xref: /kernel/linux/linux-5.10/lib/bitmap.c (revision 8c2ecf20)
1// SPDX-License-Identifier: GPL-2.0-only
2/*
3 * lib/bitmap.c
4 * Helper functions for bitmap.h.
5 */
6
7#include <linux/bitmap.h>
8#include <linux/bitops.h>
9#include <linux/bug.h>
10#include <linux/ctype.h>
11#include <linux/device.h>
12#include <linux/errno.h>
13#include <linux/export.h>
14#include <linux/kernel.h>
15#include <linux/mm.h>
16#include <linux/slab.h>
17#include <linux/string.h>
18#include <linux/thread_info.h>
19#include <linux/uaccess.h>
20
21#include <asm/page.h>
22
23#include "kstrtox.h"
24
25/**
26 * DOC: bitmap introduction
27 *
28 * bitmaps provide an array of bits, implemented using an
29 * array of unsigned longs.  The number of valid bits in a
30 * given bitmap does _not_ need to be an exact multiple of
31 * BITS_PER_LONG.
32 *
33 * The possible unused bits in the last, partially used word
34 * of a bitmap are 'don't care'.  The implementation makes
35 * no particular effort to keep them zero.  It ensures that
36 * their value will not affect the results of any operation.
37 * The bitmap operations that return Boolean (bitmap_empty,
38 * for example) or scalar (bitmap_weight, for example) results
39 * carefully filter out these unused bits from impacting their
40 * results.
41 *
42 * The byte ordering of bitmaps is more natural on little
43 * endian architectures.  See the big-endian headers
44 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
45 * for the best explanations of this ordering.
46 */
47
48int __bitmap_equal(const unsigned long *bitmap1,
49		const unsigned long *bitmap2, unsigned int bits)
50{
51	unsigned int k, lim = bits/BITS_PER_LONG;
52	for (k = 0; k < lim; ++k)
53		if (bitmap1[k] != bitmap2[k])
54			return 0;
55
56	if (bits % BITS_PER_LONG)
57		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
58			return 0;
59
60	return 1;
61}
62EXPORT_SYMBOL(__bitmap_equal);
63
64bool __bitmap_or_equal(const unsigned long *bitmap1,
65		       const unsigned long *bitmap2,
66		       const unsigned long *bitmap3,
67		       unsigned int bits)
68{
69	unsigned int k, lim = bits / BITS_PER_LONG;
70	unsigned long tmp;
71
72	for (k = 0; k < lim; ++k) {
73		if ((bitmap1[k] | bitmap2[k]) != bitmap3[k])
74			return false;
75	}
76
77	if (!(bits % BITS_PER_LONG))
78		return true;
79
80	tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k];
81	return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0;
82}
83
84void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
85{
86	unsigned int k, lim = BITS_TO_LONGS(bits);
87	for (k = 0; k < lim; ++k)
88		dst[k] = ~src[k];
89}
90EXPORT_SYMBOL(__bitmap_complement);
91
92/**
93 * __bitmap_shift_right - logical right shift of the bits in a bitmap
94 *   @dst : destination bitmap
95 *   @src : source bitmap
96 *   @shift : shift by this many bits
97 *   @nbits : bitmap size, in bits
98 *
99 * Shifting right (dividing) means moving bits in the MS -> LS bit
100 * direction.  Zeros are fed into the vacated MS positions and the
101 * LS bits shifted off the bottom are lost.
102 */
103void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
104			unsigned shift, unsigned nbits)
105{
106	unsigned k, lim = BITS_TO_LONGS(nbits);
107	unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
108	unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
109	for (k = 0; off + k < lim; ++k) {
110		unsigned long upper, lower;
111
112		/*
113		 * If shift is not word aligned, take lower rem bits of
114		 * word above and make them the top rem bits of result.
115		 */
116		if (!rem || off + k + 1 >= lim)
117			upper = 0;
118		else {
119			upper = src[off + k + 1];
120			if (off + k + 1 == lim - 1)
121				upper &= mask;
122			upper <<= (BITS_PER_LONG - rem);
123		}
124		lower = src[off + k];
125		if (off + k == lim - 1)
126			lower &= mask;
127		lower >>= rem;
128		dst[k] = lower | upper;
129	}
130	if (off)
131		memset(&dst[lim - off], 0, off*sizeof(unsigned long));
132}
133EXPORT_SYMBOL(__bitmap_shift_right);
134
135
136/**
137 * __bitmap_shift_left - logical left shift of the bits in a bitmap
138 *   @dst : destination bitmap
139 *   @src : source bitmap
140 *   @shift : shift by this many bits
141 *   @nbits : bitmap size, in bits
142 *
143 * Shifting left (multiplying) means moving bits in the LS -> MS
144 * direction.  Zeros are fed into the vacated LS bit positions
145 * and those MS bits shifted off the top are lost.
146 */
147
148void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
149			unsigned int shift, unsigned int nbits)
150{
151	int k;
152	unsigned int lim = BITS_TO_LONGS(nbits);
153	unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
154	for (k = lim - off - 1; k >= 0; --k) {
155		unsigned long upper, lower;
156
157		/*
158		 * If shift is not word aligned, take upper rem bits of
159		 * word below and make them the bottom rem bits of result.
160		 */
161		if (rem && k > 0)
162			lower = src[k - 1] >> (BITS_PER_LONG - rem);
163		else
164			lower = 0;
165		upper = src[k] << rem;
166		dst[k + off] = lower | upper;
167	}
168	if (off)
169		memset(dst, 0, off*sizeof(unsigned long));
170}
171EXPORT_SYMBOL(__bitmap_shift_left);
172
173/**
174 * bitmap_cut() - remove bit region from bitmap and right shift remaining bits
175 * @dst: destination bitmap, might overlap with src
176 * @src: source bitmap
177 * @first: start bit of region to be removed
178 * @cut: number of bits to remove
179 * @nbits: bitmap size, in bits
180 *
181 * Set the n-th bit of @dst iff the n-th bit of @src is set and
182 * n is less than @first, or the m-th bit of @src is set for any
183 * m such that @first <= n < nbits, and m = n + @cut.
