1617a3babSopenharmony_ci140.frag
2617a3babSopenharmony_ciWARNING: 0:3: varying deprecated in version 130; may be removed in future release
3617a3babSopenharmony_ciERROR: 0:17: '#error' : GL_ES is not set  
4617a3babSopenharmony_ciERROR: 0:21: 'fragment-shader struct input' : not supported for this version or the enabled extensions 
5617a3babSopenharmony_ciERROR: 0:25: 'location' : not supported for this version or the enabled extensions 
6617a3babSopenharmony_ciERROR: 0:25: 'location qualifier on input' : not supported for this version or the enabled extensions 
7617a3babSopenharmony_ciERROR: 0:27: 'location' : not supported for this version or the enabled extensions 
8617a3babSopenharmony_ciERROR: 0:27: 'location qualifier on output' : not supported for this version or the enabled extensions 
9617a3babSopenharmony_ciERROR: 0:41: 'assign' :  l-value required "v" (can't modify shader input)
10617a3babSopenharmony_ciERROR: 0:41: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. 
11617a3babSopenharmony_ciERROR: 0:56: '' :  syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE or COMMA or SEMICOLON
12617a3babSopenharmony_ciERROR: 9 compilation errors.  No code generated.
13617a3babSopenharmony_ci
14617a3babSopenharmony_ci
15617a3babSopenharmony_ciShader version: 140
16617a3babSopenharmony_ciRequested GL_ARB_explicit_attrib_location
17617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects
18617a3babSopenharmony_ciERROR: node is still EOpNull!
19617a3babSopenharmony_ci0:10  Function Definition: main( ( global void)
20617a3babSopenharmony_ci0:10    Function Parameters: 
21617a3babSopenharmony_ci0:12    Sequence
22617a3babSopenharmony_ci0:12      Sequence
23617a3babSopenharmony_ci0:12        move second child to first child ( temp float)
24617a3babSopenharmony_ci0:12          'clip' ( temp float)
25617a3babSopenharmony_ci0:12          direct index ( smooth temp float ClipDistance)
26617a3babSopenharmony_ci0:12            'gl_ClipDistance' ( smooth in 5-element array of float ClipDistance)
27617a3babSopenharmony_ci0:12            Constant:
28617a3babSopenharmony_ci0:12              2 (const int)
29617a3babSopenharmony_ci0:23  Sequence
30617a3babSopenharmony_ci0:23    move second child to first child ( temp float)
31617a3babSopenharmony_ci0:23      'patch' ( global float)
32617a3babSopenharmony_ci0:23      Constant:
33617a3babSopenharmony_ci0:23        3.100000
34617a3babSopenharmony_ci0:39  Function Definition: foo( ( global void)
35617a3babSopenharmony_ci0:39    Function Parameters: 
36617a3babSopenharmony_ci0:41    Sequence
37617a3babSopenharmony_ci0:41      Sequence
38617a3babSopenharmony_ci0:41        move second child to first child ( temp 2-component vector of float)
39617a3babSopenharmony_ci0:41          'r1' ( temp 2-component vector of float)
40617a3babSopenharmony_ci0:41          modf ( global 2-component vector of float)
41617a3babSopenharmony_ci0:41            vector swizzle ( temp 2-component vector of float)
42617a3babSopenharmony_ci0:41              'v' ( smooth in 4-component vector of float)
43617a3babSopenharmony_ci0:41              Sequence
44617a3babSopenharmony_ci0:41                Constant:
45617a3babSopenharmony_ci0:41                  0 (const int)
46617a3babSopenharmony_ci0:41                Constant:
47617a3babSopenharmony_ci0:41                  1 (const int)
48617a3babSopenharmony_ci0:41            vector swizzle ( temp 2-component vector of float)
49617a3babSopenharmony_ci0:41              'v' ( smooth in 4-component vector of float)
50617a3babSopenharmony_ci0:41              Sequence
51617a3babSopenharmony_ci0:41                Constant:
52617a3babSopenharmony_ci0:41                  2 (const int)
53617a3babSopenharmony_ci0:41                Constant:
54617a3babSopenharmony_ci0:41                  3 (const int)
55617a3babSopenharmony_ci0:42      Sequence
56617a3babSopenharmony_ci0:42        move second child to first child ( temp 2-component vector of float)
57617a3babSopenharmony_ci0:42          'r2' ( temp 2-component vector of float)
58617a3babSopenharmony_ci0:42          modf ( global 2-component vector of float)
