1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3/*=======Test Runner Used To Run Each Test Below=====*/ 4#define RUN_TEST(TestFunc, TestLineNum) \ 5{ \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 CMock_Init(); \ 10 UNITY_CLR_DETAILS(); \ 11 if (TEST_PROTECT()) \ 12 { \ 13 CEXCEPTION_T e; \ 14 Try { \ 15 setUp(); \ 16 TestFunc(); \ 17 } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \ 18 } \ 19 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 20 { \ 21 tearDown(); \ 22 CMock_Verify(); \ 23 } \ 24 CMock_Destroy(); \ 25 UnityConcludeTest(); \ 26} 27 28/*=======Automagically Detected Files To Include=====*/ 29#include "unity.h" 30#include "cmock.h" 31#include <setjmp.h> 32#include <stdio.h> 33#include "CException.h" 34#include "two.h" 35#include "three.h" 36#include <four.h> 37#include "funky.h" 38#include <setjmp.h> 39#include "Mockstanky.h" 40 41/*=======External Functions This Runner Calls=====*/ 42extern void setUp(void); 43extern void tearDown(void); 44extern void test_TheFirstThingToTest(void); 45extern void test_TheSecondThingToTest(void); 46 47 48/*=======Mock Management=====*/ 49static void CMock_Init(void) 50{ 51 Mockstanky_Init(); 52} 53static void CMock_Verify(void) 54{ 55 Mockstanky_Verify(); 56} 57static void CMock_Destroy(void) 58{ 59 Mockstanky_Destroy(); 60} 61 62/*=======Suite Setup=====*/ 63static int suite_setup(void) 64{ 65a_yaml_setup(); 66} 67 68/*=======Test Reset Option=====*/ 69void resetTest(void); 70void resetTest(void) 71{ 72 CMock_Verify(); 73 CMock_Destroy(); 74 tearDown(); 75 CMock_Init(); 76 setUp(); 77} 78 79 80/*=======MAIN=====*/ 81int main(void) 82{ 83 suite_setup(); 84 UnityBegin("testdata/mocksample.c"); 85 RUN_TEST(test_TheFirstThingToTest, 21); 86 RUN_TEST(test_TheSecondThingToTest, 43); 87 88 CMock_Guts_MemFreeFinal(); 89 return (UnityEnd()); 90} 91