1617a3babSopenharmony_ci140.vert 2617a3babSopenharmony_ciERROR: 0:23: 'gl_Position' : identifiers starting with "gl_" are reserved 3617a3babSopenharmony_ciERROR: 0:25: 'location' : not supported for this version or the enabled extensions 4617a3babSopenharmony_ciERROR: 0:25: 'location qualifier on input' : not supported for this version or the enabled extensions 5617a3babSopenharmony_ciERROR: 0:34: 'redeclaration' : cannot change storage, memory, or auxiliary qualification of gl_Position 6617a3babSopenharmony_ciERROR: 0:34: 'redeclaration' : cannot change interpolation qualification of gl_Position 7617a3babSopenharmony_ciERROR: 0:35: 'redeclaration' : cannot change the type of gl_Position 8617a3babSopenharmony_ciERROR: 0:38: 'gl_ClipVertex' : cannot redeclare after use 9617a3babSopenharmony_ciERROR: 0:39: 'gl_FogFragCoord' : cannot redeclare after use 10617a3babSopenharmony_ciERROR: 0:51: 'texelFetch' : no matching overloaded function found 11617a3babSopenharmony_ciERROR: 0:53: 'texture' : no matching overloaded function found 12617a3babSopenharmony_ciERROR: 0:63: 'gl_DeviceIndex' : required extension not requested: GL_EXT_device_group 13617a3babSopenharmony_ciERROR: 0:64: 'gl_ViewIndex' : required extension not requested: GL_EXT_multiview 14617a3babSopenharmony_ciERROR: 12 compilation errors. No code generated. 15617a3babSopenharmony_ci 16617a3babSopenharmony_ci 17617a3babSopenharmony_ciShader version: 140 18617a3babSopenharmony_ciRequested GL_ARB_explicit_attrib_location 19617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects 20617a3babSopenharmony_ciRequested GL_EXT_device_group 21617a3babSopenharmony_ciRequested GL_EXT_multiview 22617a3babSopenharmony_ciERROR: node is still EOpNull! 23617a3babSopenharmony_ci0:9 Function Definition: main( ( global void) 24617a3babSopenharmony_ci0:9 Function Parameters: 25617a3babSopenharmony_ci0:11 Sequence 26617a3babSopenharmony_ci0:11 Sequence 27617a3babSopenharmony_ci0:11 move second child to first child ( temp int) 28617a3babSopenharmony_ci0:11 'id' ( temp int) 29617a3babSopenharmony_ci0:11 'gl_InstanceID' ( gl_InstanceId int InstanceId) 30617a3babSopenharmony_ci0:12 add second child into first child ( temp int) 31617a3babSopenharmony_ci0:12 'id' ( temp int) 32617a3babSopenharmony_ci0:12 anonMem: direct index for structure (layout( column_major std140 offset=0) uniform int) 33617a3babSopenharmony_ci0:12 'anon@0' (layout( column_major std140) uniform block{layout( column_major std140 offset=0) uniform int anonMem}) 34617a3babSopenharmony_ci0:12 Constant: 35617a3babSopenharmony_ci0:12 0 (const uint) 36617a3babSopenharmony_ci0:13 add second child into first child ( temp int) 37617a3babSopenharmony_ci0:13 'id' ( temp int) 38617a3babSopenharmony_ci0:13 direct index ( temp int) 39617a3babSopenharmony_ci0:13 textureFetch ( global 4-component vector of int) 40617a3babSopenharmony_ci0:13 'sbuf' ( uniform isamplerBuffer) 41617a3babSopenharmony_ci0:13 Constant: 42617a3babSopenharmony_ci0:13 8 (const int) 43617a3babSopenharmony_ci0:13 Constant: 44617a3babSopenharmony_ci0:13 3 (const int) 45617a3babSopenharmony_ci0:14 'gl_ClipVertex' ( gl_ClipVertex 4-component vector of float ClipVertex) 46617a3babSopenharmony_ci0:15 'gl_Color' ( in 4-component vector of float Color) 47617a3babSopenharmony_ci0:16 direct