1/*
2 * linux/drivers/video/skeletonfb.c -- Skeleton for a frame buffer device
3 *
4 *  Modified to new api Jan 2001 by James Simmons (jsimmons@transvirtual.com)
5 *
6 *  Created 28 Dec 1997 by Geert Uytterhoeven
7 *
8 *
9 *  I have started rewriting this driver as a example of the upcoming new API
10 *  The primary goal is to remove the console code from fbdev and place it
11 *  into fbcon.c. This reduces the code and makes writing a new fbdev driver
12 *  easy since the author doesn't need to worry about console internals. It
13 *  also allows the ability to run fbdev without a console/tty system on top
14 *  of it.
15 *
16 *  First the roles of struct fb_info and struct display have changed. Struct
17 *  display will go away. The way the new framebuffer console code will
18 *  work is that it will act to translate data about the tty/console in
19 *  struct vc_data to data in a device independent way in struct fb_info. Then
20 *  various functions in struct fb_ops will be called to store the device
21 *  dependent state in the par field in struct fb_info and to change the
22 *  hardware to that state. This allows a very clean separation of the fbdev
23 *  layer from the console layer. It also allows one to use fbdev on its own
24 *  which is a bounus for embedded devices. The reason this approach works is
25 *  for each framebuffer device when used as a tty/console device is allocated
26 *  a set of virtual terminals to it. Only one virtual terminal can be active
27 *  per framebuffer device. We already have all the data we need in struct
28 *  vc_data so why store a bunch of colormaps and other fbdev specific data
29 *  per virtual terminal.
30 *
31 *  As you can see doing this makes the con parameter pretty much useless
32 *  for struct fb_ops functions, as it should be. Also having struct
33 *  fb_var_screeninfo and other data in fb_info pretty much eliminates the
34 *  need for get_fix and get_var. Once all drivers use the fix, var, and cmap
35 *  fbcon can be written around these fields. This will also eliminate the
36 *  need to regenerate struct fb_var_screeninfo, struct fb_fix_screeninfo
37 *  struct fb_cmap every time get_var, get_fix, get_cmap functions are called
38 *  as many drivers do now.
39 *
40 *  This file is subject to the terms and conditions of the GNU General Public
41 *  License. See the file COPYING in the main directory of this archive for
42 *  more details.
43 */
44
45#include <linux/aperture.h>
46#include <linux/module.h>
47#include <linux/kernel.h>
48#include <linux/errno.h>
49#include <linux/string.h>
50#include <linux/mm.h>
51#include <linux/slab.h>
52#include <linux/delay.h>
53#include <linux/fb.h>
54#include <linux/init.h>
55#include <linux/pci.h>
56
57    /*
58     *  This is just simple sample code.
59     *
60     *  No warranty that it actually compiles.
61     *  Even less warranty that it actually works :-)
62     */
63
64/*
65 * Driver data
66 */
67static char *mode_option;
68
69/*
70 *  If your driver supports multiple boards, you should make the
71 *  below data types arrays, or allocate them dynamically (using kmalloc()).
72 */
73
74/*
75 * This structure defines the hardware state of the graphics card. Normally
76 * you place this in a header file in linux/include/video. This file usually
77 * also includes register information. That allows other driver subsystems
78 * and userland applications the ability to use the same header file to
79 * avoid duplicate work and easy porting of software.
80 */
81struct xxx_par;
82
83/*
84 * Here we define the default structs fb_fix_screeninfo and fb_var_screeninfo
85 * if we don't use modedb. If we do use modedb see xxxfb_init how to use it
86 * to get a fb_var_screeninfo. Otherwise define a default var as well.
87 */
88static const struct fb_fix_screeninfo xxxfb_fix = {
89	.id =		"FB's name",
90	.type =		FB_TYPE_PACKED_PIXELS,
91	.visual =	FB_VISUAL_PSEUDOCOLOR,
92	.xpanstep =	1,
93	.ypanstep =	1,
94	.ywrapstep =	1,
95	.accel =	FB_ACCEL_NONE,
96};
97
98    /*
99     * 	Modern graphical hardware not only supports pipelines but some
100     *  also support multiple monitors where each display can have
101     *  its own unique data. In this case each display could be
102     *  represented by a separate framebuffer device thus a separate
103     *  struct fb_info. Now the struct xxx_par represents the graphics
104     *  hardware state thus only one exist per card. In this case the
105     *  struct xxx_par for each graphics card would be shared between
106     *  every struct fb_info that represents a framebuffer on that card.
