162306a36Sopenharmony_ci// SPDX-License-Identifier: GPL-2.0-or-later 262306a36Sopenharmony_ci/* 362306a36Sopenharmony_ci * Copyright (c) 1996-2001 Vojtech Pavlik 462306a36Sopenharmony_ci */ 562306a36Sopenharmony_ci 662306a36Sopenharmony_ci/* 762306a36Sopenharmony_ci * Analog joystick and gamepad driver for Linux 862306a36Sopenharmony_ci */ 962306a36Sopenharmony_ci 1062306a36Sopenharmony_ci#include <linux/delay.h> 1162306a36Sopenharmony_ci#include <linux/kernel.h> 1262306a36Sopenharmony_ci#include <linux/module.h> 1362306a36Sopenharmony_ci#include <linux/slab.h> 1462306a36Sopenharmony_ci#include <linux/bitops.h> 1562306a36Sopenharmony_ci#include <linux/init.h> 1662306a36Sopenharmony_ci#include <linux/input.h> 1762306a36Sopenharmony_ci#include <linux/gameport.h> 1862306a36Sopenharmony_ci#include <linux/jiffies.h> 1962306a36Sopenharmony_ci#include <linux/seq_buf.h> 2062306a36Sopenharmony_ci#include <linux/timex.h> 2162306a36Sopenharmony_ci#include <linux/timekeeping.h> 2262306a36Sopenharmony_ci 2362306a36Sopenharmony_ci#define DRIVER_DESC "Analog joystick and gamepad driver" 2462306a36Sopenharmony_ci 2562306a36Sopenharmony_ciMODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); 2662306a36Sopenharmony_ciMODULE_DESCRIPTION(DRIVER_DESC); 2762306a36Sopenharmony_ciMODULE_LICENSE("GPL"); 2862306a36Sopenharmony_ci 2962306a36Sopenharmony_ci/* 3062306a36Sopenharmony_ci * Option parsing. 3162306a36Sopenharmony_ci */ 3262306a36Sopenharmony_ci 3362306a36Sopenharmony_ci#define ANALOG_PORTS 16 3462306a36Sopenharmony_ci 3562306a36Sopenharmony_cistatic char *js[ANALOG_PORTS]; 3662306a36Sopenharmony_cistatic unsigned int js_nargs; 3762306a36Sopenharmony_cistatic int analog_options[ANALOG_PORTS]; 3862306a36Sopenharmony_cimodule_param_array_named(map, js, charp, &js_nargs, 0); 3962306a36Sopenharmony_ciMODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities"); 4062306a36Sopenharmony_ci 4162306a36Sopenharmony_ci/* 4262306a36Sopenharmony_ci * Times, feature definitions. 4362306a36Sopenharmony_ci */ 4462306a36Sopenharmony_ci 4562306a36Sopenharmony_ci#define ANALOG_RUDDER 0x00004 4662306a36Sopenharmony_ci#define ANALOG_THROTTLE 0x00008 4762306a36Sopenharmony_ci#define ANALOG_AXES_STD 0x0000f 4862306a36Sopenharmony_ci#define ANALOG_BTNS_STD 0x000f0 4962306a36Sopenharmony_ci 5062306a36Sopenharmony_ci#define ANALOG_BTNS_CHF 0x00100 5162306a36Sopenharmony_ci#define ANALOG_HAT1_CHF 0x00200 5262306a36Sopenharmony_ci#define ANALOG_HAT2_CHF 0x00400 5362306a36Sopenharmony_ci#define ANALOG_HAT_FCS 0x00800 5462306a36Sopenharmony_ci#define ANALOG_HATS_ALL 0x00e00 5562306a36Sopenharmony_ci#define ANALOG_BTN_TL 0x01000 5662306a36Sopenharmony_ci#define ANALOG_BTN_TR 0x02000 5762306a36Sopenharmony_ci#define ANALOG_BTN_TL2 0x04000 5862306a36Sopenharmony_ci#define ANALOG_BTN_TR2 0x08000 5962306a36Sopenharmony_ci#define ANALOG_BTNS_TLR 0x03000 6062306a36Sopenharmony_ci#define ANALOG_BTNS_TLR2 0x0c000 6162306a36Sopenharmony_ci#define ANALOG_BTNS_GAMEPAD 0x0f000 6262306a36Sopenharmony_ci 6362306a36Sopenharmony_ci#define ANALOG_HBTN_CHF 0x10000 6462306a36Sopenharmony_ci#define ANALOG_ANY_CHF 0x10700 6562306a36Sopenharmony_ci#define ANALOG_SAITEK 0x20000 6662306a36Sopenharmony_ci#define ANALOG_EXTENSIONS 0x7ff00 6762306a36Sopenharmony_ci#define ANALOG_GAMEPAD 0x80000 6862306a36Sopenharmony_ci 6962306a36Sopenharmony_ci#define ANALOG_MAX_TIME 3 /* 3 ms */ 7062306a36Sopenharmony_ci#define ANALOG_LOOP_TIME 2000 /* 2 * loop */ 7162306a36Sopenharmony_ci#define ANALOG_SAITEK_DELAY 200 /* 200 us */ 7262306a36Sopenharmony_ci#define ANALOG_SAITEK_TIME 2000 /* 2000 us */ 7362306a36Sopenharmony_ci#define ANALOG_AXIS_TIME 2 /* 2 * refresh */ 7462306a36Sopenharmony_ci#define ANALOG_INIT_RETRIES 8 /* 8 times */ 7562306a36Sopenharmony_ci#define ANALOG_FUZZ_BITS 2 /* 2 bit more */ 7662306a36Sopenharmony_ci#define ANALOG_FUZZ_MAGIC 36 /* 36 u*ms/loop */ 7762306a36Sopenharmony_ci 7862306a36Sopenharmony_ci#define ANALOG_MAX_NAME_LENGTH 128 7962306a36Sopenharmony_ci#define ANALOG_MAX_PHYS_LENGTH 32 8062306a36Sopenharmony_ci 8162306a36Sopenharmony_cistatic short analog_axes[] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE }; 8262306a36Sopenharmony_cistatic short analog_hats[] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; 8362306a36Sopenharmony_cistatic short analog_pads[] = { BTN_Y, BTN_Z, BTN_TL, BTN_TR }; 8462306a36Sopenharmony_cistatic short analog_exts[] = { ANALOG_HAT1_CHF, ANALOG_HAT2_CHF, ANALOG_HAT_FCS }; 