1// SPDX-License-Identifier: GPL-2.0-only 2/* 3 * lib/bitmap.c 4 * Helper functions for bitmap.h. 5 */ 6 7#include <linux/bitmap.h> 8#include <linux/bitops.h> 9#include <linux/bug.h> 10#include <linux/ctype.h> 11#include <linux/device.h> 12#include <linux/errno.h> 13#include <linux/export.h> 14#include <linux/kernel.h> 15#include <linux/mm.h> 16#include <linux/slab.h> 17#include <linux/string.h> 18#include <linux/thread_info.h> 19#include <linux/uaccess.h> 20 21#include <asm/page.h> 22 23#include "kstrtox.h" 24 25/** 26 * DOC: bitmap introduction 27 * 28 * bitmaps provide an array of bits, implemented using an 29 * array of unsigned longs. The number of valid bits in a 30 * given bitmap does _not_ need to be an exact multiple of 31 * BITS_PER_LONG. 32 * 33 * The possible unused bits in the last, partially used word 34 * of a bitmap are 'don't care'. The implementation makes 35 * no particular effort to keep them zero. It ensures that 36 * their value will not affect the results of any operation. 37 * The bitmap operations that return Boolean (bitmap_empty, 38 * for example) or scalar (bitmap_weight, for example) results 39 * carefully filter out these unused bits from impacting their 40 * results. 41 * 42 * The byte ordering of bitmaps is more natural on little 43 * endian architectures. See the big-endian headers 44 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h 45 * for the best explanations of this ordering. 46 */ 47 48int __bitmap_equal(const unsigned long *bitmap1, 49 const unsigned long *bitmap2, unsigned int bits) 50{ 51 unsigned int k, lim = bits/BITS_PER_LONG; 52 for (k = 0; k < lim; ++k) 53 if (bitmap1[k] != bitmap2[k]) 54 return 0; 55 56 if (bits % BITS_PER_LONG) 57 if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) 58 return 0; 59 60 return 1; 61} 62EXPORT_SYMBOL(__bitmap_equal); 63 64bool __bitmap_or_equal(const unsigned long *bitmap1, 65 const unsigned long *bitmap2, 66 const unsigned long *bitmap3, 67 unsigned int bits) 68{ 69 unsigned int k, lim = bits / BITS_PER_LONG; 70 unsigned long tmp; 71 72 for (k = 0; k < lim; ++k) { 73 if ((bitmap1[k] | bitmap2[k]) != bitmap3[k]) 74 return false; 75 } 76 77 if (!(bits % BITS_PER_LONG)) 78 return true; 79 80 tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k]; 81 return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0; 82} 83 84void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits) 85{ 86 unsigned int k, lim = BITS_TO_LONGS(bits); 87 for (k = 0; k < lim; ++k) 88 dst[k] = ~src[k]; 89} 90EXPORT_SYMBOL(__bitmap_complement); 91 92/** 93 * __bitmap_shift_right - logical right shift of the bits in a bitmap 94 * @dst : destination bitmap 95 * @src : source bitmap 96 * @shift : shift by this many bits 97 * @nbits : bitmap size, in bits 98 * 99 * Shifting right (dividing) means moving bits in the MS -> LS bit 100 * direction. Zeros are fed into the vacated MS positions and the 101 * LS bits shifted off the bottom are lost. 102 */ 103void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, 104 unsigned shift, unsigned nbits) 105{ 106 unsigned k, lim = BITS_TO_LONGS(nbits); 107 unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; 108 unsigned long mask = BITMAP_LAST_WORD_MASK(nbits); 109 for (k = 0; off + k < lim; ++k) { 110 unsigned long upper, lower; 111 112 /* 113 * If shift is not word aligned, take lower rem bits of 114 * word above and make them the top rem bits of result. 115 */ 116 if (!rem || off + k + 1 >= lim) 117 upper = 0; 118 else { 119 upper = src[off + k + 1]; 120 if (off + k + 1 == lim - 1) 121 upper &= mask; 122 upper <<= (BITS_PER_LONG - rem); 123 } 124 lower = src[off + k]; 125 if (off + k == lim - 1) 126 lower &= mask; 127 lower >>= rem; 128 dst[k] = lower | upper; 129 } 130 if (off) 131 memset(&dst[lim - off], 0, off*sizeof(unsigned long)); 132} 133EXPORT_SYMBOL(__bitmap_shift_right); 134 135 136/** 137 * __bitmap_shift_left - logical left shift of the bits in a bitmap 138 * @dst : destination bitmap 139 * @src : source bitmap 140 * @shift : shift by this many bits 141 * @nbits : bitmap size, in bits 142 * 143 * Shifting left (multiplying) means moving bits in the LS -> MS 144 * direction. Zeros are fed into the vacated LS bit positions 145 * and those MS bits shifted off the top are lost. 146 */ 147 148void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, 149 unsigned int shift, unsigned int nbits) 150{ 151 int k; 152 unsigned int lim = BITS_TO_LONGS(nbits); 153 unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; 154 for (k = lim - off - 1; k >= 0; --k) { 155 unsigned long upper, lower; 156 157 /* 158 * If shift is not word aligned, take upper rem bits of 159 * word below and make them the bottom rem bits of result. 