184 *
185 * In pictures, example for a big-endian 32-bit architecture:
186 *
187 * The @src bitmap is::
188 *
189 *   31                                   63
190 *   |                                    |
191 *   10000000 11000001 11110010 00010101  10000000 11000001 01110010 00010101
192 *                   |  |              |                                    |
193 *                  16  14             0                                   32
194 *
195 * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is::
196 *
197 *   31                                   63
198 *   |                                    |
199 *   10110000 00011000 00110010 00010101  00010000 00011000 00101110 01000010
200 *                      |              |                                    |
201 *                      14 (bit 17     0                                   32
202 *                          from @src)
203 *
204 * Note that @dst and @src might overlap partially or entirely.
205 *
206 * This is implemented in the obvious way, with a shift and carry
207 * step for each moved bit. Optimisation is left as an exercise
208 * for the compiler.
209 */
210void bitmap_cut(unsigned long *dst, const unsigned long *src,
211		unsigned int first, unsigned int cut, unsigned int nbits)
212{
213	unsigned int len = BITS_TO_LONGS(nbits);
214	unsigned long keep = 0, carry;
215	int i;
216
217	if (first % BITS_PER_LONG) {
218		keep = src[first / BITS_PER_LONG] &
219		       (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG));
220	}
221
222	memmove(dst, src, len * sizeof(*dst));
223
224	while (cut--) {
225		for (i = first / BITS_PER_LONG; i < len; i++) {
226			if (i < len - 1)
227				carry = dst[i + 1] & 1UL;
228			else
229				carry = 0;
230
231			dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1));
232		}
233	}
234
235	dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG);
236	dst[first / BITS_PER_LONG] |= keep;
237}
238EXPORT_SYMBOL(bitmap_cut);
239
240int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
241				const unsigned long *bitmap2, unsigned int bits)
242{
243	unsigned int k;
244	unsigned int lim = bits/BITS_PER_LONG;
245	unsigned long result = 0;
246
247	for (k = 0; k < lim; k++)
248		result |= (dst[k] = bitmap1[k] & bitmap2[k]);
249	if (bits % BITS_PER_LONG)
250		result |= (dst[k] = bitmap1[k] & bitmap2[k] &
251			   BITMAP_LAST_WORD_MASK(bits));
252	return result != 0;
253}
254EXPORT_SYMBOL(__bitmap_and);
255
256void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
257				const unsigned long *bitmap2, unsigned int bits)
258{
259	unsigned int k;
260	unsigned int nr = BITS_TO_LONGS(bits);
261
262	for (k = 0; k < nr; k++)
263		dst[k] = bitmap1[k] | bitmap2[k];
264}
265EXPORT_SYMBOL(__bitmap_or);
266
267void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
268				const unsigned long *bitmap2, unsigned int bits)
269{
270	unsigned int k;
271	unsigned int nr = BITS_TO_LONGS(bits);
272
273	for (k = 0; k < nr; k++)
274		dst[k] = bitmap1[k] ^ bitmap2[k];
275}
276EXPORT_SYMBOL(__bitmap_xor);
277
278int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
279				const unsigned long *bitmap2, unsigned int bits)
280{
281	unsigned int k;
282	unsigned int lim = bits/BITS_PER_LONG;
283	unsigned long result = 0;
284
285	for (k = 0; k < lim; k++)
286		result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
287	if (bits % BITS_PER_LONG)
288		result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
289			   BITMAP_LAST_WORD_MASK(bits));
290	return result != 0;
291}
292EXPORT_SYMBOL(__bitmap_andnot);
293
294void __bitmap_replace(unsigned long *dst,
295		      const unsigned long *old, const unsigned long *new,
296		      const unsigned long *mask, unsigned int nbits)
297{
298	unsigned int k;
299	unsigned int nr = BITS_TO_LONGS(nbits);
300
301	for (k = 0; k < nr; k++)
302		dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]);
303}
304EXPORT_SYMBOL(__bitmap_replace);
305
306int __bitmap_intersects(const unsigned long *bitmap1,
307			const unsigned long *bitmap2, unsigned int bits)
308{
309	unsigned int k, lim = bits/BITS_PER_LONG;
310	for (k = 0; k < lim; ++k)
311		if (bitmap1[k] & bitmap2[k])
312			return 1;
313
314	if (bits % BITS_PER_LONG)
315		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
316			return 1;
317	return 0;
318}
319EXPORT_SYMBOL(__bitmap_intersects);
320
321int __bitmap_subset(const unsigned long *bitmap1,
322		    const unsigned long *bitmap2, unsigned int bits)
323{
324	unsigned int k, lim = bits/BITS_PER_LONG;
325	for (k = 0; k < lim; ++k)
326		if (bitmap1[k] & ~bitmap2[k])
327			return 0;
328
329	if (bits % BITS_PER_LONG)
330		if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
331			return 0;
332	return 1;
333}
334EXPORT_SYMBOL(__bitmap_subset);
335
336int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
337{
338	unsigned int k, lim = bits/BITS_PER_LONG;
339	int w = 0;
340
341	for (k = 0; k < lim; k++)
342		w += hweight_long(bitmap[k]);
343
344	if (bits % BITS_PER_LONG)
345		w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
346
347	return w;
348}
349EXPORT_SYMBOL(__bitmap_weight);
350
351void __bitmap_set(unsigned long *map, unsigned int start, int len)
352{
353	unsigned long *p = map + BIT_WORD(start);
354	const unsigned int size = start + len;
355	int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
356	unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
357
358	while (len - bits_to_set >= 0) {
359		*p |= mask_to_set;
360		len -= bits_to_set;
361		bits_to_set = BITS_PER_LONG;
362		mask_to_set = ~0UL;
363		p++;
364	}
365	if (len) {
366		mask_to_set &= BITMAP_LAST_WORD_MASK(size);
367		*p |= mask_to_set;
368	}
369}
370EXPORT_SYMBOL(__bitmap_set);
371
372void __bitmap_clear(unsigned long *map, unsigned int start, int len)
373{
374	unsigned long *p = map + BIT_WORD(start);
375	const unsigned int size = start + len;
376	int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
377	unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
378
379	while (len - bits_to_clear >= 0) {
380		*p &= ~mask_to_clear;
381		len -= bits_to_clear;
382		bits_to_clear = BITS_PER_LONG;
383		mask_to_clear = ~0UL;
384		p++;
385	}
386	if (len) {
387		mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
388		*p &= ~mask_to_clear;
389	}
390}
391EXPORT_SYMBOL(__bitmap_clear);
392
393/**
394 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
395 * @map: The address to base the search on
396 * @size: The bitmap size in bits
397 * @start: The bitnumber to start searching at
398 * @nr: The number of zeroed bits we're looking for
399 * @align_mask: Alignment mask for zero area
400 * @align_offset: Alignment offset for zero area.