8562306a36Sopenharmony_cistatic short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE }; 8662306a36Sopenharmony_cistatic short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, 8762306a36Sopenharmony_ci BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_BASE6 }; 8862306a36Sopenharmony_ci 8962306a36Sopenharmony_cistatic unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 }; 9062306a36Sopenharmony_ci 9162306a36Sopenharmony_cistruct analog { 9262306a36Sopenharmony_ci struct input_dev *dev; 9362306a36Sopenharmony_ci int mask; 9462306a36Sopenharmony_ci short *buttons; 9562306a36Sopenharmony_ci char name[ANALOG_MAX_NAME_LENGTH]; 9662306a36Sopenharmony_ci char phys[ANALOG_MAX_PHYS_LENGTH]; 9762306a36Sopenharmony_ci}; 9862306a36Sopenharmony_ci 9962306a36Sopenharmony_cistruct analog_port { 10062306a36Sopenharmony_ci struct gameport *gameport; 10162306a36Sopenharmony_ci struct analog analog[2]; 10262306a36Sopenharmony_ci unsigned char mask; 10362306a36Sopenharmony_ci char saitek; 10462306a36Sopenharmony_ci char cooked; 10562306a36Sopenharmony_ci int bads; 10662306a36Sopenharmony_ci int reads; 10762306a36Sopenharmony_ci int loop; 10862306a36Sopenharmony_ci int fuzz; 10962306a36Sopenharmony_ci int axes[4]; 11062306a36Sopenharmony_ci int buttons; 11162306a36Sopenharmony_ci int initial[4]; 11262306a36Sopenharmony_ci int axtime; 11362306a36Sopenharmony_ci}; 11462306a36Sopenharmony_ci 11562306a36Sopenharmony_ci/* 11662306a36Sopenharmony_ci * analog_decode() decodes analog joystick data and reports input events. 11762306a36Sopenharmony_ci */ 11862306a36Sopenharmony_ci 11962306a36Sopenharmony_cistatic void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) 12062306a36Sopenharmony_ci{ 12162306a36Sopenharmony_ci struct input_dev *dev = analog->dev; 12262306a36Sopenharmony_ci int i, j; 12362306a36Sopenharmony_ci 12462306a36Sopenharmony_ci if (analog->mask & ANALOG_HAT_FCS) 12562306a36Sopenharmony_ci for (i = 0; i < 4; i++) 12662306a36Sopenharmony_ci if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) { 12762306a36Sopenharmony_ci buttons |= 1 << (i + 14); 12862306a36Sopenharmony_ci break; 12962306a36Sopenharmony_ci } 13062306a36Sopenharmony_ci 13162306a36Sopenharmony_ci for (i = j = 0; i < 6; i++) 13262306a36Sopenharmony_ci if (analog->mask & (0x10 << i)) 13362306a36Sopenharmony_ci input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1); 13462306a36Sopenharmony_ci 13562306a36Sopenharmony_ci if (analog->mask & ANALOG_HBTN_CHF) 13662306a36Sopenharmony_ci for (i = 0; i < 4; i++) 13762306a36Sopenharmony_ci input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1); 13862306a36Sopenharmony_ci 13962306a36Sopenharmony_ci if (analog->mask & ANALOG_BTN_TL) 14062306a36Sopenharmony_ci input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1)); 14162306a36Sopenharmony_ci if (analog->mask & ANALOG_BTN_TR) 14262306a36Sopenharmony_ci input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1)); 14362306a36Sopenharmony_ci if (analog->mask & ANALOG_BTN_TL2) 14462306a36Sopenharmony_ci input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1))); 14562306a36Sopenharmony_ci if (analog->mask & ANALOG_BTN_TR2) 14662306a36Sopenharmony_ci input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1))); 14762306a36Sopenharmony_ci 14862306a36Sopenharmony_ci for (i = j = 0; i < 4; i++) 14962306a36Sopenharmony_ci if (analog->mask & (1 << i)) 15062306a36Sopenharmony_ci input_report_abs(dev, analog_axes[j++], axes[i]); 15162306a36Sopenharmony_ci 15262306a36Sopenharmony_ci for (i = j = 0; i < 3; i++) 15362306a36Sopenharmony_ci if (analog->mask & analog_exts[i]) { 15462306a36Sopenharmony_ci input_report_abs(dev, analog_hats[j++], 15562306a36Sopenharmony_ci ((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1)); 15662306a36Sopenharmony_ci input_report_abs(dev, analog_hats[j++], 15762306a36Sopenharmony_ci ((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1)); 15862306a36Sopenharmony_ci } 15962306a36Sopenharmony_ci 16062306a36Sopenharmony_ci input_sync(dev); 16162306a36Sopenharmony_ci} 16262306a36Sopenharmony_ci 16362306a36Sopenharmony_ci/* 16462306a36Sopenharmony_ci * analog_cooked_read() reads analog joystick data. 16562306a36Sopenharmony_ci */ 16662306a36Sopenharmony_ci 16762306a36Sopenharmony_cistatic int analog_cooked_read(struct analog_port *port) 16862306a36Sopenharmony_ci{ 16962306a36Sopenharmony_ci struct gameport *gameport = port->gameport; 17062306a36Sopenharmony_ci