1/* 2 * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16#include <climits> 17#include <gtest/gtest.h> 18#include "../Deqpgles3BaseFunc.h" 19#include "../ActsDeqpgles30014TestSuite.h" 20#include "shrinkdefine.h" 21 22using namespace std; 23using namespace testing::ext; 24using namespace OHOS; 25 26static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013980, 27 "dEQP-GLES3.functional.shaders.matri", 28 "x.add.dynamic.lowp_mat2_float_vertex"); 29 30static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013981, 31 "dEQP-GLES3.functional.shaders.matrix", 32 ".add.dynamic.lowp_mat2_float_fragment"); 33 34static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013982, 35 "dEQP-GLES3.functional.shaders.matri", 36 "x.add.dynamic.lowp_mat2_mat2_vertex"); 37 38static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013983, 39 "dEQP-GLES3.functional.shaders.matrix", 40 ".add.dynamic.lowp_mat2_mat2_fragment"); 41 42static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013984, 43 "dEQP-GLES3.functional.shaders.matrix.", 44 "add.dynamic.mediump_mat2_float_vertex"); 45 46static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013985, 47 "dEQP-GLES3.functional.shaders.matrix.a", 48 "dd.dynamic.mediump_mat2_float_fragment"); 49 50static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013986, 51 "dEQP-GLES3.functional.shaders.matrix", 52 ".add.dynamic.mediump_mat2_mat2_vertex"); 53 54static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013987, 55 "dEQP-GLES3.functional.shaders.matrix.", 56 "add.dynamic.mediump_mat2_mat2_fragment"); 57 58static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013988, 59 "dEQP-GLES3.functional.shaders.matrix", 60 ".add.dynamic.highp_mat2_float_vertex"); 61 62static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013989, 63 "dEQP-GLES3.functional.shaders.matrix.", 64 "add.dynamic.highp_mat2_float_fragment"); 65 66static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013990, 67 "dEQP-GLES3.functional.shaders.matri", 68 "x.add.dynamic.highp_mat2_mat2_vertex"); 69 70static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013991, 71 "dEQP-GLES3.functional.shaders.matrix", 72 ".add.dynamic.highp_mat2_mat2_fragment"); 73 74static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013992, 75 "dEQP-GLES3.functional.shaders.matrix", 76 ".add.dynamic.lowp_mat2x3_float_vertex"); 77 78static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013993, 79 "dEQP-GLES3.functional.shaders.matrix.", 80 "add.dynamic.lowp_mat2x3_float_fragment"); 81 82static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013994, 83 "dEQP-GLES3.functional.shaders.matrix.", 84 "add.dynamic.lowp_mat2x3_mat2x3_vertex"); 85 86static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013995, 87 "dEQP-GLES3.functional.shaders.matrix.a", 88 "dd.dynamic.lowp_mat2x3_mat2x3_fragment"); 89 90static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013996, 91 "dEQP-GLES3.functional.shaders.matrix.a", 92 "dd.dynamic.mediump_mat2x3_float_vertex"); 93 94static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013997, 95 "dEQP-GLES3.functional.shaders.matrix.ad", 96 "d.dynamic.mediump_mat2x3_float_fragment"); 97 98static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013998, 99 "dEQP-GLES3.functional.shaders.matrix.a", 100 "dd.dynamic.mediump_mat2x3_mat2x3_vertex"); 101 102static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013999, 103 "dEQP-GLES3.functional.shaders.matrix.ad", 104 "d.dynamic.mediump_mat2x3_mat2x3_fragment"); 105 106static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014000, 107 "dEQP-GLES3.functional.shaders.matrix.", 108 "add.dynamic.highp_mat2x3_float_vertex"); 109 110static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014001, 111 "dEQP-GLES3.functional.shaders.matrix.a", 112 "dd.dynamic.highp_mat2x3_float_fragment"); 113 114static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014002, 115 "dEQP-GLES3.functional.shaders.matrix.", 116 "add.dynamic.highp_mat2x3_mat2x3_vertex"); 117 118static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014003, 119 "dEQP-GLES3.functional.shaders.matrix.a", 120 "dd.dynamic.highp_mat2x3_mat2x3_fragment"); 121 122static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014004, 123 "dEQP-GLES3.functional.shaders.matrix", 124 ".add.dynamic.lowp_mat2x4_float_vertex"); 125 126static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014005, 127 "dEQP-GLES3.functional.shaders.matrix.", 128 "add.dynamic.lowp_mat2x4_float_fragment"); 129 