401 *
402 * The @align_mask should be one less than a power of 2; the effect is that
403 * the bit offset of all zero areas this function finds plus @align_offset
404 * is multiple of that power of 2.
405 */
406unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
407					     unsigned long size,
408					     unsigned long start,
409					     unsigned int nr,
410					     unsigned long align_mask,
411					     unsigned long align_offset)
412{
413	unsigned long index, end, i;
414again:
415	index = find_next_zero_bit(map, size, start);
416
417	/* Align allocation */
418	index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset;
419
420	end = index + nr;
421	if (end > size)
422		return end;
423	i = find_next_bit(map, end, index);
424	if (i < end) {
425		start = i + 1;
426		goto again;
427	}
428	return index;
429}
430EXPORT_SYMBOL(bitmap_find_next_zero_area_off);
431
432/*
433 * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
434 * second version by Paul Jackson, third by Joe Korty.
435 */
436
437/**
438 * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
439 *
440 * @ubuf: pointer to user buffer containing string.
441 * @ulen: buffer size in bytes.  If string is smaller than this
442 *    then it must be terminated with a \0.
443 * @maskp: pointer to bitmap array that will contain result.
444 * @nmaskbits: size of bitmap, in bits.
445 */
446int bitmap_parse_user(const char __user *ubuf,
447			unsigned int ulen, unsigned long *maskp,
448			int nmaskbits)
449{
450	char *buf;
451	int ret;
452
453	buf = memdup_user_nul(ubuf, ulen);
454	if (IS_ERR(buf))
455		return PTR_ERR(buf);
456
457	ret = bitmap_parse(buf, UINT_MAX, maskp, nmaskbits);
458
459	kfree(buf);
460	return ret;
461}
462EXPORT_SYMBOL(bitmap_parse_user);
463
464/**
465 * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string
466 * @list: indicates whether the bitmap must be list
467 * @buf: page aligned buffer into which string is placed
468 * @maskp: pointer to bitmap to convert
469 * @nmaskbits: size of bitmap, in bits
470 *
471 * Output format is a comma-separated list of decimal numbers and
472 * ranges if list is specified or hex digits grouped into comma-separated
473 * sets of 8 digits/set. Returns the number of characters written to buf.
474 *
475 * It is assumed that @buf is a pointer into a PAGE_SIZE, page-aligned
476 * area and that sufficient storage remains at @buf to accommodate the
477 * bitmap_print_to_pagebuf() output. Returns the number of characters
478 * actually printed to @buf, excluding terminating '\0'.
479 */
480int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp,
481			    int nmaskbits)
482{
483	ptrdiff_t len = PAGE_SIZE - offset_in_page(buf);
484
485	return list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) :
486		      scnprintf(buf, len, "%*pb\n", nmaskbits, maskp);
487}
488EXPORT_SYMBOL(bitmap_print_to_pagebuf);
489
490/*
491 * Region 9-38:4/10 describes the following bitmap structure:
492 * 0	   9  12    18			38
493 * .........****......****......****......
494 *	    ^  ^     ^			 ^
495 *      start  off   group_len	       end
496 */
497struct region {
498	unsigned int start;
499	unsigned int off;
500	unsigned int group_len;
501	unsigned int end;
502};
503
504static int bitmap_set_region(const struct region *r,
505				unsigned long *bitmap, int nbits)
506{
507	unsigned int start;
508
509	if (r->end >= nbits)
510		return -ERANGE;
511
512	for (start = r->start; start <= r->end; start += r->group_len)
513		bitmap_set(bitmap, start, min(r->end - start + 1, r->off));
514
515	return 0;
516}
517
518static int bitmap_check_region(const struct region *r)
519{
520	if (r->start > r->end || r->group_len == 0 || r->off > r->group_len)
521		return -EINVAL;
522
523	return 0;
524}
525
526static const char *bitmap_getnum(const char *str, unsigned int *num)
527{
528	unsigned long long n;
529	unsigned int len;
530
531	len = _parse_integer(str, 10, &n);
532	if (!len)
533		return ERR_PTR(-EINVAL);
534	if (len & KSTRTOX_OVERFLOW || n != (unsigned int)n)
535		return ERR_PTR(-EOVERFLOW);
536
537	*num = n;
538	return str + len;
539}
540
541static inline bool end_of_str(char c)
542{
543	return c == '\0' || c == '\n';
544}
545
546static inline bool __end_of_region(char c)
547{
548	return isspace(c) || c == ',';
549}
550
551static inline bool end_of_region(char c)
552{
553	return __end_of_region(c) || end_of_str(c);
554}
555
556/*
557 * The format allows commas and whitespaces at the beginning
558 * of the region.