ktime_t time[4], start, loop, now; 17162306a36Sopenharmony_ci unsigned int loopout, timeout; 17262306a36Sopenharmony_ci unsigned char data[4], this, last; 17362306a36Sopenharmony_ci unsigned long flags; 17462306a36Sopenharmony_ci int i, j; 17562306a36Sopenharmony_ci 17662306a36Sopenharmony_ci loopout = (ANALOG_LOOP_TIME * port->loop) / 1000; 17762306a36Sopenharmony_ci timeout = ANALOG_MAX_TIME * NSEC_PER_MSEC; 17862306a36Sopenharmony_ci 17962306a36Sopenharmony_ci local_irq_save(flags); 18062306a36Sopenharmony_ci gameport_trigger(gameport); 18162306a36Sopenharmony_ci now = ktime_get(); 18262306a36Sopenharmony_ci local_irq_restore(flags); 18362306a36Sopenharmony_ci 18462306a36Sopenharmony_ci start = now; 18562306a36Sopenharmony_ci this = port->mask; 18662306a36Sopenharmony_ci i = 0; 18762306a36Sopenharmony_ci 18862306a36Sopenharmony_ci do { 18962306a36Sopenharmony_ci loop = now; 19062306a36Sopenharmony_ci last = this; 19162306a36Sopenharmony_ci 19262306a36Sopenharmony_ci local_irq_disable(); 19362306a36Sopenharmony_ci this = gameport_read(gameport) & port->mask; 19462306a36Sopenharmony_ci now = ktime_get(); 19562306a36Sopenharmony_ci local_irq_restore(flags); 19662306a36Sopenharmony_ci 19762306a36Sopenharmony_ci if ((last ^ this) && (ktime_sub(now, loop) < loopout)) { 19862306a36Sopenharmony_ci data[i] = last ^ this; 19962306a36Sopenharmony_ci time[i] = now; 20062306a36Sopenharmony_ci i++; 20162306a36Sopenharmony_ci } 20262306a36Sopenharmony_ci 20362306a36Sopenharmony_ci } while (this && (i < 4) && (ktime_sub(now, start) < timeout)); 20462306a36Sopenharmony_ci 20562306a36Sopenharmony_ci this <<= 4; 20662306a36Sopenharmony_ci 20762306a36Sopenharmony_ci for (--i; i >= 0; i--) { 20862306a36Sopenharmony_ci this |= data[i]; 20962306a36Sopenharmony_ci for (j = 0; j < 4; j++) 21062306a36Sopenharmony_ci if (data[i] & (1 << j)) 21162306a36Sopenharmony_ci port->axes[j] = ((u32)ktime_sub(time[i], start) << ANALOG_FUZZ_BITS) / port->loop; 21262306a36Sopenharmony_ci } 21362306a36Sopenharmony_ci 21462306a36Sopenharmony_ci return -(this != port->mask); 21562306a36Sopenharmony_ci} 21662306a36Sopenharmony_ci 21762306a36Sopenharmony_cistatic int analog_button_read(struct analog_port *port, char saitek, char chf) 21862306a36Sopenharmony_ci{ 21962306a36Sopenharmony_ci unsigned char u; 22062306a36Sopenharmony_ci int t = 1, i = 0; 22162306a36Sopenharmony_ci int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME); 22262306a36Sopenharmony_ci 22362306a36Sopenharmony_ci u = gameport_read(port->gameport); 22462306a36Sopenharmony_ci 22562306a36Sopenharmony_ci if (!chf) { 22662306a36Sopenharmony_ci port->buttons = (~u >> 4) & 0xf; 22762306a36Sopenharmony_ci return 0; 22862306a36Sopenharmony_ci } 22962306a36Sopenharmony_ci 23062306a36Sopenharmony_ci port->buttons = 0; 23162306a36Sopenharmony_ci 23262306a36Sopenharmony_ci while ((~u & 0xf0) && (i < 16) && t) { 23362306a36Sopenharmony_ci port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf]; 23462306a36Sopenharmony_ci if (!saitek) return 0; 23562306a36Sopenharmony_ci udelay(ANALOG_SAITEK_DELAY); 23662306a36Sopenharmony_ci t = strobe; 23762306a36Sopenharmony_ci gameport_trigger(port->gameport); 23862306a36Sopenharmony_ci while (((u = gameport_read(port->gameport)) & port->mask) && t) t--; 23962306a36Sopenharmony_ci i++; 24062306a36Sopenharmony_ci } 24162306a36Sopenharmony_ci 24262306a36Sopenharmony_ci return -(!t || (i == 16)); 24362306a36Sopenharmony_ci} 24462306a36Sopenharmony_ci 24562306a36Sopenharmony_ci/* 24662306a36Sopenharmony_ci * analog_poll() repeatedly polls the Analog joysticks. 24762306a36Sopenharmony_ci */ 24862306a36Sopenharmony_ci 24962306a36Sopenharmony_cistatic void analog_poll(struct gameport *gameport) 25062306a36Sopenharmony_ci{ 25162306a36Sopenharmony_ci struct analog_port *port = gameport_get_drvdata(gameport); 25262306a36Sopenharmony_ci int i; 25362306a36Sopenharmony_ci 25462306a36Sopenharmony_ci char saitek = !!(port->analog[0].mask & ANALOG_SAITEK); 25562306a36Sopenharmony_ci char chf = !!