160 */ 161 if (rem && k > 0) 162 lower = src[k - 1] >> (BITS_PER_LONG - rem); 163 else 164 lower = 0; 165 upper = src[k] << rem; 166 dst[k + off] = lower | upper; 167 } 168 if (off) 169 memset(dst, 0, off*sizeof(unsigned long)); 170} 171EXPORT_SYMBOL(__bitmap_shift_left); 172 173/** 174 * bitmap_cut() - remove bit region from bitmap and right shift remaining bits 175 * @dst: destination bitmap, might overlap with src 176 * @src: source bitmap 177 * @first: start bit of region to be removed 178 * @cut: number of bits to remove 179 * @nbits: bitmap size, in bits 180 * 181 * Set the n-th bit of @dst iff the n-th bit of @src is set and 182 * n is less than @first, or the m-th bit of @src is set for any 183 * m such that @first <= n < nbits, and m = n + @cut. 184 * 185 * In pictures, example for a big-endian 32-bit architecture: 186 * 187 * The @src bitmap is:: 188 * 189 * 31 63 190 * | | 191 * 10000000 11000001 11110010 00010101 10000000 11000001 01110010 00010101 192 * | | | | 193 * 16 14 0 32 194 * 195 * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is:: 196 * 197 * 31 63 198 * | | 199 * 10110000 00011000 00110010 00010101 00010000 00011000 00101110 01000010 200 * | | | 201 * 14 (bit 17 0 32 202 * from @src) 203 * 204 * Note that @dst and @src might overlap partially or entirely. 205 * 206 * This is implemented in the obvious way, with a shift and carry 207 * step for each moved bit. Optimisation is left as an exercise 208 * for the compiler. 209 */ 210void bitmap_cut(unsigned long *dst, const unsigned long *src, 211 unsigned int first, unsigned int cut, unsigned int nbits) 212{ 213 unsigned int len = BITS_TO_LONGS(nbits); 214 unsigned long keep = 0, carry; 215 int i; 216 217 if (first % BITS_PER_LONG) { 218 keep = src[first / BITS_PER_LONG] & 219 (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG)); 220 } 221 222 memmove(dst, src, len * sizeof(*dst)); 223 224 while (cut--) { 225 for (i = first / BITS_PER_LONG; i < len; i++) { 226 if (i < len - 1) 227 carry = dst[i + 1] & 1UL; 228 else 229 carry = 0; 230 231 dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1)); 232 } 233 } 234 235 dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG); 236 dst[first / BITS_PER_LONG] |= keep; 237} 238EXPORT_SYMBOL(bitmap_cut); 239 240int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, 241 const unsigned long *bitmap2, unsigned int bits) 242{ 243 unsigned int k; 244 unsigned int lim = bits/BITS_PER_LONG; 245 unsigned long result = 0; 246 247 for (k = 0; k < lim; k++) 248 result |= (dst[k] = bitmap1[k] & bitmap2[k]); 249 if (bits % BITS_PER_LONG) 250 result |= (dst[k] = bitmap1[k] & bitmap2[k] & 251 BITMAP_LAST_WORD_MASK(bits)); 252 return result != 0; 253} 254EXPORT_SYMBOL(__bitmap_and); 255 256void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, 257 const unsigned long *bitmap2, unsigned int bits) 258{ 259 unsigned int k; 260 unsigned int nr = BITS_TO_LONGS(bits); 261 262 for (k = 0; k < nr; k++) 263 dst[k] = bitmap1[k] | bitmap2[k]; 264} 265EXPORT_SYMBOL(__bitmap_or); 266 267void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, 268 const unsigned long *bitmap2, unsigned int bits) 269{ 270 unsigned int k; 271 unsigned int nr = BITS_TO_LONGS(bits); 272 273 for (k = 0; k < nr; k++) 274 dst[k] = bitmap1[k] ^ bitmap2[k]; 275} 276EXPORT_SYMBOL(__bitmap_xor); 277 278int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, 279 const unsigned long *bitmap2, unsigned int bits) 280{ 281 unsigned int k; 282 unsigned int lim = bits/BITS_PER_LONG; 283 unsigned long result = 0; 284 285 for (k = 0; k < lim; k++) 286 result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); 287 if (bits % BITS_PER_LONG) 288 result |= (dst[k] = bitmap1[k] & ~bitmap2[k] & 289 BITMAP_LAST_WORD_MASK(bits)); 290 return result != 0; 291} 292EXPORT_SYMBOL(__bitmap_andnot); 293 294void __bitmap_replace(unsigned long *dst, 295 const unsigned long *old, const unsigned long *new, 296 const unsigned long *mask, unsigned int nbits) 297{ 298 unsigned int k; 299 unsigned int nr = BITS_TO_LONGS(nbits); 300 301 for (k = 0; k < nr; k++) 302 dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]); 303} 304EXPORT_SYMBOL(__bitmap_replace); 305 306int __bitmap_intersects(const unsigned long *bitmap1, 307 const unsigned long *bitmap2, unsigned int bits) 308{ 309 unsigned int k, lim = bits/BITS_PER_LONG; 310 for (k = 0; k < lim; ++k) 311 if (bitmap1[k] & bitmap2[k]) 312 return 1; 313 314 if (bits % BITS_PER_LONG) 315 if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) 316 return 1; 317 return 0; 318} 319EXPORT_SYMBOL(__bitmap_intersects); 320 321int __bitmap_subset(const unsigned long *bitmap1, 322 const unsigned long *bitmap2, unsigned int bits) 323{ 324 unsigned int k, lim = bits/BITS_PER_LONG; 325 for (k = 0; k < lim; ++k) 326 if (bitmap1[k] & ~bitmap2[k]) 327 return 0; 328 329 if (bits % BITS_PER_LONG) 330 if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) 331 return 0; 332 return 1; 333} 334EXPORT_SYMBOL(__bitmap_subset); 335 336int __bitmap_weight(const unsigned long *bitmap, unsigned int bits) 337{ 338 unsigned int k, lim = bits/BITS_PER_LONG; 339 int w = 0; 340 341 for (k = 0; k < lim; k++) 342 w += hweight_long(bitmap[k]); 343 344 if (bits % BITS_PER_LONG) 345 w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); 346 347 return w; 348} 349EXPORT_SYMBOL(__bitmap_weight); 350 351void __bitmap_set(unsigned long *map, unsigned int start, int len) 352{ 353 unsigned long *p = map + BIT_WORD(start); 354 const unsigned int size = start + len; 355 int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); 356 unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); 357 358 while (len - bits_to_set >= 0) { 359 *p |= mask_to_set; 360 len -= bits_to_set; 361 bits_to_set = BITS_PER_LONG; 362 mask_to_set = ~0UL; 