130static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014006, 131 "dEQP-GLES3.functional.shaders.matrix.", 132 "add.dynamic.lowp_mat2x4_mat2x4_vertex"); 133 134static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014007, 135 "dEQP-GLES3.functional.shaders.matrix.a", 136 "dd.dynamic.lowp_mat2x4_mat2x4_fragment"); 137 138static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014008, 139 "dEQP-GLES3.functional.shaders.matrix.a", 140 "dd.dynamic.mediump_mat2x4_float_vertex"); 141 142static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014009, 143 "dEQP-GLES3.functional.shaders.matrix.ad", 144 "d.dynamic.mediump_mat2x4_float_fragment"); 145 146static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014010, 147 "dEQP-GLES3.functional.shaders.matrix.a", 148 "dd.dynamic.mediump_mat2x4_mat2x4_vertex"); 149 150static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014011, 151 "dEQP-GLES3.functional.shaders.matrix.ad", 152 "d.dynamic.mediump_mat2x4_mat2x4_fragment"); 153 154static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014012, 155 "dEQP-GLES3.functional.shaders.matrix.", 156 "add.dynamic.highp_mat2x4_float_vertex"); 157 158static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014013, 159 "dEQP-GLES3.functional.shaders.matrix.a", 160 "dd.dynamic.highp_mat2x4_float_fragment"); 161 162static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014014, 163 "dEQP-GLES3.functional.shaders.matrix.", 164 "add.dynamic.highp_mat2x4_mat2x4_vertex"); 165 166static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014015, 167 "dEQP-GLES3.functional.shaders.matrix.a", 168 "dd.dynamic.highp_mat2x4_mat2x4_fragment"); 169 170static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014016, 171 "dEQP-GLES3.functional.shaders.matrix", 172 ".add.dynamic.lowp_mat3x2_float_vertex"); 173 174static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014017, 175 "dEQP-GLES3.functional.shaders.matrix.", 176 "add.dynamic.lowp_mat3x2_float_fragment"); 177 178static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014018, 179 "dEQP-GLES3.functional.shaders.matrix.", 180 "add.dynamic.lowp_mat3x2_mat3x2_vertex"); 181 182static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014019, 183 "dEQP-GLES3.functional.shaders.matrix.a", 184 "dd.dynamic.lowp_mat3x2_mat3x2_fragment"); 185 186static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014020, 187 "dEQP-GLES3.functional.shaders.matrix.a", 188 "dd.dynamic.mediump_mat3x2_float_vertex"); 189 190static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014021, 191 "dEQP-GLES3.functional.shaders.matrix.ad", 192 "d.dynamic.mediump_mat3x2_float_fragment"); 193 194static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014022, 195 "dEQP-GLES3.functional.shaders.matrix.a", 196 "dd.dynamic.mediump_mat3x2_mat3x2_vertex"); 197 198static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014023, 199 "dEQP-GLES3.functional.shaders.matrix.ad", 200 "d.dynamic.mediump_mat3x2_mat3x2_fragment"); 201 202static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014024, 203 "dEQP-GLES3.functional.shaders.matrix.", 204 "add.dynamic.highp_mat3x2_float_vertex"); 205 206static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014025, 207 "dEQP-GLES3.functional.shaders.matrix.a", 208 "dd.dynamic.highp_mat3x2_float_fragment"); 209 210static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014026, 211 "dEQP-GLES3.functional.shaders.matrix.", 212 "add.dynamic.highp_mat3x2_mat3x2_vertex"); 213 214static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014027, 215 "dEQP-GLES3.functional.shaders.matrix.a", 216 "dd.dynamic.highp_mat3x2_mat3x2_fragment"); 217 218static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014028, 219 "dEQP-GLES3.functional.shaders.matri", 220 "x.add.dynamic.lowp_mat3_float_vertex"); 221 222static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014029, 223 "dEQP-GLES3.functional.shaders.matrix", 224 ".add.dynamic.lowp_mat3_float_fragment"); 225 226static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014030, 227 "dEQP-GLES3.functional.shaders.matri", 228 "x.add.dynamic.lowp_mat3_mat3_vertex"); 229 230static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014031, 231 "dEQP-GLES3.functional.shaders.matrix", 232 ".add.dynamic.lowp_mat3_mat3_fragment"); 233 234static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014032, 235 "dEQP-GLES3.functional.shaders.matrix.", 236 "add.dynamic.mediump_mat3_float_vertex"); 237 238static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014033, 