107     *  This allows when one display changes it video resolution (info->var)
108     *  the other displays know instantly. Each display can always be
109     *  aware of the entire hardware state that affects it because they share
110     *  the same xxx_par struct. The other side of the coin is multiple
111     *  graphics cards that pass data around until it is finally displayed
112     *  on one monitor. Such examples are the voodoo 1 cards and high end
113     *  NUMA graphics servers. For this case we have a bunch of pars, each
114     *  one that represents a graphics state, that belong to one struct
115     *  fb_info. Their you would want to have *par point to a array of device
116     *  states and have each struct fb_ops function deal with all those
117     *  states. I hope this covers every possible hardware design. If not
118     *  feel free to send your ideas at jsimmons@users.sf.net
119     */
120
121    /*
122     *  If your driver supports multiple boards or it supports multiple
123     *  framebuffers, you should make these arrays, or allocate them
124     *  dynamically using framebuffer_alloc() and free them with
125     *  framebuffer_release().
126     */
127static struct fb_info info;
128
129    /*
130     * Each one represents the state of the hardware. Most hardware have
131     * just one hardware state. These here represent the default state(s).
132     */
133static struct xxx_par __initdata current_par;
134
135/**
136 *	xxxfb_open - Optional function. Called when the framebuffer is
137 *		     first accessed.
138 *	@info: frame buffer structure that represents a single frame buffer
139 *	@user: tell us if the userland (value=1) or the console is accessing
140 *	       the framebuffer.
141 *
142 *	This function is the first function called in the framebuffer api.
143 *	Usually you don't need to provide this function. The case where it
144 *	is used is to change from a text mode hardware state to a graphics
145 * 	mode state.
146 *
147 *	Returns negative errno on error, or zero on success.
148 */
149static int xxxfb_open(struct fb_info *info, int user)
150{
151    return 0;
152}
153
154/**
155 *	xxxfb_release - Optional function. Called when the framebuffer
156 *			device is closed.
157 *	@info: frame buffer structure that represents a single frame buffer
158 *	@user: tell us if the userland (value=1) or the console is accessing
159 *	       the framebuffer.
160 *
161 *	Thus function is called when we close /dev/fb or the framebuffer
162 *	console system is released. Usually you don't need this function.
163 *	The case where it is usually used is to go from a graphics state
164 *	to a text mode state.
165 *
166 *	Returns negative errno on error, or zero on success.
167 */
168static int xxxfb_release(struct fb_info *info, int user)
169{
170    return 0;
171}
172
173/**
174 *      xxxfb_check_var - Optional function. Validates a var passed in.
175 *      @var: frame buffer variable screen structure
176 *      @info: frame buffer structure that represents a single frame buffer
177 *
178 *	Checks to see if the hardware supports the state requested by
179 *	var passed in. This function does not alter the hardware state!!!
180 *	This means the data stored in struct fb_info and struct xxx_par do
181 *      not change. This includes the var inside of struct fb_info.
182 *	Do NOT change these. This function can be called on its own if we
183 *	intent to only test a mode and not actually set it. The stuff in
184 *	modedb.c is a example of this. If the var passed in is slightly
185 *	off by what the hardware can support then we alter the var PASSED in
186 *	to what we can do.
187 *
188 *      For values that are off, this function must round them _up_ to the
189 *      next value that is supported by the hardware.  If the value is
190 *      greater than the highest value supported by the hardware, then this
191 *      function must return -EINVAL.
192 *
193 *      Exception to the above rule:  Some drivers have a fixed mode, ie,
194 *      the hardware is already set at boot up, and cannot be changed.  In
195 *      this case, it is more acceptable that this function just return
196 *      a copy of the currently working var (info->var). Better is to not
197 *      implement this function, as the upper layer will do the copying
198 *      of the current var for you.
199 *
200 *      Note:  This is the only function where the contents of var can be
201 *      freely adjusted after the driver has been registered. If you find
202 *      that you have code outside of this function that alters the content
203 *      of var, then you are doing something wrong.  Note also that the
204 *      contents of info->var must be left untouched at all times after
205 *      driver registration.
206 *
207 *	Returns negative errno on error, or zero on success.
208 */
209static int xxxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
210{
211    /* ... */
212    return 0;
213}
214
215/**
216 *      xxxfb_set_par - Optional function. Alters the hardware state.
217 *      @info: frame buffer structure that represents a single frame buffer
218 *
219 *	Using the fb_var_screeninfo in fb_info we set the resolution of the
220 *	this particular framebuffer. This function alters the par AND the
221 *	fb_fix_screeninfo stored in fb_info. It doesn't not alter var in
222 *	fb_info since we are using that data. This means we depend on the
223 *	data in var inside fb_info to be supported by the hardware.
224 *
225 *      This function is also used to recover/restore the hardware to a
226 *      known working state.
227 *
228 *	xxxfb_check_var is always called before xxxfb_set_par to ensure that
229 *      the contents of var is always valid.
230 *
231 *	Again if you can't change the resolution you don't need this function.
232 *
233 *      However, even if your hardware does not support mode changing,
234 *      a set_par might be needed to at least initialize the hardware to
235 *      a known working state, especially if it came back from another
236 *      process that also modifies the same hardware, such as X.
