1617a3babSopenharmony_ci310.tese
2617a3babSopenharmony_ciERROR: 0:7: 'vertices' : there is no such layout identifier for this stage taking an assigned value 
3617a3babSopenharmony_ciERROR: 0:9: 'triangles' : cannot change previously set input primitive 
4617a3babSopenharmony_ciERROR: 0:10: 'isolines' : cannot change previously set input primitive 
5617a3babSopenharmony_ciERROR: 0:12: 'ccw' : cannot change previously set vertex order 
6617a3babSopenharmony_ciERROR: 0:16: 'equal_spacing' : cannot change previously set vertex spacing 
7617a3babSopenharmony_ciERROR: 0:17: 'fractional_even_spacing' : cannot change previously set vertex spacing 
8617a3babSopenharmony_ciERROR: 0:22: 'patch' : can only use on input in tessellation-evaluation shader 
9617a3babSopenharmony_ciERROR: 0:26: 'barrier' : no matching overloaded function found 
10617a3babSopenharmony_ciERROR: 0:37: 'gl_PointSize' : required extension not requested: Possible extensions include:
11617a3babSopenharmony_ciGL_EXT_tessellation_point_size
12617a3babSopenharmony_ciGL_OES_tessellation_point_size
13617a3babSopenharmony_ciERROR: 0:38: 'gl_ClipDistance' : no such field in structure 'gl_in'
14617a3babSopenharmony_ciERROR: 0:38: 'expression' :  left of '[' is not of type array, matrix, or vector  
15617a3babSopenharmony_ciERROR: 0:47: 'gl_PointSize' : required extension not requested: Possible extensions include:
16617a3babSopenharmony_ciGL_EXT_tessellation_point_size
17617a3babSopenharmony_ciGL_OES_tessellation_point_size
18617a3babSopenharmony_ciERROR: 0:48: 'gl_ClipDistance' : undeclared identifier 
19617a3babSopenharmony_ciERROR: 0:48: 'gl_ClipDistance' :  left of '[' is not of type array, matrix, or vector  
20617a3babSopenharmony_ciERROR: 0:48: 'assign' :  l-value required (can't modify a const)
21617a3babSopenharmony_ciERROR: 0:51: 'patch' : cannot use interpolation qualifiers with patch 
22617a3babSopenharmony_ciERROR: 0:52: 'patch' : cannot use interpolation qualifiers with patch 
23617a3babSopenharmony_ciERROR: 0:53: 'noperspective' : Reserved word. 
24617a3babSopenharmony_ciERROR: 0:53: 'noperspective' : not supported for this version or the enabled extensions 
25617a3babSopenharmony_ciERROR: 0:53: 'patch' : cannot use interpolation qualifiers with patch 
26617a3babSopenharmony_ciERROR: 0:54: 'sample' : Reserved word. 
27617a3babSopenharmony_ciERROR: 0:54: '' : can only have one auxiliary qualifier (centroid, patch, and sample) 
28617a3babSopenharmony_ciERROR: 0:63: 'gl_PerVertex' : can only redeclare a built-in block once, and before any use 
29617a3babSopenharmony_ciERROR: 0:68: 'quads' : cannot apply to 'out' 
30617a3babSopenharmony_ciERROR: 0:68: 'cw' : can only apply to 'in' 
31617a3babSopenharmony_ciERROR: 0:69: 'triangles' : cannot apply to 'out' 
32617a3babSopenharmony_ciERROR: 0:70: 'isolines' : cannot apply to 'out' 
33617a3babSopenharmony_ciERROR: 0:71: 'cw' : can only apply to 'in' 
34617a3babSopenharmony_ciERROR: 0:72: 'fractional_odd_spacing' : can only apply to 'in' 
35617a3babSopenharmony_ciERROR: 0:73: 'equal_spacing' : can only apply to 'in' 
36617a3babSopenharmony_ciERROR: 0:74: 'fractional_even_spacing' : can only apply to 'in' 
37617a3babSopenharmony_ciERROR: 0:75: 'point_mode' : can only apply to 'in' 
38617a3babSopenharmony_ciERROR: 0:77: 'in' : type must be an array: ina
39617a3babSopenharmony_ciERROR: 0:79: '[]' : tessellation input array size must be gl_MaxPatchVertices or implicitly sized 
40617a3babSopenharmony_ciERROR: 0:82: 'in' : type must be an array: bla
41617a3babSopenharmony_ciERROR: 0:90: '[]' : tessellation input array size must be gl_MaxPatchVertices or implicitly sized 
42617a3babSopenharmony_ciERROR: 0:100: 'location' : overlapping use of location 24
43617a3babSopenharmony_ciERROR: 0:103: 'location' : overlapping use of location 24
44617a3babSopenharmony_ciERROR: 0:105: 'gl_TessLevelOuter' : identifiers starting with "gl_" are reserved 
45617a3babSopenharmony_ciERROR: 0:113: 'sample' : Reserved word. 