559 */
560static const char *bitmap_find_region(const char *str)
561{
562	while (__end_of_region(*str))
563		str++;
564
565	return end_of_str(*str) ? NULL : str;
566}
567
568static const char *bitmap_find_region_reverse(const char *start, const char *end)
569{
570	while (start <= end && __end_of_region(*end))
571		end--;
572
573	return end;
574}
575
576static const char *bitmap_parse_region(const char *str, struct region *r)
577{
578	str = bitmap_getnum(str, &r->start);
579	if (IS_ERR(str))
580		return str;
581
582	if (end_of_region(*str))
583		goto no_end;
584
585	if (*str != '-')
586		return ERR_PTR(-EINVAL);
587
588	str = bitmap_getnum(str + 1, &r->end);
589	if (IS_ERR(str))
590		return str;
591
592	if (end_of_region(*str))
593		goto no_pattern;
594
595	if (*str != ':')
596		return ERR_PTR(-EINVAL);
597
598	str = bitmap_getnum(str + 1, &r->off);
599	if (IS_ERR(str))
600		return str;
601
602	if (*str != '/')
603		return ERR_PTR(-EINVAL);
604
605	return bitmap_getnum(str + 1, &r->group_len);
606
607no_end:
608	r->end = r->start;
609no_pattern:
610	r->off = r->end + 1;
611	r->group_len = r->end + 1;
612
613	return end_of_str(*str) ? NULL : str;
614}
615
616/**
617 * bitmap_parselist - convert list format ASCII string to bitmap
618 * @buf: read user string from this buffer; must be terminated
619 *    with a \0 or \n.
620 * @maskp: write resulting mask here
621 * @nmaskbits: number of bits in mask to be written
622 *
623 * Input format is a comma-separated list of decimal numbers and
624 * ranges.  Consecutively set bits are shown as two hyphen-separated
625 * decimal numbers, the smallest and largest bit numbers set in
626 * the range.
627 * Optionally each range can be postfixed to denote that only parts of it
628 * should be set. The range will divided to groups of specific size.
629 * From each group will be used only defined amount of bits.
630 * Syntax: range:used_size/group_size
631 * Example: 0-1023:2/256 ==> 0,1,256,257,512,513,768,769
632 *
633 * Returns: 0 on success, -errno on invalid input strings. Error values:
634 *
635 *   - ``-EINVAL``: wrong region format
636 *   - ``-EINVAL``: invalid character in string
637 *   - ``-ERANGE``: bit number specified too large for mask
638 *   - ``-EOVERFLOW``: integer overflow in the input parameters
639 */
640int bitmap_parselist(const char *buf, unsigned long *maskp, int nmaskbits)
641{
642	struct region r;
643	long ret;
644
645	bitmap_zero(maskp, nmaskbits);
646
647	while (buf) {
648		buf = bitmap_find_region(buf);
649		if (buf == NULL)
650			return 0;
651
652		buf = bitmap_parse_region(buf, &r);
653		if (IS_ERR(buf))
654			return PTR_ERR(buf);
655
656		ret = bitmap_check_region(&r);
657		if (ret)
658			return ret;
659
660		ret = bitmap_set_region(&r, maskp, nmaskbits);
661		if (ret)
662			return ret;
663	}
664
665	return 0;
666}
667EXPORT_SYMBOL(bitmap_parselist);
668
669
670/**
671 * bitmap_parselist_user()
672 *
673 * @ubuf: pointer to user buffer containing string.
674 * @ulen: buffer size in bytes.  If string is smaller than this
675 *    then it must be terminated with a \0.
676 * @maskp: pointer to bitmap array that will contain result.
677 * @nmaskbits: size of bitmap, in bits.
678 *
679 * Wrapper for bitmap_parselist(), providing it with user buffer.
680 */
681int bitmap_parselist_user(const char __user *ubuf,
682			unsigned int ulen, unsigned long *maskp,
683			int nmaskbits)
684{
685	char *buf;
686	int ret;
687
688	buf = memdup_user_nul(ubuf, ulen);
689	if (IS_ERR(buf))
690		return PTR_ERR(buf);
691
692	ret = bitmap_parselist(buf, maskp, nmaskbits);
693
694	kfree(buf);
695	return ret;
696}
697EXPORT_SYMBOL(bitmap_parselist_user);
698
699static const char *bitmap_get_x32_reverse(const char *start,
700					const char *end, u32 *num)
701{
702	u32 ret = 0;
703	int c, i;
704
705	for (i = 0; i < 32; i += 4) {
706		c = hex_to_bin(*end--);
707		if (c < 0)
708			return ERR_PTR(-EINVAL);
709
710		ret |= c << i;
711
712		if (start > end || __end_of_region(*end))
713			goto out;
714	}
715
716	if (hex_to_bin(*end--) >= 0)
717		return ERR_PTR(-EOVERFLOW);
718out:
719	*num = ret;
720	return end;
721}
722
723/**
724 * bitmap_parse - convert an ASCII hex string into a bitmap.
725 * @start: pointer to buffer containing string.
726 * @buflen: buffer size in bytes.  If string is smaller than this
727 *    then it must be terminated with a \0 or \n. In that case,
728 *    UINT_MAX may be provided instead of string length.
729 * @maskp: pointer to bitmap array that will contain result.
730 * @nmaskbits: size of bitmap, in bits.
731 *
732 * Commas group hex digits into chunks.  Each chunk defines exactly 32
733 * bits of the resultant bitmask.  No chunk may specify a value larger
734 * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
735 * then leading 0-bits are prepended.  %-EINVAL is returned for illegal
736 * characters. Grouping such as "1,,5", ",44", "," or "" is allowed.
