1/*
2 * Copyright 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21 * OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24#ifndef DRM_FOURCC_H
25#define DRM_FOURCC_H
26
27#include "drm.h"
28
29#if defined(__cplusplus)
30extern "C" {
31#endif
32
33/**
34 * DOC: overview
35 *
36 * In the DRM subsystem, framebuffer pixel formats are described using the
37 * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
38 * fourcc code, a Format Modifier may optionally be provided, in order to
39 * further describe the buffer's format - for example tiling or compression.
40 *
41 * Format Modifiers
42 * ----------------
43 *
44 * Format modifiers are used in conjunction with a fourcc code, forming a
45 * unique fourcc:modifier pair. This format:modifier pair must fully define the
46 * format and data layout of the buffer, and should be the only way to describe
47 * that particular buffer.
48 *
49 * Having multiple fourcc:modifier pairs which describe the same layout should
50 * be avoided, as such aliases run the risk of different drivers exposing
51 * different names for the same data format, forcing userspace to understand
52 * that they are aliases.
53 *
54 * Format modifiers may change any property of the buffer, including the number
55 * of planes and/or the required allocation size. Format modifiers are
56 * vendor-namespaced, and as such the relationship between a fourcc code and a
57 * modifier is specific to the modifer being used. For example, some modifiers
58 * may preserve meaning - such as number of planes - from the fourcc code,
59 * whereas others may not.
60 *
61 * Vendors should document their modifier usage in as much detail as
62 * possible, to ensure maximum compatibility across devices, drivers and
63 * applications.
64 *
65 * The authoritative list of format modifier codes is found in
66 * `include/uapi/drm/drm_fourcc.h`
67 */
68
69#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
70				 ((__u32)(c) << 16) | ((__u32)(d) << 24))
71
72#define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
73
74/* Reserve 0 for the invalid format specifier */
75#define DRM_FORMAT_INVALID	0
76
77/* color index */
78#define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
79
80/* 8 bpp Red */
81#define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
82
83/* 16 bpp Red */
84#define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
85
86/* 16 bpp RG */
87#define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
88#define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
89
90/* 32 bpp RG */
91#define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
92#define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
93
94/* 8 bpp RGB */
95#define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
96#define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
97
98/* 16 bpp RGB */
99#define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
100#define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
101#define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
102#define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
103
104#define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
105#define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
106#define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
107#define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
108
109#define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
110#define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
111#define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
112#define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
113
114#define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
115#define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
116#define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
117#define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
118
119#define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
120#define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
121
122/* 24 bpp RGB */
123#define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
124#define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
125
126/* 32 bpp RGB */
127#define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
128#define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
129#define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
130#define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
131
132#define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
133#define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
134#define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
135#define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
136
137#define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
138#define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
139#define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
140#define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
141
142#define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
143#define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
144#define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
145#define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
146
147/*
148 * Floating point 64bpp RGB
149 * IEEE 754-2008 binary16 half-precision float
150 * [15:0] sign:exponent:mantissa 1:5:10
151 */
152#define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
153#define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
154
155#define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
156#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
157
158/* packed YCbCr */
159#define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
160#define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
161#define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
162#define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
163
164#define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
165#define DRM_FORMAT_XYUV8888	fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
166#define DRM_FORMAT_VUY888	fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
167#define DRM_FORMAT_VUY101010	fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
168
169/*
170 * packed Y2xx indicate for each component, xx valid data occupy msb
171 * 16-xx padding occupy lsb
172 */
173#define DRM_FORMAT_Y210         fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
174#define DRM_FORMAT_Y212         fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
175#define DRM_FORMAT_Y216         fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
176
177/*
178 * packed Y4xx indicate for each component, xx valid data occupy msb
179 * 16-xx padding occupy lsb except Y410
180 */
181#define DRM_FORMAT_Y410         fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
182#define DRM_FORMAT_Y412         fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
183#define DRM_FORMAT_Y416         fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
184
185#define DRM_FORMAT_XVYU2101010	fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
186#define DRM_FORMAT_XVYU12_16161616	fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
187#define DRM_FORMAT_XVYU16161616	fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
188
189/*
190 * packed YCbCr420 2x2 tiled formats
191 * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
192 */
193/* [63:0]   A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
194#define DRM_FORMAT_Y0L0		fourcc_code('Y', '0', 'L', '0')
195/* [63:0]   X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
196#define DRM_FORMAT_X0L0		fourcc_code('X', '0', 'L', '0')
197
198/* [63:0]   A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
199#define DRM_FORMAT_Y0L2		fourcc_code('Y', '0', 'L', '2')
200/* [63:0]   X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
201#define DRM_FORMAT_X0L2		fourcc_code('X', '0', 'L', '2')
202
203/*
204 * 1-plane YUV 4:2:0
205 * In these formats, the component ordering is specified (Y, followed by U
206 * then V), but the exact Linear layout is undefined.