46617a3babSopenharmony_ciERROR: 0:119: 'gl_PointSize' : no such field in structure 'gl_in'
47617a3babSopenharmony_ciERROR: 0:119: '=' :  cannot convert from ' temp block{ in highp 4-component vector of float Position gl_Position}' to ' temp highp float'
48617a3babSopenharmony_ciERROR: 0:127: 'gl_BoundingBoxOES' : undeclared identifier 
49617a3babSopenharmony_ciERROR: 43 compilation errors.  No code generated.
50617a3babSopenharmony_ci
51617a3babSopenharmony_ci
52617a3babSopenharmony_ciShader version: 310
53617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects
54617a3babSopenharmony_ciRequested GL_EXT_primitive_bounding_box
55617a3babSopenharmony_ciRequested GL_EXT_shader_io_blocks
56617a3babSopenharmony_ciRequested GL_EXT_tessellation_shader
57617a3babSopenharmony_ciRequested GL_OES_shader_io_blocks
58617a3babSopenharmony_ciRequested GL_OES_tessellation_point_size
59617a3babSopenharmony_ciRequested GL_OES_tessellation_shader
60617a3babSopenharmony_ciinput primitive = quads
61617a3babSopenharmony_civertex spacing = fractional_odd_spacing
62617a3babSopenharmony_citriangle order = cw
63617a3babSopenharmony_ciusing point mode
64617a3babSopenharmony_ciERROR: node is still EOpNull!
65617a3babSopenharmony_ci0:24  Function Definition: main( ( global void)
66617a3babSopenharmony_ci0:24    Function Parameters: 
67617a3babSopenharmony_ci0:26    Sequence
68617a3babSopenharmony_ci0:26      Constant:
69617a3babSopenharmony_ci0:26        0.000000
70617a3babSopenharmony_ci0:28      Sequence
71617a3babSopenharmony_ci0:28        move second child to first child ( temp highp int)
72617a3babSopenharmony_ci0:28          'a' ( temp highp int)
73617a3babSopenharmony_ci0:28          Constant:
74617a3babSopenharmony_ci0:28            1512 (const int)
75617a3babSopenharmony_ci0:36      Sequence
76617a3babSopenharmony_ci0:36        move second child to first child ( temp highp 4-component vector of float)
77617a3babSopenharmony_ci0:36          'p' ( temp highp 4-component vector of float)
78617a3babSopenharmony_ci0:36          gl_Position: direct index for structure ( in highp 4-component vector of float Position)
79617a3babSopenharmony_ci0:36            direct index ( temp block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize,  in highp 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV,  in unsized 1-element array of highp 4-component vector of float PositionPerViewNV gl_PositionPerViewNV})
80617a3babSopenharmony_ci0:36              'gl_in' ( in 32-element array of block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize,  in highp 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV,  in unsized 1-element array of highp 4-component vector of float PositionPerViewNV gl_PositionPerViewNV})
81617a3babSopenharmony_ci0:36              Constant:
82617a3babSopenharmony_ci0:36                1 (const int)
83617a3babSopenharmony_ci0:36            Constant:
84617a3babSopenharmony_ci0:36              0 (const int)
85617a3babSopenharmony_ci0:37      Sequence
86617a3babSopenharmony_ci0:37        move second child to first child ( temp highp float)
87617a3babSopenharmony_ci0:37          'ps' ( temp highp float)
88617a3babSopenharmony_ci0:37          gl_PointSize: direct index for structure ( in highp float PointSize)
89617a3babSopenharmony_ci0:37            direct index ( temp block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize,  in highp 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV,  in unsized 1-element array of highp 4-component vector of float PositionPerViewNV gl_PositionPerViewNV})
