xref: /third_party/ffmpeg/libavcodec/ass.c (revision cabdff1a)
1/*
2 * SSA/ASS common functions
3 * Copyright (c) 2010  Aurelien Jacobs <aurel@gnuage.org>
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22#include "avcodec.h"
23#include "ass.h"
24#include "libavutil/avstring.h"
25#include "libavutil/bprint.h"
26#include "libavutil/common.h"
27
28int ff_ass_subtitle_header_full(AVCodecContext *avctx,
29                                int play_res_x, int play_res_y,
30                                const char *font, int font_size,
31                                int primary_color, int secondary_color,
32                                int outline_color, int back_color,
33                                int bold, int italic, int underline,
34                                int border_style, int alignment)
35{
36    avctx->subtitle_header = av_asprintf(
37             "[Script Info]\r\n"
38             "; Script generated by FFmpeg/Lavc%s\r\n"
39             "ScriptType: v4.00+\r\n"
40             "PlayResX: %d\r\n"
41             "PlayResY: %d\r\n"
42             "ScaledBorderAndShadow: yes\r\n"
43             "\r\n"
44             "[V4+ Styles]\r\n"
45
46             /* ASSv4 header */
47             "Format: Name, "
48             "Fontname, Fontsize, "
49             "PrimaryColour, SecondaryColour, OutlineColour, BackColour, "
50             "Bold, Italic, Underline, StrikeOut, "
51             "ScaleX, ScaleY, "
52             "Spacing, Angle, "
53             "BorderStyle, Outline, Shadow, "
54             "Alignment, MarginL, MarginR, MarginV, "
55             "Encoding\r\n"
56
57             "Style: "
58             "Default,"             /* Name */
59             "%s,%d,"               /* Font{name,size} */
60             "&H%x,&H%x,&H%x,&H%x," /* {Primary,Secondary,Outline,Back}Colour */
61             "%d,%d,%d,0,"          /* Bold, Italic, Underline, StrikeOut */
62             "100,100,"             /* Scale{X,Y} */
63             "0,0,"                 /* Spacing, Angle */
64             "%d,1,0,"              /* BorderStyle, Outline, Shadow */
65             "%d,10,10,10,"         /* Alignment, Margin[LRV] */
66             "0\r\n"                /* Encoding */
67
68             "\r\n"
69             "[Events]\r\n"
70             "Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text\r\n",
71             !(avctx->flags & AV_CODEC_FLAG_BITEXACT) ? AV_STRINGIFY(LIBAVCODEC_VERSION) : "",
72             play_res_x, play_res_y, font, font_size,
73             primary_color, secondary_color, outline_color, back_color,
74             -bold, -italic, -underline, border_style, alignment);
75
76    if (!avctx->subtitle_header)
77        return AVERROR(ENOMEM);
78    avctx->subtitle_header_size = strlen(avctx->subtitle_header);
79    return 0;
80}
81
82int ff_ass_subtitle_header(AVCodecContext *avctx,
83                           const char *font, int font_size,
84                           int color, int back_color,
85                           int bold, int italic, int underline,
86                           int border_style, int alignment)
87{
88    return ff_ass_subtitle_header_full(avctx,
89                               ASS_DEFAULT_PLAYRESX, ASS_DEFAULT_PLAYRESY,
90                               font, font_size, color, color,
91                               back_color, back_color,
92                               bold, italic, underline,
93                               border_style, alignment);
94}
95
96int ff_ass_subtitle_header_default(AVCodecContext *avctx)
97{
98    return ff_ass_subtitle_header(avctx, ASS_DEFAULT_FONT,
99                               ASS_DEFAULT_FONT_SIZE,
100                               ASS_DEFAULT_COLOR,
101                               ASS_DEFAULT_BACK_COLOR,
102                               ASS_DEFAULT_BOLD,
103                               ASS_DEFAULT_ITALIC,
104                               ASS_DEFAULT_UNDERLINE,
