1617a3babSopenharmony_ci330comp.frag
2617a3babSopenharmony_ciShader version: 330
3617a3babSopenharmony_ci0:? Sequence
4617a3babSopenharmony_ci0:8  Function Definition: main( ( global void)
5617a3babSopenharmony_ci0:8    Function Parameters: 
6617a3babSopenharmony_ci0:10    Sequence
7617a3babSopenharmony_ci0:10      move second child to first child ( temp 4-component vector of float)
8617a3babSopenharmony_ci0:10        'gl_FragColor' ( fragColor 4-component vector of float FragColor)
9617a3babSopenharmony_ci0:10        'varyingVar' ( smooth in 4-component vector of float)
10617a3babSopenharmony_ci0:11      move second child to first child ( temp 4-component vector of float)
11617a3babSopenharmony_ci0:11        direct index ( temp 4-component vector of float FragData)
12617a3babSopenharmony_ci0:11          'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
13617a3babSopenharmony_ci0:11          Constant:
14617a3babSopenharmony_ci0:11            1 (const int)
15617a3babSopenharmony_ci0:11        vector-times-matrix ( temp 4-component vector of float)
16617a3babSopenharmony_ci0:11          'inVar' ( smooth in 4-component vector of float)
17617a3babSopenharmony_ci0:11          'gl_ModelViewMatrix' ( uniform 4X4 matrix of float)
18617a3babSopenharmony_ci0:?   Linker Objects
19617a3babSopenharmony_ci0:?     'inVar' ( smooth in 4-component vector of float)
20617a3babSopenharmony_ci0:?     'outVar' ( out 4-component vector of float)
21617a3babSopenharmony_ci0:?     'varyingVar' ( smooth in 4-component vector of float)
22617a3babSopenharmony_ci
23617a3babSopenharmony_ci
24617a3babSopenharmony_ciLinked fragment stage:
25617a3babSopenharmony_ci
26617a3babSopenharmony_ciERROR: Linking fragment stage: Cannot use both gl_FragColor and gl_FragData
27617a3babSopenharmony_ci
28617a3babSopenharmony_ciShader version: 330
29617a3babSopenharmony_ci0:? Sequence
30617a3babSopenharmony_ci0:8  Function Definition: main( ( global void)
31617a3babSopenharmony_ci0:8    Function Parameters: 
32617a3babSopenharmony_ci0:10    Sequence
33617a3babSopenharmony_ci0:10      move second child to first child ( temp 4-component vector of float)
34617a3babSopenharmony_ci0:10        'gl_FragColor' ( fragColor 4-component vector of float FragColor)
35617a3babSopenharmony_ci0:10        'varyingVar' ( smooth in 4-component vector of float)
36617a3babSopenharmony_ci0:11      move second child to first child ( temp 4-component vector of float)
37617a3babSopenharmony_ci0:11        direct index ( temp 4-component vector of float FragData)
38617a3babSopenharmony_ci0:11          'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
39617a3babSopenharmony_ci0:11          Constant:
40617a3babSopenharmony_ci0:11            1 (const int)
41617a3babSopenharmony_ci0:11        vector-times-matrix ( temp 4-component vector of float)
42617a3babSopenharmony_ci0:11          'inVar' ( smooth in 4-component vector of float)
43617a3babSopenharmony_ci0:11          'gl_ModelViewMatrix' ( uniform 4X4 matrix of float)
44617a3babSopenharmony_ci0:?   Linker Objects
45617a3babSopenharmony_ci0:?     'inVar' ( smooth in 4-component vector of float)
46617a3babSopenharmony_ci0:?     'outVar' ( out 4-component vector of float)
47617a3babSopenharmony_ci0:?     'varyingVar' ( smooth in 4-component vector of float)
48617a3babSopenharmony_ci
49