1// SPDX-License-Identifier: GPL-2.0-only
2/*
3 * menu.c - the menu idle governor
4 *
5 * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
6 * Copyright (C) 2009 Intel Corporation
7 * Author:
8 *        Arjan van de Ven <arjan@linux.intel.com>
9 */
10
11#include <linux/kernel.h>
12#include <linux/cpuidle.h>
13#include <linux/time.h>
14#include <linux/ktime.h>
15#include <linux/hrtimer.h>
16#include <linux/tick.h>
17#include <linux/sched.h>
18#include <linux/sched/loadavg.h>
19#include <linux/sched/stat.h>
20#include <linux/math64.h>
21
22#include "gov.h"
23
24#define BUCKETS 12
25#define INTERVAL_SHIFT 3
26#define INTERVALS (1UL << INTERVAL_SHIFT)
27#define RESOLUTION 1024
28#define DECAY 8
29#define MAX_INTERESTING (50000 * NSEC_PER_USEC)
30
31/*
32 * Concepts and ideas behind the menu governor
33 *
34 * For the menu governor, there are 3 decision factors for picking a C
35 * state:
36 * 1) Energy break even point
37 * 2) Performance impact
38 * 3) Latency tolerance (from pmqos infrastructure)
39 * These three factors are treated independently.
40 *
41 * Energy break even point
42 * -----------------------
43 * C state entry and exit have an energy cost, and a certain amount of time in
44 * the  C state is required to actually break even on this cost. CPUIDLE
45 * provides us this duration in the "target_residency" field. So all that we
46 * need is a good prediction of how long we'll be idle. Like the traditional
47 * menu governor, we start with the actual known "next timer event" time.
48 *
49 * Since there are other source of wakeups (interrupts for example) than
50 * the next timer event, this estimation is rather optimistic. To get a
51 * more realistic estimate, a correction factor is applied to the estimate,
52 * that is based on historic behavior. For example, if in the past the actual
53 * duration always was 50% of the next timer tick, the correction factor will
54 * be 0.5.
55 *
56 * menu uses a running average for this correction factor, however it uses a
57 * set of factors, not just a single factor. This stems from the realization
58 * that the ratio is dependent on the order of magnitude of the expected
59 * duration; if we expect 500 milliseconds of idle time the likelihood of
60 * getting an interrupt very early is much higher than if we expect 50 micro
61 * seconds of idle time. A second independent factor that has big impact on
62 * the actual factor is if there is (disk) IO outstanding or not.
63 * (as a special twist, we consider every sleep longer than 50 milliseconds
64 * as perfect; there are no power gains for sleeping longer than this)
65 *
66 * For these two reasons we keep an array of 12 independent factors, that gets
67 * indexed based on the magnitude of the expected duration as well as the
68 * "is IO outstanding" property.
69 *
70 * Repeatable-interval-detector
71 * ----------------------------
72 * There are some cases where "next timer" is a completely unusable predictor:
73 * Those cases where the interval is fixed, for example due to hardware
74 * interrupt mitigation, but also due to fixed transfer rate devices such as
75 * mice.
76 * For this, we use a different predictor: We track the duration of the last 8
77 * intervals and if the stand deviation of these 8 intervals is below a
78 * threshold value, we use the average of these intervals as prediction.
79 *
80 * Limiting Performance Impact
81 * ---------------------------
82 * C states, especially those with large exit latencies, can have a real
83 * noticeable impact on workloads, which is not acceptable for most sysadmins,
84 * and in addition, less performance has a power price of its own.
85 *
86 * As a general rule of thumb, menu assumes that the following heuristic
87 * holds:
88 *     The busier the system, the less impact of C states is acceptable
89 *
90 * This rule-of-thumb is implemented using a performance-multiplier:
91 * If the exit latency times the performance multiplier is longer than
92 * the predicted duration, the C state is not considered a candidate
93 * for selection due to a too high performance impact. So the higher
94 * this multiplier is, the longer we need to be idle to pick a deep C
95 * state, and thus the less likely a busy CPU will hit such a deep
96 * C state.
97 *
98 * Two factors are used in determing this multiplier:
99 * a value of 10 is added for each point of "per cpu load average" we have.