237 *
238 *      If this is the case, a combination such as the following should work:
239 *
240 *      static int xxxfb_check_var(struct fb_var_screeninfo *var,
241 *                                struct fb_info *info)
242 *      {
243 *              *var = info->var;
244 *              return 0;
245 *      }
246 *
247 *      static int xxxfb_set_par(struct fb_info *info)
248 *      {
249 *              init your hardware here
250 *      }
251 *
252 *	Returns negative errno on error, or zero on success.
253 */
254static int xxxfb_set_par(struct fb_info *info)
255{
256    struct xxx_par *par = info->par;
257    /* ... */
258    return 0;
259}
260
261/**
262 *  	xxxfb_setcolreg - Optional function. Sets a color register.
263 *      @regno: Which register in the CLUT we are programming
264 *      @red: The red value which can be up to 16 bits wide
265 *	@green: The green value which can be up to 16 bits wide
266 *	@blue:  The blue value which can be up to 16 bits wide.
267 *	@transp: If supported, the alpha value which can be up to 16 bits wide.
268 *      @info: frame buffer info structure
269 *
270 *  	Set a single color register. The values supplied have a 16 bit
271 *  	magnitude which needs to be scaled in this function for the hardware.
272 *	Things to take into consideration are how many color registers, if
273 *	any, are supported with the current color visual. With truecolor mode
274 *	no color palettes are supported. Here a pseudo palette is created
275 *	which we store the value in pseudo_palette in struct fb_info. For
276 *	pseudocolor mode we have a limited color palette. To deal with this
277 *	we can program what color is displayed for a particular pixel value.
278 *	DirectColor is similar in that we can program each color field. If
279 *	we have a static colormap we don't need to implement this function.
280 *
281 *	Returns negative errno on error, or zero on success.
282 */
283static int xxxfb_setcolreg(unsigned regno, unsigned red, unsigned green,
284			   unsigned blue, unsigned transp,
285			   struct fb_info *info)
286{
287    if (regno >= 256)  /* no. of hw registers */
288       return -EINVAL;
289    /*
290     * Program hardware... do anything you want with transp
291     */
292
293    /* grayscale works only partially under directcolor */
294    if (info->var.grayscale) {
295       /* grayscale = 0.30*R + 0.59*G + 0.11*B */
296       red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8;
297    }
298
299    /* Directcolor:
300     *   var->{color}.offset contains start of bitfield
301     *   var->{color}.length contains length of bitfield
302     *   {hardwarespecific} contains width of DAC
303     *   pseudo_palette[X] is programmed to (X << red.offset) |
304     *                                      (X << green.offset) |
305     *                                      (X << blue.offset)
306     *   RAMDAC[X] is programmed to (red, green, blue)
307     *   color depth = SUM(var->{color}.length)
308     *
309     * Pseudocolor:
310     *    var->{color}.offset is 0 unless the palette index takes less than
311     *                        bits_per_pixel bits and is stored in the upper
312     *                        bits of the pixel value
313     *    var->{color}.length is set so that 1 << length is the number of
314     *                        available palette entries
315     *    pseudo_palette is not used
316     *    RAMDAC[X] is programmed to (red, green, blue)
317     *    color depth = var->{color}.length
318     *
319     * Static pseudocolor:
320     *    same as Pseudocolor, but the RAMDAC is not programmed (read-only)
321     *
322     * Mono01/Mono10:
323     *    Has only 2 values, black on white or white on black (fg on bg),
324     *    var->{color}.offset is 0
325     *    white = (1 << var->{color}.length) - 1, black = 0
326     *    pseudo_palette is not used
327     *    RAMDAC does not exist
328     *    color depth is always 2
329     *
330     * Truecolor:
331     *    does not use RAMDAC (usually has 3 of them).
332     *    var->{color}.offset contains start of bitfield
333     *    var->{color}.length contains length of bitfield
334     *    pseudo_palette is programmed to (red << red.offset) |
335     *                                    (green << green.offset) |
336     *                                    (blue << blue.offset) |
337     *                                    (transp << transp.offset)
338     *    RAMDAC does not exist
339     *    color depth = SUM(var->{color}.length})
340     *
341     *  The color depth is used by fbcon for choosing the logo and also
342     *  for color palette transformation if color depth < 4
343     *
344     *  As can be seen from the above, the field bits_per_pixel is _NOT_
345     *  a criteria for describing the color visual.
346     *
347     *  A common mistake is assuming that bits_per_pixel <= 8 is pseudocolor,
348     *  and higher than that, true/directcolor.  This is incorrect, one needs
349     *  to look at the fix->visual.
350     *
351     *  Another common mistake is using bits_per_pixel to calculate the color
352     *  depth.  The bits_per_pixel field does not directly translate to color
353     *  depth. You have to compute for the color depth (using the color
354     *  bitfields) and fix->visual as seen above.
355     */
356
357    /*
358     * This is the point where the color is converted to something that
359     * is acceptable by the hardware.