90617a3babSopenharmony_ci0:37              'gl_in' ( in 32-element array of block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize,  in highp 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV,  in unsized 1-element array of highp 4-component vector of float PositionPerViewNV gl_PositionPerViewNV})
91617a3babSopenharmony_ci0:37              Constant:
92617a3babSopenharmony_ci0:37                1 (const int)
93617a3babSopenharmony_ci0:37            Constant:
94617a3babSopenharmony_ci0:37              1 (const int)
95617a3babSopenharmony_ci0:38      Sequence
96617a3babSopenharmony_ci0:38        move second child to first child ( temp highp float)
97617a3babSopenharmony_ci0:38          'cd' ( temp highp float)
98617a3babSopenharmony_ci0:38          Constant:
99617a3babSopenharmony_ci0:38            0.000000
100617a3babSopenharmony_ci0:40      Sequence
101617a3babSopenharmony_ci0:40        move second child to first child ( temp highp int)
102617a3babSopenharmony_ci0:40          'pvi' ( temp highp int)
103617a3babSopenharmony_ci0:40          'gl_PatchVerticesIn' ( in highp int PatchVertices)
104617a3babSopenharmony_ci0:41      Sequence
105617a3babSopenharmony_ci0:41        move second child to first child ( temp highp int)
106617a3babSopenharmony_ci0:41          'pid' ( temp highp int)
107617a3babSopenharmony_ci0:41          'gl_PrimitiveID' ( in highp int PrimitiveID)
108617a3babSopenharmony_ci0:42      Sequence
109617a3babSopenharmony_ci0:42        move second child to first child ( temp highp 3-component vector of float)
110617a3babSopenharmony_ci0:42          'tc' ( temp highp 3-component vector of float)
111617a3babSopenharmony_ci0:42          'gl_TessCoord' ( in highp 3-component vector of float TessCoord)
112617a3babSopenharmony_ci0:43      Sequence
113617a3babSopenharmony_ci0:43        move second child to first child ( temp highp float)
114617a3babSopenharmony_ci0:43          'tlo' ( temp highp float)
115617a3babSopenharmony_ci0:43          direct index ( patch temp highp float TessLevelOuter)
116617a3babSopenharmony_ci0:43            'gl_TessLevelOuter' ( patch in 4-element array of highp float TessLevelOuter)
117617a3babSopenharmony_ci0:43            Constant:
118617a3babSopenharmony_ci0:43              3 (const int)
119617a3babSopenharmony_ci0:44      Sequence
120617a3babSopenharmony_ci0:44        move second child to first child ( temp highp float)
121617a3babSopenharmony_ci0:44          'tli' ( temp highp float)
122617a3babSopenharmony_ci0:44          direct index ( patch temp highp float TessLevelInner)
123617a3babSopenharmony_ci0:44            'gl_TessLevelInner' ( patch in 2-element array of highp float TessLevelInner)
124617a3babSopenharmony_ci0:44            Constant:
125617a3babSopenharmony_ci0:44              1 (const int)
126617a3babSopenharmony_ci0:46      move second child to first child ( temp highp 4-component vector of float)
127617a3babSopenharmony_ci0:46        gl_Position: direct index for structure ( gl_Position highp 4-component vector of float Position)
128617a3babSopenharmony_ci0:46          'anon@1' ( out block{ gl_Position highp 4-component vector of float Position gl_Position,  gl_PointSize highp float PointSize gl_PointSize})
129617a3babSopenharmony_ci0:46          Constant:
130617a3babSopenharmony_ci0:46            0 (const uint)
131617a3babSopenharmony_ci0:46        'p' ( temp highp 4-component vector of float)
132617a3babSopenharmony_ci0:47      move second child to first child ( temp highp float)