(port->analog[0].mask & ANALOG_ANY_CHF); 25662306a36Sopenharmony_ci 25762306a36Sopenharmony_ci if (port->cooked) { 25862306a36Sopenharmony_ci port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons); 25962306a36Sopenharmony_ci if (chf) 26062306a36Sopenharmony_ci port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0; 26162306a36Sopenharmony_ci port->reads++; 26262306a36Sopenharmony_ci } else { 26362306a36Sopenharmony_ci if (!port->axtime--) { 26462306a36Sopenharmony_ci port->bads -= analog_cooked_read(port); 26562306a36Sopenharmony_ci port->bads -= analog_button_read(port, saitek, chf); 26662306a36Sopenharmony_ci port->reads++; 26762306a36Sopenharmony_ci port->axtime = ANALOG_AXIS_TIME - 1; 26862306a36Sopenharmony_ci } else { 26962306a36Sopenharmony_ci if (!saitek) 27062306a36Sopenharmony_ci analog_button_read(port, saitek, chf); 27162306a36Sopenharmony_ci } 27262306a36Sopenharmony_ci } 27362306a36Sopenharmony_ci 27462306a36Sopenharmony_ci for (i = 0; i < 2; i++) 27562306a36Sopenharmony_ci if (port->analog[i].mask) 27662306a36Sopenharmony_ci analog_decode(port->analog + i, port->axes, port->initial, port->buttons); 27762306a36Sopenharmony_ci} 27862306a36Sopenharmony_ci 27962306a36Sopenharmony_ci/* 28062306a36Sopenharmony_ci * analog_open() is a callback from the input open routine. 28162306a36Sopenharmony_ci */ 28262306a36Sopenharmony_ci 28362306a36Sopenharmony_cistatic int analog_open(struct input_dev *dev) 28462306a36Sopenharmony_ci{ 28562306a36Sopenharmony_ci struct analog_port *port = input_get_drvdata(dev); 28662306a36Sopenharmony_ci 28762306a36Sopenharmony_ci gameport_start_polling(port->gameport); 28862306a36Sopenharmony_ci return 0; 28962306a36Sopenharmony_ci} 29062306a36Sopenharmony_ci 29162306a36Sopenharmony_ci/* 29262306a36Sopenharmony_ci * analog_close() is a callback from the input close routine. 29362306a36Sopenharmony_ci */ 29462306a36Sopenharmony_ci 29562306a36Sopenharmony_cistatic void analog_close(struct input_dev *dev) 29662306a36Sopenharmony_ci{ 29762306a36Sopenharmony_ci struct analog_port *port = input_get_drvdata(dev); 29862306a36Sopenharmony_ci 29962306a36Sopenharmony_ci gameport_stop_polling(port->gameport); 30062306a36Sopenharmony_ci} 30162306a36Sopenharmony_ci 30262306a36Sopenharmony_ci/* 30362306a36Sopenharmony_ci * analog_calibrate_timer() calibrates the timer and computes loop 30462306a36Sopenharmony_ci * and timeout values for a joystick port. 30562306a36Sopenharmony_ci */ 30662306a36Sopenharmony_ci 30762306a36Sopenharmony_cistatic void analog_calibrate_timer(struct analog_port *port) 30862306a36Sopenharmony_ci{ 30962306a36Sopenharmony_ci struct gameport *gameport = port->gameport; 31062306a36Sopenharmony_ci unsigned int i, t, tx; 31162306a36Sopenharmony_ci ktime_t t1, t2, t3; 31262306a36Sopenharmony_ci unsigned long flags; 31362306a36Sopenharmony_ci 31462306a36Sopenharmony_ci tx = ~0; 31562306a36Sopenharmony_ci 31662306a36Sopenharmony_ci for (i = 0; i < 50; i++) { 31762306a36Sopenharmony_ci local_irq_save(flags); 31862306a36Sopenharmony_ci t1 = ktime_get(); 31962306a36Sopenharmony_ci for (t = 0; t < 50; t++) { 32062306a36Sopenharmony_ci gameport_read(gameport); 32162306a36Sopenharmony_ci t2 = ktime_get(); 32262306a36Sopenharmony_ci } 32362306a36Sopenharmony_ci t3 = ktime_get(); 32462306a36Sopenharmony_ci local_irq_restore(flags); 32562306a36Sopenharmony_ci udelay(i); 32662306a36Sopenharmony_ci t = ktime_sub(t2, t1) - ktime_sub(t3, t2); 32762306a36Sopenharmony_ci if (t < tx) tx = t; 32862306a36Sopenharmony_ci } 32962306a36Sopenharmony_ci 33062306a36Sopenharmony_ci port->loop = tx / 50; 33162306a36Sopenharmony_ci} 33262306a36Sopenharmony_ci 33362306a36Sopenharmony_ci/* 33462306a36Sopenharmony_ci * analog_name() constructs a name for an analog joystick. 33562306a36Sopenharmony_ci */ 33662306a36Sopenharmony_ci 33762306a36Sopenharmony_cistatic void analog_name(struct analog *analog) 33862306a36Sopenharmony_ci{ 33962306a36Sopenharmony_ci struct seq_buf s; 34062306a36Sopenharmony_ci 34162306a36Sopenharmony_ci seq_buf_init(&s, analog->name, sizeof(analog->name)); 34262306a36Sopenharmony_ci seq_buf_printf(&s, "Analog %d-axis %d-button", 34362306a36Sopenharmony_ci hweight8(analog->mask & ANALOG_AXES_STD), 34462306a36Sopenharmony_ci hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 + 34562306a36Sopenharmony_ci hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4); 34662306a36Sopenharmony_ci 34762306a36Sopenharmony_ci if (analog->mask & ANALOG_HATS_ALL) 34862306a36Sopenharmony_ci seq_buf_printf(&s, " %d-hat", 34962306a36Sopenharmony_ci hweight16(analog->mask & ANALOG_HATS_ALL)); 35062306a36Sopenharmony_ci 35162306a36Sopenharmony_ci if (analog->mask & ANALOG_HAT_FCS) 35262306a36Sopenharmony_ci seq_buf_printf(&s, " FCS"); 35362306a36Sopenharmony_ci if (analog->mask & ANALOG_ANY_CHF) 35462306a36Sopenharmony_ci seq_buf_printf(&s, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF"); 