in 32-element array of block{ in int f}) 162617a3babSopenharmony_ci0:? 'ivla' (layout( location=23) in 32-element array of 4-component vector of float) 163617a3babSopenharmony_ci0:? 'ivlb' (layout( location=24) in 32-element array of 4-component vector of float) 164617a3babSopenharmony_ci0:? 'ivlc' (layout( location=24) in 32-element array of 4-component vector of float) 165617a3babSopenharmony_ci0:? 'ovla' (layout( location=23) out 2-element array of 4-component vector of float) 166617a3babSopenharmony_ci0:? 'ovlb' (layout( location=24) out 2-element array of 4-component vector of float) 167617a3babSopenharmony_ci0:? 'pinbi' ( patch in block{ in int a}) 168617a3babSopenharmony_ci 169617a3babSopenharmony_ci 170617a3babSopenharmony_ciLinked tessellation evaluation stage: 171617a3babSopenharmony_ci 172617a3babSopenharmony_ci 173617a3babSopenharmony_ciShader version: 400 174617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects 175617a3babSopenharmony_ciRequested GL_EXT_device_group 176617a3babSopenharmony_ciRequested GL_EXT_multiview 177617a3babSopenharmony_ciinput primitive = quads 178617a3babSopenharmony_civertex spacing = fractional_odd_spacing 179617a3babSopenharmony_citriangle order = cw 180617a3babSopenharmony_ciusing point mode 181617a3babSopenharmony_ciERROR: node is still EOpNull! 182617a3babSopenharmony_ci0:20 Function Definition: main( ( global void) 183617a3babSopenharmony_ci0:20 Function Parameters: 184617a3babSopenharmony_ci0:22 Sequence 185617a3babSopenharmony_ci0:22 Constant: 186617a3babSopenharmony_ci0:22 0.000000 187617a3babSopenharmony_ci0:24 Sequence 188617a3babSopenharmony_ci0:24 move second child to first child ( temp int) 189617a3babSopenharmony_ci0:24 'a' ( temp int) 190617a3babSopenharmony_ci0:24 Constant: 191617a3babSopenharmony_ci0:24 1512 (const int) 192617a3babSopenharmony_ci0:32 Sequence 193617a3babSopenharmony_ci0:32 move second child to first child ( temp 4-component vector of float) 194617a3babSopenharmony_ci0:32 'p' ( temp 4-component vector of float) 195617a3babSopenharmony_ci0:32 gl_Position: direct index for structure ( in 4-component vector of float Position) 196617a3babSopenharmony_ci0:32 direct index ( temp block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance}) 197617a3babSopenharmony_ci0:32 'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance}) 198617a3babSopenharmony_ci0:32 Constant: 199617a3babSopenharmony_ci0:32 1 (const int) 200617a3babSopenharmony_ci0:32 Constant: 201617a3babSopenharmony_ci0:32 0 (const int) 202617a3babSopenharmony_ci0:33 Sequence 203617a3babSopenharmony_ci0:33 move second child to first child ( temp float) 204617a3babSopenharmony_ci0:33 'ps' ( temp float) 205617a3babSopenharmony_ci0:33 gl_PointSize: direct index for structure ( in float PointSize) 206617a3babSopenharmony_ci0:33 direct index ( temp block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance}) 207617a3babSopenharmony_ci0:33 'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance}) 208617a3babSopenharmony_ci0:33 Constant: 209617a3babSopenharmony_ci0:33 1 (const int) 210617a3babSopenharmony_ci0:33 Constant: 211617a3babSopenharmony_ci0:33 1 (const int) 212617a3babSopenharmony_ci0:34 Sequence 213617a3babSopenharmony_ci0:34 move second child to first child ( temp float) 214617a3babSopenharmony_ci0:34 'cd' ( temp float) 215617a3babSopenharmony_ci0:34 direct index ( temp float ClipDistance) 216617a3babSopenharmony_ci0:34 gl_ClipDistance: direct index for structure ( in 3-element array of float ClipDistance) 217617a3babSopenharmony_ci0:34 direct index ( temp block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance}) 218617a3babSopenharmony_ci0:34 'gl_in' ( in 32-element array of block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 3-element array of float ClipDistance gl_ClipDistance}) 219617a3babSopenharmony_ci0:34 Constant: 220617a3babSopenharmony_ci0:34 1 (const int) 221617a3babSopenharmony_ci0:34 Constant: 222617a3babSopenharmony_ci0:34 2 (const int) 223617a3babSopenharmony_ci0:34 Constant: 224617a3babSopenharmony_ci0:34 2 (const int) 225617a3babSopenharmony_ci0:36 Sequence 226617a3babSopenharmony_ci0:36 move second child to first child ( temp int) 227617a3babSopenharmony_ci0:36 'pvi' ( temp int) 228617a3babSopenharmony_ci0:36 'gl_PatchVerticesIn' ( in int PatchVertices) 229617a3babSopenharmony_ci0:37 Sequence 230617a3babSopenharmony_ci0:37 move second child to first child ( temp int) 231617a3babSopenharmony_ci0:37 'pid' ( temp int) 232617a3babSopenharmony_ci0:37 'gl_PrimitiveID' ( in int PrimitiveID) 233617a3babSopenharmony_ci0:38 Sequence 234617a3babSopenharmony_ci0:38 move second child to first child ( temp 3-component vector of float) 235617a3babSopenharmony_ci0:38 