xref: /third_party/ffmpeg/libavcodec/ac3dsp.c (revision cabdff1a)
1/*
2 * AC-3 DSP functions
3 * Copyright (c) 2011 Justin Ruggles
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22#include <math.h>
23#include <stdlib.h>
24#include <string.h>
25
26#include "config.h"
27#include "libavutil/attributes.h"
28#include "libavutil/common.h"
29#include "libavutil/intmath.h"
30#include "libavutil/mem_internal.h"
31
32#include "ac3defs.h"
33#include "ac3dsp.h"
34#include "ac3tab.h"
35#include "mathops.h"
36
37static void ac3_exponent_min_c(uint8_t *exp, int num_reuse_blocks, int nb_coefs)
38{
39    int blk, i;
40
41    if (!num_reuse_blocks)
42        return;
43
44    for (i = 0; i < nb_coefs; i++) {
45        uint8_t min_exp = *exp;
46        uint8_t *exp1 = exp + 256;
47        for (blk = 0; blk < num_reuse_blocks; blk++) {
48            uint8_t next_exp = *exp1;
49            if (next_exp < min_exp)
50                min_exp = next_exp;
51            exp1 += 256;
52        }
53        *exp++ = min_exp;
54    }
55}
56
57static void float_to_fixed24_c(int32_t *dst, const float *src, unsigned int len)
58{
59    const float scale = 1 << 24;
60    do {
61        *dst++ = lrintf(*src++ * scale);
62        *dst++ = lrintf(*src++ * scale);
63        *dst++ = lrintf(*src++ * scale);
64        *dst++ = lrintf(*src++ * scale);
65        *dst++ = lrintf(*src++ * scale);
66        *dst++ = lrintf(*src++ * scale);
67        *dst++ = lrintf(*src++ * scale);
68        *dst++ = lrintf(*src++ * scale);
69        len -= 8;
70    } while (len > 0);
71}
72
73static void ac3_bit_alloc_calc_bap_c(int16_t *mask, int16_t *psd,
74                                     int start, int end,
75                                     int snr_offset, int floor,
76                                     const uint8_t *bap_tab, uint8_t *bap)
77{
78    int bin, band, band_end;
79
80    /* special case, if snr offset is -960, set all bap's to zero */
81    if (snr_offset == -960) {
82        memset(bap, 0, AC3_MAX_COEFS);
83        return;
84    }
85
86    bin  = start;
87    band = ff_ac3_bin_to_band_tab[start];
88    do {
89        int m = (FFMAX(mask[band] - snr_offset - floor, 0) & 0x1FE0) + floor;
90        band_end = ff_ac3_band_start_tab[++band];
91        band_end = FFMIN(band_end, end);
92
93        for (; bin < band_end; bin++) {
94            int address = av_clip_uintp2((psd[bin] - m) >> 5, 6);
95            bap[bin] = bap_tab[address];
96        }
97    } while (end > band_end);
98}
99
100static void ac3_update_bap_counts_c(uint16_t mant_cnt[16], uint8_t *bap,
101                                    int len)
102{
103    while (len-- > 0)
104        mant_cnt[bap[len]]++;
105}
106
107DECLARE_ALIGNED(16, const uint16_t, ff_ac3_bap_bits)[16] = {
108    0,  0,  0,  3,  0,  4,  5,  6,  7,  8,  9, 10, 11, 12, 14, 16
109};
110
111static int ac3_compute_mantissa_size_c(uint16_t mant_cnt[6][16])
112{
113    int blk, bap;
114    int bits = 0;
115
116    for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
117        // bap=1 : 3 mantissas in 5 bits
118        bits += (mant_cnt[blk][1] / 3) * 5;
119        // bap=2 : 3 mantissas in 7 bits
120        // bap=4 : 2 mantissas in 7 bits
121        bits += ((mant_cnt[blk][2] / 3) + (mant_cnt[blk][4] >> 1)) * 7;
122        // bap=3 : 1 mantissa in 3 bits
123        bits += mant_cnt[blk][3] * 3;
124        // bap=5 to 15 : get bits per mantissa from table
125        for (bap = 5; bap < 16; bap++)
126            bits += mant_cnt[blk][bap] * ff_ac3_bap_bits[bap];
127    }
128    return bits;
129}
130
131static void ac3_extract_exponents_c(uint8_t *exp, int32_t *coef, int nb_coefs)
132{
133    int i;
134
135    for (i = 0; i < nb_coefs; i++) {
136        int v = abs(coef[i]);
137        exp[i] = v ? 23 - av_log2(v) : 24;
138    }
139}
140
141static void ac3_sum_square_butterfly_int32_c(int64_t sum[4],
142                                             const int32_t *coef0,
143                                             const int32_t *coef1,
144                                             int len)
145{
146    int i;
147
148    sum[0] = sum[1] = sum[2] = sum[3] = 0;
149
150    for (i = 0; i < len; i++) {
151        int lt = coef0[i];
152        int rt = coef1[i];