363 p++; 364 } 365 if (len) { 366 mask_to_set &= BITMAP_LAST_WORD_MASK(size); 367 *p |= mask_to_set; 368 } 369} 370EXPORT_SYMBOL(__bitmap_set); 371 372void __bitmap_clear(unsigned long *map, unsigned int start, int len) 373{ 374 unsigned long *p = map + BIT_WORD(start); 375 const unsigned int size = start + len; 376 int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); 377 unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); 378 379 while (len - bits_to_clear >= 0) { 380 *p &= ~mask_to_clear; 381 len -= bits_to_clear; 382 bits_to_clear = BITS_PER_LONG; 383 mask_to_clear = ~0UL; 384 p++; 385 } 386 if (len) { 387 mask_to_clear &= BITMAP_LAST_WORD_MASK(size); 388 *p &= ~mask_to_clear; 389 } 390} 391EXPORT_SYMBOL(__bitmap_clear); 392 393/** 394 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area 395 * @map: The address to base the search on 396 * @size: The bitmap size in bits 397 * @start: The bitnumber to start searching at 398 * @nr: The number of zeroed bits we're looking for 399 * @align_mask: Alignment mask for zero area 400 * @align_offset: Alignment offset for zero area. 401 * 402 * The @align_mask should be one less than a power of 2; the effect is that 403 * the bit offset of all zero areas this function finds plus @align_offset 404 * is multiple of that power of 2. 405 */ 406unsigned long bitmap_find_next_zero_area_off(unsigned long *map, 407 unsigned long size, 408 unsigned long start, 409 unsigned int nr, 410 unsigned long align_mask, 411 unsigned long align_offset) 412{ 413 unsigned long index, end, i; 414again: 415 index = find_next_zero_bit(map, size, start); 416 417 /* Align allocation */ 418 index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset; 419 420 end = index + nr; 421 if (end > size) 422 return end; 423 i = find_next_bit(map, end, index); 424 if (i < end) { 425 start = i + 1; 426 goto again; 427 } 428 return index; 429} 430EXPORT_SYMBOL(bitmap_find_next_zero_area_off); 431 432/* 433 * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers, 434 * second version by Paul Jackson, third by Joe Korty. 435 */ 436 437/** 438 * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap 439 * 440 * @ubuf: pointer to user buffer containing string. 441 * @ulen: buffer size in bytes. If string is smaller than this 442 * then it must be terminated with a \0. 443 * @maskp: pointer to bitmap array that will contain result. 444 * @nmaskbits: size of bitmap, in bits. 445 */ 446int bitmap_parse_user(const char __user *ubuf, 447 unsigned int ulen, unsigned long *maskp, 448 int nmaskbits) 449{ 450 char *buf; 451 int ret; 452 453 buf = memdup_user_nul(ubuf, ulen); 454 if (IS_ERR(buf)) 455 return PTR_ERR(buf); 456 457 ret = bitmap_parse(buf, UINT_MAX, maskp, nmaskbits); 458 459 kfree(buf); 460 return ret; 461} 462EXPORT_SYMBOL(bitmap_parse_user); 463 464/** 465 * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string 466 * @list: indicates whether the bitmap must be list 467 * @buf: page aligned buffer into which string is placed 468 * @maskp: pointer to bitmap to convert 469 * @nmaskbits: size of bitmap, in bits 470 * 471 * Output format is a comma-separated list of decimal numbers and 472 * ranges if list is specified or hex digits grouped into comma-separated 473 * sets of 8 digits/set. Returns the number of characters written to buf. 474 * 475 * It is assumed that @buf is a pointer into a PAGE_SIZE, page-aligned 476 * area and that sufficient storage remains at @buf to accommodate the 477 * bitmap_print_to_pagebuf() output. Returns the number of characters 478 * actually printed to @buf, excluding terminating '\0'. 479 */ 480int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp, 481 int nmaskbits) 482{ 483 ptrdiff_t len = PAGE_SIZE - offset_in_page(buf); 484 485 return list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) : 486 scnprintf(buf, len, "%*pb\n", nmaskbits, maskp); 487} 488EXPORT_SYMBOL(bitmap_print_to_pagebuf); 489 490/* 491 * Region 9-38:4/10 describes the following bitmap structure: 492 * 0 9 12 18 38 493 * .........****......****......****...... 494 * ^ ^ ^ ^ 495 * start off group_len end 496 */ 497struct region { 498 unsigned int start; 499 unsigned int off; 500 unsigned int group_len; 501 unsigned int end; 502}; 503 504static int bitmap_set_region(const struct region *r, 505 unsigned long *bitmap, int nbits) 506{ 507 unsigned int start; 508 509 if (r->end >= nbits) 510 return -ERANGE; 511 512 for (start = r->start; start <= r->end; start += r->group_len) 513 bitmap_set(bitmap, start, min(r->end - start + 1, r->off)); 514 515 return 0; 516} 517 518static int bitmap_check_region(const struct region *r) 519{ 520 if (r->start > r->end || r->group_len == 0 || r->off > r->group_len) 521 return -EINVAL; 522 523 return 0; 524} 525 526static const char *bitmap_getnum(const char *str, unsigned int *num) 527{ 528 unsigned long long n; 529 unsigned int len; 530 531 len = _parse_integer(str, 10, &n); 532 if (!len) 533 return ERR_PTR(-EINVAL); 534 if (len & KSTRTOX_OVERFLOW || n != (unsigned int)n) 535 return ERR_PTR(-EOVERFLOW); 536 537 *num = n; 538 return str + len; 539} 540 541static inline bool end_of_str(char c) 542{ 543 return c == '\0' || c == '\n'; 544} 545 546static inline bool __end_of_region(char c) 547{ 548 return isspace(c) || c == ','; 549} 550 551static inline bool end_of_region(char c) 552{ 553 return __end_of_region(c) || end_of_str(c); 554} 555 556/* 557 * The format allows commas and whitespaces at the beginning 558 * of the region. 