35562306a36Sopenharmony_ci 35662306a36Sopenharmony_ci seq_buf_printf(&s, (analog->mask & ANALOG_GAMEPAD) ? " gamepad" : " joystick"); 35762306a36Sopenharmony_ci} 35862306a36Sopenharmony_ci 35962306a36Sopenharmony_ci/* 36062306a36Sopenharmony_ci * analog_init_device() 36162306a36Sopenharmony_ci */ 36262306a36Sopenharmony_ci 36362306a36Sopenharmony_cistatic int analog_init_device(struct analog_port *port, struct analog *analog, int index) 36462306a36Sopenharmony_ci{ 36562306a36Sopenharmony_ci struct input_dev *input_dev; 36662306a36Sopenharmony_ci int i, j, t, v, w, x, y, z; 36762306a36Sopenharmony_ci int error; 36862306a36Sopenharmony_ci 36962306a36Sopenharmony_ci analog_name(analog); 37062306a36Sopenharmony_ci snprintf(analog->phys, sizeof(analog->phys), 37162306a36Sopenharmony_ci "%s/input%d", port->gameport->phys, index); 37262306a36Sopenharmony_ci analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn; 37362306a36Sopenharmony_ci 37462306a36Sopenharmony_ci analog->dev = input_dev = input_allocate_device(); 37562306a36Sopenharmony_ci if (!input_dev) 37662306a36Sopenharmony_ci return -ENOMEM; 37762306a36Sopenharmony_ci 37862306a36Sopenharmony_ci input_dev->name = analog->name; 37962306a36Sopenharmony_ci input_dev->phys = analog->phys; 38062306a36Sopenharmony_ci input_dev->id.bustype = BUS_GAMEPORT; 38162306a36Sopenharmony_ci input_dev->id.vendor = GAMEPORT_ID_VENDOR_ANALOG; 38262306a36Sopenharmony_ci input_dev->id.product = analog->mask >> 4; 38362306a36Sopenharmony_ci input_dev->id.version = 0x0100; 38462306a36Sopenharmony_ci input_dev->dev.parent = &port->gameport->dev; 38562306a36Sopenharmony_ci 38662306a36Sopenharmony_ci input_set_drvdata(input_dev, port); 38762306a36Sopenharmony_ci 38862306a36Sopenharmony_ci input_dev->open = analog_open; 38962306a36Sopenharmony_ci input_dev->close = analog_close; 39062306a36Sopenharmony_ci 39162306a36Sopenharmony_ci input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); 39262306a36Sopenharmony_ci 39362306a36Sopenharmony_ci for (i = j = 0; i < 4; i++) 39462306a36Sopenharmony_ci if (analog->mask & (1 << i)) { 39562306a36Sopenharmony_ci 39662306a36Sopenharmony_ci t = analog_axes[j]; 39762306a36Sopenharmony_ci x = port->axes[i]; 39862306a36Sopenharmony_ci y = (port->axes[0] + port->axes[1]) >> 1; 39962306a36Sopenharmony_ci z = y - port->axes[i]; 40062306a36Sopenharmony_ci z = z > 0 ? z : -z; 40162306a36Sopenharmony_ci v = (x >> 3); 40262306a36Sopenharmony_ci w = (x >> 3); 40362306a36Sopenharmony_ci 40462306a36Sopenharmony_ci if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3))) 40562306a36Sopenharmony_ci x = y; 40662306a36Sopenharmony_ci 40762306a36Sopenharmony_ci if (analog->mask & ANALOG_SAITEK) { 40862306a36Sopenharmony_ci if (i == 2) x = port->axes[i]; 40962306a36Sopenharmony_ci v = x - (x >> 2); 41062306a36Sopenharmony_ci w = (x >> 4); 41162306a36Sopenharmony_ci } 41262306a36Sopenharmony_ci 41362306a36Sopenharmony_ci input_set_abs_params(input_dev, t, v, (x << 1) - v, port->fuzz, w); 41462306a36Sopenharmony_ci j++; 41562306a36Sopenharmony_ci } 41662306a36Sopenharmony_ci 41762306a36Sopenharmony_ci for (i = j = 0; i < 3; i++) 41862306a36Sopenharmony_ci if (analog->mask & analog_exts[i]) 41962306a36Sopenharmony_ci for (x = 0; x < 2; x++) { 42062306a36Sopenharmony_ci t = analog_hats[j++]; 42162306a36Sopenharmony_ci input_set_abs_params(input_dev, t, -1, 1, 0, 0); 42262306a36Sopenharmony_ci } 42362306a36Sopenharmony_ci 42462306a36Sopenharmony_ci for (i = j = 0; i < 4; i++) 42562306a36Sopenharmony_ci if (analog->mask & (0x10 << i)) 42662306a36Sopenharmony_ci set_bit(analog->buttons[j++], input_dev->keybit); 42762306a36Sopenharmony_ci 42862306a36Sopenharmony_ci if (analog->mask & ANALOG_BTNS_CHF) 42962306a36Sopenharmony_ci for (i = 0; i < 2; i++) 43062306a36Sopenharmony_ci set_bit(analog->buttons[j++], input_dev->keybit); 43162306a36Sopenharmony_ci 43262306a36Sopenharmony_ci if (analog->mask & ANALOG_HBTN_CHF) 43362306a36Sopenharmony_ci for (i = 0; i < 4; i++) 43462306a36Sopenharmony_ci set_bit(analog->buttons[j++], input_dev->keybit); 43562306a36Sopenharmony_ci 43662306a36Sopenharmony_ci for (i = 0; i < 4; i++) 43762306a36Sopenharmony_ci if (analog->mask & (ANALOG_BTN_TL << i)) 43862306a36Sopenharmony_ci set_bit(analog_pads[i], input_dev->keybit); 43962306a36Sopenharmony_ci 44062306a36Sopenharmony_ci analog_decode(analog, port->axes, port->initial, port->buttons); 44162306a36Sopenharmony_ci 44262306a36Sopenharmony_ci error = input_register_device(analog->dev); 44362306a36Sopenharmony_ci if (error) { 44462306a36Sopenharmony_ci input_free_device(analog->dev); 44562306a36Sopenharmony_ci return error; 44662306a36Sopenharmony_ci } 44762306a36Sopenharmony_ci 44862306a36Sopenharmony_ci return 0; 44962306a36Sopenharmony_ci} 45062306a36Sopenharmony_ci 45162306a36Sopenharmony_ci/* 45262306a36Sopenharmony_ci * analog_init_devices() sets up device-specific values and registers the input devices. 