737 * Leading, embedded and trailing whitespace accepted.
738 */
739int bitmap_parse(const char *start, unsigned int buflen,
740		unsigned long *maskp, int nmaskbits)
741{
742	const char *end = strnchrnul(start, buflen, '\n') - 1;
743	int chunks = BITS_TO_U32(nmaskbits);
744	u32 *bitmap = (u32 *)maskp;
745	int unset_bit;
746	int chunk;
747
748	for (chunk = 0; ; chunk++) {
749		end = bitmap_find_region_reverse(start, end);
750		if (start > end)
751			break;
752
753		if (!chunks--)
754			return -EOVERFLOW;
755
756#if defined(CONFIG_64BIT) && defined(__BIG_ENDIAN)
757		end = bitmap_get_x32_reverse(start, end, &bitmap[chunk ^ 1]);
758#else
759		end = bitmap_get_x32_reverse(start, end, &bitmap[chunk]);
760#endif
761		if (IS_ERR(end))
762			return PTR_ERR(end);
763	}
764
765	unset_bit = (BITS_TO_U32(nmaskbits) - chunks) * 32;
766	if (unset_bit < nmaskbits) {
767		bitmap_clear(maskp, unset_bit, nmaskbits - unset_bit);
768		return 0;
769	}
770
771	if (find_next_bit(maskp, unset_bit, nmaskbits) != unset_bit)
772		return -EOVERFLOW;
773
774	return 0;
775}
776EXPORT_SYMBOL(bitmap_parse);
777
778
779#ifdef CONFIG_NUMA
780/**
781 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
782 *	@buf: pointer to a bitmap
783 *	@pos: a bit position in @buf (0 <= @pos < @nbits)
784 *	@nbits: number of valid bit positions in @buf
785 *
786 * Map the bit at position @pos in @buf (of length @nbits) to the
787 * ordinal of which set bit it is.  If it is not set or if @pos
788 * is not a valid bit position, map to -1.
789 *
790 * If for example, just bits 4 through 7 are set in @buf, then @pos
791 * values 4 through 7 will get mapped to 0 through 3, respectively,
792 * and other @pos values will get mapped to -1.  When @pos value 7
793 * gets mapped to (returns) @ord value 3 in this example, that means
794 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
795 *
796 * The bit positions 0 through @bits are valid positions in @buf.
797 */
798static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits)
799{
800	if (pos >= nbits || !test_bit(pos, buf))
801		return -1;
802
803	return __bitmap_weight(buf, pos);
804}
805
806/**
807 * bitmap_ord_to_pos - find position of n-th set bit in bitmap
808 *	@buf: pointer to bitmap
809 *	@ord: ordinal bit position (n-th set bit, n >= 0)
810 *	@nbits: number of valid bit positions in @buf
811 *
812 * Map the ordinal offset of bit @ord in @buf to its position in @buf.
813 * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord
814 * >= weight(buf), returns @nbits.
815 *
816 * If for example, just bits 4 through 7 are set in @buf, then @ord
817 * values 0 through 3 will get mapped to 4 through 7, respectively,
818 * and all other @ord values returns @nbits.  When @ord value 3
819 * gets mapped to (returns) @pos value 7 in this example, that means
820 * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
821 *
822 * The bit positions 0 through @nbits-1 are valid positions in @buf.
823 */
824unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits)
825{
826	unsigned int pos;
827
828	for (pos = find_first_bit(buf, nbits);
829	     pos < nbits && ord;
830	     pos = find_next_bit(buf, nbits, pos + 1))
831		ord--;
832
833	return pos;
834}
835
836/**
837 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
838 *	@dst: remapped result
839 *	@src: subset to be remapped
840 *	@old: defines domain of map
841 *	@new: defines range of map
842 *	@nbits: number of bits in each of these bitmaps
843 *
844 * Let @old and @new define a mapping of bit positions, such that
845 * whatever position is held by the n-th set bit in @old is mapped
846 * to the n-th set bit in @new.  In the more general case, allowing
847 * for the possibility that the weight 'w' of @new is less than the
848 * weight of @old, map the position of the n-th set bit in @old to
849 * the position of the m-th set bit in @new, where m == n % w.
850 *
851 * If either of the @old and @new bitmaps are empty, or if @src and
852 * @dst point to the same location, then this routine copies @src
853 * to @dst.
854 *
855 * The positions of unset bits in @old are mapped to themselves
856 * (the identify map).
857 *
858 * Apply the above specified mapping to @src, placing the result in
859 * @dst, clearing any bits previously set in @dst.
860 *
861 * For example, lets say that @old has bits 4 through 7 set, and
862 * @new has bits 12 through 15 set.  This defines the mapping of bit
863 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
864 * bit positions unchanged.  So if say @src comes into this routine
865 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
866 * 13 and 15 set.
867 */
868void bitmap_remap(unsigned long *dst, const unsigned long *src,
869		const unsigned long *old, const unsigned long *new,
870		unsigned int nbits)
871{
872	unsigned int oldbit, w;
873
874	if (dst == src)		/* following doesn't handle inplace remaps */
875		return;
876	bitmap_zero(dst, nbits);
877
878	w = bitmap_weight(new, nbits);
879	for_each_set_bit(oldbit, src, nbits) {
880		int n = bitmap_pos_to_ord(old, oldbit, nbits);
881
882		if (n < 0 || w == 0)
883			set_bit(oldbit, dst);	/* identity map */
884		else
885			set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst);
886	}
887}
888
889/**
890 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
891 *	@oldbit: bit position to be mapped
892 *	@old: defines domain of map
893 *	@new: defines range of map
894 *	@bits: number of bits in each of these bitmaps
895 *
896 * Let @old and @new define a mapping of bit positions, such that
897 * whatever position is held by the n-th set bit in @old is mapped
898 * to the n-th set bit in @new.  In the more general case, allowing
899 * for the possibility that the weight 'w' of @new is less than the
900 * weight of @old, map the position of the n-th set bit in @old to
901 * the position of the m-th set bit in @new, where m == n % w.