133617a3babSopenharmony_ci0:47        gl_PointSize: direct index for structure ( gl_PointSize highp float PointSize)
134617a3babSopenharmony_ci0:47          'anon@1' ( out block{ gl_Position highp 4-component vector of float Position gl_Position,  gl_PointSize highp float PointSize gl_PointSize})
135617a3babSopenharmony_ci0:47          Constant:
136617a3babSopenharmony_ci0:47            1 (const uint)
137617a3babSopenharmony_ci0:47        'ps' ( temp highp float)
138617a3babSopenharmony_ci0:48      move second child to first child ( temp highp float)
139617a3babSopenharmony_ci0:48        Constant:
140617a3babSopenharmony_ci0:48          0.000000
141617a3babSopenharmony_ci0:48        'cd' ( temp highp float)
142617a3babSopenharmony_ci0:117  Function Definition: pointSize2( ( global void)
143617a3babSopenharmony_ci0:117    Function Parameters: 
144617a3babSopenharmony_ci0:?     Sequence
145617a3babSopenharmony_ci0:120      move second child to first child ( temp highp float)
146617a3babSopenharmony_ci0:120        gl_PointSize: direct index for structure ( gl_PointSize highp float PointSize)
147617a3babSopenharmony_ci0:120          'anon@1' ( out block{ gl_Position highp 4-component vector of float Position gl_Position,  gl_PointSize highp float PointSize gl_PointSize})
148617a3babSopenharmony_ci0:120          Constant:
149617a3babSopenharmony_ci0:120            1 (const uint)
150617a3babSopenharmony_ci0:120        'ps' ( temp highp float)
151617a3babSopenharmony_ci0:125  Function Definition: bbbad( ( global void)
152617a3babSopenharmony_ci0:125    Function Parameters: 
153617a3babSopenharmony_ci0:127    Sequence
154617a3babSopenharmony_ci0:127      'gl_BoundingBoxOES' ( temp float)
155617a3babSopenharmony_ci0:?   Linker Objects
156617a3babSopenharmony_ci0:?     'patchIn' ( patch in highp 4-component vector of float)
157617a3babSopenharmony_ci0:?     'patchOut' ( patch out highp 4-component vector of float)
158617a3babSopenharmony_ci0:?     'badp1' ( smooth patch in highp 4-component vector of float)
159617a3babSopenharmony_ci0:?     'badp2' ( flat patch in highp 4-component vector of float)
160617a3babSopenharmony_ci0:?     'badp3' ( noperspective patch in highp 4-component vector of float)
161617a3babSopenharmony_ci0:?     'badp4' ( patch sample in highp 3-component vector of float)
162617a3babSopenharmony_ci0:?     'gl_in' ( in 32-element array of block{ in highp 4-component vector of float Position gl_Position})
163617a3babSopenharmony_ci0:?     'ina' ( in highp 2-component vector of float)
164617a3babSopenharmony_ci0:?     'inb' ( in 32-element array of highp 2-component vector of float)
165617a3babSopenharmony_ci0:?     'inc' ( in 32-element array of highp 2-component vector of float)
166617a3babSopenharmony_ci0:?     'ind' ( in 32-element array of highp 2-component vector of float)
167617a3babSopenharmony_ci0:?     'bla' ( in block{ in highp int f})
168617a3babSopenharmony_ci0:?     'blb' ( in 32-element array of block{ in highp int f})
169617a3babSopenharmony_ci0:?     'blc' ( in 32-element array of block{ in highp int f})
170617a3babSopenharmony_ci0:?     'bld' ( in 32-element array of block{ in highp int f})
171617a3babSopenharmony_ci0:?     'ivla' (layout( location=23) in 32-element array of highp 4-component vector of float)
172617a3babSopenharmony_ci0:?     'ivlb' (layout( location=24) in 32-element array of highp 4-component vector of float)
173617a3babSopenharmony_ci0:?     'ivlc' (layout( location=24) in 32-element array of highp 4-component vector of float)