100 * a value of 5 points is added for each process that is waiting for
101 * IO on this CPU.
102 * (these values are experimentally determined)
103 *
104 * The load average factor gives a longer term (few seconds) input to the
105 * decision, while the iowait value gives a cpu local instantanious input.
106 * The iowait factor may look low, but realize that this is also already
107 * represented in the system load average.
108 *
109 */
110
111struct menu_device {
112	int             needs_update;
113	int             tick_wakeup;
114
115	u64		next_timer_ns;
116	unsigned int	bucket;
117	unsigned int	correction_factor[BUCKETS];
118	unsigned int	intervals[INTERVALS];
119	int		interval_ptr;
120};
121
122static inline int which_bucket(u64 duration_ns, unsigned int nr_iowaiters)
123{
124	int bucket = 0;
125
126	/*
127	 * We keep two groups of stats; one with no
128	 * IO pending, one without.
129	 * This allows us to calculate
130	 * E(duration)|iowait
131	 */
132	if (nr_iowaiters)
133		bucket = BUCKETS/2;
134
135	if (duration_ns < 10ULL * NSEC_PER_USEC)
136		return bucket;
137	if (duration_ns < 100ULL * NSEC_PER_USEC)
138		return bucket + 1;
139	if (duration_ns < 1000ULL * NSEC_PER_USEC)
140		return bucket + 2;
141	if (duration_ns < 10000ULL * NSEC_PER_USEC)
142		return bucket + 3;
143	if (duration_ns < 100000ULL * NSEC_PER_USEC)
144		return bucket + 4;
145	return bucket + 5;
146}
147
148/*
149 * Return a multiplier for the exit latency that is intended
150 * to take performance requirements into account.
151 * The more performance critical we estimate the system
152 * to be, the higher this multiplier, and thus the higher
153 * the barrier to go to an expensive C state.
154 */
155static inline int performance_multiplier(unsigned int nr_iowaiters)
156{
157	/* for IO wait tasks (per cpu!) we add 10x each */
158	return 1 + 10 * nr_iowaiters;
159}
160
161static DEFINE_PER_CPU(struct menu_device, menu_devices);
162
163static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev);
164
165/*
166 * Try detecting repeating patterns by keeping track of the last 8
167 * intervals, and checking if the standard deviation of that set
168 * of points is below a threshold. If it is... then use the
169 * average of these 8 points as the estimated value.
170 */
171static unsigned int get_typical_interval(struct menu_device *data)
172{
173	int i, divisor;
174	unsigned int min, max, thresh, avg;
175	uint64_t sum, variance;
176
177	thresh = INT_MAX; /* Discard outliers above this value */
178
179again:
180
181	/* First calculate the average of past intervals */
182	min = UINT_MAX;
183	max = 0;
184	sum = 0;
185	divisor = 0;
186	for (i = 0; i < INTERVALS; i++) {
187		unsigned int value = data->intervals[i];
188		if (value <= thresh) {
189			sum += value;
190			divisor++;
191			if (value > max)
192				max = value;
193
194			if (value < min)
195				min = value;
196		}
197	}
198
199	if (!max)
200		return UINT_MAX;
201
202	if (divisor == INTERVALS)
203		avg = sum >> INTERVAL_SHIFT;
204	else
205		avg = div_u64(sum, divisor);
206
207	/* Then try to determine variance */
208	variance = 0;
209	for (i = 0; i < INTERVALS; i++) {
210		unsigned int value = data->intervals[i];
211		if (value <= thresh) {
212			int64_t diff = (int64_t)value - avg;
213			variance += diff * diff;
214		}
215	}
216	if (divisor == INTERVALS)
217		variance >>= INTERVAL_SHIFT;
218	else
219		do_div(variance, divisor);
220
221	/*
222	 * The typical interval is obtained when standard deviation is
223	 * small (stddev <= 20 us, variance <= 400 us^2) or standard
224	 * deviation is small compared to the average interval (avg >
225	 * 6*stddev, avg^2 > 36*variance). The average is smaller than
226	 * UINT_MAX aka U32_MAX, so computing its square does not
227	 * overflow a u64. We simply reject this candidate average if
228	 * the standard deviation is greater than 715 s (which is
229	 * rather unlikely).