207 * These formats can only be used with a non-Linear modifier.
208 */
209#define DRM_FORMAT_YUV420_8BIT	fourcc_code('Y', 'U', '0', '8')
210#define DRM_FORMAT_YUV420_10BIT	fourcc_code('Y', 'U', '1', '0')
211
212/*
213 * 2 plane RGB + A
214 * index 0 = RGB plane, same format as the corresponding non _A8 format has
215 * index 1 = A plane, [7:0] A
216 */
217#define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')
218#define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')
219#define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')
220#define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')
221#define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')
222#define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')
223#define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')
224#define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')
225
226/*
227 * 2 plane YCbCr
228 * index 0 = Y plane, [7:0] Y
229 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
230 * or
231 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
232 */
233#define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
234#define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
235#define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
236#define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
237#define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
238#define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
239/*
240 * 2 plane YCbCr
241 * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
242 * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
243 */
244#define DRM_FORMAT_NV15		fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
245
246/*
247 * 2 plane YCbCr MSB aligned
248 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
249 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
250 */
251#define DRM_FORMAT_P210		fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
252
253/*
254 * 2 plane YCbCr MSB aligned
255 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
256 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
257 */
258#define DRM_FORMAT_P010		fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
259
260/*
261 * 2 plane YCbCr MSB aligned
262 * index 0 = Y plane, [15:0] Y:x [12:4] little endian
263 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
264 */
265#define DRM_FORMAT_P012		fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
266
267/*
268 * 2 plane YCbCr MSB aligned
269 * index 0 = Y plane, [15:0] Y little endian
270 * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
271 */
272#define DRM_FORMAT_P016		fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
273
274/* 2 plane YCbCr420.
275 * 3 10 bit components and 2 padding bits packed into 4 bytes.
276 * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
277 * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
278 */
279#define DRM_FORMAT_P030		fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
280
281/* 3 plane non-subsampled (444) YCbCr
282 * 16 bits per component, but only 10 bits are used and 6 bits are padded
283 * index 0: Y plane, [15:0] Y:x [10:6] little endian
284 * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
285 * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
286 */
287#define DRM_FORMAT_Q410		fourcc_code('Q', '4', '1', '0')
288
289/* 3 plane non-subsampled (444) YCrCb
290 * 16 bits per component, but only 10 bits are used and 6 bits are padded
291 * index 0: Y plane, [15:0] Y:x [10:6] little endian
292 * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
293 * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
294 */
295#define DRM_FORMAT_Q401		fourcc_code('Q', '4', '0', '1')
296
297/*
298 * 3 plane YCbCr
299 * index 0: Y plane, [7:0] Y
300 * index 1: Cb plane, [7:0] Cb
301 * index 2: Cr plane, [7:0] Cr
302 * or
303 * index 1: Cr plane, [7:0] Cr
304 * index 2: Cb plane, [7:0] Cb
305 */
306#define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
307#define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
308#define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
309#define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
310#define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
311#define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
312#define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
313#define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
314#define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
315#define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
316
317
318/*
319 * Format Modifiers:
320 *
321 * Format modifiers describe, typically, a re-ordering or modification
322 * of the data in a plane of an FB.  This can be used to express tiled/
323 * swizzled formats, or compression, or a combination of the two.
324 *
325 * The upper 8 bits of the format modifier are a vendor-id as assigned
326 * below.  The lower 56 bits are assigned as vendor sees fit.
327 */
328
329/* Vendor Ids: */
330#define DRM_FORMAT_MOD_NONE           0
331#define DRM_FORMAT_MOD_VENDOR_NONE    0
332#define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
333#define DRM_FORMAT_MOD_VENDOR_AMD     0x02
334#define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03
335#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
336#define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
337#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
338#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
339#define DRM_FORMAT_MOD_VENDOR_ARM     0x08
340#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
341#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
342
343/* add more to the end as needed */
344
345#define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
346
347#define fourcc_mod_code(vendor, val) \
348	((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
349
350/*
351 * Format Modifier tokens:
352 *
353 * When adding a new token please document the layout with a code comment,
354 * similar to the fourcc codes above. drm_fourcc.h is considered the
355 * authoritative source for all of these.