59617a3babSopenharmony_ci0:42            vector swizzle ( temp 2-component vector of float)
60617a3babSopenharmony_ci0:42              'o' ( out 4-component vector of float)
61617a3babSopenharmony_ci0:42              Sequence
62617a3babSopenharmony_ci0:42                Constant:
63617a3babSopenharmony_ci0:42                  0 (const int)
64617a3babSopenharmony_ci0:42                Constant:
65617a3babSopenharmony_ci0:42                  1 (const int)
66617a3babSopenharmony_ci0:42            vector swizzle ( temp 2-component vector of float)
67617a3babSopenharmony_ci0:42              'o' ( out 4-component vector of float)
68617a3babSopenharmony_ci0:42              Sequence
69617a3babSopenharmony_ci0:42                Constant:
70617a3babSopenharmony_ci0:42                  2 (const int)
71617a3babSopenharmony_ci0:42                Constant:
72617a3babSopenharmony_ci0:42                  3 (const int)
73617a3babSopenharmony_ci0:43      move second child to first child ( temp float)
74617a3babSopenharmony_ci0:43        direct index ( temp float)
75617a3babSopenharmony_ci0:43          'o' ( out 4-component vector of float)
76617a3babSopenharmony_ci0:43          Constant:
77617a3babSopenharmony_ci0:43            2 (const int)
78617a3babSopenharmony_ci0:43        Function Call: fooi( ( global float)
79617a3babSopenharmony_ci0:48  Sequence
80617a3babSopenharmony_ci0:48    move second child to first child ( temp float)
81617a3babSopenharmony_ci0:48      'i1' ( global float)
82617a3babSopenharmony_ci0:48      Test condition and select ( temp float)
83617a3babSopenharmony_ci0:48        Condition
84617a3babSopenharmony_ci0:48        'gl_FrontFacing' ( gl_FrontFacing bool Face)
85617a3babSopenharmony_ci0:48        true case
86617a3babSopenharmony_ci0:48        Constant:
87617a3babSopenharmony_ci0:48          -2.000000
88617a3babSopenharmony_ci0:48        false case
89617a3babSopenharmony_ci0:48        Constant:
90617a3babSopenharmony_ci0:48          2.000000
91617a3babSopenharmony_ci0:49  Sequence
92617a3babSopenharmony_ci0:49    move second child to first child ( temp float)
93617a3babSopenharmony_ci0:49      'i2' ( global float)
94617a3babSopenharmony_ci0:49      Constant:
95617a3babSopenharmony_ci0:49        102.000000
96617a3babSopenharmony_ci0:51  Function Definition: fooi( ( global float)
97617a3babSopenharmony_ci0:51    Function Parameters: 
98617a3babSopenharmony_ci0:53    Sequence
99617a3babSopenharmony_ci0:53      Branch: Return with expression
100617a3babSopenharmony_ci0:53        add ( temp float)
101617a3babSopenharmony_ci0:53          'i1' ( global float)
102617a3babSopenharmony_ci0:53          'i2' ( global float)
103617a3babSopenharmony_ci0:?   Linker Objects
104617a3babSopenharmony_ci0:?     'v' ( smooth in 4-component vector of float)
105617a3babSopenharmony_ci0:?     'i' ( smooth in 4-component vector of float)
106617a3babSopenharmony_ci0:?     'o' ( out 4-component vector of float)
107617a3babSopenharmony_ci0:?     'gl_ClipDistance' ( smooth in 5-element array of float ClipDistance)
108617a3babSopenharmony_ci0:?     's' ( smooth in structure{ global float f})
109617a3babSopenharmony_ci0:?     'patch' ( global float)
110617a3babSopenharmony_ci0:?     'vl' (layout( location=3) smooth in 4-component vector of float)
111617a3babSopenharmony_ci0:?     'factorBad' (layout( location=3) out 4-component vector of float)
112617a3babSopenharmony_ci0:?     'factor' (layout( location=5) out 4-component vector of float)
113617a3babSopenharmony_ci0:?     'vl2' (layout( location=4) smooth in 4-component vector of float)
114617a3babSopenharmony_ci0:?     'i1' ( global float)
115617a3babSopenharmony_ci0:?     'i2' ( global float)
116617a3babSopenharmony_ci
117617a3babSopenharmony_ci
118617a3babSopenharmony_ciLinked fragment stage:
119617a3babSopenharmony_ci
120617a3babSopenharmony_ci
121617a3babSopenharmony_ciShader version: 140
122617a3babSopenharmony_ciRequested GL_ARB_explicit_attrib_location
123617a3babSopenharmony_ciRequested GL_ARB_separate_shader_objects
124617a3babSopenharmony_ciERROR: node is still EOpNull!