230	 *
231	 * Use this result only if there is no timer to wake us up sooner.
232	 */
233	if (likely(variance <= U64_MAX/36)) {
234		if ((((u64)avg*avg > variance*36) && (divisor * 4 >= INTERVALS * 3))
235							|| variance <= 400) {
236			return avg;
237		}
238	}
239
240	/*
241	 * If we have outliers to the upside in our distribution, discard
242	 * those by setting the threshold to exclude these outliers, then
243	 * calculate the average and standard deviation again. Once we get
244	 * down to the bottom 3/4 of our samples, stop excluding samples.
245	 *
246	 * This can deal with workloads that have long pauses interspersed
247	 * with sporadic activity with a bunch of short pauses.
248	 */
249	if ((divisor * 4) <= INTERVALS * 3)
250		return UINT_MAX;
251
252	thresh = max - 1;
253	goto again;
254}
255
256/**
257 * menu_select - selects the next idle state to enter
258 * @drv: cpuidle driver containing state data
259 * @dev: the CPU
260 * @stop_tick: indication on whether or not to stop the tick
261 */
262static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
263		       bool *stop_tick)
264{
265	struct menu_device *data = this_cpu_ptr(&menu_devices);
266	s64 latency_req = cpuidle_governor_latency_req(dev->cpu);
267	u64 predicted_ns;
268	u64 interactivity_req;
269	unsigned int nr_iowaiters;
270	ktime_t delta, delta_tick;
271	int i, idx;
272
273	if (data->needs_update) {
274		menu_update(drv, dev);
275		data->needs_update = 0;
276	}
277
278	nr_iowaiters = nr_iowait_cpu(dev->cpu);
279
280	/* Find the shortest expected idle interval. */
281	predicted_ns = get_typical_interval(data) * NSEC_PER_USEC;
282	if (predicted_ns > RESIDENCY_THRESHOLD_NS) {
283		unsigned int timer_us;
284
285		/* Determine the time till the closest timer. */
286		delta = tick_nohz_get_sleep_length(&delta_tick);
287		if (unlikely(delta < 0)) {
288			delta = 0;
289			delta_tick = 0;
290		}
291
292		data->next_timer_ns = delta;
293		data->bucket = which_bucket(data->next_timer_ns, nr_iowaiters);
294
295		/* Round up the result for half microseconds. */
296		timer_us = div_u64((RESOLUTION * DECAY * NSEC_PER_USEC) / 2 +
297					data->next_timer_ns *
298						data->correction_factor[data->bucket],
299				   RESOLUTION * DECAY * NSEC_PER_USEC);
300		/* Use the lowest expected idle interval to pick the idle state. */
301		predicted_ns = min((u64)timer_us * NSEC_PER_USEC, predicted_ns);
302	} else {
303		/*
304		 * Because the next timer event is not going to be determined
305		 * in this case, assume that without the tick the closest timer
306		 * will be in distant future and that the closest tick will occur
307		 * after 1/2 of the tick period.
308		 */
309		data->next_timer_ns = KTIME_MAX;
310		delta_tick = TICK_NSEC / 2;
311		data->bucket = which_bucket(KTIME_MAX, nr_iowaiters);
312	}
313
314	if (unlikely(drv->state_count <= 1 || latency_req == 0) ||
315	    ((data->next_timer_ns < drv->states[1].target_residency_ns ||
316	      latency_req < drv->states[1].exit_latency_ns) &&
317	     !dev->states_usage[0].disable)) {
318		/*
319		 * In this case state[0] will be used no matter what, so return
320		 * it right away and keep the tick running if state[0] is a
321		 * polling one.
322		 */
323		*stop_tick = !(drv->states[0].flags & CPUIDLE_FLAG_POLLING);
324		return 0;
325	}
326
327	if (tick_nohz_tick_stopped()) {
328		/*
329		 * If the tick is already stopped, the cost of possible short
330		 * idle duration misprediction is much higher, because the CPU
331		 * may be stuck in a shallow idle state for a long time as a
332		 * result of it.  In that case say we might mispredict and use
333		 * the known time till the closest timer event for the idle
334		 * state selection.
335		 */
336		if (predicted_ns < TICK_NSEC)
337			predicted_ns = data->next_timer_ns;
338	} else {
339		/*
340		 * Use the performance multiplier and the user-configurable
341		 * latency_req to determine the maximum exit latency.
