xref: /third_party/glfw/tests/inputlag.c (revision b877906b)
1//========================================================================
2// Input lag test
3// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
4//
5// This software is provided 'as-is', without any express or implied
6// warranty. In no event will the authors be held liable for any damages
7// arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it
11// freely, subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented; you must not
14//    claim that you wrote the original software. If you use this software
15//    in a product, an acknowledgment in the product documentation would
16//    be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such, and must not
19//    be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source
22//    distribution.
23//
24//========================================================================
25//
26// This test renders a marker at the cursor position reported by GLFW to
27// check how much it lags behind the hardware mouse cursor
28//
29//========================================================================
30
31#define GLAD_GL_IMPLEMENTATION
32#include <glad/gl.h>
33#define GLFW_INCLUDE_NONE
34#include <GLFW/glfw3.h>
35
36#define NK_IMPLEMENTATION
37#define NK_INCLUDE_FIXED_TYPES
38#define NK_INCLUDE_FONT_BAKING
39#define NK_INCLUDE_DEFAULT_FONT
40#define NK_INCLUDE_DEFAULT_ALLOCATOR
41#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
42#define NK_INCLUDE_STANDARD_VARARGS
43#include <nuklear.h>
44
45#define NK_GLFW_GL2_IMPLEMENTATION
46#include <nuklear_glfw_gl2.h>
47
48#include <stdio.h>
49#include <stdlib.h>
50#include <string.h>
51
52#include "getopt.h"
53
54void usage(void)
55{
56    printf("Usage: inputlag [-h] [-f]\n");
57    printf("Options:\n");
58    printf("  -f create full screen window\n");
59    printf("  -h show this help\n");
60}
61
62struct nk_vec2 cursor_new, cursor_pos, cursor_vel;
63enum { cursor_sync_query, cursor_input_message } cursor_method = cursor_sync_query;
64
65void sample_input(GLFWwindow* window)
66{
67    float a = .25; // exponential smoothing factor
68
69    if (cursor_method == cursor_sync_query) {
70        double x, y;
71        glfwGetCursorPos(window, &x, &y);
72        cursor_new.x = (float) x;
73        cursor_new.y = (float) y;
74    }
75
76    cursor_vel.x = (cursor_new.x - cursor_pos.x) * a + cursor_vel.x * (1 - a);
77    cursor_vel.y = (cursor_new.y - cursor_pos.y) * a + cursor_vel.y * (1 - a);
78    cursor_pos = cursor_new;
79}
80
81void cursor_pos_callback(GLFWwindow* window, double xpos, double ypos)
82{
83    cursor_new.x = (float) xpos;
84    cursor_new.y = (float) ypos;
85}
86
87int enable_vsync = nk_true;
88
89void update_vsync()
90{
91    glfwSwapInterval(enable_vsync == nk_true ? 1 : 0);
92}
93
94int swap_clear = nk_false;
95int swap_finish = nk_true;
96int swap_occlusion_query = nk_false;
97int swap_read_pixels = nk_false;
98GLuint occlusion_query;
99
100void swap_buffers(GLFWwindow* window)
101{
102    glfwSwapBuffers(window);
103
104    if (swap_clear)
105        glClear(GL_COLOR_BUFFER_BIT);
106
107    if (swap_finish)
108        glFinish();
109
110    if (swap_occlusion_query) {
111        GLint occlusion_result;
112        if (!occlusion_query)
113            glGenQueries(1, &occlusion_query);
114        glBeginQuery(GL_SAMPLES_PASSED, occlusion_query);
115        glBegin(GL_POINTS);
116        glVertex2f(0, 0);
117        glEnd();
118        glEndQuery(GL_SAMPLES_PASSED);
119        glGetQueryObjectiv(occlusion_query, GL_QUERY_RESULT, &occlusion_result);
120    }
121
122    if (swap_read_pixels) {
123        unsigned char rgba[4];
124        glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, rgba);
125    }
126}
127
128void error_callback(int error, const char* description)
129{
130    fprintf(stderr, "Error: %s\n", description);
131}
132
133void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
134{
135    if (action != GLFW_PRESS)
136        return;
137
138    switch (key)
139    {
140        case GLFW_KEY_ESCAPE:
141            glfwSetWindowShouldClose(window, 1);
142            break;
143    }
144}
145
146void draw_marker(struct nk_command_buffer* canvas, int lead, struct nk_vec2 pos)
147{
148    struct nk_color colors[4] = { nk_rgb(255,0,0), nk_rgb(255,255,0), nk_rgb(0,255,0), nk_rgb(0,96,255) };
149    struct nk_rect rect = { -5 + pos.x, -5 + pos.y, 10, 10 };
150    nk_fill_circle(canvas, rect, colors[lead]);
151}
152
153int main(int argc, char** argv)
154{
155    int ch, width, height;
156    unsigned long frame_count = 0;
157    double last_time, current_time;
158    double frame_rate = 0;
159    int fullscreen = GLFW_FALSE;
160    GLFWmonitor* monitor = NULL;
161    GLFWwindow* window;
162    struct nk_context* nk;
163    struct nk_font_atlas* atlas;
164
165    int show_forecasts = nk_true;
166
167    while ((ch = getopt(argc, argv, "fh")) != -1)