360     */
361#define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16)
362    red = CNVT_TOHW(red, info->var.red.length);
363    green = CNVT_TOHW(green, info->var.green.length);
364    blue = CNVT_TOHW(blue, info->var.blue.length);
365    transp = CNVT_TOHW(transp, info->var.transp.length);
366#undef CNVT_TOHW
367    /*
368     * This is the point where the function feeds the color to the hardware
369     * palette after converting the colors to something acceptable by
370     * the hardware. Note, only FB_VISUAL_DIRECTCOLOR and
371     * FB_VISUAL_PSEUDOCOLOR visuals need to write to the hardware palette.
372     * If you have code that writes to the hardware CLUT, and it's not
373     * any of the above visuals, then you are doing something wrong.
374     */
375    if (info->fix.visual == FB_VISUAL_DIRECTCOLOR ||
376	info->fix.visual == FB_VISUAL_TRUECOLOR)
377	    write_{red|green|blue|transp}_to_clut();
378
379    /* This is the point were you need to fill up the contents of
380     * info->pseudo_palette. This structure is used _only_ by fbcon, thus
381     * it only contains 16 entries to match the number of colors supported
382     * by the console. The pseudo_palette is used only if the visual is
383     * in directcolor or truecolor mode.  With other visuals, the
384     * pseudo_palette is not used. (This might change in the future.)
385     *
386     * The contents of the pseudo_palette is in raw pixel format.  Ie, each
387     * entry can be written directly to the framebuffer without any conversion.
388     * The pseudo_palette is (void *).  However, if using the generic
389     * drawing functions (cfb_imageblit, cfb_fillrect), the pseudo_palette
390     * must be casted to (u32 *) _regardless_ of the bits per pixel. If the
391     * driver is using its own drawing functions, then it can use whatever
392     * size it wants.
393     */
394    if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
395	info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
396	    u32 v;
397
398	    if (regno >= 16)
399		    return -EINVAL;
400
401	    v = (red << info->var.red.offset) |
402		    (green << info->var.green.offset) |
403		    (blue << info->var.blue.offset) |
404		    (transp << info->var.transp.offset);
405
406	    ((u32*)(info->pseudo_palette))[regno] = v;
407    }
408
409    /* ... */
410    return 0;
411}
412
413/**
414 *      xxxfb_pan_display - NOT a required function. Pans the display.
415 *      @var: frame buffer variable screen structure
416 *      @info: frame buffer structure that represents a single frame buffer
417 *
418 *	Pan (or wrap, depending on the `vmode' field) the display using the
419 *  	`xoffset' and `yoffset' fields of the `var' structure.
420 *  	If the values don't fit, return -EINVAL.
421 *
422 *      Returns negative errno on error, or zero on success.
423 */
424static int xxxfb_pan_display(struct fb_var_screeninfo *var,
425			     struct fb_info *info)
426{
427    /*
428     * If your hardware does not support panning, _do_ _not_ implement this
429     * function. Creating a dummy function will just confuse user apps.
430     */
431
432    /*
433     * Note that even if this function is fully functional, a setting of
434     * 0 in both xpanstep and ypanstep means that this function will never
435     * get called.
436     */
437
438    /* ... */
439    return 0;
440}
441
442/**
443 *      xxxfb_blank - NOT a required function. Blanks the display.
444 *      @blank_mode: the blank mode we want.
445 *      @info: frame buffer structure that represents a single frame buffer
446 *
447 *      Blank the screen if blank_mode != FB_BLANK_UNBLANK, else unblank.
448 *      Return 0 if blanking succeeded, != 0 if un-/blanking failed due to
449 *      e.g. a video mode which doesn't support it.
450 *
451 *      Implements VESA suspend and powerdown modes on hardware that supports
452 *      disabling hsync/vsync:
453 *
454 *      FB_BLANK_NORMAL = display is blanked, syncs are on.
455 *      FB_BLANK_HSYNC_SUSPEND = hsync off
456 *      FB_BLANK_VSYNC_SUSPEND = vsync off
457 *      FB_BLANK_POWERDOWN =  hsync and vsync off
458 *
459 *      If implementing this function, at least support FB_BLANK_UNBLANK.
460 *      Return !0 for any modes that are unimplemented.
461 *
462 */
463static int xxxfb_blank(int blank_mode, struct fb_info *info)
464{
465    /* ... */
466    return 0;
467}
468
469/* ------------ Accelerated Functions --------------------- */
470
471/*
472 * We provide our own functions if we have hardware acceleration
473 * or non packed pixel format layouts. If we have no hardware
474 * acceleration, we can use a generic unaccelerated function. If using
475 * a pack pixel format just use the functions in cfb_*.c. Each file
476 * has one of the three different accel functions we support.
477 */
478
479/**
480 *      xxxfb_fillrect - REQUIRED function. Can use generic routines if
481 *		 	 non acclerated hardware and packed pixel based.
482 *			 Draws a rectangle on the screen.
483 *
484 *      @info: frame buffer structure that represents a single frame buffer
485 *	@region: The structure representing the rectangular region we
486 *		 wish to draw to.