356 *
357 * Generic modifier names:
358 *
359 * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
360 * for layouts which are common across multiple vendors. To preserve
361 * compatibility, in cases where a vendor-specific definition already exists and
362 * a generic name for it is desired, the common name is a purely symbolic alias
363 * and must use the same numerical value as the original definition.
364 *
365 * Note that generic names should only be used for modifiers which describe
366 * generic layouts (such as pixel re-ordering), which may have
367 * independently-developed support across multiple vendors.
368 *
369 * In future cases where a generic layout is identified before merging with a
370 * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
371 * 'NONE' could be considered. This should only be for obvious, exceptional
372 * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
373 * apply to a single vendor.
374 *
375 * Generic names should not be used for cases where multiple hardware vendors
376 * have implementations of the same standardised compression scheme (such as
377 * AFBC). In those cases, all implementations should use the same format
378 * modifier(s), reflecting the vendor of the standard.
379 */
380
381#define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
382
383/*
384 * Invalid Modifier
385 *
386 * This modifier can be used as a sentinel to terminate the format modifiers
387 * list, or to initialize a variable with an invalid modifier. It might also be
388 * used to report an error back to userspace for certain APIs.
389 */
390#define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
391
392/*
393 * Linear Layout
394 *
395 * Just plain linear layout. Note that this is different from no specifying any
396 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
397 * which tells the driver to also take driver-internal information into account
398 * and so might actually result in a tiled framebuffer.
399 */
400#define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)
401
402/* Intel framebuffer modifiers */
403
404/*
405 * Intel X-tiling layout
406 *
407 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
408 * in row-major layout. Within the tile bytes are laid out row-major, with
409 * a platform-dependent stride. On top of that the memory can apply
410 * platform-depending swizzling of some higher address bits into bit6.
411 *
412 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
413 * On earlier platforms the is highly platforms specific and not useful for
414 * cross-driver sharing. It exists since on a given platform it does uniquely
415 * identify the layout in a simple way for i915-specific userspace, which
416 * facilitated conversion of userspace to modifiers. Additionally the exact
417 * format on some really old platforms is not known.
418 */
419#define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)
420
421/*
422 * Intel Y-tiling layout
423 *
424 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
425 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
426 * chunks column-major, with a platform-dependent height. On top of that the
427 * memory can apply platform-depending swizzling of some higher address bits
428 * into bit6.
429 *
430 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
431 * On earlier platforms the is highly platforms specific and not useful for
432 * cross-driver sharing. It exists since on a given platform it does uniquely
433 * identify the layout in a simple way for i915-specific userspace, which
434 * facilitated conversion of userspace to modifiers. Additionally the exact
435 * format on some really old platforms is not known.
436 */
437#define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)
438
439/*
440 * Intel Yf-tiling layout
441 *
442 * This is a tiled layout using 4Kb tiles in row-major layout.
443 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
444 * are arranged in four groups (two wide, two high) with column-major layout.
445 * Each group therefore consits out of four 256 byte units, which are also laid
446 * out as 2x2 column-major.
447 * 256 byte units are made out of four 64 byte blocks of pixels, producing
448 * either a square block or a 2:1 unit.
449 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
450 * in pixel depends on the pixel depth.
451 */
452#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
453
454/*
455 * Intel color control surface (CCS) for render compression
456 *
457 * The framebuffer format must be one of the 8:8:8:8 RGB formats.
458 * The main surface will be plane index 0 and must be Y/Yf-tiled,
459 * the CCS will be plane index 1.
460 *
461 * Each CCS tile matches a 1024x512 pixel area of the main surface.
462 * To match certain aspects of the 3D hardware the CCS is
463 * considered to be made up of normal 128Bx32 Y tiles, Thus
464 * the CCS pitch must be specified in multiples of 128 bytes.
465 *
466 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
467 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
468 * But that fact is not relevant unless the memory is accessed
469 * directly.
470 */
471#define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)
472#define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)
473
474/*
475 * Intel color control surfaces (CCS) for Gen-12 render compression.
476 *
477 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
478 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
479 * main surface. In other words, 4 bits in CCS map to a main surface cache
480 * line pair. The main surface pitch is required to be a multiple of four
481 * Y-tile widths.
482 */
483#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
484
485/*
486 * Intel color control surfaces (CCS) for Gen-12 media compression
487 *
488 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
489 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
490 * main surface. In other words, 4 bits in CCS map to a main surface cache
491 * line pair. The main surface pitch is required to be a multiple of four
492 * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
493 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
494 * planes 2 and 3 for the respective CCS.
495 */
496#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
497
498/*
499 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
500 *
501 * Macroblocks are laid in a Z-shape, and each pixel data is following the
502 * standard NV12 style.