559 */ 560static const char *bitmap_find_region(const char *str) 561{ 562 while (__end_of_region(*str)) 563 str++; 564 565 return end_of_str(*str) ? NULL : str; 566} 567 568static const char *bitmap_find_region_reverse(const char *start, const char *end) 569{ 570 while (start <= end && __end_of_region(*end)) 571 end--; 572 573 return end; 574} 575 576static const char *bitmap_parse_region(const char *str, struct region *r) 577{ 578 str = bitmap_getnum(str, &r->start); 579 if (IS_ERR(str)) 580 return str; 581 582 if (end_of_region(*str)) 583 goto no_end; 584 585 if (*str != '-') 586 return ERR_PTR(-EINVAL); 587 588 str = bitmap_getnum(str + 1, &r->end); 589 if (IS_ERR(str)) 590 return str; 591 592 if (end_of_region(*str)) 593 goto no_pattern; 594 595 if (*str != ':') 596 return ERR_PTR(-EINVAL); 597 598 str = bitmap_getnum(str + 1, &r->off); 599 if (IS_ERR(str)) 600 return str; 601 602 if (*str != '/') 603 return ERR_PTR(-EINVAL); 604 605 return bitmap_getnum(str + 1, &r->group_len); 606 607no_end: 608 r->end = r->start; 609no_pattern: 610 r->off = r->end + 1; 611 r->group_len = r->end + 1; 612 613 return end_of_str(*str) ? NULL : str; 614} 615 616/** 617 * bitmap_parselist - convert list format ASCII string to bitmap 618 * @buf: read user string from this buffer; must be terminated 619 * with a \0 or \n. 620 * @maskp: write resulting mask here 621 * @nmaskbits: number of bits in mask to be written 622 * 623 * Input format is a comma-separated list of decimal numbers and 624 * ranges. Consecutively set bits are shown as two hyphen-separated 625 * decimal numbers, the smallest and largest bit numbers set in 626 * the range. 627 * Optionally each range can be postfixed to denote that only parts of it 628 * should be set. The range will divided to groups of specific size. 629 * From each group will be used only defined amount of bits. 630 * Syntax: range:used_size/group_size 631 * Example: 0-1023:2/256 ==> 0,1,256,257,512,513,768,769 632 * 633 * Returns: 0 on success, -errno on invalid input strings. Error values: 634 * 635 * - ``-EINVAL``: wrong region format 636 * - ``-EINVAL``: invalid character in string 637 * - ``-ERANGE``: bit number specified too large for mask 638 * - ``-EOVERFLOW``: integer overflow in the input parameters 639 */ 640int bitmap_parselist(const char *buf, unsigned long *maskp, int nmaskbits) 641{ 642 struct region r; 643 long ret; 644 645 bitmap_zero(maskp, nmaskbits); 646 647 while (buf) { 648 buf = bitmap_find_region(buf); 649 if (buf == NULL) 650 return 0; 651 652 buf = bitmap_parse_region(buf, &r); 653 if (IS_ERR(buf)) 654 return PTR_ERR(buf); 655 656 ret = bitmap_check_region(&r); 657 if (ret) 658 return ret; 659 660 ret = bitmap_set_region(&r, maskp, nmaskbits); 661 if (ret) 662 return ret; 663 } 664 665 return 0; 666} 667EXPORT_SYMBOL(bitmap_parselist); 668 669 670/** 671 * bitmap_parselist_user() 672 * 673 * @ubuf: pointer to user buffer containing string. 674 * @ulen: buffer size in bytes. If string is smaller than this 675 * then it must be terminated with a \0. 676 * @maskp: pointer to bitmap array that will contain result. 677 * @nmaskbits: size of bitmap, in bits. 678 * 679 * Wrapper for bitmap_parselist(), providing it with user buffer. 680 */ 681int bitmap_parselist_user(const char __user *ubuf, 682 unsigned int ulen, unsigned long *maskp, 683 int nmaskbits) 684{ 685 char *buf; 686 int ret; 687 688 buf = memdup_user_nul(ubuf, ulen); 689 if (IS_ERR(buf)) 690 return PTR_ERR(buf); 691 692 ret = bitmap_parselist(buf, maskp, nmaskbits); 693 694 kfree(buf); 695 return ret; 696} 697EXPORT_SYMBOL(bitmap_parselist_user); 698 699static const char *bitmap_get_x32_reverse(const char *start, 700 const char *end, u32 *num) 701{ 702 u32 ret = 0; 703 int c, i; 704 705 for (i = 0; i < 32; i += 4) { 706 c = hex_to_bin(*end--); 707 if (c < 0) 708 return ERR_PTR(-EINVAL); 709 710 ret |= c << i; 711 712 if (start > end || __end_of_region(*end)) 713 goto out; 714 } 715 716 if (hex_to_bin(*end--) >= 0) 717 return ERR_PTR(-EOVERFLOW); 718out: 719 *num = ret; 720 return end; 721} 722 723/** 724 * bitmap_parse - convert an ASCII hex string into a bitmap. 725 * @start: pointer to buffer containing string. 726 * @buflen: buffer size in bytes. If string is smaller than this 727 * then it must be terminated with a \0 or \n. In that case, 728 * UINT_MAX may be provided instead of string length. 729 * @maskp: pointer to bitmap array that will contain result. 730 * @nmaskbits: size of bitmap, in bits. 731 * 732 * Commas group hex digits into chunks. Each chunk defines exactly 32 733 * bits of the resultant bitmask. No chunk may specify a value larger 734 * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value 735 * then leading 0-bits are prepended. %-EINVAL is returned for illegal 736 * characters. Grouping such as "1,,5", ",44", "," or "" is allowed. 737 * Leading, embedded and trailing whitespace accepted. 