index ( temp structure{ global 4-component vector of float ambient, global 4-component vector of float diffuse, global 4-component vector of float specular, global 4-component vector of float position, global 4-component vector of float halfVector, global 3-component vector of float spotDirection, global float spotExponent, global float spotCutoff, global float spotCosCutoff, global float constantAttenuation, global float linearAttenuation, global float quadraticAttenuation}) 48617a3babSopenharmony_ci0:16 'gl_LightSource' ( uniform 32-element array of structure{ global 4-component vector of float ambient, global 4-component vector of float diffuse, global 4-component vector of float specular, global 4-component vector of float position, global 4-component vector of float halfVector, global 3-component vector of float spotDirection, global float spotExponent, global float spotCutoff, global float spotCosCutoff, global float constantAttenuation, global float linearAttenuation, global float quadraticAttenuation}) 49617a3babSopenharmony_ci0:16 Constant: 50617a3babSopenharmony_ci0:16 0 (const int) 51617a3babSopenharmony_ci0:17 far: direct index for structure ( global float) 52617a3babSopenharmony_ci0:17 'gl_DepthRange' ( uniform structure{ global float near, global float far, global float diff}) 53617a3babSopenharmony_ci0:17 Constant: 54617a3babSopenharmony_ci0:17 1 (const int) 55617a3babSopenharmony_ci0:18 'gl_TexCoord' ( smooth out unsized 1-element array of 4-component vector of float TexCoord) 56617a3babSopenharmony_ci0:19 'gl_FogFragCoord' ( smooth out float FogFragCoord) 57617a3babSopenharmony_ci0:20 'gl_FrontColor' ( smooth out 4-component vector of float FrontColor) 58617a3babSopenharmony_ci0:48 Function Definition: foo( ( global void) 59617a3babSopenharmony_ci0:48 Function Parameters: 60617a3babSopenharmony_ci0:50 Sequence 61617a3babSopenharmony_ci0:50 Sequence 62617a3babSopenharmony_ci0:50 move second child to first child ( temp 4-component vector of float) 63617a3babSopenharmony_ci0:50 'v' ( temp 4-component vector of float) 64617a3babSopenharmony_ci0:50 textureFetch ( global 4-component vector of float) 65617a3babSopenharmony_ci0:50 's2dr' ( uniform sampler2DRect) 66617a3babSopenharmony_ci0:50 'itloc2' ( in 2-component vector of int) 67617a3babSopenharmony_ci0:51 add second child into first child ( temp 4-component vector of float) 68617a3babSopenharmony_ci0:51 'v' ( temp 4-component vector of float) 69617a3babSopenharmony_ci0:51 Constant: 70617a3babSopenharmony_ci0:51 0.000000 71617a3babSopenharmony_ci0:52 add second child into first child ( temp 4-component vector of float) 72617a3babSopenharmony_ci0:52 'v' ( temp 4-component vector of float) 73617a3babSopenharmony_ci0:52 texture ( global 4-component vector of float) 74617a3babSopenharmony_ci0:52 's2dr' ( uniform sampler2DRect) 75617a3babSopenharmony_ci0:52 'tloc2' ( in 2-component vector of float) 76617a3babSopenharmony_ci0:53 add second child into first child ( temp 4-component vector of float) 77617a3babSopenharmony_ci0:53 'v' ( temp 4-component vector of float) 78617a3babSopenharmony_ci0:53 Constant: 79617a3babSopenharmony_ci0:53 0.000000 80617a3babSopenharmony_ci0:54 add second child into first child ( temp 4-component vector of float) 81617a3babSopenharmony_ci0:54 