902 *
903 * The positions of unset bits in @old are mapped to themselves
904 * (the identify map).
905 *
906 * Apply the above specified mapping to bit position @oldbit, returning
907 * the new bit position.
908 *
909 * For example, lets say that @old has bits 4 through 7 set, and
910 * @new has bits 12 through 15 set.  This defines the mapping of bit
911 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
912 * bit positions unchanged.  So if say @oldbit is 5, then this routine
913 * returns 13.
914 */
915int bitmap_bitremap(int oldbit, const unsigned long *old,
916				const unsigned long *new, int bits)
917{
918	int w = bitmap_weight(new, bits);
919	int n = bitmap_pos_to_ord(old, oldbit, bits);
920	if (n < 0 || w == 0)
921		return oldbit;
922	else
923		return bitmap_ord_to_pos(new, n % w, bits);
924}
925
926/**
927 * bitmap_onto - translate one bitmap relative to another
928 *	@dst: resulting translated bitmap
929 * 	@orig: original untranslated bitmap
930 * 	@relmap: bitmap relative to which translated
931 *	@bits: number of bits in each of these bitmaps
932 *
933 * Set the n-th bit of @dst iff there exists some m such that the
934 * n-th bit of @relmap is set, the m-th bit of @orig is set, and
935 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
936 * (If you understood the previous sentence the first time your
937 * read it, you're overqualified for your current job.)
938 *
939 * In other words, @orig is mapped onto (surjectively) @dst,
940 * using the map { <n, m> | the n-th bit of @relmap is the
941 * m-th set bit of @relmap }.
942 *
943 * Any set bits in @orig above bit number W, where W is the
944 * weight of (number of set bits in) @relmap are mapped nowhere.
945 * In particular, if for all bits m set in @orig, m >= W, then
946 * @dst will end up empty.  In situations where the possibility
947 * of such an empty result is not desired, one way to avoid it is
948 * to use the bitmap_fold() operator, below, to first fold the
949 * @orig bitmap over itself so that all its set bits x are in the
950 * range 0 <= x < W.  The bitmap_fold() operator does this by
951 * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
952 *
953 * Example [1] for bitmap_onto():
954 *  Let's say @relmap has bits 30-39 set, and @orig has bits
955 *  1, 3, 5, 7, 9 and 11 set.  Then on return from this routine,
956 *  @dst will have bits 31, 33, 35, 37 and 39 set.
957 *
958 *  When bit 0 is set in @orig, it means turn on the bit in
959 *  @dst corresponding to whatever is the first bit (if any)
960 *  that is turned on in @relmap.  Since bit 0 was off in the
961 *  above example, we leave off that bit (bit 30) in @dst.
962 *
963 *  When bit 1 is set in @orig (as in the above example), it
964 *  means turn on the bit in @dst corresponding to whatever
965 *  is the second bit that is turned on in @relmap.  The second
966 *  bit in @relmap that was turned on in the above example was
967 *  bit 31, so we turned on bit 31 in @dst.
968 *
969 *  Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
970 *  because they were the 4th, 6th, 8th and 10th set bits
971 *  set in @relmap, and the 4th, 6th, 8th and 10th bits of
972 *  @orig (i.e. bits 3, 5, 7 and 9) were also set.
973 *
974 *  When bit 11 is set in @orig, it means turn on the bit in
975 *  @dst corresponding to whatever is the twelfth bit that is
976 *  turned on in @relmap.  In the above example, there were
977 *  only ten bits turned on in @relmap (30..39), so that bit
978 *  11 was set in @orig had no affect on @dst.
979 *
980 * Example [2] for bitmap_fold() + bitmap_onto():
981 *  Let's say @relmap has these ten bits set::
982 *
983 *		40 41 42 43 45 48 53 61 74 95
984 *
985 *  (for the curious, that's 40 plus the first ten terms of the
986 *  Fibonacci sequence.)
987 *
988 *  Further lets say we use the following code, invoking
989 *  bitmap_fold() then bitmap_onto, as suggested above to
990 *  avoid the possibility of an empty @dst result::
991 *
992 *	unsigned long *tmp;	// a temporary bitmap's bits
993 *
994 *	bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
995 *	bitmap_onto(dst, tmp, relmap, bits);
996 *
997 *  Then this table shows what various values of @dst would be, for
998 *  various @orig's.  I list the zero-based positions of each set bit.
999 *  The tmp column shows the intermediate result, as computed by
1000 *  using bitmap_fold() to fold the @orig bitmap modulo ten
1001 *  (the weight of @relmap):
1002 *
1003 *      =============== ============== =================
1004 *      @orig           tmp            @dst
1005 *      0                0             40
1006 *      1                1             41
1007 *      9                9             95
1008 *      10               0             40 [#f1]_
1009 *      1 3 5 7          1 3 5 7       41 43 48 61
1010 *      0 1 2 3 4        0 1 2 3 4     40 41 42 43 45
1011 *      0 9 18 27        0 9 8 7       40 61 74 95
1012 *      0 10 20 30       0             40
1013 *      0 11 22 33       0 1 2 3       40 41 42 43
1014 *      0 12 24 36       0 2 4 6       40 42 45 53
1015 *      78 102 211       1 2 8         41 42 74 [#f1]_
1016 *      =============== ============== =================
1017 *
1018 * .. [#f1]
1019 *
1020 *     For these marked lines, if we hadn't first done bitmap_fold()
1021 *     into tmp, then the @dst result would have been empty.
1022 *
1023 * If either of @orig or @relmap is empty (no set bits), then @dst
1024 * will be returned empty.