487 *
488 *	This drawing operation places/removes a retangle on the screen
489 *	depending on the rastering operation with the value of color which
490 *	is in the current color depth format.
491 */
492void xxxfb_fillrect(struct fb_info *p, const struct fb_fillrect *region)
493{
494/*	Meaning of struct fb_fillrect
495 *
496 *	@dx: The x and y corrdinates of the upper left hand corner of the
497 *	@dy: area we want to draw to.
498 *	@width: How wide the rectangle is we want to draw.
499 *	@height: How tall the rectangle is we want to draw.
500 *	@color:	The color to fill in the rectangle with.
501 *	@rop: The raster operation. We can draw the rectangle with a COPY
502 *	      of XOR which provides erasing effect.
503 */
504}
505
506/**
507 *      xxxfb_copyarea - REQUIRED function. Can use generic routines if
508 *                       non acclerated hardware and packed pixel based.
509 *                       Copies one area of the screen to another area.
510 *
511 *      @info: frame buffer structure that represents a single frame buffer
512 *      @area: Structure providing the data to copy the framebuffer contents
513 *	       from one region to another.
514 *
515 *      This drawing operation copies a rectangular area from one area of the
516 *	screen to another area.
517 */
518void xxxfb_copyarea(struct fb_info *p, const struct fb_copyarea *area)
519{
520/*
521 *      @dx: The x and y coordinates of the upper left hand corner of the
522 *	@dy: destination area on the screen.
523 *      @width: How wide the rectangle is we want to copy.
524 *      @height: How tall the rectangle is we want to copy.
525 *      @sx: The x and y coordinates of the upper left hand corner of the
526 *      @sy: source area on the screen.
527 */
528}
529
530
531/**
532 *      xxxfb_imageblit - REQUIRED function. Can use generic routines if
533 *                        non acclerated hardware and packed pixel based.
534 *                        Copies a image from system memory to the screen.
535 *
536 *      @info: frame buffer structure that represents a single frame buffer
537 *	@image:	structure defining the image.
538 *
539 *      This drawing operation draws a image on the screen. It can be a
540 *	mono image (needed for font handling) or a color image (needed for
541 *	tux).
542 */
543void xxxfb_imageblit(struct fb_info *p, const struct fb_image *image)
544{
545/*
546 *      @dx: The x and y coordinates of the upper left hand corner of the
547 *	@dy: destination area to place the image on the screen.
548 *      @width: How wide the image is we want to copy.
549 *      @height: How tall the image is we want to copy.
550 *      @fg_color: For mono bitmap images this is color data for
551 *      @bg_color: the foreground and background of the image to
552 *		   write directly to the frmaebuffer.
553 *	@depth:	How many bits represent a single pixel for this image.
554 *	@data: The actual data used to construct the image on the display.
555 *	@cmap: The colormap used for color images.
556 */
557
558/*
559 * The generic function, cfb_imageblit, expects that the bitmap scanlines are
560 * padded to the next byte.  Most hardware accelerators may require padding to
561 * the next u16 or the next u32.  If that is the case, the driver can specify
562 * this by setting info->pixmap.scan_align = 2 or 4.  See a more
563 * comprehensive description of the pixmap below.
564 */
565}
566
567/**
568 *	xxxfb_cursor - 	OPTIONAL. If your hardware lacks support
569 *			for a cursor, leave this field NULL.
570 *
571 *      @info: frame buffer structure that represents a single frame buffer
572 *	@cursor: structure defining the cursor to draw.
573 *
574 *      This operation is used to set or alter the properities of the
575 *	cursor.
576 *
577 *	Returns negative errno on error, or zero on success.
578 */
579int xxxfb_cursor(struct fb_info *info, struct fb_cursor *cursor)
580{
581/*
582 *      @set: 	Which fields we are altering in struct fb_cursor
583 *	@enable: Disable or enable the cursor
584 *      @rop: 	The bit operation we want to do.
585 *      @mask:  This is the cursor mask bitmap.
586 *      @dest:  A image of the area we are going to display the cursor.
587 *		Used internally by the driver.
588 *      @hot:	The hot spot.
589 *	@image:	The actual data for the cursor image.
590 *
591 *      NOTES ON FLAGS (cursor->set):
592 *
593 *      FB_CUR_SETIMAGE - the cursor image has changed (cursor->image.data)
594 *      FB_CUR_SETPOS   - the cursor position has changed (cursor->image.dx|dy)
595 *      FB_CUR_SETHOT   - the cursor hot spot has changed (cursor->hot.dx|dy)
596 *      FB_CUR_SETCMAP  - the cursor colors has changed (cursor->fg_color|bg_color)
597 *      FB_CUR_SETSHAPE - the cursor bitmask has changed (cursor->mask)
598 *      FB_CUR_SETSIZE  - the cursor size has changed (cursor->width|height)
599 *      FB_CUR_SETALL   - everything has changed
600 *
601 *      NOTES ON ROPs (cursor->rop, Raster Operation)
602 *
603 *      ROP_XOR         - cursor->image.data XOR cursor->mask
604 *      ROP_COPY        - curosr->image.data AND cursor->mask
605 *
606 *      OTHER NOTES:
607 *
608 *      - fbcon only supports a 2-color cursor (cursor->image.depth = 1)
609 *      - The fb_cursor structure, @cursor, _will_ always contain valid
610 *        fields, whether any particular bitfields in cursor->set is set
611 *        or not.