'v' ( temp 4-component vector of float) 82617a3babSopenharmony_ci0:54 texture ( global float) 83617a3babSopenharmony_ci0:54 's2drs' ( uniform sampler2DRectShadow) 84617a3babSopenharmony_ci0:54 'tloc3' ( in 3-component vector of float) 85617a3babSopenharmony_ci0:55 add second child into first child ( temp 4-component vector of float) 86617a3babSopenharmony_ci0:55 'v' ( temp 4-component vector of float) 87617a3babSopenharmony_ci0:55 textureProj ( global 4-component vector of float) 88617a3babSopenharmony_ci0:55 's2dr' ( uniform sampler2DRect) 89617a3babSopenharmony_ci0:55 'tloc3' ( in 3-component vector of float) 90617a3babSopenharmony_ci0:56 add second child into first child ( temp 4-component vector of float) 91617a3babSopenharmony_ci0:56 'v' ( temp 4-component vector of float) 92617a3babSopenharmony_ci0:56 textureProj ( global 4-component vector of float) 93617a3babSopenharmony_ci0:56 's2dr' ( uniform sampler2DRect) 94617a3babSopenharmony_ci0:56 'tloc4' ( in 4-component vector of float) 95617a3babSopenharmony_ci0:57 add second child into first child ( temp 4-component vector of float) 96617a3babSopenharmony_ci0:57 'v' ( temp 4-component vector of float) 97617a3babSopenharmony_ci0:57 textureProjGradOffset ( global 4-component vector of float) 98617a3babSopenharmony_ci0:57 's2dr' ( uniform sampler2DRect) 99617a3babSopenharmony_ci0:57 'tloc4' ( in 4-component vector of float) 100617a3babSopenharmony_ci0:57 Constant: 101617a3babSopenharmony_ci0:57 0.000000 102617a3babSopenharmony_ci0:57 0.000000 103617a3babSopenharmony_ci0:57 Constant: 104617a3babSopenharmony_ci0:57 0.000000 105617a3babSopenharmony_ci0:57 0.000000 106617a3babSopenharmony_ci0:57 Constant: 107617a3babSopenharmony_ci0:57 1 (const int) 108617a3babSopenharmony_ci0:57 2 (const int) 109617a3babSopenharmony_ci0:58 add second child into first child ( temp 4-component vector of float) 110617a3babSopenharmony_ci0:58 'v' ( temp 4-component vector of float) 111617a3babSopenharmony_ci0:58 textureProjGradOffset ( global float) 112617a3babSopenharmony_ci0:58 's2drs' ( uniform sampler2DRectShadow) 113617a3babSopenharmony_ci0:58 'tloc4' ( in 4-component vector of float) 114617a3babSopenharmony_ci0:58 Constant: 115617a3babSopenharmony_ci0:58 0.000000 116617a3babSopenharmony_ci0:58 0.000000 117617a3babSopenharmony_ci0:58 Constant: 118617a3babSopenharmony_ci0:58 0.000000 119617a3babSopenharmony_ci0:58 0.000000 120617a3babSopenharmony_ci0:58 Constant: 121617a3babSopenharmony_ci0:58 1 (const int) 122617a3babSopenharmony_ci0:58 2 (const int) 123617a3babSopenharmony_ci0:61 Function Definition: devi( ( global void) 124617a3babSopenharmony_ci0:61 Function Parameters: 125617a3babSopenharmony_ci0:63 Sequence 126617a3babSopenharmony_ci0:63 'gl_DeviceIndex' ( in int DeviceIndex) 127617a3babSopenharmony_ci0:64 'gl_ViewIndex' ( in int ViewIndex) 128617a3babSopenharmony_ci0:75 Function Definition: devie( ( global void) 129617a3babSopenharmony_ci0:75 Function Parameters: 130617a3babSopenharmony_ci0:77 Sequence 131617a3babSopenharmony_ci0:77 'gl_DeviceIndex' ( in int DeviceIndex) 132617a3babSopenharmony_ci0:78 'gl_ViewIndex' ( in int ViewIndex) 133617a3babSopenharmony_ci0:? Linker Objects 134617a3babSopenharmony_ci0:? 'sbuf' ( uniform isamplerBuffer) 135617a3babSopenharmony_ci0:? 