1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3/*=======Test Runner Used To Run Each Test Below=====*/ 4#define RUN_TEST(TestFunc, TestLineNum) \ 5{ \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 CMock_Init(); \ 10 UNITY_CLR_DETAILS(); \ 11 if (TEST_PROTECT()) \ 12 { \ 13 setUp(); \ 14 TestFunc(); \ 15 } \ 16 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 17 { \ 18 tearDown(); \ 19 CMock_Verify(); \ 20 } \ 21 CMock_Destroy(); \ 22 UnityConcludeTest(); \ 23} 24 25/*=======Automagically Detected Files To Include=====*/ 26#include "unity.h" 27#include "cmock.h" 28#include <setjmp.h> 29#include <stdio.h> 30#include "funky.h" 31#include <setjmp.h> 32#include "Mockstanky.h" 33 34/*=======External Functions This Runner Calls=====*/ 35extern void setUp(void); 36extern void tearDown(void); 37extern void test_TheFirstThingToTest(void); 38extern void test_TheSecondThingToTest(void); 39 40 41/*=======Mock Management=====*/ 42static void CMock_Init(void) 43{ 44 Mockstanky_Init(); 45} 46static void CMock_Verify(void) 47{ 48 Mockstanky_Verify(); 49} 50static void CMock_Destroy(void) 51{ 52 Mockstanky_Destroy(); 53} 54 55/*=======Test Reset Option=====*/ 56void resetTest(void); 57void resetTest(void) 58{ 59 CMock_Verify(); 60 CMock_Destroy(); 61 tearDown(); 62 CMock_Init(); 63 setUp(); 64} 65 66 67/*=======MAIN=====*/ 68int main(void) 69{ 70 UnityBegin("testdata/mocksample.c"); 71 RUN_TEST(test_TheFirstThingToTest, 21); 72 RUN_TEST(test_TheSecondThingToTest, 43); 73 74 CMock_Guts_MemFreeFinal(); 75 return (UnityEnd()); 76} 77