1// SPDX-License-Identifier: GPL-2.0-or-later 2/* 3 * arch/powerpc/platforms/embedded6xx/gamecube.c 4 * 5 * Nintendo GameCube board-specific support 6 * Copyright (C) 2004-2009 The GameCube Linux Team 7 * Copyright (C) 2007,2008,2009 Albert Herranz 8 */ 9 10#include <linux/kernel.h> 11#include <linux/init.h> 12#include <linux/irq.h> 13#include <linux/kexec.h> 14#include <linux/seq_file.h> 15#include <linux/of_platform.h> 16 17#include <asm/io.h> 18#include <asm/machdep.h> 19#include <asm/time.h> 20#include <asm/udbg.h> 21 22#include "flipper-pic.h" 23#include "usbgecko_udbg.h" 24 25 26static void __noreturn gamecube_spin(void) 27{ 28 /* spin until power button pressed */ 29 for (;;) 30 cpu_relax(); 31} 32 33static void __noreturn gamecube_restart(char *cmd) 34{ 35 local_irq_disable(); 36 flipper_platform_reset(); 37 gamecube_spin(); 38} 39 40static void gamecube_power_off(void) 41{ 42 local_irq_disable(); 43 gamecube_spin(); 44} 45 46static void __noreturn gamecube_halt(void) 47{ 48 gamecube_restart(NULL); 49} 50 51static int __init gamecube_probe(void) 52{ 53 pm_power_off = gamecube_power_off; 54 55 ug_udbg_init(); 56 57 return 1; 58} 59 60static void gamecube_shutdown(void) 61{ 62 flipper_quiesce(); 63} 64 65define_machine(gamecube) { 66 .name = "gamecube", 67 .compatible = "nintendo,gamecube", 68 .probe = gamecube_probe, 69 .restart = gamecube_restart, 70 .halt = gamecube_halt, 71 .init_IRQ = flipper_pic_probe, 72 .get_irq = flipper_pic_get_irq, 73 .progress = udbg_progress, 74 .machine_shutdown = gamecube_shutdown, 75}; 76 77 78static const struct of_device_id gamecube_of_bus[] = { 79 { .compatible = "nintendo,flipper", }, 80 { }, 81}; 82 83static int __init gamecube_device_probe(void) 84{ 85 of_platform_bus_probe(NULL, gamecube_of_bus, NULL); 86 return 0; 87} 88machine_device_initcall(gamecube, gamecube_device_probe); 89 90