1/* 2 * This file is part of FFmpeg. 3 * 4 * FFmpeg is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * FFmpeg is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with FFmpeg; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 17 */ 18 19#include <stddef.h> 20#include "libavutil/macros.h" 21#include "h264_levels.h" 22 23// H.264 table A-1. 24static const H264LevelDescriptor h264_levels[] = { 25 // Name MaxMBPS MaxBR MinCR 26 // | level_idc | MaxFS | MaxCPB | MaxMvsPer2Mb 27 // | | cs3f | | MaxDpbMbs | | MaxVmvR | | 28 { "1", 10, 0, 1485, 99, 396, 64, 175, 64, 2, 0 }, 29 { "1b", 11, 1, 1485, 99, 396, 128, 350, 64, 2, 0 }, 30 { "1b", 9, 0, 1485, 99, 396, 128, 350, 64, 2, 0 }, 31 { "1.1", 11, 0, 3000, 396, 900, 192, 500, 128, 2, 0 }, 32 { "1.2", 12, 0, 6000, 396, 2376, 384, 1000, 128, 2, 0 }, 33 { "1.3", 13, 0, 11880, 396, 2376, 768, 2000, 128, 2, 0 }, 34 { "2", 20, 0, 11880, 396, 2376, 2000, 2000, 128, 2, 0 }, 35 { "2.1", 21, 0, 19800, 792, 4752, 4000, 4000, 256, 2, 0 }, 36 { "2.2", 22, 0, 20250, 1620, 8100, 4000, 4000, 256, 2, 0 }, 37 { "3", 30, 0, 40500, 1620, 8100, 10000, 10000, 256, 2, 32 }, 38 { "3.1", 31, 0, 108000, 3600, 18000, 14000, 14000, 512, 4, 16 }, 39 { "3.2", 32, 0, 216000, 5120, 20480, 20000, 20000, 512, 4, 16 }, 40 { "4", 40, 0, 245760, 8192, 32768, 20000, 25000, 512, 4, 16 }, 41 { "4.1", 41, 0, 245760, 8192, 32768, 50000, 62500, 512, 2, 16 }, 42 { "4.2", 42, 0, 522240, 8704, 34816, 50000, 62500, 512, 2, 16 }, 43 { "5", 50, 0, 589824, 22080, 110400, 135000, 135000, 512, 2, 16 }, 44 { "5.1", 51, 0, 983040, 36864, 184320, 240000, 240000, 512, 2, 16 }, 45 { "5.2", 52, 0, 2073600, 36864, 184320, 240000, 240000, 512, 2, 16 }, 46 { "6", 60, 0, 4177920, 139264, 696320, 240000, 240000, 8192, 2, 16 }, 47 { "6.1", 61, 0, 8355840, 139264, 696320, 480000, 480000, 8192, 2, 16 }, 48 { "6.2", 62, 0, 16711680, 139264, 696320, 800000, 800000, 8192, 2, 16 }, 49}; 50 51// H.264 table A-2 plus values from A-1. 52static const struct { 53 int profile_idc; 54 int cpb_br_vcl_factor; 55 int cpb_br_nal_factor; 56} h264_br_factors[] = { 57 { 66, 1000, 1200 }, 58 { 77, 1000, 1200 }, 59 { 88, 1000, 1200 }, 60 { 100, 1250, 1500 }, 61 { 110, 3000, 3600 }, 62 { 122, 4000, 4800 }, 63 { 244, 4000, 4800 }, 64 { 44, 4000, 4800 }, 65}; 66 67// We are only ever interested in the NAL bitrate factor. 68static int h264_get_br_factor(int profile_idc) 69{ 70 int i; 71 for (i = 0; i < FF_ARRAY_ELEMS(h264_br_factors); i++) { 72 if (h264_br_factors[i].profile_idc == profile_idc) 73 return h264_br_factors[i].cpb_br_nal_factor; 74 } 75 // Default to the non-high profile value if not specified. 76 return 1200; 77} 78 79const H264LevelDescriptor *ff_h264_guess_level(int profile_idc, 80 int64_t bitrate, 81 int framerate, 82 int width, int height, 83 int max_dec_frame_buffering) 84{ 85 int width_mbs = (width + 15) / 16; 86 int height_mbs = (height + 15) / 16; 87 int no_cs3f = !(profile_idc == 66 || 88 profile_idc == 77 || 89 profile_idc == 88); 90 int i; 91 92 for (i = 0; i < FF_ARRAY_ELEMS(h264_levels); i++) { 93 const H264LevelDescriptor *level = &h264_levels[i]; 94 95 if (level->constraint_set3_flag && no_cs3f) 96 continue; 97 98 if (bitrate > (int64_t)level->max_br * h264_get_br_factor(profile_idc)) 99 continue; 100 101 if (width_mbs * height_mbs > level->max_fs) 102 continue; 103 if (width_mbs * width_mbs > 8 * level->max_fs) 104 continue; 105 if (height_mbs * height_mbs > 8 * level->max_fs) 106 continue; 107 108 if (width_mbs && height_mbs) { 109 int max_dpb_frames = 110 FFMIN(level->max_dpb_mbs / (width_mbs * height_mbs), 16); 111 if (max_dec_frame_buffering > max_dpb_frames) 112 continue; 113 114 if (framerate > (level->max_mbps / (width_mbs * height_mbs))) 115 continue; 116 } 117 118 return level; 119 } 120 121 // No usable levels found - frame is too big or bitrate is too high. 122 return NULL; 123} 124