45362306a36Sopenharmony_ci */ 45462306a36Sopenharmony_ci 45562306a36Sopenharmony_cistatic int analog_init_masks(struct analog_port *port) 45662306a36Sopenharmony_ci{ 45762306a36Sopenharmony_ci int i; 45862306a36Sopenharmony_ci struct analog *analog = port->analog; 45962306a36Sopenharmony_ci int max[4]; 46062306a36Sopenharmony_ci 46162306a36Sopenharmony_ci if (!port->mask) 46262306a36Sopenharmony_ci return -1; 46362306a36Sopenharmony_ci 46462306a36Sopenharmony_ci if ((port->mask & 3) != 3 && port->mask != 0xc) { 46562306a36Sopenharmony_ci printk(KERN_WARNING "analog.c: Unknown joystick device found " 46662306a36Sopenharmony_ci "(data=%#x, %s), probably not analog joystick.\n", 46762306a36Sopenharmony_ci port->mask, port->gameport->phys); 46862306a36Sopenharmony_ci return -1; 46962306a36Sopenharmony_ci } 47062306a36Sopenharmony_ci 47162306a36Sopenharmony_ci 47262306a36Sopenharmony_ci i = analog_options[0]; /* FIXME !!! - need to specify options for different ports */ 47362306a36Sopenharmony_ci 47462306a36Sopenharmony_ci analog[0].mask = i & 0xfffff; 47562306a36Sopenharmony_ci 47662306a36Sopenharmony_ci analog[0].mask &= ~(ANALOG_AXES_STD | ANALOG_HAT_FCS | ANALOG_BTNS_GAMEPAD) 47762306a36Sopenharmony_ci | port->mask | ((port->mask << 8) & ANALOG_HAT_FCS) 47862306a36Sopenharmony_ci | ((port->mask << 10) & ANALOG_BTNS_TLR) | ((port->mask << 12) & ANALOG_BTNS_TLR2); 47962306a36Sopenharmony_ci 48062306a36Sopenharmony_ci analog[0].mask &= ~(ANALOG_HAT2_CHF) 48162306a36Sopenharmony_ci | ((analog[0].mask & ANALOG_HBTN_CHF) ? 0 : ANALOG_HAT2_CHF); 48262306a36Sopenharmony_ci 48362306a36Sopenharmony_ci analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_BTN_TR | ANALOG_BTN_TR2) 48462306a36Sopenharmony_ci | ((~analog[0].mask & ANALOG_HAT_FCS) >> 8) 48562306a36Sopenharmony_ci | ((~analog[0].mask & ANALOG_HAT_FCS) << 2) 48662306a36Sopenharmony_ci | ((~analog[0].mask & ANALOG_HAT_FCS) << 4); 48762306a36Sopenharmony_ci 48862306a36Sopenharmony_ci analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_RUDDER) 48962306a36Sopenharmony_ci | (((~analog[0].mask & ANALOG_BTNS_TLR ) >> 10) 49062306a36Sopenharmony_ci & ((~analog[0].mask & ANALOG_BTNS_TLR2) >> 12)); 49162306a36Sopenharmony_ci 49262306a36Sopenharmony_ci analog[1].mask = ((i >> 20) & 0xff) | ((i >> 12) & 0xf0000); 49362306a36Sopenharmony_ci 49462306a36Sopenharmony_ci analog[1].mask &= (analog[0].mask & ANALOG_EXTENSIONS) ? ANALOG_GAMEPAD 49562306a36Sopenharmony_ci : (((ANALOG_BTNS_STD | port->mask) & ~analog[0].mask) | ANALOG_GAMEPAD); 49662306a36Sopenharmony_ci 49762306a36Sopenharmony_ci if (port->cooked) { 49862306a36Sopenharmony_ci 49962306a36Sopenharmony_ci for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1; 50062306a36Sopenharmony_ci 50162306a36Sopenharmony_ci if ((analog[0].mask & 0x7) == 0x7) max[2] = (max[0] + max[1]) >> 1; 50262306a36Sopenharmony_ci if ((analog[0].mask & 0xb) == 0xb) max[3] = (max[0] + max[1]) >> 1; 50362306a36Sopenharmony_ci if ((analog[0].mask & ANALOG_BTN_TL) && !(analog[0].mask & ANALOG_BTN_TL2)) max[2] >>= 1; 50462306a36Sopenharmony_ci if ((analog[0].mask & ANALOG_BTN_TR) && !(analog[0].mask & ANALOG_BTN_TR2)) max[3] >>= 1; 50562306a36Sopenharmony_ci if ((analog[0].mask & ANALOG_HAT_FCS)) max[3] >>= 1; 50662306a36Sopenharmony_ci 50762306a36Sopenharmony_ci gameport_calibrate(port->gameport, port->axes, max); 50862306a36Sopenharmony_ci } 50962306a36Sopenharmony_ci 51062306a36Sopenharmony_ci for (i = 0; i < 4; i++) 51162306a36Sopenharmony_ci port->initial[i] = port->axes[i]; 51262306a36Sopenharmony_ci 51362306a36Sopenharmony_ci return -!