738 */ 739int bitmap_parse(const char *start, unsigned int buflen, 740 unsigned long *maskp, int nmaskbits) 741{ 742 const char *end = strnchrnul(start, buflen, '\n') - 1; 743 int chunks = BITS_TO_U32(nmaskbits); 744 u32 *bitmap = (u32 *)maskp; 745 int unset_bit; 746 int chunk; 747 748 for (chunk = 0; ; chunk++) { 749 end = bitmap_find_region_reverse(start, end); 750 if (start > end) 751 break; 752 753 if (!chunks--) 754 return -EOVERFLOW; 755 756#if defined(CONFIG_64BIT) && defined(__BIG_ENDIAN) 757 end = bitmap_get_x32_reverse(start, end, &bitmap[chunk ^ 1]); 758#else 759 end = bitmap_get_x32_reverse(start, end, &bitmap[chunk]); 760#endif 761 if (IS_ERR(end)) 762 return PTR_ERR(end); 763 } 764 765 unset_bit = (BITS_TO_U32(nmaskbits) - chunks) * 32; 766 if (unset_bit < nmaskbits) { 767 bitmap_clear(maskp, unset_bit, nmaskbits - unset_bit); 768 return 0; 769 } 770 771 if (find_next_bit(maskp, unset_bit, nmaskbits) != unset_bit) 772 return -EOVERFLOW; 773 774 return 0; 775} 776EXPORT_SYMBOL(bitmap_parse); 777 778 779#ifdef CONFIG_NUMA 780/** 781 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap 782 * @buf: pointer to a bitmap 783 * @pos: a bit position in @buf (0 <= @pos < @nbits) 784 * @nbits: number of valid bit positions in @buf 785 * 786 * Map the bit at position @pos in @buf (of length @nbits) to the 787 * ordinal of which set bit it is. If it is not set or if @pos 788 * is not a valid bit position, map to -1. 789 * 790 * If for example, just bits 4 through 7 are set in @buf, then @pos 791 * values 4 through 7 will get mapped to 0 through 3, respectively, 792 * and other @pos values will get mapped to -1. When @pos value 7 793 * gets mapped to (returns) @ord value 3 in this example, that means 794 * that bit 7 is the 3rd (starting with 0th) set bit in @buf. 795 * 796 * The bit positions 0 through @bits are valid positions in @buf. 797 */ 798static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits) 799{ 800 if (pos >= nbits || !test_bit(pos, buf)) 801 return -1; 802 803 return __bitmap_weight(buf, pos); 804} 805 806/** 807 * bitmap_ord_to_pos - find position of n-th set bit in bitmap 808 * @buf: pointer to bitmap 809 * @ord: ordinal bit position (n-th set bit, n >= 0) 810 * @nbits: number of valid bit positions in @buf 811 * 812 * Map the ordinal offset of bit @ord in @buf to its position in @buf. 813 * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord 814 * >= weight(buf), returns @nbits. 815 * 816 * If for example, just bits 4 through 7 are set in @buf, then @ord 817 * values 0 through 3 will get mapped to 4 through 7, respectively, 818 * and all other @ord values returns @nbits. When @ord value 3 819 * gets mapped to (returns) @pos value 7 in this example, that means 820 * that the 3rd set bit (starting with 0th) is at position 7 in @buf. 821 * 822 * The bit positions 0 through @nbits-1 are valid positions in @buf. 823 */ 824unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits) 825{ 826 unsigned int pos; 827 828 for (pos = find_first_bit(buf, nbits); 829 pos < nbits && ord; 830 pos = find_next_bit(buf, nbits, pos + 1)) 831 ord--; 832 833 return pos; 834} 835 836/** 837 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap 838 * @dst: remapped result 839 * @src: subset to be remapped 840 * @old: defines domain of map 841 * @new: defines range of map 842 * @nbits: number of bits in each of these bitmaps 843 * 844 * Let @old and @new define a mapping of bit positions, such that 845 * whatever position is held by the n-th set bit in @old is mapped 846 * to the n-th set bit in @new. In the more general case, allowing 847 * for the possibility that the weight 'w' of @new is less than the 848 * weight of @old, map the position of the n-th set bit in @old to 849 * the position of the m-th set bit in @new, where m == n % w. 850 * 851 * If either of the @old and @new bitmaps are empty, or if @src and 852 * @dst point to the same location, then this routine copies @src 853 * to @dst. 854 * 855 * The positions of unset bits in @old are mapped to themselves 856 * (the identify map). 857 * 858 * Apply the above specified mapping to @src, placing the result in 859 * @dst, clearing any bits previously set in @dst. 860 * 861 * For example, lets say that @old has bits 4 through 7 set, and 862 * @new has bits 12 through 15 set. This defines the mapping of bit 863 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other 864 * bit positions unchanged. So if say @src comes into this routine 865 * with bits 1, 5 and 7 set, then @dst should leave with bits 1, 866 * 13 and 15 set. 867 */ 868void bitmap_remap(unsigned long *dst, const unsigned long *src, 869 const unsigned long *old, const unsigned long *new, 870 unsigned int nbits) 871{ 872 unsigned int oldbit, w; 873 874 if (dst == src) /* following doesn't handle inplace remaps */ 875 return; 876 bitmap_zero(dst, nbits); 877 878 w = bitmap_weight(new, nbits); 879 for_each_set_bit(oldbit, src, nbits) { 880 int n = bitmap_pos_to_ord(old, oldbit, nbits); 881 882 if (n < 0 || w == 0) 883 set_bit(oldbit, dst); /* identity map */ 884 else 885 set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst); 886 } 887} 888 889/** 890 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit 891 * @oldbit: bit position to be mapped 892 * @old: defines domain of map 893 * @new: defines range of map 894 * @bits: number of bits in each of these bitmaps 895 * 896 * Let @old and @new define a mapping of bit positions, such that 897 * whatever position is held by the n-th set bit in @old is mapped 898 * to the n-th set bit in @new. In the more general case, allowing 899 * for the possibility that the weight 'w' of @new is less than the 900 * weight of @old, map the position of the n-th set bit in @old to 901 * the position of the m-th set bit in @new, where m == n % w. 902 * 903 * The positions of unset bits in @old are mapped to themselves 904 * (the identify map). 