612 */
613}
614
615/**
616 *	xxxfb_sync - NOT a required function. Normally the accel engine
617 *		     for a graphics card take a specific amount of time.
618 *		     Often we have to wait for the accelerator to finish
619 *		     its operation before we can write to the framebuffer
620 *		     so we can have consistent display output.
621 *
622 *      @info: frame buffer structure that represents a single frame buffer
623 *
624 *      If the driver has implemented its own hardware-based drawing function,
625 *      implementing this function is highly recommended.
626 */
627int xxxfb_sync(struct fb_info *info)
628{
629	return 0;
630}
631
632    /*
633     *  Frame buffer operations
634     */
635
636static const struct fb_ops xxxfb_ops = {
637	.owner		= THIS_MODULE,
638	.fb_open	= xxxfb_open,
639	.fb_read	= xxxfb_read,
640	.fb_write	= xxxfb_write,
641	.fb_release	= xxxfb_release,
642	.fb_check_var	= xxxfb_check_var,
643	.fb_set_par	= xxxfb_set_par,
644	.fb_setcolreg	= xxxfb_setcolreg,
645	.fb_blank	= xxxfb_blank,
646	.fb_pan_display	= xxxfb_pan_display,
647	.fb_fillrect	= xxxfb_fillrect, 	/* Needed !!! */
648	.fb_copyarea	= xxxfb_copyarea,	/* Needed !!! */
649	.fb_imageblit	= xxxfb_imageblit,	/* Needed !!! */
650	.fb_cursor	= xxxfb_cursor,		/* Optional !!! */
651	.fb_sync	= xxxfb_sync,
652	.fb_ioctl	= xxxfb_ioctl,
653	.fb_mmap	= xxxfb_mmap,
654};
655
656/* ------------------------------------------------------------------------- */
657
658    /*
659     *  Initialization
660     */
661
662/* static int __init xxfb_probe (struct platform_device *pdev) -- for platform devs */
663static int xxxfb_probe(struct pci_dev *dev, const struct pci_device_id *ent)
664{
665    struct fb_info *info;
666    struct xxx_par *par;
667    struct device *device = &dev->dev; /* or &pdev->dev */
668    int cmap_len, retval;
669
670    /*
671     * Remove firmware-based drivers that create resource conflicts.
672     */
673    retval = aperture_remove_conflicting_pci_devices(pdev, "xxxfb");
674    if (retval)
675	    return retval;
676
677    /*
678     * Dynamically allocate info and par
679     */
680    info = framebuffer_alloc(sizeof(struct xxx_par), device);
681
682    if (!info) {
683	    /* goto error path */
684    }
685
686    par = info->par;
687
688    /*
689     * Here we set the screen_base to the virtual memory address
690     * for the framebuffer. Usually we obtain the resource address
691     * from the bus layer and then translate it to virtual memory
692     * space via ioremap. Consult ioport.h.
693     */
694    info->screen_base = framebuffer_virtual_memory;
695    info->fbops = &xxxfb_ops;
696    info->fix = xxxfb_fix;
697    info->pseudo_palette = pseudo_palette; /* The pseudopalette is an
698					    * 16-member array
699					    */
700    /*
701     * Set up flags to indicate what sort of acceleration your
702     * driver can provide (pan/wrap/copyarea/etc.) and whether it
703     * is a module -- see FBINFO_* in include/linux/fb.h
704     *
705     * If your hardware can support any of the hardware accelerated functions
706     * fbcon performance will improve if info->flags is set properly.
707     *
708     * FBINFO_HWACCEL_COPYAREA - hardware moves
709     * FBINFO_HWACCEL_FILLRECT - hardware fills
710     * FBINFO_HWACCEL_IMAGEBLIT - hardware mono->color expansion
711     * FBINFO_HWACCEL_YPAN - hardware can pan display in y-axis
712     * FBINFO_HWACCEL_YWRAP - hardware can wrap display in y-axis
713     * FBINFO_HWACCEL_DISABLED - supports hardware accels, but disabled
714     * FBINFO_READS_FAST - if set, prefer moves over mono->color expansion
715     * FBINFO_MISC_TILEBLITTING - hardware can do tile blits
716     *
717     * NOTE: These are for fbcon use only.
718     */
719    info->flags = 0;
720
721/********************* This stage is optional ******************************/
722     /*
723     * The struct pixmap is a scratch pad for the drawing functions. This
724     * is where the monochrome bitmap is constructed by the higher layers
725     * and then passed to the accelerator.  For drivers that uses
726     * cfb_imageblit, you can skip this part.  For those that have a more
727     * rigorous requirement, this stage is needed
728     */
729
730    /* PIXMAP_SIZE should be small enough to optimize drawing, but not
731     * large enough that memory is wasted.  A safe size is
732     * (max_xres * max_font_height/8). max_xres is driver dependent,
733     * max_font_height is 32.