(analog[0].mask || analog[1].mask); 51462306a36Sopenharmony_ci} 51562306a36Sopenharmony_ci 51662306a36Sopenharmony_cistatic int analog_init_port(struct gameport *gameport, struct gameport_driver *drv, struct analog_port *port) 51762306a36Sopenharmony_ci{ 51862306a36Sopenharmony_ci int i, t, u, v; 51962306a36Sopenharmony_ci 52062306a36Sopenharmony_ci port->gameport = gameport; 52162306a36Sopenharmony_ci 52262306a36Sopenharmony_ci gameport_set_drvdata(gameport, port); 52362306a36Sopenharmony_ci 52462306a36Sopenharmony_ci if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { 52562306a36Sopenharmony_ci 52662306a36Sopenharmony_ci analog_calibrate_timer(port); 52762306a36Sopenharmony_ci 52862306a36Sopenharmony_ci gameport_trigger(gameport); 52962306a36Sopenharmony_ci t = gameport_read(gameport); 53062306a36Sopenharmony_ci msleep(ANALOG_MAX_TIME); 53162306a36Sopenharmony_ci port->mask = (gameport_read(gameport) ^ t) & t & 0xf; 53262306a36Sopenharmony_ci port->fuzz = (NSEC_PER_MSEC * ANALOG_FUZZ_MAGIC) / port->loop / 1000 + ANALOG_FUZZ_BITS; 53362306a36Sopenharmony_ci 53462306a36Sopenharmony_ci for (i = 0; i < ANALOG_INIT_RETRIES; i++) { 53562306a36Sopenharmony_ci if (!analog_cooked_read(port)) 53662306a36Sopenharmony_ci break; 53762306a36Sopenharmony_ci msleep(ANALOG_MAX_TIME); 53862306a36Sopenharmony_ci } 53962306a36Sopenharmony_ci 54062306a36Sopenharmony_ci u = v = 0; 54162306a36Sopenharmony_ci 54262306a36Sopenharmony_ci msleep(ANALOG_MAX_TIME); 54362306a36Sopenharmony_ci t = gameport_time(gameport, ANALOG_MAX_TIME * 1000); 54462306a36Sopenharmony_ci gameport_trigger(gameport); 54562306a36Sopenharmony_ci while ((gameport_read(port->gameport) & port->mask) && (u < t)) 54662306a36Sopenharmony_ci u++; 54762306a36Sopenharmony_ci udelay(ANALOG_SAITEK_DELAY); 54862306a36Sopenharmony_ci t = gameport_time(gameport, ANALOG_SAITEK_TIME); 54962306a36Sopenharmony_ci gameport_trigger(gameport); 55062306a36Sopenharmony_ci while ((gameport_read(port->gameport) & port->mask) && (v < t)) 55162306a36Sopenharmony_ci v++; 55262306a36Sopenharmony_ci 55362306a36Sopenharmony_ci if (v < (u >> 1)) { /* FIXME - more than one port */ 55462306a36Sopenharmony_ci analog_options[0] |= /* FIXME - more than one port */ 55562306a36Sopenharmony_ci ANALOG_SAITEK | ANALOG_BTNS_CHF | ANALOG_HBTN_CHF | ANALOG_HAT1_CHF; 55662306a36Sopenharmony_ci return 0; 55762306a36Sopenharmony_ci } 55862306a36Sopenharmony_ci 55962306a36Sopenharmony_ci gameport_close(gameport); 56062306a36Sopenharmony_ci } 56162306a36Sopenharmony_ci 56262306a36Sopenharmony_ci if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { 56362306a36Sopenharmony_ci 56462306a36Sopenharmony_ci for (i = 0; i < ANALOG_INIT_RETRIES; i++) 56562306a36Sopenharmony_ci if (!gameport_cooked_read(gameport, port->axes, &port->buttons)) 56662306a36Sopenharmony_ci break; 56762306a36Sopenharmony_ci for (i = 0; i < 4; i++) 56862306a36Sopenharmony_ci if (port->axes[i] != -1) 56962306a36Sopenharmony_ci port->mask |= 1 << i; 57062306a36Sopenharmony_ci 57162306a36Sopenharmony_ci port->fuzz = gameport->fuzz; 57262306a36Sopenharmony_ci port->cooked = 1; 57362306a36Sopenharmony_ci return 0; 57462306a36Sopenharmony_ci } 57562306a36Sopenharmony_ci 57662306a36Sopenharmony_ci return gameport_open(gameport, drv, GAMEPORT_MODE_RAW); 57762306a36Sopenharmony_ci} 57862306a36Sopenharmony_ci 57962306a36Sopenharmony_cistatic int analog_connect(struct gameport *gameport, struct gameport_driver *drv) 58062306a36Sopenharmony_ci{ 58162306a36Sopenharmony_ci struct analog_port *port; 58262306a36Sopenharmony_ci int i; 58362306a36Sopenharmony_ci int err; 58462306a36Sopenharmony_ci 58562306a36Sopenharmony_ci if (!(port = kzalloc(sizeof(struct analog_port), GFP_KERNEL))) 58662306a36Sopenharmony_ci return -ENOMEM; 58762306a36Sopenharmony_ci 58862306a36Sopenharmony_ci err = analog_init_port(gameport, drv, port); 58962306a36Sopenharmony_ci if (err) 59062306a36Sopenharmony_ci goto fail1; 59162306a36Sopenharmony_ci 59262306a36Sopenharmony_ci err = analog_init_masks(port); 59362306a36Sopenharmony_ci if (err) 59462306a36Sopenharmony_ci goto fail2; 59562306a36Sopenharmony_ci 59662306a36Sopenharmony_ci gameport_set_poll_handler(gameport, analog_poll); 59762306a36Sopenharmony_ci gameport_set_poll_interval(gameport, 10); 59862306a36Sopenharmony_ci 59962306a36Sopenharmony_ci for (i = 0; i < 2; i++) 60062306a36Sopenharmony_ci if (port->analog[i].mask) { 60162306a36Sopenharmony_ci err = analog_init_device(port, port->analog + i, i); 60262306a36Sopenharmony_ci if (err) 60362306a36Sopenharmony_ci goto fail3; 60462306a36Sopenharmony_ci } 60562306a36Sopenharmony_ci 60662306a36Sopenharmony_ci return 0; 60762306a36Sopenharmony_ci 60862306a36Sopenharmony_ci fail3: while (--i >= 0) 60962306a36Sopenharmony_ci if (port->analog[i].mask) 61062306a36Sopenharmony_ci