125617a3babSopenharmony_ci0:10  Function Definition: main( ( global void)
126617a3babSopenharmony_ci0:10    Function Parameters: 
127617a3babSopenharmony_ci0:12    Sequence
128617a3babSopenharmony_ci0:12      Sequence
129617a3babSopenharmony_ci0:12        move second child to first child ( temp float)
130617a3babSopenharmony_ci0:12          'clip' ( temp float)
131617a3babSopenharmony_ci0:12          direct index ( smooth temp float ClipDistance)
132617a3babSopenharmony_ci0:12            'gl_ClipDistance' ( smooth in 5-element array of float ClipDistance)
133617a3babSopenharmony_ci0:12            Constant:
134617a3babSopenharmony_ci0:12              2 (const int)
135617a3babSopenharmony_ci0:23  Sequence
136617a3babSopenharmony_ci0:23    move second child to first child ( temp float)
137617a3babSopenharmony_ci0:23      'patch' ( global float)
138617a3babSopenharmony_ci0:23      Constant:
139617a3babSopenharmony_ci0:23        3.100000
140617a3babSopenharmony_ci0:48  Sequence
141617a3babSopenharmony_ci0:48    move second child to first child ( temp float)
142617a3babSopenharmony_ci0:48      'i1' ( global float)
143617a3babSopenharmony_ci0:48      Test condition and select ( temp float)
144617a3babSopenharmony_ci0:48        Condition
145617a3babSopenharmony_ci0:48        'gl_FrontFacing' ( gl_FrontFacing bool Face)
146617a3babSopenharmony_ci0:48        true case
147617a3babSopenharmony_ci0:48        Constant:
148617a3babSopenharmony_ci0:48          -2.000000
149617a3babSopenharmony_ci0:48        false case
150617a3babSopenharmony_ci0:48        Constant:
151617a3babSopenharmony_ci0:48          2.000000
152617a3babSopenharmony_ci0:49  Sequence
153617a3babSopenharmony_ci0:49    move second child to first child ( temp float)
154617a3babSopenharmony_ci0:49      'i2' ( global float)
155617a3babSopenharmony_ci0:49      Constant:
156617a3babSopenharmony_ci0:49        102.000000
157617a3babSopenharmony_ci0:?   Linker Objects
158617a3babSopenharmony_ci0:?     'v' ( smooth in 4-component vector of float)
159617a3babSopenharmony_ci0:?     'i' ( smooth in 4-component vector of float)
160617a3babSopenharmony_ci0:?     'o' ( out 4-component vector of float)
161617a3babSopenharmony_ci0:?     'gl_ClipDistance' ( smooth in 5-element array of float ClipDistance)
162617a3babSopenharmony_ci0:?     's' ( smooth in structure{ global float f})
163617a3babSopenharmony_ci0:?     'patch' ( global float)
164617a3babSopenharmony_ci0:?     'vl' (layout( location=3) smooth in 4-component vector of float)
165617a3babSopenharmony_ci0:?     'factorBad' (layout( location=3) out 4-component vector of float)
166617a3babSopenharmony_ci0:?     'factor' (layout( location=5) out 4-component vector of float)
167617a3babSopenharmony_ci0:?     'vl2' (layout( location=4) smooth in 4-component vector of float)
168617a3babSopenharmony_ci0:?     'i1' ( global float)
169617a3babSopenharmony_ci0:?     'i2' ( global float)
170617a3babSopenharmony_ci
171