'tc' ( temp 3-component vector of float) 236617a3babSopenharmony_ci0:38 'gl_TessCoord' ( in 3-component vector of float TessCoord) 237617a3babSopenharmony_ci0:39 Sequence 238617a3babSopenharmony_ci0:39 move second child to first child ( temp float) 239617a3babSopenharmony_ci0:39 'tlo' ( temp float) 240617a3babSopenharmony_ci0:39 direct index ( patch temp float TessLevelOuter) 241617a3babSopenharmony_ci0:39 'gl_TessLevelOuter' ( patch in 4-element array of float TessLevelOuter) 242617a3babSopenharmony_ci0:39 Constant: 243617a3babSopenharmony_ci0:39 3 (const int) 244617a3babSopenharmony_ci0:40 Sequence 245617a3babSopenharmony_ci0:40 move second child to first child ( temp float) 246617a3babSopenharmony_ci0:40 'tli' ( temp float) 247617a3babSopenharmony_ci0:40 direct index ( patch temp float TessLevelInner) 248617a3babSopenharmony_ci0:40 'gl_TessLevelInner' ( patch in 2-element array of float TessLevelInner) 249617a3babSopenharmony_ci0:40 Constant: 250617a3babSopenharmony_ci0:40 1 (const int) 251617a3babSopenharmony_ci0:42 move second child to first child ( temp 4-component vector of float) 252617a3babSopenharmony_ci0:42 gl_Position: direct index for structure ( gl_Position 4-component vector of float Position) 253617a3babSopenharmony_ci0:42 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 3-element array of float ClipDistance gl_ClipDistance}) 254617a3babSopenharmony_ci0:42 Constant: 255617a3babSopenharmony_ci0:42 0 (const uint) 256617a3babSopenharmony_ci0:42 'p' ( temp 4-component vector of float) 257617a3babSopenharmony_ci0:43 move second child to first child ( temp float) 258617a3babSopenharmony_ci0:43 gl_PointSize: direct index for structure ( gl_PointSize float PointSize) 259617a3babSopenharmony_ci0:43 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 3-element array of float ClipDistance gl_ClipDistance}) 260617a3babSopenharmony_ci0:43 Constant: 261617a3babSopenharmony_ci0:43 1 (const uint) 262617a3babSopenharmony_ci0:43 'ps' ( temp float) 263617a3babSopenharmony_ci0:44 move second child to first child ( temp float) 264617a3babSopenharmony_ci0:44 direct index ( temp float ClipDistance) 265617a3babSopenharmony_ci0:44 gl_ClipDistance: direct index for structure ( out 3-element array of float ClipDistance) 266617a3babSopenharmony_ci0:44 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 3-element array of float ClipDistance gl_ClipDistance}) 267617a3babSopenharmony_ci0:44 Constant: 268617a3babSopenharmony_ci0:44 2 (const uint) 269617a3babSopenharmony_ci0:44 Constant: 270617a3babSopenharmony_ci0:44 2 (const int) 271617a3babSopenharmony_ci0:44 'cd' ( temp float) 272617a3babSopenharmony_ci0:? Linker Objects 273617a3babSopenharmony_ci0:? 'patchIn' ( patch in 4-component vector of float) 274617a3babSopenharmony_ci0:? 'patchOut' ( patch out 4-component vector of float) 275617a3babSopenharmony_ci0:? 'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 3-element array of float ClipDistance gl_ClipDistance}) 276617a3babSopenharmony_ci0:? 'badp1' ( smooth patch in 4-component vector of float) 277617a3babSopenharmony_ci0:? 'badp2' ( flat patch in 4-component vector of float) 278617a3babSopenharmony_ci0:? 'badp3' ( noperspective patch in 4-component vector of float) 279617a3babSopenharmony_ci0:? 'badp4' ( patch sample in 3-component vector of float) 280617a3babSopenharmony_ci0:? 'gl_in' ( in 32-element array of block{ in 1-element array of float ClipDistance gl_ClipDistance}) 281617a3babSopenharmony_ci0:? 'ina' ( in 2-component vector of float) 282617a3babSopenharmony_ci0:? 'inb' ( in 32-element array of 2-component vector of float) 283617a3babSopenharmony_ci0:? 'inc' ( in 32-element array of 2-component vector of float) 284617a3babSopenharmony_ci0:? 'ind' ( in 32-element array of 2-component vector of float) 285617a3babSopenharmony_ci0:? 'bla' ( in block{ in int f}) 286617a3babSopenharmony_ci0:? 'blb' ( in 32-element array of block{ in int f}) 287617a3babSopenharmony_ci0:? 'blc' ( in 32-element array of block{ in int f}) 288617a3babSopenharmony_ci0:? 'bld' ( in 32-element array of block{ in int f}) 289617a3babSopenharmony_ci0:? 'ivla' (layout( location=23) in 32-element array of 4-component vector of float) 290617a3babSopenharmony_ci0:? 'ivlb' (layout( location=24) in 32-element array of 4-component vector of float) 291617a3babSopenharmony_ci0:? 'ivlc' (layout( location=24) in 32-element array of 4-component vector of float) 292617a3babSopenharmony_ci0:? 'ovla' (layout( location=23) out 2-element array of 4-component vector of float) 293617a3babSopenharmony_ci0:? 'ovlb' (layout( location=24) out 2-element array of 4-component vector of float) 294617a3babSopenharmony_ci0:? 'pinbi' ( patch in block{ in int a}) 295617a3babSopenharmony_ci 296