input_unregister_device(port->analog[i].dev); 61162306a36Sopenharmony_ci fail2: gameport_close(gameport); 61262306a36Sopenharmony_ci fail1: gameport_set_drvdata(gameport, NULL); 61362306a36Sopenharmony_ci kfree(port); 61462306a36Sopenharmony_ci return err; 61562306a36Sopenharmony_ci} 61662306a36Sopenharmony_ci 61762306a36Sopenharmony_cistatic void analog_disconnect(struct gameport *gameport) 61862306a36Sopenharmony_ci{ 61962306a36Sopenharmony_ci struct analog_port *port = gameport_get_drvdata(gameport); 62062306a36Sopenharmony_ci int i; 62162306a36Sopenharmony_ci 62262306a36Sopenharmony_ci for (i = 0; i < 2; i++) 62362306a36Sopenharmony_ci if (port->analog[i].mask) 62462306a36Sopenharmony_ci input_unregister_device(port->analog[i].dev); 62562306a36Sopenharmony_ci gameport_close(gameport); 62662306a36Sopenharmony_ci gameport_set_drvdata(gameport, NULL); 62762306a36Sopenharmony_ci printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n", 62862306a36Sopenharmony_ci port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0, 62962306a36Sopenharmony_ci port->gameport->phys); 63062306a36Sopenharmony_ci kfree(port); 63162306a36Sopenharmony_ci} 63262306a36Sopenharmony_ci 63362306a36Sopenharmony_cistruct analog_types { 63462306a36Sopenharmony_ci char *name; 63562306a36Sopenharmony_ci int value; 63662306a36Sopenharmony_ci}; 63762306a36Sopenharmony_ci 63862306a36Sopenharmony_cistatic struct analog_types analog_types[] = { 63962306a36Sopenharmony_ci { "none", 0x00000000 }, 64062306a36Sopenharmony_ci { "auto", 0x000000ff }, 64162306a36Sopenharmony_ci { "2btn", 0x0000003f }, 64262306a36Sopenharmony_ci { "y-joy", 0x0cc00033 }, 64362306a36Sopenharmony_ci { "y-pad", 0x8cc80033 }, 64462306a36Sopenharmony_ci { "fcs", 0x000008f7 }, 64562306a36Sopenharmony_ci { "chf", 0x000002ff }, 64662306a36Sopenharmony_ci { "fullchf", 0x000007ff }, 64762306a36Sopenharmony_ci { "gamepad", 0x000830f3 }, 64862306a36Sopenharmony_ci { "gamepad8", 0x0008f0f3 }, 64962306a36Sopenharmony_ci { NULL, 0 } 65062306a36Sopenharmony_ci}; 65162306a36Sopenharmony_ci 65262306a36Sopenharmony_cistatic void analog_parse_options(void) 65362306a36Sopenharmony_ci{ 65462306a36Sopenharmony_ci int i, j; 65562306a36Sopenharmony_ci char *end; 65662306a36Sopenharmony_ci 65762306a36Sopenharmony_ci for (i = 0; i < js_nargs; i++) { 65862306a36Sopenharmony_ci 65962306a36Sopenharmony_ci for (j = 0; analog_types[j].name; j++) 66062306a36Sopenharmony_ci if (!strcmp(analog_types[j].name, js[i])) { 66162306a36Sopenharmony_ci analog_options[i] = analog_types[j].value; 66262306a36Sopenharmony_ci break; 66362306a36Sopenharmony_ci } 66462306a36Sopenharmony_ci if (analog_types[j].name) continue; 66562306a36Sopenharmony_ci 66662306a36Sopenharmony_ci analog_options[i] = simple_strtoul(js[i], &end, 0); 66762306a36Sopenharmony_ci if (end != js[i]) continue; 66862306a36Sopenharmony_ci 66962306a36Sopenharmony_ci analog_options[i] = 0xff; 67062306a36Sopenharmony_ci if (!strlen(js[i])) continue; 67162306a36Sopenharmony_ci 67262306a36Sopenharmony_ci printk(KERN_WARNING "analog.c: Bad config for port %d - \"%s\"\n", i, js[i]); 67362306a36Sopenharmony_ci } 67462306a36Sopenharmony_ci 67562306a36Sopenharmony_ci for (; i < ANALOG_PORTS; i++) 67662306a36Sopenharmony_ci analog_options[i] = 0xff; 67762306a36Sopenharmony_ci} 67862306a36Sopenharmony_ci 67962306a36Sopenharmony_ci/* 68062306a36Sopenharmony_ci * The gameport device structure. 68162306a36Sopenharmony_ci */ 68262306a36Sopenharmony_ci 68362306a36Sopenharmony_cistatic struct gameport_driver analog_drv = { 68462306a36Sopenharmony_ci .driver = { 68562306a36Sopenharmony_ci .name = "analog", 68662306a36Sopenharmony_ci }, 68762306a36Sopenharmony_ci .description = DRIVER_DESC, 68862306a36Sopenharmony_ci .connect = analog_connect, 68962306a36Sopenharmony_ci .disconnect = analog_disconnect, 69062306a36Sopenharmony_ci}; 69162306a36Sopenharmony_ci 69262306a36Sopenharmony_cistatic int __init analog_init(void) 69362306a36Sopenharmony_ci{ 69462306a36Sopenharmony_ci analog_parse_options(); 69562306a36Sopenharmony_ci return gameport_register_driver(&analog_drv); 69662306a36Sopenharmony_ci} 69762306a36Sopenharmony_ci 69862306a36Sopenharmony_cistatic void __exit analog_exit(void) 69962306a36Sopenharmony_ci{ 70062306a36Sopenharmony_ci gameport_unregister_driver(&analog_drv); 70162306a36Sopenharmony_ci} 70262306a36Sopenharmony_ci 70362306a36Sopenharmony_cimodule_init(analog_init); 70462306a36Sopenharmony_cimodule_exit(analog_exit); 705