174617a3babSopenharmony_ci0:?     'ovla' (layout( location=23) out 2-element array of highp 4-component vector of float)
175617a3babSopenharmony_ci0:?     'ovlb' (layout( location=24) out 2-element array of highp 4-component vector of float)
176617a3babSopenharmony_ci0:?     'pinbi' ( patch in block{ in highp int a})
177617a3babSopenharmony_ci0:?     'myColor2' ( centroid out highp 3-component vector of float)
178617a3babSopenharmony_ci0:?     'centr' ( centroid in 32-element array of highp 3-component vector of float)
179617a3babSopenharmony_ci0:?     'perSampleColor' ( sample out highp 4-component vector of float)
180617a3babSopenharmony_ci
181617a3babSopenharmony_ci
182617a3babSopenharmony_ciLinked tessellation evaluation stage:
183617a3babSopenharmony_ci
184617a3babSopenharmony_ci
185617a3babSopenharmony_ciShader version: 310
186617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects
187617a3babSopenharmony_ciRequested GL_EXT_primitive_bounding_box
188617a3babSopenharmony_ciRequested GL_EXT_shader_io_blocks
189617a3babSopenharmony_ciRequested GL_EXT_tessellation_shader
190617a3babSopenharmony_ciRequested GL_OES_shader_io_blocks
191617a3babSopenharmony_ciRequested GL_OES_tessellation_point_size
192617a3babSopenharmony_ciRequested GL_OES_tessellation_shader
193617a3babSopenharmony_ciinput primitive = quads
194617a3babSopenharmony_civertex spacing = fractional_odd_spacing
195617a3babSopenharmony_citriangle order = cw
196617a3babSopenharmony_ciusing point mode
197617a3babSopenharmony_ciERROR: node is still EOpNull!
198617a3babSopenharmony_ci0:24  Function Definition: main( ( global void)
199617a3babSopenharmony_ci0:24    Function Parameters: 
200617a3babSopenharmony_ci0:26    Sequence
201617a3babSopenharmony_ci0:26      Constant:
202617a3babSopenharmony_ci0:26        0.000000
203617a3babSopenharmony_ci0:28      Sequence
204617a3babSopenharmony_ci0:28        move second child to first child ( temp highp int)
205617a3babSopenharmony_ci0:28          'a' ( temp highp int)
206617a3babSopenharmony_ci0:28          Constant:
207617a3babSopenharmony_ci0:28            1512 (const int)
208617a3babSopenharmony_ci0:36      Sequence
209617a3babSopenharmony_ci0:36        move second child to first child ( temp highp 4-component vector of float)
210617a3babSopenharmony_ci0:36          'p' ( temp highp 4-component vector of float)
211617a3babSopenharmony_ci0:36          gl_Position: direct index for structure ( in highp 4-component vector of float Position)
212617a3babSopenharmony_ci0:36            direct index ( temp block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize,  in highp 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV,  in 1-element array of highp 4-component vector of float PositionPerViewNV gl_PositionPerViewNV})
213617a3babSopenharmony_ci0:36              'gl_in' ( in 32-element array of block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize,  in highp 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV,  in 1-element array of highp 4-component vector of float PositionPerViewNV gl_PositionPerViewNV})
214617a3babSopenharmony_ci0:36              Constant:
215617a3babSopenharmony_ci0:36                1 (const int)
216617a3babSopenharmony_ci0:36            Constant:
217617a3babSopenharmony_ci0:36              0 (const int)
218617a3babSopenharmony_ci0:37      Sequence
219617a3babSopenharmony_ci0:37        move second child to first child ( temp highp float)
220617a3babSopenharmony_ci0:37          'ps' ( temp highp float)
221617a3babSopenharmony_ci0:37          gl_PointSize: direct index for structure ( in highp float PointSize)