105                               ASS_DEFAULT_BORDERSTYLE,
106                               ASS_DEFAULT_ALIGNMENT);
107}
108
109char *ff_ass_get_dialog(int readorder, int layer, const char *style,
110                        const char *speaker, const char *text)
111{
112    return av_asprintf("%d,%d,%s,%s,0,0,0,,%s",
113                       readorder, layer, style ? style : "Default",
114                       speaker ? speaker : "", text);
115}
116
117int ff_ass_add_rect2(AVSubtitle *sub, const char *dialog,
118                    int readorder, int layer, const char *style,
119                    const char *speaker, unsigned *nb_rect_allocated)
120{
121    AVSubtitleRect **rects = sub->rects, *rect;
122    char *ass_str;
123    uint64_t new_nb = 0;
124
125    if (sub->num_rects >= UINT_MAX)
126        return AVERROR(ENOMEM);
127
128    if (nb_rect_allocated && *nb_rect_allocated <= sub->num_rects) {
129        if (sub->num_rects < UINT_MAX / 17 * 16) {
130            new_nb = sub->num_rects + sub->num_rects/16 + 1;
131        } else
132            new_nb = UINT_MAX;
133    } else if (!nb_rect_allocated)
134        new_nb = sub->num_rects + 1;
135
136    if (new_nb) {
137        rects = av_realloc_array(rects, new_nb, sizeof(*sub->rects));
138        if (!rects)
139            return AVERROR(ENOMEM);
140        if (nb_rect_allocated)
141            *nb_rect_allocated = new_nb;
142        sub->rects = rects;
143    }
144
145    rect       = av_mallocz(sizeof(*rect));
146    if (!rect)
147        return AVERROR(ENOMEM);
148    rects[sub->num_rects++] = rect;
149    rect->type = SUBTITLE_ASS;
150    ass_str = ff_ass_get_dialog(readorder, layer, style, speaker, dialog);
151    if (!ass_str)
152        return AVERROR(ENOMEM);
153    rect->ass = ass_str;
154    return 0;
155}
156
157int ff_ass_add_rect(AVSubtitle *sub, const char *dialog,
158                    int readorder, int layer, const char *style,
159                    const char *speaker)
160{
161    return ff_ass_add_rect2(sub, dialog, readorder, layer, style, speaker, NULL);
162}
163
164void ff_ass_decoder_flush(AVCodecContext *avctx)
165{
166    FFASSDecoderContext *s = avctx->priv_data;
167    if (!(avctx->flags2 & AV_CODEC_FLAG2_RO_FLUSH_NOOP))
168        s->readorder = 0;
169}
170
171void ff_ass_bprint_text_event(AVBPrint *buf, const char *p, int size,
172                             const char *linebreaks, int keep_ass_markup)
173{
174    const char *p_end = p + size;
175
176    for (; p < p_end && *p; p++) {
177
178        /* forced custom line breaks, not accounted as "normal" EOL */
179        if (linebreaks && strchr(linebreaks, *p)) {
180            av_bprintf(buf, "\\N");
181
182        /* standard ASS escaping so random characters don't get mis-interpreted
183         * as ASS */
184        } else if (!keep_ass_markup && strchr("{}\\", *p)) {
185            av_bprintf(buf, "\\%c", *p);
186
187        /* some packets might end abruptly (no \0 at the end, like for example
188         * in some cases of demuxing from a classic video container), some
189         * might be terminated with \n or \r\n which we have to remove (for
190         * consistency with those who haven't), and we also have to deal with
191         * evil cases such as \r at the end of the buffer (and no \0 terminated
192         * character) */
193        } else if (p[0] == '\n') {
194            /* some stuff left so we can insert a line break */
195            if (p < p_end - 1)
196                av_bprintf(buf, "\\N");
197        } else if (p[0] == '\r' && p < p_end - 1 && p[1] == '\n') {
198            /* \r followed by a \n, we can skip it. We don't insert the \N yet
199             * because we don't know if it is followed by more text */
200            continue;
201
202        /* finally, a sane character */
203        } else {
204            av_bprint_chars(buf, *p, 1);
205        }
206    }
207}
208