1/* 2 * Quicktime Video (RPZA) Video Decoder 3 * Copyright (C) 2003 The FFmpeg project 4 * 5 * This file is part of FFmpeg. 6 * 7 * FFmpeg is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Lesser General Public 9 * License as published by the Free Software Foundation; either 10 * version 2.1 of the License, or (at your option) any later version. 11 * 12 * FFmpeg is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Lesser General Public License for more details. 16 * 17 * You should have received a copy of the GNU Lesser General Public 18 * License along with FFmpeg; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 */ 21 22/** 23 * @file 24 * QT RPZA Video Decoder by Roberto Togni 25 * For more information about the RPZA format, visit: 26 * http://www.pcisys.net/~melanson/codecs/ 27 * 28 * The RPZA decoder outputs RGB555 colorspace data. 29 * 30 * Note that this decoder reads big endian RGB555 pixel values from the 31 * bytestream, arranges them in the host's endian order, and outputs 32 * them to the final rendered map in the same host endian order. This is 33 * intended behavior as the libavcodec documentation states that RGB555 34 * pixels shall be stored in native CPU endianness. 35 */ 36 37#include <stdint.h> 38#include <stdio.h> 39#include <stdlib.h> 40#include <string.h> 41 42#include "libavutil/internal.h" 43#include "avcodec.h" 44#include "bytestream.h" 45#include "codec_internal.h" 46#include "internal.h" 47 48typedef struct RpzaContext { 49 50 AVCodecContext *avctx; 51 AVFrame *frame; 52 53 GetByteContext gb; 54} RpzaContext; 55 56#define CHECK_BLOCK() \ 57 if (total_blocks < 1) { \ 58 av_log(s->avctx, AV_LOG_ERROR, \ 59 "Block counter just went negative (this should not happen)\n"); \ 60 return AVERROR_INVALIDDATA; \ 61 } \ 62 63#define ADVANCE_BLOCK() \ 64 { \ 65 pixel_ptr += 4; \ 66 if (pixel_ptr >= width) \ 67 { \ 68 pixel_ptr = 0; \ 69 row_ptr += stride * 4; \ 70 } \ 71 total_blocks--; \ 72 } 73 74static int rpza_decode_stream(RpzaContext *s) 75{ 76 int width = s->avctx->width; 77 int stride, row_inc, ret; 78 int chunk_size; 79 uint16_t colorA = 0, colorB; 80 uint16_t color4[4]; 81 uint16_t ta, tb; 82 uint16_t *pixels; 83 84 int row_ptr = 0; 85 int pixel_ptr = 0; 86 int block_ptr; 87 int pixel_x, pixel_y; 88 int total_blocks; 89 90 /* First byte is always 0xe1. Warn if it's different */ 91 if (bytestream2_peek_byte(&s->gb) != 0xe1) 92 av_log(s->avctx, AV_LOG_ERROR, "First chunk byte is 0x%02x instead of 0xe1\n", 93 bytestream2_peek_byte(&s->gb)); 94 95 /* Get chunk size, ignoring first byte */ 96 chunk_size = bytestream2_get_be32(&s->gb) & 0x00FFFFFF; 97 98 /* If length mismatch use size from MOV file and try to decode anyway */ 99 if (chunk_size != bytestream2_get_bytes_left(&s->gb) + 4) 100 av_log(s->avctx, AV_LOG_WARNING, 101 "MOV chunk size %d != encoded chunk size %d\n", 102 chunk_size, 103 bytestream2_get_bytes_left(&s->gb) + 4 104 ); 105 106 /* Number of 4x4 blocks in frame. */ 107 total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4); 108 109 if (total_blocks / 32 > bytestream2_get_bytes_left(&s->gb)) 110 return AVERROR_INVALIDDATA; 111 112 if ((ret = ff_reget_buffer(s->avctx, s->frame, 0)) < 0) 113 return ret; 114 pixels = (uint16_t *)s->frame->data[0]; 115 stride = s->frame->linesize[0] / 2; 116 row_inc = stride - 4; 117 118 /* Process chunk data */ 119 while (bytestream2_get_bytes_left(&s->gb)) { 120 uint8_t opcode = bytestream2_get_byte(&s->gb); /* Get opcode */ 121 122 int n_blocks = (opcode & 0x1f) + 1; /* Extract block counter from opcode */ 123 124 /* If opcode MSbit is 0, we need more data to decide what to do */ 125 if ((opcode & 0x80) == 0) { 126 colorA = (opcode << 8) | bytestream2_get_byte(&s->gb); 127 opcode = 0; 128 if ((bytestream2_peek_byte(&s->gb) & 0x80) != 0) { 129 /* Must behave as opcode 110xxxxx, using colorA computed 130 * above. Use fake opcode 0x20 to enter switch block at 131 * the right place */ 132 opcode = 0x20; 133 n_blocks = 1; 134 } 135 } 136 137 n_blocks = FFMIN(n_blocks, total_blocks); 138 139 switch (opcode & 0xe0) { 140 141 /* Skip blocks */ 142 case 0x80: 143 