239 "dEQP-GLES3.functional.shaders.matrix.a", 240 "dd.dynamic.mediump_mat3_float_fragment"); 241 242static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014034, 243 "dEQP-GLES3.functional.shaders.matrix", 244 ".add.dynamic.mediump_mat3_mat3_vertex"); 245 246static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014035, 247 "dEQP-GLES3.functional.shaders.matrix.", 248 "add.dynamic.mediump_mat3_mat3_fragment"); 249 250static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014036, 251 "dEQP-GLES3.functional.shaders.matrix", 252 ".add.dynamic.highp_mat3_float_vertex"); 253 254static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014037, 255 "dEQP-GLES3.functional.shaders.matrix.", 256 "add.dynamic.highp_mat3_float_fragment"); 257 258static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014038, 259 "dEQP-GLES3.functional.shaders.matri", 260 "x.add.dynamic.highp_mat3_mat3_vertex"); 261 262static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014039, 263 "dEQP-GLES3.functional.shaders.matrix", 264 ".add.dynamic.highp_mat3_mat3_fragment"); 265 266static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014040, 267 "dEQP-GLES3.functional.shaders.matrix", 268 ".add.dynamic.lowp_mat3x4_float_vertex"); 269 270static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014041, 271 "dEQP-GLES3.functional.shaders.matrix.", 272 "add.dynamic.lowp_mat3x4_float_fragment"); 273 274static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014042, 275 "dEQP-GLES3.functional.shaders.matrix.", 276 "add.dynamic.lowp_mat3x4_mat3x4_vertex"); 277 278static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014043, 279 "dEQP-GLES3.functional.shaders.matrix.a", 280 "dd.dynamic.lowp_mat3x4_mat3x4_fragment"); 281 282static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014044, 283 "dEQP-GLES3.functional.shaders.matrix.a", 284 "dd.dynamic.mediump_mat3x4_float_vertex"); 285 286static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014045, 287 "dEQP-GLES3.functional.shaders.matrix.ad", 288 "d.dynamic.mediump_mat3x4_float_fragment"); 289 290static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014046, 291 "dEQP-GLES3.functional.shaders.matrix.a", 292 "dd.dynamic.mediump_mat3x4_mat3x4_vertex"); 293 294static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014047, 295 "dEQP-GLES3.functional.shaders.matrix.ad", 296 "d.dynamic.mediump_mat3x4_mat3x4_fragment"); 297 298static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014048, 299 "dEQP-GLES3.functional.shaders.matrix.", 300 "add.dynamic.highp_mat3x4_float_vertex"); 301 302static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014049, 303 "dEQP-GLES3.functional.shaders.matrix.a", 304 "dd.dynamic.highp_mat3x4_float_fragment"); 305 306static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014050, 307 "dEQP-GLES3.functional.shaders.matrix.", 308 "add.dynamic.highp_mat3x4_mat3x4_vertex"); 309 310static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014051, 311 "dEQP-GLES3.functional.shaders.matrix.a", 312 "dd.dynamic.highp_mat3x4_mat3x4_fragment"); 313 314static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014052, 315 "dEQP-GLES3.functional.shaders.matrix", 316 ".add.dynamic.lowp_mat4x2_float_vertex"); 317 318static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014053, 319 "dEQP-GLES3.functional.shaders.matrix.", 320 "add.dynamic.lowp_mat4x2_float_fragment"); 321 322static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014054, 323 "dEQP-GLES3.functional.shaders.matrix.", 324 "add.dynamic.lowp_mat4x2_mat4x2_vertex"); 325 326static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014055, 327 "dEQP-GLES3.functional.shaders.matrix.a", 328 "dd.dynamic.lowp_mat4x2_mat4x2_fragment"); 329 330static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014056, 331 "dEQP-GLES3.functional.shaders.matrix.a", 332 "dd.dynamic.mediump_mat4x2_float_vertex"); 333 334static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014057, 335 "dEQP-GLES3.functional.shaders.matrix.ad", 336 "d.dynamic.mediump_mat4x2_float_fragment"); 337 338static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014058, 339 "dEQP-GLES3.functional.shaders.matrix.a", 340 "dd.dynamic.mediump_mat4x2_mat4x2_vertex"); 341 342static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014059, 343 "dEQP-GLES3.functional.shaders.matrix.ad", 344 "d.dynamic.mediump_mat4x2_mat4x2_fragment"); 345 346static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014060, 347 "dEQP-GLES3.functional.shaders.matrix.", 