342		 */
343		interactivity_req = div64_u64(predicted_ns,
344					      performance_multiplier(nr_iowaiters));
345		if (latency_req > interactivity_req)
346			latency_req = interactivity_req;
347	}
348
349	/*
350	 * Find the idle state with the lowest power while satisfying
351	 * our constraints.
352	 */
353	idx = -1;
354	for (i = 0; i < drv->state_count; i++) {
355		struct cpuidle_state *s = &drv->states[i];
356
357		if (dev->states_usage[i].disable)
358			continue;
359
360		if (idx == -1)
361			idx = i; /* first enabled state */
362
363		if (s->target_residency_ns > predicted_ns) {
364			/*
365			 * Use a physical idle state, not busy polling, unless
366			 * a timer is going to trigger soon enough.
367			 */
368			if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
369			    s->exit_latency_ns <= latency_req &&
370			    s->target_residency_ns <= data->next_timer_ns) {
371				predicted_ns = s->target_residency_ns;
372				idx = i;
373				break;
374			}
375			if (predicted_ns < TICK_NSEC)
376				break;
377
378			if (!tick_nohz_tick_stopped()) {
379				/*
380				 * If the state selected so far is shallow,
381				 * waking up early won't hurt, so retain the
382				 * tick in that case and let the governor run
383				 * again in the next iteration of the loop.
384				 */
385				predicted_ns = drv->states[idx].target_residency_ns;
386				break;
387			}
388
389			/*
390			 * If the state selected so far is shallow and this
391			 * state's target residency matches the time till the
392			 * closest timer event, select this one to avoid getting
393			 * stuck in the shallow one for too long.
394			 */
395			if (drv->states[idx].target_residency_ns < TICK_NSEC &&
396			    s->target_residency_ns <= delta_tick)
397				idx = i;
398
399			return idx;
400		}
401		if (s->exit_latency_ns > latency_req)
402			break;
403
404		idx = i;
405	}
406
407	if (idx == -1)
408		idx = 0; /* No states enabled. Must use 0. */
409
410	/*
411	 * Don't stop the tick if the selected state is a polling one or if the
412	 * expected idle duration is shorter than the tick period length.
413	 */
414	if (((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) ||
415	     predicted_ns < TICK_NSEC) && !tick_nohz_tick_stopped()) {
416		*stop_tick = false;
417
418		if (idx > 0 && drv->states[idx].target_residency_ns > delta_tick) {
419			/*
420			 * The tick is not going to be stopped and the target
421			 * residency of the state to be returned is not within
422			 * the time until the next timer event including the
423			 * tick, so try to correct that.
424			 */
425			for (i = idx - 1; i >= 0; i--) {
426				if (dev->states_usage[i].disable)
427					continue;
428
429				idx = i;
430				if (drv->states[i].target_residency_ns <= delta_tick)
431					break;
432			}
433		}
434	}
435
436	return idx;
437}
438
439/**
440 * menu_reflect - records that data structures need update
441 * @dev: the CPU
442 * @index: the index of actual entered state
443 *
444 * NOTE: it's important to be fast here because this operation will add to
445 *       the overall exit latency.
446 */
447static void menu_reflect(struct cpuidle_device *dev, int index)
448{
449	struct menu_device *data = this_cpu_ptr(&menu_devices);
450
451	dev->last_state_idx = index;
452	data->needs_update = 1;
453	data->tick_wakeup = tick_nohz_idle_got_tick();
454}
455
456/**
457 * menu_update - attempts to guess what happened after entry
458 * @drv: cpuidle driver containing state data
459 * @dev: the CPU
460 */
461static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev)
462{
463	struct menu_device *data = this_cpu_ptr(&menu_devices);
464	int last_idx = dev->last_state_idx;
465	struct cpuidle_state *target = &drv->states[last_idx];
466	u64 measured_ns;
467	unsigned int new_factor;
468
469	/*
470	 * Try to figure out how much time passed between entry to low
471	 * power state and occurrence of the wakeup event.
472	 *
473	 * If the entered idle state didn't support residency measurements,
474	 * we use them anyway if they are short, and if long,
475	 * truncate to the whole expected time.
