1617a3babSopenharmony_ci150.vert 2617a3babSopenharmony_ciERROR: 0:18: 'gl_ClipVertex' : undeclared identifier 3617a3babSopenharmony_ciERROR: 0:18: 'assign' : cannot convert from ' in 4-component vector of float' to ' temp float' 4617a3babSopenharmony_ciERROR: 0:26: 'a' : cannot redeclare a user-block member array 5617a3babSopenharmony_ciERROR: 0:28: 'double' : Reserved word. 6617a3babSopenharmony_ciERROR: 0:28: 'double' : not supported for this version or the enabled extensions 7617a3babSopenharmony_ciERROR: 0:28: 'vertex-shader `double` type input' : not supported for this version or the enabled extensions 8617a3babSopenharmony_ciERROR: 0:3001: '#error' : line of this error should be 3001 9617a3babSopenharmony_ciERROR: 7 compilation errors. No code generated. 10617a3babSopenharmony_ci 11617a3babSopenharmony_ci 12617a3babSopenharmony_ciShader version: 150 13617a3babSopenharmony_ciRequested GL_ARB_vertex_attrib_64bit 14617a3babSopenharmony_ciERROR: node is still EOpNull! 15617a3babSopenharmony_ci0:13 Function Definition: main( ( global void) 16617a3babSopenharmony_ci0:13 Function Parameters: 17617a3babSopenharmony_ci0:15 Sequence 18617a3babSopenharmony_ci0:15 move second child to first child ( temp 4-component vector of float) 19617a3babSopenharmony_ci0:15 gl_Position: direct index for structure ( invariant gl_Position 4-component vector of float Position) 20617a3babSopenharmony_ci0:15 'anon@0' ( out block{ invariant gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance}) 21617a3babSopenharmony_ci0:15 Constant: 22617a3babSopenharmony_ci0:15 0 (const uint) 23617a3babSopenharmony_ci0:15 'iv4' ( in 4-component vector of float) 24617a3babSopenharmony_ci0:16 move second child to first child ( temp float) 25617a3babSopenharmony_ci0:16 gl_PointSize: direct index for structure ( gl_PointSize float PointSize) 26617a3babSopenharmony_ci0:16 'anon@0' ( out block{ invariant gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance}) 27617a3babSopenharmony_ci0:16 Constant: 28617a3babSopenharmony_ci0:16 1 (const uint) 29617a3babSopenharmony_ci0:16 'ps' ( uniform float) 30617a3babSopenharmony_ci0:17 move second child to first child ( temp float) 31617a3babSopenharmony_ci0:17 direct index ( temp float ClipDistance) 32617a3babSopenharmony_ci0:17 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDistance) 33617a3babSopenharmony_ci0:17 'anon@0' ( out block{ invariant gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance}) 34617a3babSopenharmony_ci0:17 Constant: 35617a3babSopenharmony_ci0:17 2 (const uint) 36617a3babSopenharmony_ci0:17 Constant: 37617a3babSopenharmony_ci0:17 2 (const int) 38617a3babSopenharmony_ci0:17 direct index ( temp float) 39617a3babSopenharmony_ci0:17 'iv4' ( in 4-component vector of float) 40617a3babSopenharmony_ci0:17 Constant: 41617a3babSopenharmony_ci0:17 0 (const int) 42617a3babSopenharmony_ci0:18 'gl_ClipVertex' ( temp float) 43617a3babSopenharmony_ci0:? Linker Objects 44617a3babSopenharmony_ci0:? 'iv4' ( in 4-component vector of float) 45617a3babSopenharmony_ci0:? 'ps' ( uniform float) 46617a3babSopenharmony_ci0:? 'anon@1' (layout( column_major shared) uniform block{layout( column_major shared) uniform unsized 1-element array of int a}) 47617a3babSopenharmony_ci0:? 'dvarerr' ( in double) 48617a3babSopenharmony_ci0:? 'dvar' ( in double) 49617a3babSopenharmony_ci0:? 'dv2var' ( in 2-component vector of double) 50617a3babSopenharmony_ci0:? 'dv3var' ( in 3-component vector of double) 51617a3babSopenharmony_ci0:? 'dv4var' ( in 4-component vector of double) 52617a3babSopenharmony_ci0:? 'dmat2var' ( in 2X2 matrix of double) 53617a3babSopenharmony_ci0:? 'dmat3var' ( in 3X3 matrix of double) 54617a3babSopenharmony_ci0:? 'dmat4var' ( in 4X4 matrix of double) 55617a3babSopenharmony_ci0:? 'dmat23var' ( in 2X3 matrix of double) 56617a3babSopenharmony_ci0:? 'dmat24var' ( in 2X4 matrix of double) 57617a3babSopenharmony_ci0:? 'dmat32var' ( in 3X2 matrix of double) 58617a3babSopenharmony_ci0:? 'dmat34var' ( in 3X4 matrix of double) 59617a3babSopenharmony_ci0:? 