1025 *
1026 * If (as explained above) the only set bits in @orig are in positions
1027 * m where m >= W, (where W is the weight of @relmap) then @dst will
1028 * once again be returned empty.
1029 *
1030 * All bits in @dst not set by the above rule are cleared.
1031 */
1032void bitmap_onto(unsigned long *dst, const unsigned long *orig,
1033			const unsigned long *relmap, unsigned int bits)
1034{
1035	unsigned int n, m;	/* same meaning as in above comment */
1036
1037	if (dst == orig)	/* following doesn't handle inplace mappings */
1038		return;
1039	bitmap_zero(dst, bits);
1040
1041	/*
1042	 * The following code is a more efficient, but less
1043	 * obvious, equivalent to the loop:
1044	 *	for (m = 0; m < bitmap_weight(relmap, bits); m++) {
1045	 *		n = bitmap_ord_to_pos(orig, m, bits);
1046	 *		if (test_bit(m, orig))
1047	 *			set_bit(n, dst);
1048	 *	}
1049	 */
1050
1051	m = 0;
1052	for_each_set_bit(n, relmap, bits) {
1053		/* m == bitmap_pos_to_ord(relmap, n, bits) */
1054		if (test_bit(m, orig))
1055			set_bit(n, dst);
1056		m++;
1057	}
1058}
1059
1060/**
1061 * bitmap_fold - fold larger bitmap into smaller, modulo specified size
1062 *	@dst: resulting smaller bitmap
1063 *	@orig: original larger bitmap
1064 *	@sz: specified size
1065 *	@nbits: number of bits in each of these bitmaps
1066 *
1067 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
1068 * Clear all other bits in @dst.  See further the comment and
1069 * Example [2] for bitmap_onto() for why and how to use this.
1070 */
1071void bitmap_fold(unsigned long *dst, const unsigned long *orig,
1072			unsigned int sz, unsigned int nbits)
1073{
1074	unsigned int oldbit;
1075
1076	if (dst == orig)	/* following doesn't handle inplace mappings */
1077		return;
1078	bitmap_zero(dst, nbits);
1079
1080	for_each_set_bit(oldbit, orig, nbits)
1081		set_bit(oldbit % sz, dst);
1082}
1083#endif /* CONFIG_NUMA */
1084
1085/*
1086 * Common code for bitmap_*_region() routines.
1087 *	bitmap: array of unsigned longs corresponding to the bitmap
1088 *	pos: the beginning of the region
1089 *	order: region size (log base 2 of number of bits)
1090 *	reg_op: operation(s) to perform on that region of bitmap
1091 *
1092 * Can set, verify and/or release a region of bits in a bitmap,
1093 * depending on which combination of REG_OP_* flag bits is set.
1094 *
1095 * A region of a bitmap is a sequence of bits in the bitmap, of
1096 * some size '1 << order' (a power of two), aligned to that same
1097 * '1 << order' power of two.
1098 *
1099 * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
1100 * Returns 0 in all other cases and reg_ops.
1101 */
1102
1103enum {
1104	REG_OP_ISFREE,		/* true if region is all zero bits */
1105	REG_OP_ALLOC,		/* set all bits in region */
1106	REG_OP_RELEASE,		/* clear all bits in region */
1107};
1108
1109static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op)
1110{
1111	int nbits_reg;		/* number of bits in region */
1112	int index;		/* index first long of region in bitmap */
1113	int offset;		/* bit offset region in bitmap[index] */
1114	int nlongs_reg;		/* num longs spanned by region in bitmap */
1115	int nbitsinlong;	/* num bits of region in each spanned long */
1116	unsigned long mask;	/* bitmask for one long of region */
1117	int i;			/* scans bitmap by longs */
1118	int ret = 0;		/* return value */
1119
1120	/*
1121	 * Either nlongs_reg == 1 (for small orders that fit in one long)
1122	 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
1123	 */
1124	nbits_reg = 1 << order;
1125	index = pos / BITS_PER_LONG;
1126	offset = pos - (index * BITS_PER_LONG);
1127	nlongs_reg = BITS_TO_LONGS(nbits_reg);
1128	nbitsinlong = min(nbits_reg,  BITS_PER_LONG);
1129
1130	/*
1131	 * Can't do "mask = (1UL << nbitsinlong) - 1", as that
1132	 * overflows if nbitsinlong == BITS_PER_LONG.
1133	 */
1134	mask = (1UL << (nbitsinlong - 1));
1135	mask += mask - 1;
1136	mask <<= offset;
1137
1138	switch (reg_op) {
1139	case REG_OP_ISFREE:
1140		for (i = 0; i < nlongs_reg; i++) {
1141			if (bitmap[index + i] & mask)
1142				goto done;
1143		}
1144		ret = 1;	/* all bits in region free (zero) */
1145		break;
1146
1147	case REG_OP_ALLOC:
1148		for (i = 0; i < nlongs_reg; i++)
1149			bitmap[index + i] |= mask;
1150		break;
1151
1152	case REG_OP_RELEASE:
1153		for (i = 0; i < nlongs_reg; i++)
1154			bitmap[index + i] &= ~mask;
1155		break;
1156	}
1157done:
1158	return ret;
1159}
1160
1161/**
1162 * bitmap_find_free_region - find a contiguous aligned mem region
1163 *	@bitmap: array of unsigned longs corresponding to the bitmap
1164 *	@bits: number of bits in the bitmap
1165 *	@order: region size (log base 2 of number of bits) to find
1166 *
1167 * Find a region of free (zero) bits in a @bitmap of @bits bits and
1168 * allocate them (set them to one).  Only consider regions of length
1169 * a power (@order) of two, aligned to that power of two, which
1170 * makes the search algorithm much faster.
1171 *
1172 * Return the bit offset in bitmap of the allocated region,
1173 * or -errno on failure.