'anon@0' (layout( column_major std140) uniform block{layout( column_major std140 offset=0) uniform int anonMem}) 136617a3babSopenharmony_ci0:? 'gl_TexCoord' ( smooth out unsized 1-element array of 4-component vector of float TexCoord) 137617a3babSopenharmony_ci0:? 'gl_Position' ( smooth out 4-component vector of float) 138617a3babSopenharmony_ci0:? 'locBad' (layout( location=9) in 4-component vector of float) 139617a3babSopenharmony_ci0:? 'loc' (layout( location=9) in 4-component vector of float) 140617a3babSopenharmony_ci0:? 'gl_PointSize' ( gl_PointSize float PointSize) 141617a3babSopenharmony_ci0:? 'gl_ClipVertex' ( gl_ClipVertex 4-component vector of float ClipVertex) 142617a3babSopenharmony_ci0:? 'gl_FogFragCoord' ( smooth out float FogFragCoord) 143617a3babSopenharmony_ci0:? 's2dr' ( uniform sampler2DRect) 144617a3babSopenharmony_ci0:? 's2drs' ( uniform sampler2DRectShadow) 145617a3babSopenharmony_ci0:? 'itloc2' ( in 2-component vector of int) 146617a3babSopenharmony_ci0:? 'tloc2' ( in 2-component vector of float) 147617a3babSopenharmony_ci0:? 'tloc3' ( in 3-component vector of float) 148617a3babSopenharmony_ci0:? 'tloc4' ( in 4-component vector of float) 149617a3babSopenharmony_ci0:? 'gl_VertexID' ( gl_VertexId int VertexId) 150617a3babSopenharmony_ci0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 151617a3babSopenharmony_ci 152617a3babSopenharmony_ci 153617a3babSopenharmony_ciLinked vertex stage: 154617a3babSopenharmony_ci 155617a3babSopenharmony_ci 156617a3babSopenharmony_ciShader version: 140 157617a3babSopenharmony_ciRequested GL_ARB_explicit_attrib_location 158617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects 159617a3babSopenharmony_ciRequested GL_EXT_device_group 160617a3babSopenharmony_ciRequested GL_EXT_multiview 161617a3babSopenharmony_ciERROR: node is still EOpNull! 162617a3babSopenharmony_ci0:9 Function Definition: main( ( global void) 163617a3babSopenharmony_ci0:9 Function Parameters: 164617a3babSopenharmony_ci0:11 Sequence 165617a3babSopenharmony_ci0:11 Sequence 166617a3babSopenharmony_ci0:11 move second child to first child ( temp int) 167617a3babSopenharmony_ci0:11 'id' ( temp int) 168617a3babSopenharmony_ci0:11 'gl_InstanceID' ( gl_InstanceId int InstanceId) 169617a3babSopenharmony_ci0:12 add second child into first child ( temp int) 170617a3babSopenharmony_ci0:12 'id' ( temp int) 171617a3babSopenharmony_ci0:12 anonMem: direct index for structure (layout( column_major std140 offset=0) uniform int) 172617a3babSopenharmony_ci0:12 'anon@0' (layout( column_major std140) uniform block{layout( column_major std140 offset=0) uniform int anonMem}) 173617a3babSopenharmony_ci0:12 Constant: 174617a3babSopenharmony_ci0:12 0 (const uint) 175617a3babSopenharmony_ci0:13 add second child into first child ( temp int) 176617a3babSopenharmony_ci0:13 'id' ( temp int) 177617a3babSopenharmony_ci0:13 direct index ( temp int) 178617a3babSopenharmony_ci0:13 textureFetch ( global 4-component vector of int) 179617a3babSopenharmony_ci0:13 'sbuf' ( uniform isamplerBuffer) 180617a3babSopenharmony_ci0:13 Constant: 181617a3babSopenharmony_ci0:13 8 (const int) 182617a3babSopenharmony_ci0:13 Constant: 183617a3babSopenharmony_ci0:13 3 (const int) 184617a3babSopenharmony_ci0:14 'gl_ClipVertex' ( gl_ClipVertex 4-component vector of float ClipVertex) 185617a3babSopenharmony_ci0:15 