905 * 906 * Apply the above specified mapping to bit position @oldbit, returning 907 * the new bit position. 908 * 909 * For example, lets say that @old has bits 4 through 7 set, and 910 * @new has bits 12 through 15 set. This defines the mapping of bit 911 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other 912 * bit positions unchanged. So if say @oldbit is 5, then this routine 913 * returns 13. 914 */ 915int bitmap_bitremap(int oldbit, const unsigned long *old, 916 const unsigned long *new, int bits) 917{ 918 int w = bitmap_weight(new, bits); 919 int n = bitmap_pos_to_ord(old, oldbit, bits); 920 if (n < 0 || w == 0) 921 return oldbit; 922 else 923 return bitmap_ord_to_pos(new, n % w, bits); 924} 925 926/** 927 * bitmap_onto - translate one bitmap relative to another 928 * @dst: resulting translated bitmap 929 * @orig: original untranslated bitmap 930 * @relmap: bitmap relative to which translated 931 * @bits: number of bits in each of these bitmaps 932 * 933 * Set the n-th bit of @dst iff there exists some m such that the 934 * n-th bit of @relmap is set, the m-th bit of @orig is set, and 935 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap. 936 * (If you understood the previous sentence the first time your 937 * read it, you're overqualified for your current job.) 938 * 939 * In other words, @orig is mapped onto (surjectively) @dst, 940 * using the map { <n, m> | the n-th bit of @relmap is the 941 * m-th set bit of @relmap }. 942 * 943 * Any set bits in @orig above bit number W, where W is the 944 * weight of (number of set bits in) @relmap are mapped nowhere. 945 * In particular, if for all bits m set in @orig, m >= W, then 946 * @dst will end up empty. In situations where the possibility 947 * of such an empty result is not desired, one way to avoid it is 948 * to use the bitmap_fold() operator, below, to first fold the 949 * @orig bitmap over itself so that all its set bits x are in the 950 * range 0 <= x < W. The bitmap_fold() operator does this by 951 * setting the bit (m % W) in @dst, for each bit (m) set in @orig. 952 * 953 * Example [1] for bitmap_onto(): 954 * Let's say @relmap has bits 30-39 set, and @orig has bits 955 * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine, 956 * @dst will have bits 31, 33, 35, 37 and 39 set. 957 * 958 * When bit 0 is set in @orig, it means turn on the bit in 959 * @dst corresponding to whatever is the first bit (if any) 960 * that is turned on in @relmap. Since bit 0 was off in the 961 * above example, we leave off that bit (bit 30) in @dst. 962 * 963 * When bit 1 is set in @orig (as in the above example), it 964 * means turn on the bit in @dst corresponding to whatever 965 * is the second bit that is turned on in @relmap. The second 966 * bit in @relmap that was turned on in the above example was 967 * bit 31, so we turned on bit 31 in @dst. 968 * 969 * Similarly, we turned on bits 33, 35, 37 and 39 in @dst, 970 * because they were the 4th, 6th, 8th and 10th set bits 971 * set in @relmap, and the 4th, 6th, 8th and 10th bits of 972 * @orig (i.e. bits 3, 5, 7 and 9) were also set. 973 * 974 * When bit 11 is set in @orig, it means turn on the bit in 975 * @dst corresponding to whatever is the twelfth bit that is 976 * turned on in @relmap. In the above example, there were 977 * only ten bits turned on in @relmap (30..39), so that bit 978 * 11 was set in @orig had no affect on @dst. 979 * 980 * Example [2] for bitmap_fold() + bitmap_onto(): 981 * Let's say @relmap has these ten bits set:: 982 * 983 * 40 41 42 43 45 48 53 61 74 95 984 * 985 * (for the curious, that's 40 plus the first ten terms of the 986 * Fibonacci sequence.) 987 * 988 * Further lets say we use the following code, invoking 989 * bitmap_fold() then bitmap_onto, as suggested above to 990 * avoid the possibility of an empty @dst result:: 991 * 992 * unsigned long *tmp; // a temporary bitmap's bits 993 * 994 * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits); 995 * bitmap_onto(dst, tmp, relmap, bits); 996 * 997 * Then this table shows what various values of @dst would be, for 998 * various @orig's. I list the zero-based positions of each set bit. 999 * The tmp column shows the intermediate result, as computed by 1000 * using bitmap_fold() to fold the @orig bitmap modulo ten 1001 * (the weight of @relmap): 1002 * 1003 * =============== ============== ================= 1004 * @orig tmp @dst 1005 * 0 0 40 1006 * 1 1 41 1007 * 9 9 95 1008 * 10 0 40 [#f1]_ 1009 * 1 3 5 7 1 3 5 7 41 43 48 61 1010 * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45 1011 * 0 9 18 27 0 9 8 7 40 61 74 95 1012 * 0 10 20 30 0 40 1013 * 0 11 22 33 0 1 2 3 40 41 42 43 1014 * 0 12 24 36 0 2 4 6 40 42 45 53 1015 * 78 102 211 1 2 8 41 42 74 [#f1]_ 1016 * =============== ============== ================= 1017 * 1018 * .. [#f1] 1019 * 1020 * For these marked lines, if we hadn't first done bitmap_fold() 1021 * into tmp, then the @dst result would have been empty. 