222617a3babSopenharmony_ci0:37            direct index ( temp block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize,  in highp 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV,  in 1-element array of highp 4-component vector of float PositionPerViewNV gl_PositionPerViewNV})
223617a3babSopenharmony_ci0:37              'gl_in' ( in 32-element array of block{ in highp 4-component vector of float Position gl_Position,  in highp float PointSize gl_PointSize,  in highp 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV,  in 1-element array of highp 4-component vector of float PositionPerViewNV gl_PositionPerViewNV})
224617a3babSopenharmony_ci0:37              Constant:
225617a3babSopenharmony_ci0:37                1 (const int)
226617a3babSopenharmony_ci0:37            Constant:
227617a3babSopenharmony_ci0:37              1 (const int)
228617a3babSopenharmony_ci0:38      Sequence
229617a3babSopenharmony_ci0:38        move second child to first child ( temp highp float)
230617a3babSopenharmony_ci0:38          'cd' ( temp highp float)
231617a3babSopenharmony_ci0:38          Constant:
232617a3babSopenharmony_ci0:38            0.000000
233617a3babSopenharmony_ci0:40      Sequence
234617a3babSopenharmony_ci0:40        move second child to first child ( temp highp int)
235617a3babSopenharmony_ci0:40          'pvi' ( temp highp int)
236617a3babSopenharmony_ci0:40          'gl_PatchVerticesIn' ( in highp int PatchVertices)
237617a3babSopenharmony_ci0:41      Sequence
238617a3babSopenharmony_ci0:41        move second child to first child ( temp highp int)
239617a3babSopenharmony_ci0:41          'pid' ( temp highp int)
240617a3babSopenharmony_ci0:41          'gl_PrimitiveID' ( in highp int PrimitiveID)
241617a3babSopenharmony_ci0:42      Sequence
242617a3babSopenharmony_ci0:42        move second child to first child ( temp highp 3-component vector of float)
243617a3babSopenharmony_ci0:42          'tc' ( temp highp 3-component vector of float)
244617a3babSopenharmony_ci0:42          'gl_TessCoord' ( in highp 3-component vector of float TessCoord)
245617a3babSopenharmony_ci0:43      Sequence
246617a3babSopenharmony_ci0:43        move second child to first child ( temp highp float)
247617a3babSopenharmony_ci0:43          'tlo' ( temp highp float)
248617a3babSopenharmony_ci0:43          direct index ( patch temp highp float TessLevelOuter)
249617a3babSopenharmony_ci0:43            'gl_TessLevelOuter' ( patch in 4-element array of highp float TessLevelOuter)
250617a3babSopenharmony_ci0:43            Constant:
251617a3babSopenharmony_ci0:43              3 (const int)
252617a3babSopenharmony_ci0:44      Sequence
253617a3babSopenharmony_ci0:44        move second child to first child ( temp highp float)
254617a3babSopenharmony_ci0:44          'tli' ( temp highp float)
255617a3babSopenharmony_ci0:44          direct index ( patch temp highp float TessLevelInner)
256617a3babSopenharmony_ci0:44            'gl_TessLevelInner' ( patch in 2-element array of highp float TessLevelInner)
257617a3babSopenharmony_ci0:44            Constant:
258617a3babSopenharmony_ci0:44              1 (const int)
259617a3babSopenharmony_ci0:46      move second child to first child ( temp highp 4-component vector of float)
260617a3babSopenharmony_ci0:46        gl_Position: direct index for structure ( gl_Position highp 4-component vector of float Position)
261617a3babSopenharmony_ci0:46          'anon@1' ( out block{ gl_Position highp 4-component vector of float Position gl_Position,  gl_PointSize highp float PointSize gl_PointSize})