'gl_Color' ( in 4-component vector of float Color) 186617a3babSopenharmony_ci0:16 direct index ( temp structure{ global 4-component vector of float ambient, global 4-component vector of float diffuse, global 4-component vector of float specular, global 4-component vector of float position, global 4-component vector of float halfVector, global 3-component vector of float spotDirection, global float spotExponent, global float spotCutoff, global float spotCosCutoff, global float constantAttenuation, global float linearAttenuation, global float quadraticAttenuation}) 187617a3babSopenharmony_ci0:16 'gl_LightSource' ( uniform 32-element array of structure{ global 4-component vector of float ambient, global 4-component vector of float diffuse, global 4-component vector of float specular, global 4-component vector of float position, global 4-component vector of float halfVector, global 3-component vector of float spotDirection, global float spotExponent, global float spotCutoff, global float spotCosCutoff, global float constantAttenuation, global float linearAttenuation, global float quadraticAttenuation}) 188617a3babSopenharmony_ci0:16 Constant: 189617a3babSopenharmony_ci0:16 0 (const int) 190617a3babSopenharmony_ci0:17 far: direct index for structure ( global float) 191617a3babSopenharmony_ci0:17 'gl_DepthRange' ( uniform structure{ global float near, global float far, global float diff}) 192617a3babSopenharmony_ci0:17 Constant: 193617a3babSopenharmony_ci0:17 1 (const int) 194617a3babSopenharmony_ci0:18 'gl_TexCoord' ( smooth out 1-element array of 4-component vector of float TexCoord) 195617a3babSopenharmony_ci0:19 'gl_FogFragCoord' ( smooth out float FogFragCoord) 196617a3babSopenharmony_ci0:20 'gl_FrontColor' ( smooth out 4-component vector of float FrontColor) 197617a3babSopenharmony_ci0:? Linker Objects 198617a3babSopenharmony_ci0:? 'sbuf' ( uniform isamplerBuffer) 199617a3babSopenharmony_ci0:? 'anon@0' (layout( column_major std140) uniform block{layout( column_major std140 offset=0) uniform int anonMem}) 200617a3babSopenharmony_ci0:? 'gl_TexCoord' ( smooth out 1-element array of 4-component vector of float TexCoord) 201617a3babSopenharmony_ci0:? 'gl_Position' ( smooth out 4-component vector of float) 202617a3babSopenharmony_ci0:? 'locBad' (layout( location=9) in 4-component vector of float) 203617a3babSopenharmony_ci0:? 'loc' (layout( location=9) in 4-component vector of float) 204617a3babSopenharmony_ci0:? 'gl_PointSize' ( gl_PointSize float PointSize) 205617a3babSopenharmony_ci0:? 'gl_ClipVertex' ( gl_ClipVertex 4-component vector of float ClipVertex) 206617a3babSopenharmony_ci0:? 'gl_FogFragCoord' ( smooth out float FogFragCoord) 207617a3babSopenharmony_ci0:? 's2dr' ( uniform sampler2DRect) 208617a3babSopenharmony_ci0:? 's2drs' ( uniform sampler2DRectShadow) 209617a3babSopenharmony_ci0:? 'itloc2' ( in 2-component vector of int) 210617a3babSopenharmony_ci0:? 'tloc2' ( in 2-component vector of float) 211617a3babSopenharmony_ci0:? 'tloc3' ( in 3-component vector of float) 212617a3babSopenharmony_ci0:? 'tloc4' ( in 4-component vector of float) 213617a3babSopenharmony_ci0:? 'gl_VertexID' ( gl_VertexId int VertexId) 214617a3babSopenharmony_ci0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 215617a3babSopenharmony_ci 216