734     */
735    info->pixmap.addr = kmalloc(PIXMAP_SIZE, GFP_KERNEL);
736    if (!info->pixmap.addr) {
737	    /* goto error */
738    }
739
740    info->pixmap.size = PIXMAP_SIZE;
741
742    /*
743     * FB_PIXMAP_SYSTEM - memory is in system ram
744     * FB_PIXMAP_IO     - memory is iomapped
745     * FB_PIXMAP_SYNC   - if set, will call fb_sync() per access to pixmap,
746     *                    usually if FB_PIXMAP_IO is set.
747     *
748     * Currently, FB_PIXMAP_IO is unimplemented.
749     */
750    info->pixmap.flags = FB_PIXMAP_SYSTEM;
751
752    /*
753     * scan_align is the number of padding for each scanline.  It is in bytes.
754     * Thus for accelerators that need padding to the next u32, put 4 here.
755     */
756    info->pixmap.scan_align = 4;
757
758    /*
759     * buf_align is the amount to be padded for the buffer. For example,
760     * the i810fb needs a scan_align of 2 but expects it to be fed with
761     * dwords, so a buf_align = 4 is required.
762     */
763    info->pixmap.buf_align = 4;
764
765    /* access_align is how many bits can be accessed from the framebuffer
766     * ie. some epson cards allow 16-bit access only.  Most drivers will
767     * be safe with u32 here.
768     *
769     * NOTE: This field is currently unused.
770     */
771    info->pixmap.access_align = 32;
772/***************************** End optional stage ***************************/
773
774    /*
775     * This should give a reasonable default video mode. The following is
776     * done when we can set a video mode.
777     */
778    if (!mode_option)
779	mode_option = "640x480@60";
780
781    retval = fb_find_mode(&info->var, info, mode_option, NULL, 0, NULL, 8);
782
783    if (!retval || retval == 4)
784	return -EINVAL;
785
786    /* This has to be done! */
787    if (fb_alloc_cmap(&info->cmap, cmap_len, 0))
788	return -ENOMEM;
789
790    /*
791     * The following is done in the case of having hardware with a static
792     * mode. If we are setting the mode ourselves we don't call this.
793     */
794    info->var = xxxfb_var;
795
796    /*
797     * For drivers that can...
798     */
799    xxxfb_check_var(&info->var, info);
800
801    /*
802     * Does a call to fb_set_par() before register_framebuffer needed?  This
803     * will depend on you and the hardware.  If you are sure that your driver
804     * is the only device in the system, a call to fb_set_par() is safe.
805     *
806     * Hardware in x86 systems has a VGA core.  Calling set_par() at this
807     * point will corrupt the VGA console, so it might be safer to skip a
808     * call to set_par here and just allow fbcon to do it for you.
809     */
810    /* xxxfb_set_par(info); */
811
812    if (register_framebuffer(info) < 0) {
813	fb_dealloc_cmap(&info->cmap);
814	return -EINVAL;
815    }
816    fb_info(info, "%s frame buffer device\n", info->fix.id);
817    pci_set_drvdata(dev, info); /* or platform_set_drvdata(pdev, info) */
818    return 0;
819}
820
821    /*
822     *  Cleanup
823     */
824/* static void xxxfb_remove(struct platform_device *pdev) */
825static void xxxfb_remove(struct pci_dev *dev)
826{
827	struct fb_info *info = pci_get_drvdata(dev);
828	/* or platform_get_drvdata(pdev); */
829
830	if (info) {
831		unregister_framebuffer(info);
832		fb_dealloc_cmap(&info->cmap);
833		/* ... */
834		framebuffer_release(info);
835	}
836}
837
838#ifdef CONFIG_PCI
839#ifdef CONFIG_PM
840/**
841 *	xxxfb_suspend - Optional but recommended function. Suspend the device.
842 *	@dev: PCI device
843 *	@msg: the suspend event code.
844 *
845 *      See Documentation/driver-api/pm/devices.rst for more information
846 */
847static int xxxfb_suspend(struct device *dev)
848{
849	struct fb_info *info = dev_get_drvdata(dev);
850	struct xxxfb_par *par = info->par;
851
852	/* suspend here */
853	return 0;
854}
855
856/**
857 *	xxxfb_resume - Optional but recommended function. Resume the device.