while (n_blocks--) { 144 CHECK_BLOCK(); 145 ADVANCE_BLOCK(); 146 } 147 break; 148 149 /* Fill blocks with one color */ 150 case 0xa0: 151 colorA = bytestream2_get_be16(&s->gb); 152 while (n_blocks--) { 153 CHECK_BLOCK(); 154 block_ptr = row_ptr + pixel_ptr; 155 for (pixel_y = 0; pixel_y < 4; pixel_y++) { 156 for (pixel_x = 0; pixel_x < 4; pixel_x++){ 157 pixels[block_ptr] = colorA; 158 block_ptr++; 159 } 160 block_ptr += row_inc; 161 } 162 ADVANCE_BLOCK(); 163 } 164 break; 165 166 /* Fill blocks with 4 colors */ 167 case 0xc0: 168 colorA = bytestream2_get_be16(&s->gb); 169 case 0x20: 170 colorB = bytestream2_get_be16(&s->gb); 171 172 /* sort out the colors */ 173 color4[0] = colorB; 174 color4[1] = 0; 175 color4[2] = 0; 176 color4[3] = colorA; 177 178 /* red components */ 179 ta = (colorA >> 10) & 0x1F; 180 tb = (colorB >> 10) & 0x1F; 181 color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10; 182 color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10; 183 184 /* green components */ 185 ta = (colorA >> 5) & 0x1F; 186 tb = (colorB >> 5) & 0x1F; 187 color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5; 188 color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5; 189 190 /* blue components */ 191 ta = colorA & 0x1F; 192 tb = colorB & 0x1F; 193 color4[1] |= ((11 * ta + 21 * tb) >> 5); 194 color4[2] |= ((21 * ta + 11 * tb) >> 5); 195 196 if (bytestream2_get_bytes_left(&s->gb) < n_blocks * 4) 197 return AVERROR_INVALIDDATA; 198 while (n_blocks--) { 199 CHECK_BLOCK(); 200 block_ptr = row_ptr + pixel_ptr; 201 for (pixel_y = 0; pixel_y < 4; pixel_y++) { 202 uint8_t index = bytestream2_get_byteu(&s->gb); 203 for (pixel_x = 0; pixel_x < 4; pixel_x++){ 204 uint8_t idx = (index >> (2 * (3 - pixel_x))) & 0x03; 205 pixels[block_ptr] = color4[idx]; 206 block_ptr++; 207 } 208 block_ptr += row_inc; 209 } 210 ADVANCE_BLOCK(); 211 } 212 break; 213 214 /* Fill block with 16 colors */ 215 case 0x00: 216 if (bytestream2_get_bytes_left(&s->gb) < 30) 217 return AVERROR_INVALIDDATA; 218 CHECK_BLOCK(); 219 block_ptr = row_ptr + pixel_ptr; 220 for (pixel_y = 0; pixel_y < 4; pixel_y++) { 221 for (pixel_x = 0; pixel_x < 4; pixel_x++){ 222 /* We already have color of upper left pixel */ 223 if ((pixel_y != 0) || (pixel_x != 0)) 224 colorA = bytestream2_get_be16u(&s->gb); 225 pixels[block_ptr] = colorA; 226 block_ptr++; 227 } 228 block_ptr += row_inc; 229 } 230 ADVANCE_BLOCK(); 231 break; 232 233 /* Unknown opcode */ 234 default: 235 av_log(s->avctx, AV_LOG_ERROR, "Unknown opcode %d in rpza chunk." 236 " Skip remaining %d bytes of chunk data.\n", opcode, 237 bytestream2_get_bytes_left(&s->gb)); 238 return AVERROR_INVALIDDATA; 239 } /* Opcode switch */ 240 } 241 242 return 0; 243} 244 245static av_cold int rpza_decode_init(AVCodecContext *avctx) 246{ 247 RpzaContext *s = avctx->priv_data; 248 249 s->avctx = avctx; 250 avctx->pix_fmt = AV_PIX_FMT_RGB555; 251 252 s->frame = av_frame_alloc(); 253 if (!s->frame) 254 return AVERROR(ENOMEM); 255 256 return 0; 257} 258 259static int rpza_decode_frame(AVCodecContext *avctx, AVFrame *rframe, 260 int *got_frame, AVPacket *avpkt) 261{ 262 RpzaContext *s = avctx->priv_data; 263 int ret; 264 265 bytestream2_init(&s->gb, avpkt->data, avpkt->size); 266 267 ret = rpza_decode_stream(s); 268 if (ret < 0) 269 return ret; 270 271 if ((ret = av_frame_ref(rframe, s->frame)) < 0) 272 return ret; 273 274 *got_frame = 1; 275 276 /* always report that the buffer was completely consumed */ 277 return avpkt->size; 278} 279 280static av_cold int rpza_decode_end(AVCodecContext *avctx) 281{ 282 RpzaContext *s = avctx->priv_data; 283 284 av_frame_free(&s->frame); 285 286 return 0; 287} 288 289const FFCodec ff_rpza_decoder = { 290 .p.name = "rpza", 291 .p.long_name = NULL_IF_CONFIG_SMALL("QuickTime video (RPZA)"), 292 .p.type = AVMEDIA_TYPE_VIDEO, 293 .p.id = AV_CODEC_ID_RPZA, 294 .priv_data_size = sizeof(RpzaContext), 295 .init = rpza_decode_init, 296 .close = rpza_decode_end, 297 FF_CODEC_DECODE_CB(rpza_decode_frame), 298 .p.capabilities = AV_CODEC_CAP_DR1, 299 .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE, 300}; 301