1022 * 1023 * If either of @orig or @relmap is empty (no set bits), then @dst 1024 * will be returned empty. 1025 * 1026 * If (as explained above) the only set bits in @orig are in positions 1027 * m where m >= W, (where W is the weight of @relmap) then @dst will 1028 * once again be returned empty. 1029 * 1030 * All bits in @dst not set by the above rule are cleared. 1031 */ 1032void bitmap_onto(unsigned long *dst, const unsigned long *orig, 1033 const unsigned long *relmap, unsigned int bits) 1034{ 1035 unsigned int n, m; /* same meaning as in above comment */ 1036 1037 if (dst == orig) /* following doesn't handle inplace mappings */ 1038 return; 1039 bitmap_zero(dst, bits); 1040 1041 /* 1042 * The following code is a more efficient, but less 1043 * obvious, equivalent to the loop: 1044 * for (m = 0; m < bitmap_weight(relmap, bits); m++) { 1045 * n = bitmap_ord_to_pos(orig, m, bits); 1046 * if (test_bit(m, orig)) 1047 * set_bit(n, dst); 1048 * } 1049 */ 1050 1051 m = 0; 1052 for_each_set_bit(n, relmap, bits) { 1053 /* m == bitmap_pos_to_ord(relmap, n, bits) */ 1054 if (test_bit(m, orig)) 1055 set_bit(n, dst); 1056 m++; 1057 } 1058} 1059 1060/** 1061 * bitmap_fold - fold larger bitmap into smaller, modulo specified size 1062 * @dst: resulting smaller bitmap 1063 * @orig: original larger bitmap 1064 * @sz: specified size 1065 * @nbits: number of bits in each of these bitmaps 1066 * 1067 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst. 1068 * Clear all other bits in @dst. See further the comment and 1069 * Example [2] for bitmap_onto() for why and how to use this. 1070 */ 1071void bitmap_fold(unsigned long *dst, const unsigned long *orig, 1072 unsigned int sz, unsigned int nbits) 1073{ 1074 unsigned int oldbit; 1075 1076 if (dst == orig) /* following doesn't handle inplace mappings */ 1077 return; 1078 bitmap_zero(dst, nbits); 1079 1080 for_each_set_bit(oldbit, orig, nbits) 1081 set_bit(oldbit % sz, dst); 1082} 1083#endif /* CONFIG_NUMA */ 1084 1085/* 1086 * Common code for bitmap_*_region() routines. 1087 * bitmap: array of unsigned longs corresponding to the bitmap 1088 * pos: the beginning of the region 1089 * order: region size (log base 2 of number of bits) 1090 * reg_op: operation(s) to perform on that region of bitmap 1091 * 1092 * Can set, verify and/or release a region of bits in a bitmap, 1093 * depending on which combination of REG_OP_* flag bits is set. 1094 * 1095 * A region of a bitmap is a sequence of bits in the bitmap, of 1096 * some size '1 << order' (a power of two), aligned to that same 1097 * '1 << order' power of two. 1098 * 1099 * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits). 1100 * Returns 0 in all other cases and reg_ops. 1101 */ 1102 1103enum { 1104 REG_OP_ISFREE, /* true if region is all zero bits */ 1105 REG_OP_ALLOC, /* set all bits in region */ 1106 REG_OP_RELEASE, /* clear all bits in region */ 1107}; 1108 1109static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op) 1110{ 1111 int nbits_reg; /* number of bits in region */ 1112 int index; /* index first long of region in bitmap */ 1113 int offset; /* bit offset region in bitmap[index] */ 1114 int nlongs_reg; /* num longs spanned by region in bitmap */ 1115 int nbitsinlong; /* num bits of region in each spanned long */ 1116 unsigned long mask; /* bitmask for one long of region */ 1117 int i; /* scans bitmap by longs */ 1118 int ret = 0; /* return value */ 1119 1120 /* 1121 * Either nlongs_reg == 1 (for small orders that fit in one long) 1122 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.) 1123 */ 1124 nbits_reg = 1 << order; 1125 index = pos / BITS_PER_LONG; 1126 offset = pos - (index * BITS_PER_LONG); 1127 nlongs_reg = BITS_TO_LONGS(nbits_reg); 1128 nbitsinlong = min(nbits_reg, BITS_PER_LONG); 1129 1130 /* 1131 * Can't do "mask = (1UL << nbitsinlong) - 1", as that 1132 * overflows if nbitsinlong == BITS_PER_LONG. 1133 */ 1134 mask = (1UL << (nbitsinlong - 1)); 1135 mask += mask - 1; 1136 mask <<= offset; 1137 1138 switch (reg_op) { 1139 case REG_OP_ISFREE: 1140 for (i = 0; i < nlongs_reg; i++) { 1141 if (bitmap[index + i] & mask) 1142 goto done; 1143 } 1144 ret = 1; /* all bits in region free (zero) */ 1145 break; 1146 1147 case REG_OP_ALLOC: 1148 for (i = 0; i < nlongs_reg; i++) 1149 bitmap[index + i] |= mask; 1150 break; 1151 1152 case REG_OP_RELEASE: 1153 for (i = 0; i < nlongs_reg; i++) 1154 bitmap[index + i] &= ~mask; 1155 break; 1156 } 1157done: 1158 return ret; 1159} 1160 1161/** 1162 * bitmap_find_free_region - find a contiguous aligned mem region 1163 * @bitmap: array of unsigned longs corresponding to the bitmap 1164 * @bits: number of bits in the bitmap 1165 * @order: region size (log base 2 of number of bits) to find 1166 * 1167 * Find a region of free (zero) bits in a @bitmap of @bits bits and 1168 * allocate them (set them to one). Only consider regions of length 1169 * a power (@order) of two, aligned to that power of two, which 1170 * makes the search algorithm much faster. 