1/*
2 * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16#include <climits>
17#include <gtest/gtest.h>
18#include "../Deqpgles31BaseFunc.h"
19#include "../ActsDeqpgles310001TestSuite.h"
20#include "shrinkdefine.h"
21
22using namespace std;
23using namespace testing::ext;
24using namespace OHOS;
25
26static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000733,
27        "dEQP-GLES31.functional.shaders.builtin_",
28        "functions.common.frexp.float_lowp_vertex");
29
30static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000734,
31        "dEQP-GLES31.functional.shaders.builtin_f",
32        "unctions.common.frexp.float_lowp_fragment");
33
34static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000735,
35        "dEQP-GLES31.functional.shaders.builtin_f",
36        "unctions.common.frexp.float_lowp_geometry");
37
38static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000736,
39        "dEQP-GLES31.functional.shaders.builtin_fun",
40        "ctions.common.frexp.float_lowp_tess_control");
41
42static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000737,
43        "dEQP-GLES31.functional.shaders.builtin_fu",
44        "nctions.common.frexp.float_lowp_tess_eval");
45
46static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000738,
47        "dEQP-GLES31.functional.shaders.builtin_f",
48        "unctions.common.frexp.float_lowp_compute");
49
50static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000739,
51        "dEQP-GLES31.functional.shaders.builtin_fu",
52        "nctions.common.frexp.float_mediump_vertex");
53
54static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000740,
55        "dEQP-GLES31.functional.shaders.builtin_fun",
56        "ctions.common.frexp.float_mediump_fragment");
57
58static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000741,
59        "dEQP-GLES31.functional.shaders.builtin_fun",
60        "ctions.common.frexp.float_mediump_geometry");
61
62static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000742,
63        "dEQP-GLES31.functional.shaders.builtin_funct",
64        "ions.common.frexp.float_mediump_tess_control");
65
66static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000743,
67        "dEQP-GLES31.functional.shaders.builtin_fun",
68        "ctions.common.frexp.float_mediump_tess_eval");
69
70static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000744,
71        "dEQP-GLES31.functional.shaders.builtin_fu",
72        "nctions.common.frexp.float_mediump_compute");
73
74static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000745,
75        "dEQP-GLES31.functional.shaders.builtin_f",
76        "unctions.common.frexp.float_highp_vertex");
77
78static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000746,
79        "dEQP-GLES31.functional.shaders.builtin_fu",
80        "nctions.common.frexp.float_highp_fragment");
81
82static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000747,
83        "dEQP-GLES31.functional.shaders.builtin_fu",
84        "nctions.common.frexp.float_highp_geometry");
85
86static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000748,
87        "dEQP-GLES31.functional.shaders.builtin_func",
88        "tions.common.frexp.float_highp_tess_control");
89
90static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000749,
91        "dEQP-GLES31.functional.shaders.builtin_fu",
92        "nctions.common.frexp.float_highp_tess_eval");
93
94static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000750,
95        "dEQP-GLES31.functional.shaders.builtin_f",
96        "unctions.common.frexp.float_highp_compute");
97
98static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000751,
99        "dEQP-GLES31.functional.shaders.builtin_",
100        "functions.common.frexp.vec2_lowp_vertex");
101
102static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000752,
103        "dEQP-GLES31.functional.shaders.builtin_f",
104        "unctions.common.frexp.vec2_lowp_fragment");
105
106static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000753,
107        "dEQP-GLES31.functional.shaders.builtin_f",
108        "unctions.common.frexp.vec2_lowp_geometry");
109
110static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000754,
111        "dEQP-GLES31.functional.shaders.builtin_fun",
112        "ctions.common.frexp.vec2_lowp_tess_control");
113
114static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000755,
115        "dEQP-GLES31.functional.shaders.builtin_f",
116        "unctions.common.frexp.vec2_lowp_tess_eval");
117
118static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000756,
119        "dEQP-GLES31.functional.shaders.builtin_",
120        "functions.common.frexp.vec2_lowp_compute");
121
122static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000757,
123        "dEQP-GLES31.functional.shaders.builtin_f",
124        "unctions.common.frexp.vec2_mediump_vertex");
125
126static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000758,
127        "dEQP-GLES31.functional.shaders.builtin_fu",
128        "nctions.common.frexp.vec2_mediump_fragment");
129
130static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000759,
131        "dEQP-GLES31.functional.shaders.builtin_fu",
132        "nctions.common.frexp.vec2_mediump_geometry");
133
134static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000760,
135        "dEQP-GLES31.functional.shaders.builtin_func",
136        "tions.common.frexp.vec2_mediump_tess_control");
137
138static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000761,
139        "dEQP-GLES31.functional.shaders.builtin_fun",
140        "ctions.common.frexp.vec2_mediump_tess_eval");
141
142static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000762,
143        "dEQP-GLES31.functional.shaders.builtin_fu",
144        "nctions.common.frexp.vec2_mediump_compute");
145
146static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000763,
147        "dEQP-GLES31.functional.shaders.builtin_",
148        "functions.common.frexp.vec2_highp_vertex");
149
150static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000764,
151        "dEQP-GLES31.functional.shaders.builtin_f",
152        "unctions.common.frexp.vec2_highp_fragment");
153
154static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000765,
155        "dEQP-GLES31.functional.shaders.builtin_f",
156        "unctions.common.frexp.vec2_highp_geometry");
157
158static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000766,
159        "dEQP-GLES31.functional.shaders.builtin_fun",
160        "ctions.common.frexp.vec2_highp_tess_control");
161
162static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000767,
163        "dEQP-GLES31.functional.shaders.builtin_fu",
164        "nctions.common.frexp.vec2_highp_tess_eval");
165
166static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000768,