153        int md = lt + rt;
154        int sd = lt - rt;
155        MAC64(sum[0], lt, lt);
156        MAC64(sum[1], rt, rt);
157        MAC64(sum[2], md, md);
158        MAC64(sum[3], sd, sd);
159    }
160}
161
162static void ac3_sum_square_butterfly_float_c(float sum[4],
163                                             const float *coef0,
164                                             const float *coef1,
165                                             int len)
166{
167    int i;
168
169    sum[0] = sum[1] = sum[2] = sum[3] = 0;
170
171    for (i = 0; i < len; i++) {
172        float lt = coef0[i];
173        float rt = coef1[i];
174        float md = lt + rt;
175        float sd = lt - rt;
176        sum[0] += lt * lt;
177        sum[1] += rt * rt;
178        sum[2] += md * md;
179        sum[3] += sd * sd;
180    }
181}
182
183static void ac3_downmix_5_to_2_symmetric_c(float **samples, float **matrix,
184                                           int len)
185{
186    int i;
187    float v0, v1;
188    float front_mix    = matrix[0][0];
189    float center_mix   = matrix[0][1];
190    float surround_mix = matrix[0][3];
191
192    for (i = 0; i < len; i++) {
193        v0 = samples[0][i] * front_mix  +
194             samples[1][i] * center_mix +
195             samples[3][i] * surround_mix;
196
197        v1 = samples[1][i] * center_mix +
198             samples[2][i] * front_mix  +
199             samples[4][i] * surround_mix;
200
201        samples[0][i] = v0;
202        samples[1][i] = v1;
203    }
204}
205
206static void ac3_downmix_5_to_1_symmetric_c(float **samples, float **matrix,
207                                           int len)
208{
209    int i;
210    float front_mix    = matrix[0][0];
211    float center_mix   = matrix[0][1];
212    float surround_mix = matrix[0][3];
213
214    for (i = 0; i < len; i++) {
215        samples[0][i] = samples[0][i] * front_mix    +
216                        samples[1][i] * center_mix   +
217                        samples[2][i] * front_mix    +
218                        samples[3][i] * surround_mix +
219                        samples[4][i] * surround_mix;
220    }
221}
222
223static void ac3_downmix_c(float **samples, float **matrix,
224                          int out_ch, int in_ch, int len)
225{
226    int i, j;
227    float v0, v1;
228
229    if (out_ch == 2) {
230        for (i = 0; i < len; i++) {
231            v0 = v1 = 0.0f;
232            for (j = 0; j < in_ch; j++) {
233                v0 += samples[j][i] * matrix[0][j];
234                v1 += samples[j][i] * matrix[1][j];
235            }
236            samples[0][i] = v0;
237            samples[1][i] = v1;
238        }
239    } else if (out_ch == 1) {
240        for (i = 0; i < len; i++) {
241            v0 = 0.0f;
242            for (j = 0; j < in_ch; j++)
243                v0 += samples[j][i] * matrix[0][j];
244            samples[0][i] = v0;
245        }
246    }
247}
248
249static void ac3_downmix_5_to_2_symmetric_c_fixed(int32_t **samples, int16_t **matrix,
250                                           int len)
251{
252    int i;
253    int64_t v0, v1;
254    int16_t front_mix    = matrix[0][0];
255    int16_t center_mix   = matrix[0][1];
256    int16_t surround_mix = matrix[0][3];
257
258    for (i = 0; i < len; i++) {
259        v0 = (int64_t)samples[0][i] * front_mix  +
260             (int64_t)samples[1][i] * center_mix +
261             (int64_t)samples[3][i] * surround_mix;
262
263        v1 = (int64_t)samples[1][i] * center_mix +
264             (int64_t)samples[2][i] * front_mix  +
265             (int64_t)samples[4][i] * surround_mix;
266
267        samples[0][i] = (v0+2048)>>12;
268        samples[1][i] = (v1+2048)>>12;
269    }
270}
271
272static void ac3_downmix_5_to_1_symmetric_c_fixed(int32_t **samples, int16_t **matrix,
273                                                 int len)
274{
275    int i;
276    int64_t v0;
277    int16_t front_mix    = matrix[0][0];
278    int16_t center_mix   = matrix[0][1];
279    int16_t surround_mix = matrix[0][3];
280
281    for (i = 0; i < len; i++) {
282        v0 = (int64_t)samples[0][i] * front_mix    +
283             (int64_t)samples[1][i] * center_mix   +