858 *	@dev: PCI device
859 *
860 *      See Documentation/driver-api/pm/devices.rst for more information
861 */
862static int xxxfb_resume(struct device *dev)
863{
864	struct fb_info *info = dev_get_drvdata(dev);
865	struct xxxfb_par *par = info->par;
866
867	/* resume here */
868	return 0;
869}
870#else
871#define xxxfb_suspend NULL
872#define xxxfb_resume NULL
873#endif /* CONFIG_PM */
874
875static const struct pci_device_id xxxfb_id_table[] = {
876	{ PCI_VENDOR_ID_XXX, PCI_DEVICE_ID_XXX,
877	  PCI_ANY_ID, PCI_ANY_ID, PCI_BASE_CLASS_DISPLAY << 16,
878	  PCI_CLASS_MASK, 0 },
879	{ 0, }
880};
881
882static SIMPLE_DEV_PM_OPS(xxxfb_pm_ops, xxxfb_suspend, xxxfb_resume);
883
884/* For PCI drivers */
885static struct pci_driver xxxfb_driver = {
886	.name =		"xxxfb",
887	.id_table =	xxxfb_id_table,
888	.probe =	xxxfb_probe,
889	.remove =	xxxfb_remove,
890	.driver.pm =	xxxfb_pm_ops, /* optional but recommended */
891};
892
893MODULE_DEVICE_TABLE(pci, xxxfb_id_table);
894
895static int __init xxxfb_init(void)
896{
897	/*
898	 *  For kernel boot options (in 'video=xxxfb:<options>' format)
899	 */
900#ifndef MODULE
901	char *option = NULL;
902
903	if (fb_get_options("xxxfb", &option))
904		return -ENODEV;
905	xxxfb_setup(option);
906#endif
907
908	return pci_register_driver(&xxxfb_driver);
909}
910
911static void __exit xxxfb_exit(void)
912{
913	pci_unregister_driver(&xxxfb_driver);
914}
915#else /* non PCI, platform drivers */
916#include <linux/platform_device.h>
917/* for platform devices */
918
919#ifdef CONFIG_PM
920/**
921 *	xxxfb_suspend - Optional but recommended function. Suspend the device.
922 *	@dev: platform device
923 *	@msg: the suspend event code.
924 *
925 *      See Documentation/driver-api/pm/devices.rst for more information
926 */
927static int xxxfb_suspend(struct platform_device *dev, pm_message_t msg)
928{
929	struct fb_info *info = platform_get_drvdata(dev);
930	struct xxxfb_par *par = info->par;
931
932	/* suspend here */
933	return 0;
934}
935
936/**
937 *	xxxfb_resume - Optional but recommended function. Resume the device.
938 *	@dev: platform device
939 *
940 *      See Documentation/driver-api/pm/devices.rst for more information
941 */
942static int xxxfb_resume(struct platform_dev *dev)
943{
944	struct fb_info *info = platform_get_drvdata(dev);
945	struct xxxfb_par *par = info->par;
946
947	/* resume here */
948	return 0;
949}
950#else
951#define xxxfb_suspend NULL
952#define xxxfb_resume NULL
953#endif /* CONFIG_PM */
954
955static struct platform_device_driver xxxfb_driver = {
956	.probe = xxxfb_probe,
957	.remove = xxxfb_remove,
958	.suspend = xxxfb_suspend, /* optional but recommended */
959	.resume = xxxfb_resume,   /* optional but recommended */
960	.driver = {
961		.name = "xxxfb",
962	},
963};
964
965static struct platform_device *xxxfb_device;
966
967#ifndef MODULE
968    /*
969     *  Setup
970     */
971
972/*
973 * Only necessary if your driver takes special options,
974 * otherwise we fall back on the generic fb_setup().
975 */
976static int __init xxxfb_setup(char *options)
977{
978    /* Parse user specified options (`video=xxxfb:') */
979}
980#endif /* MODULE */
981
982static int __init xxxfb_init(void)
983{
984	int ret;
985	/*
986	 *  For kernel boot options (in 'video=xxxfb:<options>' format)
987	 */
988#ifndef MODULE
989	char *option = NULL;
990#endif
991
992	if (fb_modesetting_disabled("xxxfb"))
993		return -ENODEV;
994
995#ifndef MODULE
996	if (fb_get_options("xxxfb", &option))
997		return -ENODEV;
998	xxxfb_setup(option);
999#endif
1000	ret = platform_driver_register(&xxxfb_driver);
1001
1002	if (!ret) {
1003		xxxfb_device = platform_device_register_simple("xxxfb", 0,
1004								NULL, 0);
1005
1006		if (IS_ERR(xxxfb_device)) {
1007			platform_driver_unregister(&xxxfb_driver);
1008			ret = PTR_ERR(xxxfb_device);
1009		}
1010	}
1011
1012	return ret;
1013}
1014
1015static void __exit xxxfb_exit(void)
1016{
1017	platform_device_unregister(xxxfb_device);
1018	platform_driver_unregister(&xxxfb_driver);
1019}
1020#endif /* CONFIG_PCI */
1021
1022/* ------------------------------------------------------------------------- */
1023
1024
1025    /*
1026     *  Modularization
1027     */
1028
1029module_init(xxxfb_init);
1030module_exit(xxxfb_exit);
1031
1032MODULE_LICENSE("GPL");
1033