476	 *
477	 * Any measured amount of time will include the exit latency.
478	 * Since we are interested in when the wakeup begun, not when it
479	 * was completed, we must subtract the exit latency. However, if
480	 * the measured amount of time is less than the exit latency,
481	 * assume the state was never reached and the exit latency is 0.
482	 */
483
484	if (data->tick_wakeup && data->next_timer_ns > TICK_NSEC) {
485		/*
486		 * The nohz code said that there wouldn't be any events within
487		 * the tick boundary (if the tick was stopped), but the idle
488		 * duration predictor had a differing opinion.  Since the CPU
489		 * was woken up by a tick (that wasn't stopped after all), the
490		 * predictor was not quite right, so assume that the CPU could
491		 * have been idle long (but not forever) to help the idle
492		 * duration predictor do a better job next time.
493		 */
494		measured_ns = 9 * MAX_INTERESTING / 10;
495	} else if ((drv->states[last_idx].flags & CPUIDLE_FLAG_POLLING) &&
496		   dev->poll_time_limit) {
497		/*
498		 * The CPU exited the "polling" state due to a time limit, so
499		 * the idle duration prediction leading to the selection of that
500		 * state was inaccurate.  If a better prediction had been made,
501		 * the CPU might have been woken up from idle by the next timer.
502		 * Assume that to be the case.
503		 */
504		measured_ns = data->next_timer_ns;
505	} else {
506		/* measured value */
507		measured_ns = dev->last_residency_ns;
508
509		/* Deduct exit latency */
510		if (measured_ns > 2 * target->exit_latency_ns)
511			measured_ns -= target->exit_latency_ns;
512		else
513			measured_ns /= 2;
514	}
515
516	/* Make sure our coefficients do not exceed unity */
517	if (measured_ns > data->next_timer_ns)
518		measured_ns = data->next_timer_ns;
519
520	/* Update our correction ratio */
521	new_factor = data->correction_factor[data->bucket];
522	new_factor -= new_factor / DECAY;
523
524	if (data->next_timer_ns > 0 && measured_ns < MAX_INTERESTING)
525		new_factor += div64_u64(RESOLUTION * measured_ns,
526					data->next_timer_ns);
527	else
528		/*
529		 * we were idle so long that we count it as a perfect
530		 * prediction
531		 */
532		new_factor += RESOLUTION;
533
534	/*
535	 * We don't want 0 as factor; we always want at least
536	 * a tiny bit of estimated time. Fortunately, due to rounding,
537	 * new_factor will stay nonzero regardless of measured_us values
538	 * and the compiler can eliminate this test as long as DECAY > 1.
539	 */
540	if (DECAY == 1 && unlikely(new_factor == 0))
541		new_factor = 1;
542
543	data->correction_factor[data->bucket] = new_factor;
544
545	/* update the repeating-pattern data */
546	data->intervals[data->interval_ptr++] = ktime_to_us(measured_ns);
547	if (data->interval_ptr >= INTERVALS)
548		data->interval_ptr = 0;
549}
550
551/**
552 * menu_enable_device - scans a CPU's states and does setup
553 * @drv: cpuidle driver
554 * @dev: the CPU
555 */
556static int menu_enable_device(struct cpuidle_driver *drv,
557				struct cpuidle_device *dev)
558{
559	struct menu_device *data = &per_cpu(menu_devices, dev->cpu);
560	int i;
561
562	memset(data, 0, sizeof(struct menu_device));
563
564	/*
565	 * if the correction factor is 0 (eg first time init or cpu hotplug
566	 * etc), we actually want to start out with a unity factor.
567	 */
568	for(i = 0; i < BUCKETS; i++)
569		data->correction_factor[i] = RESOLUTION * DECAY;
570
571	return 0;
572}
573
574static struct cpuidle_governor menu_governor = {
575	.name =		"menu",
576	.rating =	20,
577	.enable =	menu_enable_device,
578	.select =	menu_select,
579	.reflect =	menu_reflect,
580};
581
582/**
583 * init_menu - initializes the governor
584 */
585static int __init init_menu(void)
586{
587	return cpuidle_register_governor(&menu_governor);
588}
589
590postcore_initcall(init_menu);
591