262617a3babSopenharmony_ci0:46          Constant:
263617a3babSopenharmony_ci0:46            0 (const uint)
264617a3babSopenharmony_ci0:46        'p' ( temp highp 4-component vector of float)
265617a3babSopenharmony_ci0:47      move second child to first child ( temp highp float)
266617a3babSopenharmony_ci0:47        gl_PointSize: direct index for structure ( gl_PointSize highp float PointSize)
267617a3babSopenharmony_ci0:47          'anon@1' ( out block{ gl_Position highp 4-component vector of float Position gl_Position,  gl_PointSize highp float PointSize gl_PointSize})
268617a3babSopenharmony_ci0:47          Constant:
269617a3babSopenharmony_ci0:47            1 (const uint)
270617a3babSopenharmony_ci0:47        'ps' ( temp highp float)
271617a3babSopenharmony_ci0:48      move second child to first child ( temp highp float)
272617a3babSopenharmony_ci0:48        Constant:
273617a3babSopenharmony_ci0:48          0.000000
274617a3babSopenharmony_ci0:48        'cd' ( temp highp float)
275617a3babSopenharmony_ci0:?   Linker Objects
276617a3babSopenharmony_ci0:?     'patchIn' ( patch in highp 4-component vector of float)
277617a3babSopenharmony_ci0:?     'patchOut' ( patch out highp 4-component vector of float)
278617a3babSopenharmony_ci0:?     'badp1' ( smooth patch in highp 4-component vector of float)
279617a3babSopenharmony_ci0:?     'badp2' ( flat patch in highp 4-component vector of float)
280617a3babSopenharmony_ci0:?     'badp3' ( noperspective patch in highp 4-component vector of float)
281617a3babSopenharmony_ci0:?     'badp4' ( patch sample in highp 3-component vector of float)
282617a3babSopenharmony_ci0:?     'gl_in' ( in 32-element array of block{ in highp 4-component vector of float Position gl_Position})
283617a3babSopenharmony_ci0:?     'ina' ( in highp 2-component vector of float)
284617a3babSopenharmony_ci0:?     'inb' ( in 32-element array of highp 2-component vector of float)
285617a3babSopenharmony_ci0:?     'inc' ( in 32-element array of highp 2-component vector of float)
286617a3babSopenharmony_ci0:?     'ind' ( in 32-element array of highp 2-component vector of float)
287617a3babSopenharmony_ci0:?     'bla' ( in block{ in highp int f})
288617a3babSopenharmony_ci0:?     'blb' ( in 32-element array of block{ in highp int f})
289617a3babSopenharmony_ci0:?     'blc' ( in 32-element array of block{ in highp int f})
290617a3babSopenharmony_ci0:?     'bld' ( in 32-element array of block{ in highp int f})
291617a3babSopenharmony_ci0:?     'ivla' (layout( location=23) in 32-element array of highp 4-component vector of float)
292617a3babSopenharmony_ci0:?     'ivlb' (layout( location=24) in 32-element array of highp 4-component vector of float)
293617a3babSopenharmony_ci0:?     'ivlc' (layout( location=24) in 32-element array of highp 4-component vector of float)
294617a3babSopenharmony_ci0:?     'ovla' (layout( location=23) out 2-element array of highp 4-component vector of float)
295617a3babSopenharmony_ci0:?     'ovlb' (layout( location=24) out 2-element array of highp 4-component vector of float)
296617a3babSopenharmony_ci0:?     'pinbi' ( patch in block{ in highp int a})
297617a3babSopenharmony_ci0:?     'myColor2' ( centroid out highp 3-component vector of float)
298617a3babSopenharmony_ci0:?     'centr' ( centroid in 32-element array of highp 3-component vector of float)
299617a3babSopenharmony_ci0:?     'perSampleColor' ( sample out highp 4-component vector of float)
300617a3babSopenharmony_ci
301