284             (int64_t)samples[2][i] * front_mix    +
285             (int64_t)samples[3][i] * surround_mix +
286             (int64_t)samples[4][i] * surround_mix;
287
288        samples[0][i] = (v0+2048)>>12;
289    }
290}
291
292static void ac3_downmix_c_fixed(int32_t **samples, int16_t **matrix,
293                                int out_ch, int in_ch, int len)
294{
295    int i, j;
296    int64_t v0, v1;
297    if (out_ch == 2) {
298        for (i = 0; i < len; i++) {
299            v0 = v1 = 0;
300            for (j = 0; j < in_ch; j++) {
301                v0 += (int64_t)samples[j][i] * matrix[0][j];
302                v1 += (int64_t)samples[j][i] * matrix[1][j];
303            }
304            samples[0][i] = (v0+2048)>>12;
305            samples[1][i] = (v1+2048)>>12;
306        }
307    } else if (out_ch == 1) {
308        for (i = 0; i < len; i++) {
309            v0 = 0;
310            for (j = 0; j < in_ch; j++)
311                v0 += (int64_t)samples[j][i] * matrix[0][j];
312            samples[0][i] = (v0+2048)>>12;
313        }
314    }
315}
316
317void ff_ac3dsp_downmix_fixed(AC3DSPContext *c, int32_t **samples, int16_t **matrix,
318                             int out_ch, int in_ch, int len)
319{
320    if (c->in_channels != in_ch || c->out_channels != out_ch) {
321        c->in_channels  = in_ch;
322        c->out_channels = out_ch;
323        c->downmix_fixed = NULL;
324
325        if (in_ch == 5 && out_ch == 2 &&
326            !(matrix[1][0] | matrix[0][2]  |
327              matrix[1][3] | matrix[0][4]  |
328             (matrix[0][1] ^ matrix[1][1]) |
329             (matrix[0][0] ^ matrix[1][2]))) {
330            c->downmix_fixed = ac3_downmix_5_to_2_symmetric_c_fixed;
331        } else if (in_ch == 5 && out_ch == 1 &&
332                   matrix[0][0] == matrix[0][2] &&
333                   matrix[0][3] == matrix[0][4]) {
334            c->downmix_fixed = ac3_downmix_5_to_1_symmetric_c_fixed;
335        }
336    }
337
338    if (c->downmix_fixed)
339        c->downmix_fixed(samples, matrix, len);
340    else
341        ac3_downmix_c_fixed(samples, matrix, out_ch, in_ch, len);
342}
343
344void ff_ac3dsp_downmix(AC3DSPContext *c, float **samples, float **matrix,
345                       int out_ch, int in_ch, int len)
346{
347    if (c->in_channels != in_ch || c->out_channels != out_ch) {
348        int **matrix_cmp = (int **)matrix;
349
350        c->in_channels  = in_ch;
351        c->out_channels = out_ch;
352        c->downmix      = NULL;
353
354        if (in_ch == 5 && out_ch == 2 &&
355            !(matrix_cmp[1][0] | matrix_cmp[0][2]   |
356              matrix_cmp[1][3] | matrix_cmp[0][4]   |
357             (matrix_cmp[0][1] ^ matrix_cmp[1][1]) |
358             (matrix_cmp[0][0] ^ matrix_cmp[1][2]))) {
359            c->downmix = ac3_downmix_5_to_2_symmetric_c;
360        } else if (in_ch == 5 && out_ch == 1 &&
361                   matrix_cmp[0][0] == matrix_cmp[0][2] &&
362                   matrix_cmp[0][3] == matrix_cmp[0][4]) {
363            c->downmix = ac3_downmix_5_to_1_symmetric_c;
364        }
365
366#if ARCH_X86
367        ff_ac3dsp_set_downmix_x86(c);
368#endif
369    }
370
371    if (c->downmix)
372        c->downmix(samples, matrix, len);
373    else
374        ac3_downmix_c(samples, matrix, out_ch, in_ch, len);
375}
376
377av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
378{
379    c->ac3_exponent_min = ac3_exponent_min_c;
380    c->float_to_fixed24 = float_to_fixed24_c;
381    c->bit_alloc_calc_bap = ac3_bit_alloc_calc_bap_c;
382    c->update_bap_counts = ac3_update_bap_counts_c;
383    c->compute_mantissa_size = ac3_compute_mantissa_size_c;
384    c->extract_exponents = ac3_extract_exponents_c;
385    c->sum_square_butterfly_int32 = ac3_sum_square_butterfly_int32_c;
386    c->sum_square_butterfly_float = ac3_sum_square_butterfly_float_c;
387    c->in_channels           = 0;
388    c->out_channels          = 0;
389    c->downmix               = NULL;
390    c->downmix_fixed         = NULL;
391
392#if ARCH_ARM
393    ff_ac3dsp_init_arm(c, bit_exact);
394#elif ARCH_X86
395    ff_ac3dsp_init_x86(c, bit_exact);
396#elif ARCH_MIPS
397    ff_ac3dsp_init_mips(c, bit_exact);
398#endif
399}
400