167        "dEQP-GLES31.functional.shaders.builtin_f",
168        "unctions.common.frexp.vec2_highp_compute");
169
170static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000769,
171        "dEQP-GLES31.functional.shaders.builtin_",
172        "functions.common.frexp.vec3_lowp_vertex");
173
174static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000770,
175        "dEQP-GLES31.functional.shaders.builtin_f",
176        "unctions.common.frexp.vec3_lowp_fragment");
177
178static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000771,
179        "dEQP-GLES31.functional.shaders.builtin_f",
180        "unctions.common.frexp.vec3_lowp_geometry");
181
182static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000772,
183        "dEQP-GLES31.functional.shaders.builtin_fun",
184        "ctions.common.frexp.vec3_lowp_tess_control");
185
186static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000773,
187        "dEQP-GLES31.functional.shaders.builtin_f",
188        "unctions.common.frexp.vec3_lowp_tess_eval");
189
190static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000774,
191        "dEQP-GLES31.functional.shaders.builtin_",
192        "functions.common.frexp.vec3_lowp_compute");
193
194static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000775,
195        "dEQP-GLES31.functional.shaders.builtin_f",
196        "unctions.common.frexp.vec3_mediump_vertex");
197
198static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000776,
199        "dEQP-GLES31.functional.shaders.builtin_fu",
200        "nctions.common.frexp.vec3_mediump_fragment");
201
202static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000777,
203        "dEQP-GLES31.functional.shaders.builtin_fu",
204        "nctions.common.frexp.vec3_mediump_geometry");
205
206static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000778,
207        "dEQP-GLES31.functional.shaders.builtin_func",
208        "tions.common.frexp.vec3_mediump_tess_control");
209
210static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000779,
211        "dEQP-GLES31.functional.shaders.builtin_fun",
212        "ctions.common.frexp.vec3_mediump_tess_eval");
213
214static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000780,
215        "dEQP-GLES31.functional.shaders.builtin_fu",
216        "nctions.common.frexp.vec3_mediump_compute");
217
218static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000781,
219        "dEQP-GLES31.functional.shaders.builtin_",
220        "functions.common.frexp.vec3_highp_vertex");
221
222static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000782,
223        "dEQP-GLES31.functional.shaders.builtin_f",
224        "unctions.common.frexp.vec3_highp_fragment");
225
226static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000783,
227        "dEQP-GLES31.functional.shaders.builtin_f",
228        "unctions.common.frexp.vec3_highp_geometry");
229
230static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000784,
231        "dEQP-GLES31.functional.shaders.builtin_fun",
232        "ctions.common.frexp.vec3_highp_tess_control");
233
234static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000785,
235        "dEQP-GLES31.functional.shaders.builtin_fu",
236        "nctions.common.frexp.vec3_highp_tess_eval");
237
238static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000786,
239        "dEQP-GLES31.functional.shaders.builtin_f",
240        "unctions.common.frexp.vec3_highp_compute");
241
242static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000787,
243        "dEQP-GLES31.functional.shaders.builtin_",
244        "functions.common.frexp.vec4_lowp_vertex");
245
246static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000788,
247        "dEQP-GLES31.functional.shaders.builtin_f",
248        "unctions.common.frexp.vec4_lowp_fragment");
249
250static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000789,
251        "dEQP-GLES31.functional.shaders.builtin_f",
252        "unctions.common.frexp.vec4_lowp_geometry");
253
254static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000790,
255        "dEQP-GLES31.functional.shaders.builtin_fun",
256        "ctions.common.frexp.vec4_lowp_tess_control");
257
258static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000791,
259        "dEQP-GLES31.functional.shaders.builtin_f",
260        "unctions.common.frexp.vec4_lowp_tess_eval");
261
262static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000792,
263        "dEQP-GLES31.functional.shaders.builtin_",
264        "functions.common.frexp.vec4_lowp_compute");
265
266static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000793,
267        "dEQP-GLES31.functional.shaders.builtin_f",
268        "unctions.common.frexp.vec4_mediump_vertex");
269
270static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000794,
271        "dEQP-GLES31.functional.shaders.builtin_fu",
272        "nctions.common.frexp.vec4_mediump_fragment");
273
274static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000795,
275        "dEQP-GLES31.functional.shaders.builtin_fu",
276        "nctions.common.frexp.vec4_mediump_geometry");
277
278static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000796,
279        "dEQP-GLES31.functional.shaders.builtin_func",
280        "tions.common.frexp.vec4_mediump_tess_control");
281
282static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000797,
283        "dEQP-GLES31.functional.shaders.builtin_fun",
284        "ctions.common.frexp.vec4_mediump_tess_eval");
285
286static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000798,
287        "dEQP-GLES31.functional.shaders.builtin_fu",
288        "nctions.common.frexp.vec4_mediump_compute");
289
290static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000799,
291        "dEQP-GLES31.functional.shaders.builtin_",
292        "functions.common.frexp.vec4_highp_vertex");
293
294static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000800,
295        "dEQP-GLES31.functional.shaders.builtin_f",
296        "unctions.common.frexp.vec4_highp_fragment");
297
298static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000801,
299        "dEQP-GLES31.functional.shaders.builtin_f",
300        "unctions.common.frexp.vec4_highp_geometry");
301
302static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000802,
303        "dEQP-GLES31.functional.shaders.builtin_fun",
304        "ctions.common.frexp.vec4_highp_tess_control");
305
306static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000803,
307        "dEQP-GLES31.functional.shaders.builtin_fu",
308        "nctions.common.frexp.vec4_highp_tess_eval");
309
310static SHRINK_HWTEST_F(ActsDeqpgles310001TestSuite, TestCase_000804,
311        "dEQP-GLES31.functional.shaders.builtin_f",
312        "unctions.common.frexp.vec4_highp_compute");
313