1174 */
1175int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
1176{
1177	unsigned int pos, end;		/* scans bitmap by regions of size order */
1178
1179	for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) {
1180		if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
1181			continue;
1182		__reg_op(bitmap, pos, order, REG_OP_ALLOC);
1183		return pos;
1184	}
1185	return -ENOMEM;
1186}
1187EXPORT_SYMBOL(bitmap_find_free_region);
1188
1189/**
1190 * bitmap_release_region - release allocated bitmap region
1191 *	@bitmap: array of unsigned longs corresponding to the bitmap
1192 *	@pos: beginning of bit region to release
1193 *	@order: region size (log base 2 of number of bits) to release
1194 *
1195 * This is the complement to __bitmap_find_free_region() and releases
1196 * the found region (by clearing it in the bitmap).
1197 *
1198 * No return value.
1199 */
1200void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
1201{
1202	__reg_op(bitmap, pos, order, REG_OP_RELEASE);
1203}
1204EXPORT_SYMBOL(bitmap_release_region);
1205
1206/**
1207 * bitmap_allocate_region - allocate bitmap region
1208 *	@bitmap: array of unsigned longs corresponding to the bitmap
1209 *	@pos: beginning of bit region to allocate
1210 *	@order: region size (log base 2 of number of bits) to allocate
1211 *
1212 * Allocate (set bits in) a specified region of a bitmap.
1213 *
1214 * Return 0 on success, or %-EBUSY if specified region wasn't
1215 * free (not all bits were zero).
1216 */
1217int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
1218{
1219	if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
1220		return -EBUSY;
1221	return __reg_op(bitmap, pos, order, REG_OP_ALLOC);
1222}
1223EXPORT_SYMBOL(bitmap_allocate_region);
1224
1225/**
1226 * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
1227 * @dst:   destination buffer
1228 * @src:   bitmap to copy
1229 * @nbits: number of bits in the bitmap
1230 *
1231 * Require nbits % BITS_PER_LONG == 0.
1232 */
1233#ifdef __BIG_ENDIAN
1234void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits)
1235{
1236	unsigned int i;
1237
1238	for (i = 0; i < nbits/BITS_PER_LONG; i++) {
1239		if (BITS_PER_LONG == 64)
1240			dst[i] = cpu_to_le64(src[i]);
1241		else
1242			dst[i] = cpu_to_le32(src[i]);
1243	}
1244}
1245EXPORT_SYMBOL(bitmap_copy_le);
1246#endif
1247
1248unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags)
1249{
1250	return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long),
1251			     flags);
1252}
1253EXPORT_SYMBOL(bitmap_alloc);
1254
1255unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags)
1256{
1257	return bitmap_alloc(nbits, flags | __GFP_ZERO);
1258}
1259EXPORT_SYMBOL(bitmap_zalloc);
1260
1261void bitmap_free(const unsigned long *bitmap)
1262{
1263	kfree(bitmap);
1264}
1265EXPORT_SYMBOL(bitmap_free);
1266
1267static void devm_bitmap_free(void *data)
1268{
1269	unsigned long *bitmap = data;
1270
1271	bitmap_free(bitmap);
1272}
1273
1274unsigned long *devm_bitmap_alloc(struct device *dev,
1275				 unsigned int nbits, gfp_t flags)
1276{
1277	unsigned long *bitmap;
1278	int ret;
1279
1280	bitmap = bitmap_alloc(nbits, flags);
1281	if (!bitmap)
1282		return NULL;
1283
1284	ret = devm_add_action_or_reset(dev, devm_bitmap_free, bitmap);
1285	if (ret)
1286		return NULL;
1287
1288	return bitmap;
1289}
1290EXPORT_SYMBOL_GPL(devm_bitmap_alloc);
1291
1292unsigned long *devm_bitmap_zalloc(struct device *dev,
1293				  unsigned int nbits, gfp_t flags)
1294{
1295	return devm_bitmap_alloc(dev, nbits, flags | __GFP_ZERO);
1296}
1297EXPORT_SYMBOL_GPL(devm_bitmap_zalloc);
1298
1299#if BITS_PER_LONG == 64
1300/**
1301 * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap
1302 *	@bitmap: array of unsigned longs, the destination bitmap
1303 *	@buf: array of u32 (in host byte order), the source bitmap
1304 *	@nbits: number of bits in @bitmap
1305 */
1306void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits)
1307{
1308	unsigned int i, halfwords;
1309
1310	halfwords = DIV_ROUND_UP(nbits, 32);
1311	for (i = 0; i < halfwords; i++) {
1312		bitmap[i/2] = (unsigned long) buf[i];
1313		if (++i < halfwords)
1314			bitmap[i/2] |= ((unsigned long) buf[i]) << 32;
1315	}
1316
1317	/* Clear tail bits in last word beyond nbits. */
1318	if (nbits % BITS_PER_LONG)
1319		bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits);
1320}
1321EXPORT_SYMBOL(bitmap_from_arr32);
1322
1323/**
1324 * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits
1325 *	@buf: array of u32 (in host byte order), the dest bitmap
1326 *	@bitmap: array of unsigned longs, the source bitmap
1327 *	@nbits: number of bits in @bitmap
1328 */
1329void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits)
1330{
1331	unsigned int i, halfwords;
1332
1333	halfwords = DIV_ROUND_UP(nbits, 32);
1334	for (i = 0; i < halfwords; i++) {
1335		buf[i] = (u32) (bitmap[i/2] & UINT_MAX);
1336		if (++i < halfwords)
1337			buf[i] = (u32) (bitmap[i/2] >> 32);
1338	}
1339
1340	/* Clear tail bits in last element of array beyond nbits. */
1341	if (nbits % BITS_PER_LONG)
1342		buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31));
1343}
1344EXPORT_SYMBOL(bitmap_to_arr32);
1345
1346#endif
1347