'dmat42var' ( in 4X2 matrix of double) 60617a3babSopenharmony_ci0:? 'dmat43var' ( in 4X3 matrix of double) 61617a3babSopenharmony_ci0:? 'gl_VertexID' ( gl_VertexId int VertexId) 62617a3babSopenharmony_ci0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 63617a3babSopenharmony_ci 64617a3babSopenharmony_ci 65617a3babSopenharmony_ciLinked vertex stage: 66617a3babSopenharmony_ci 67617a3babSopenharmony_ci 68617a3babSopenharmony_ciShader version: 150 69617a3babSopenharmony_ciRequested GL_ARB_vertex_attrib_64bit 70617a3babSopenharmony_ciERROR: node is still EOpNull! 71617a3babSopenharmony_ci0:13 Function Definition: main( ( global void) 72617a3babSopenharmony_ci0:13 Function Parameters: 73617a3babSopenharmony_ci0:15 Sequence 74617a3babSopenharmony_ci0:15 move second child to first child ( temp 4-component vector of float) 75617a3babSopenharmony_ci0:15 gl_Position: direct index for structure ( invariant gl_Position 4-component vector of float Position) 76617a3babSopenharmony_ci0:15 'anon@0' ( out block{ invariant gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance}) 77617a3babSopenharmony_ci0:15 Constant: 78617a3babSopenharmony_ci0:15 0 (const uint) 79617a3babSopenharmony_ci0:15 'iv4' ( in 4-component vector of float) 80617a3babSopenharmony_ci0:16 move second child to first child ( temp float) 81617a3babSopenharmony_ci0:16 gl_PointSize: direct index for structure ( gl_PointSize float PointSize) 82617a3babSopenharmony_ci0:16 'anon@0' ( out block{ invariant gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance}) 83617a3babSopenharmony_ci0:16 Constant: 84617a3babSopenharmony_ci0:16 1 (const uint) 85617a3babSopenharmony_ci0:16 'ps' ( uniform float) 86617a3babSopenharmony_ci0:17 move second child to first child ( temp float) 87617a3babSopenharmony_ci0:17 direct index ( temp float ClipDistance) 88617a3babSopenharmony_ci0:17 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDistance) 89617a3babSopenharmony_ci0:17 'anon@0' ( out block{ invariant gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 4-element array of float ClipDistance gl_ClipDistance}) 90617a3babSopenharmony_ci0:17 Constant: 91617a3babSopenharmony_ci0:17 2 (const uint) 92617a3babSopenharmony_ci0:17 Constant: 93617a3babSopenharmony_ci0:17 2 (const int) 94617a3babSopenharmony_ci0:17 direct index ( temp float) 95617a3babSopenharmony_ci0:17 'iv4' ( in 4-component vector of float) 96617a3babSopenharmony_ci0:17 Constant: 97617a3babSopenharmony_ci0:17 0 (const int) 98617a3babSopenharmony_ci0:18 'gl_ClipVertex' ( temp float) 99617a3babSopenharmony_ci0:? Linker Objects 100617a3babSopenharmony_ci0:? 'iv4' ( in 4-component vector of float) 101617a3babSopenharmony_ci0:? 'ps' ( uniform float) 102617a3babSopenharmony_ci0:? 'anon@1' (layout( column_major shared) uniform block{layout( column_major shared) uniform 1-element array of int a}) 103617a3babSopenharmony_ci0:? 'dvarerr' ( in double) 104617a3babSopenharmony_ci0:? 'dvar' ( in double) 105617a3babSopenharmony_ci0:? 'dv2var' ( in 2-component vector of double) 106617a3babSopenharmony_ci0:? 'dv3var' ( in 3-component vector of double) 107617a3babSopenharmony_ci0:? 'dv4var' ( in 4-component vector of double) 108617a3babSopenharmony_ci0:? 'dmat2var' ( in 2X2 matrix of double) 109617a3babSopenharmony_ci0:? 'dmat3var' ( in 3X3 matrix of double) 110617a3babSopenharmony_ci0:? 'dmat4var' ( in 4X4 matrix of double) 111617a3babSopenharmony_ci0:? 'dmat23var' ( in 2X3 matrix of double) 112617a3babSopenharmony_ci0:? 'dmat24var' ( in 2X4 matrix of double) 113617a3babSopenharmony_ci0:? 'dmat32var' ( in 3X2 matrix of double) 114617a3babSopenharmony_ci0:? 'dmat34var' ( in 3X4 matrix of double) 115617a3babSopenharmony_ci0:? 'dmat42var' ( in 4X2 matrix of double) 116617a3babSopenharmony_ci0:? 'dmat43var' ( in 4X3 matrix of double) 117617a3babSopenharmony_ci0:? 'gl_VertexID' ( gl_VertexId int VertexId) 118617a3babSopenharmony_ci0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 119617a3babSopenharmony_ci 120