168    {
169        switch (ch)
170        {
171            case 'h':
172                usage();
173                exit(EXIT_SUCCESS);
174
175            case 'f':
176                fullscreen = GLFW_TRUE;
177                break;
178        }
179    }
180
181    glfwSetErrorCallback(error_callback);
182
183    if (!glfwInit())
184        exit(EXIT_FAILURE);
185
186    if (fullscreen)
187    {
188        const GLFWvidmode* mode;
189
190        monitor = glfwGetPrimaryMonitor();
191        mode = glfwGetVideoMode(monitor);
192
193        width = mode->width;
194        height = mode->height;
195    }
196    else
197    {
198        width = 640;
199        height = 480;
200    }
201
202    glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
203    glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
204
205    glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
206    glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
207
208    window = glfwCreateWindow(width, height, "Input lag test", monitor, NULL);
209    if (!window)
210    {
211        glfwTerminate();
212        exit(EXIT_FAILURE);
213    }
214
215    glfwMakeContextCurrent(window);
216    gladLoadGL(glfwGetProcAddress);
217    update_vsync();
218
219    last_time = glfwGetTime();
220
221    nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
222    nk_glfw3_font_stash_begin(&atlas);
223    nk_glfw3_font_stash_end();
224
225    glfwSetKeyCallback(window, key_callback);
226    glfwSetCursorPosCallback(window, cursor_pos_callback);
227
228    while (!glfwWindowShouldClose(window))
229    {
230        int width, height;
231        struct nk_rect area;
232
233        glfwPollEvents();
234        sample_input(window);
235
236        glfwGetWindowSize(window, &width, &height);
237        area = nk_rect(0.f, 0.f, (float) width, (float) height);
238
239        glClear(GL_COLOR_BUFFER_BIT);
240        nk_glfw3_new_frame();
241        if (nk_begin(nk, "", area, 0))
242        {
243            nk_flags align_left = NK_TEXT_ALIGN_LEFT | NK_TEXT_ALIGN_MIDDLE;
244            struct nk_command_buffer *canvas = nk_window_get_canvas(nk);
245            int lead;
246
247            for (lead = show_forecasts ? 3 : 0; lead >= 0; lead--)
248                draw_marker(canvas, lead, nk_vec2(cursor_pos.x + cursor_vel.x * lead,
249                                                  cursor_pos.y + cursor_vel.y * lead));
250
251            // print instructions
252            nk_layout_row_dynamic(nk, 20, 1);
253            nk_label(nk, "Move mouse uniformly and check marker under cursor:", align_left);
254            for (lead = 0; lead <= 3; lead++) {
255                nk_layout_row_begin(nk, NK_STATIC, 12, 2);
256                nk_layout_row_push(nk, 25);
257                draw_marker(canvas, lead, nk_layout_space_to_screen(nk, nk_vec2(20, 5)));
258                nk_label(nk, "", 0);
259                nk_layout_row_push(nk, 500);
260                if (lead == 0)
261                    nk_label(nk, "- current cursor position (no input lag)", align_left);
262                else
263                    nk_labelf(nk, align_left, "- %d-frame forecast (input lag is %d frame)", lead, lead);
264                nk_layout_row_end(nk);
265            }
266
267            nk_layout_row_dynamic(nk, 20, 1);
268
269            nk_checkbox_label(nk, "Show forecasts", &show_forecasts);
270            nk_label(nk, "Input method:", align_left);
271            if (nk_option_label(nk, "glfwGetCursorPos (sync query)", cursor_method == cursor_sync_query))
272                cursor_method = cursor_sync_query;
273            if (nk_option_label(nk, "glfwSetCursorPosCallback (latest input message)", cursor_method == cursor_input_message))
274                cursor_method = cursor_input_message;
275
276            nk_label(nk, "", 0); // separator
277
278            nk_value_float(nk, "FPS", (float) frame_rate);
279            if (nk_checkbox_label(nk, "Enable vsync", &enable_vsync))
280                update_vsync();
281
282            nk_label(nk, "", 0); // separator
283
284            nk_label(nk, "After swap:", align_left);
285            nk_checkbox_label(nk, "glClear", &swap_clear);
286            nk_checkbox_label(nk, "glFinish", &swap_finish);
287            nk_checkbox_label(nk, "draw with occlusion query", &swap_occlusion_query);
288            nk_checkbox_label(nk, "glReadPixels", &swap_read_pixels);
289        }
290
291        nk_end(nk);
292        nk_glfw3_render(NK_ANTI_ALIASING_ON);
293
294        swap_buffers(window);
295
296        frame_count++;
297
298        current_time = glfwGetTime();
299        if (current_time - last_time > 1.0)
300        {
301            frame_rate = frame_count / (current_time - last_time);
302            frame_count = 0;
303            last_time = current_time;
304        }
305    }
306
307    glfwTerminate();
308    exit(EXIT_SUCCESS);
309}
310
311