1171 * 1172 * Return the bit offset in bitmap of the allocated region, 1173 * or -errno on failure. 1174 */ 1175int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order) 1176{ 1177 unsigned int pos, end; /* scans bitmap by regions of size order */ 1178 1179 for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) { 1180 if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) 1181 continue; 1182 __reg_op(bitmap, pos, order, REG_OP_ALLOC); 1183 return pos; 1184 } 1185 return -ENOMEM; 1186} 1187EXPORT_SYMBOL(bitmap_find_free_region); 1188 1189/** 1190 * bitmap_release_region - release allocated bitmap region 1191 * @bitmap: array of unsigned longs corresponding to the bitmap 1192 * @pos: beginning of bit region to release 1193 * @order: region size (log base 2 of number of bits) to release 1194 * 1195 * This is the complement to __bitmap_find_free_region() and releases 1196 * the found region (by clearing it in the bitmap). 1197 * 1198 * No return value. 1199 */ 1200void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order) 1201{ 1202 __reg_op(bitmap, pos, order, REG_OP_RELEASE); 1203} 1204EXPORT_SYMBOL(bitmap_release_region); 1205 1206/** 1207 * bitmap_allocate_region - allocate bitmap region 1208 * @bitmap: array of unsigned longs corresponding to the bitmap 1209 * @pos: beginning of bit region to allocate 1210 * @order: region size (log base 2 of number of bits) to allocate 1211 * 1212 * Allocate (set bits in) a specified region of a bitmap. 1213 * 1214 * Return 0 on success, or %-EBUSY if specified region wasn't 1215 * free (not all bits were zero). 1216 */ 1217int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order) 1218{ 1219 if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) 1220 return -EBUSY; 1221 return __reg_op(bitmap, pos, order, REG_OP_ALLOC); 1222} 1223EXPORT_SYMBOL(bitmap_allocate_region); 1224 1225/** 1226 * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order. 1227 * @dst: destination buffer 1228 * @src: bitmap to copy 1229 * @nbits: number of bits in the bitmap 1230 * 1231 * Require nbits % BITS_PER_LONG == 0. 1232 */ 1233#ifdef __BIG_ENDIAN 1234void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits) 1235{ 1236 unsigned int i; 1237 1238 for (i = 0; i < nbits/BITS_PER_LONG; i++) { 1239 if (BITS_PER_LONG == 64) 1240 dst[i] = cpu_to_le64(src[i]); 1241 else 1242 dst[i] = cpu_to_le32(src[i]); 1243 } 1244} 1245EXPORT_SYMBOL(bitmap_copy_le); 1246#endif 1247 1248unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags) 1249{ 1250 return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long), 1251 flags); 1252} 1253EXPORT_SYMBOL(bitmap_alloc); 1254 1255unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags) 1256{ 1257 return bitmap_alloc(nbits, flags | __GFP_ZERO); 1258} 1259EXPORT_SYMBOL(bitmap_zalloc); 1260 1261void bitmap_free(const unsigned long *bitmap) 1262{ 1263 kfree(bitmap); 1264} 1265EXPORT_SYMBOL(bitmap_free); 1266 1267static void devm_bitmap_free(void *data) 1268{ 1269 unsigned long *bitmap = data; 1270 1271 bitmap_free(bitmap); 1272} 1273 1274unsigned long *devm_bitmap_alloc(struct device *dev, 1275 unsigned int nbits, gfp_t flags) 1276{ 1277 unsigned long *bitmap; 1278 int ret; 1279 1280 bitmap = bitmap_alloc(nbits, flags); 1281 if (!bitmap) 1282 return NULL; 1283 1284 ret = devm_add_action_or_reset(dev, devm_bitmap_free, bitmap); 1285 if (ret) 1286 return NULL; 1287 1288 return bitmap; 1289} 1290EXPORT_SYMBOL_GPL(devm_bitmap_alloc); 1291 1292unsigned long *devm_bitmap_zalloc(struct device *dev, 1293 unsigned int nbits, gfp_t flags) 1294{ 1295 return devm_bitmap_alloc(dev, nbits, flags | __GFP_ZERO); 1296} 1297EXPORT_SYMBOL_GPL(devm_bitmap_zalloc); 1298 1299#if BITS_PER_LONG == 64 1300/** 1301 * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap 1302 * @bitmap: array of unsigned longs, the destination bitmap 1303 * @buf: array of u32 (in host byte order), the source bitmap 1304 * @nbits: number of bits in @bitmap 1305 */ 1306void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits) 1307{ 1308 unsigned int i, halfwords; 1309 1310 halfwords = DIV_ROUND_UP(nbits, 32); 1311 for (i = 0; i < halfwords; i++) { 1312 bitmap[i/2] = (unsigned long) buf[i]; 1313 if (++i < halfwords) 1314 bitmap[i/2] |= ((unsigned long) buf[i]) << 32; 1315 } 1316 1317 /* Clear tail bits in last word beyond nbits. */ 1318 if (nbits % BITS_PER_LONG) 1319 bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits); 1320} 1321EXPORT_SYMBOL(bitmap_from_arr32); 1322 1323/** 1324 * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits 1325 * @buf: array of u32 (in host byte order), the dest bitmap 1326 * @bitmap: array of unsigned longs, the source bitmap 1327 * @nbits: number of bits in @bitmap 1328 */ 1329void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits) 1330{ 1331 unsigned int i, halfwords; 1332 1333 halfwords = DIV_ROUND_UP(nbits, 32); 1334 for (i = 0; i < halfwords; i++) { 1335 buf[i] = (u32) (bitmap[i/2] & UINT_MAX); 1336 if (++i < halfwords) 1337 buf[i] = (u32) (bitmap[i/2] >> 32); 1338 } 1339 1340 /* Clear tail bits in last element of array beyond nbits. */ 1341 if (nbits % BITS_PER_LONG) 1342 buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31)); 1343} 1344EXPORT_SYMBOL(bitmap_to_arr32); 1345 1346#endif 1347