348 "add.dynamic.highp_mat4x2_float_vertex"); 349 350static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014061, 351 "dEQP-GLES3.functional.shaders.matrix.a", 352 "dd.dynamic.highp_mat4x2_float_fragment"); 353 354static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014062, 355 "dEQP-GLES3.functional.shaders.matrix.", 356 "add.dynamic.highp_mat4x2_mat4x2_vertex"); 357 358static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014063, 359 "dEQP-GLES3.functional.shaders.matrix.a", 360 "dd.dynamic.highp_mat4x2_mat4x2_fragment"); 361 362static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014064, 363 "dEQP-GLES3.functional.shaders.matrix", 364 ".add.dynamic.lowp_mat4x3_float_vertex"); 365 366static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014065, 367 "dEQP-GLES3.functional.shaders.matrix.", 368 "add.dynamic.lowp_mat4x3_float_fragment"); 369 370static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014066, 371 "dEQP-GLES3.functional.shaders.matrix.", 372 "add.dynamic.lowp_mat4x3_mat4x3_vertex"); 373 374static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014067, 375 "dEQP-GLES3.functional.shaders.matrix.a", 376 "dd.dynamic.lowp_mat4x3_mat4x3_fragment"); 377 378static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014068, 379 "dEQP-GLES3.functional.shaders.matrix.a", 380 "dd.dynamic.mediump_mat4x3_float_vertex"); 381 382static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014069, 383 "dEQP-GLES3.functional.shaders.matrix.ad", 384 "d.dynamic.mediump_mat4x3_float_fragment"); 385 386static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014070, 387 "dEQP-GLES3.functional.shaders.matrix.a", 388 "dd.dynamic.mediump_mat4x3_mat4x3_vertex"); 389 390static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014071, 391 "dEQP-GLES3.functional.shaders.matrix.ad", 392 "d.dynamic.mediump_mat4x3_mat4x3_fragment"); 393 394static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014072, 395 "dEQP-GLES3.functional.shaders.matrix.", 396 "add.dynamic.highp_mat4x3_float_vertex"); 397 398static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014073, 399 "dEQP-GLES3.functional.shaders.matrix.a", 400 "dd.dynamic.highp_mat4x3_float_fragment"); 401 402static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014074, 403 "dEQP-GLES3.functional.shaders.matrix.", 404 "add.dynamic.highp_mat4x3_mat4x3_vertex"); 405 406static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014075, 407 "dEQP-GLES3.functional.shaders.matrix.a", 408 "dd.dynamic.highp_mat4x3_mat4x3_fragment"); 409 410static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014076, 411 "dEQP-GLES3.functional.shaders.matri", 412 "x.add.dynamic.lowp_mat4_float_vertex"); 413 414static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014077, 415 "dEQP-GLES3.functional.shaders.matrix", 416 ".add.dynamic.lowp_mat4_float_fragment"); 417 418static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014078, 419 "dEQP-GLES3.functional.shaders.matri", 420 "x.add.dynamic.lowp_mat4_mat4_vertex"); 421 422static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014079, 423 "dEQP-GLES3.functional.shaders.matrix", 424 ".add.dynamic.lowp_mat4_mat4_fragment"); 425 426static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014080, 427 "dEQP-GLES3.functional.shaders.matrix.", 428 "add.dynamic.mediump_mat4_float_vertex"); 429 430static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014081, 431 "dEQP-GLES3.functional.shaders.matrix.a", 432 "dd.dynamic.mediump_mat4_float_fragment"); 433 434static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014082, 435 "dEQP-GLES3.functional.shaders.matrix", 436 ".add.dynamic.mediump_mat4_mat4_vertex"); 437 438static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014083, 439 "dEQP-GLES3.functional.shaders.matrix.", 440 "add.dynamic.mediump_mat4_mat4_fragment"); 441 442static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014084, 443 "dEQP-GLES3.functional.shaders.matrix", 444 ".add.dynamic.highp_mat4_float_vertex"); 445 446static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014085, 447 "dEQP-GLES3.functional.shaders.matrix.", 448 "add.dynamic.highp_mat4_float_fragment"); 449 450static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014086, 451 "dEQP-GLES3.functional.shaders.matri", 452 "x.add.dynamic.highp_mat4_mat4_vertex"); 453 454static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_014087, 455 "dEQP-GLES3.functional.shaders.matrix", 456 ".add.dynamic.highp_mat4_mat4_fragment"); 457