503 * As for NV12, an image is the result of two frame buffers: one for Y,
504 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
505 * Alignment requirements are (for each buffer):
506 * - multiple of 128 pixels for the width
507 * - multiple of  32 pixels for the height
508 *
509 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
510 */
511#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)
512
513/*
514 * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
515 *
516 * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
517 * layout. For YCbCr formats Cb/Cr components are taken in such a way that
518 * they correspond to their 16x16 luma block.
519 */
520#define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE	fourcc_mod_code(SAMSUNG, 2)
521
522/*
523 * Qualcomm Compressed Format
524 *
525 * Refers to a compressed variant of the base format that is compressed.
526 * Implementation may be platform and base-format specific.
527 *
528 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
529 * Pixel data pitch/stride is aligned with macrotile width.
530 * Pixel data height is aligned with macrotile height.
531 * Entire pixel data buffer is aligned with 4k(bytes).
532 */
533#define DRM_FORMAT_MOD_QCOM_COMPRESSED	fourcc_mod_code(QCOM, 1)
534
535/* Vivante framebuffer modifiers */
536
537/*
538 * Vivante 4x4 tiling layout
539 *
540 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
541 * layout.
542 */
543#define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)
544
545/*
546 * Vivante 64x64 super-tiling layout
547 *
548 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
549 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
550 * major layout.
551 *
552 * For more information: see
553 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
554 */
555#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)
556
557/*
558 * Vivante 4x4 tiling layout for dual-pipe
559 *
560 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
561 * different base address. Offsets from the base addresses are therefore halved
562 * compared to the non-split tiled layout.
563 */
564#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)
565
566/*
567 * Vivante 64x64 super-tiling layout for dual-pipe
568 *
569 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
570 * starts at a different base address. Offsets from the base addresses are
571 * therefore halved compared to the non-split super-tiled layout.
572 */
573#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
574
575/* NVIDIA frame buffer modifiers */
576
577/*
578 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
579 *
580 * Pixels are arranged in simple tiles of 16 x 16 bytes.
581 */
582#define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
583
584/*
585 * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
586 * and Tegra GPUs starting with Tegra K1.
587 *
588 * Pixels are arranged in Groups of Bytes (GOBs).  GOB size and layout varies
589 * based on the architecture generation.  GOBs themselves are then arranged in
590 * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
591 * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
592 * a block depth or height of "4").
593 *
594 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
595 * in full detail.
596 *
597 *       Macro
598 * Bits  Param Description
599 * ----  ----- -----------------------------------------------------------------
600 *
601 *  3:0  h     log2(height) of each block, in GOBs.  Placed here for
602 *             compatibility with the existing
603 *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
604 *
605 *  4:4  -     Must be 1, to indicate block-linear layout.  Necessary for
606 *             compatibility with the existing
607 *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
608 *
609 *  8:5  -     Reserved (To support 3D-surfaces with variable log2(depth) block
610 *             size).  Must be zero.
611 *
612 *             Note there is no log2(width) parameter.  Some portions of the
613 *             hardware support a block width of two gobs, but it is impractical
614 *             to use due to lack of support elsewhere, and has no known
615 *             benefits.
616 *
617 * 11:9  -     Reserved (To support 2D-array textures with variable array stride
618 *             in blocks, specified via log2(tile width in blocks)).  Must be
619 *             zero.
620 *
621 * 19:12 k     Page Kind.  This value directly maps to a field in the page
622 *             tables of all GPUs >= NV50.  It affects the exact layout of bits
623 *             in memory and can be derived from the tuple
624 *
625 *               (format, GPU model, compression type, samples per pixel)
626 *
627 *             Where compression type is defined below.  If GPU model were
628 *             implied by the format modifier, format, or memory buffer, page
629 *             kind would not need to be included in the modifier itself, but
630 *             since the modifier should define the layout of the associated
631 *             memory buffer independent from any device or other context, it
632 *             must be included here.
633 *
634 * 21:20 g     GOB Height and Page Kind Generation.  The height of a GOB changed
635 *             starting with Fermi GPUs.  Additionally, the mapping between page
636 *             kind and bit layout has changed at various points.
637 *
638 *               0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
639 *               1 = Gob Height 4, G80 - GT2XX Page Kind mapping
640 *               2 = Gob Height 8, Turing+ Page Kind mapping
641 *               3 = Reserved for future use.
642 *
643 * 22:22 s     Sector layout.  On Tegra GPUs prior to Xavier, there is a further
644 *             bit remapping step that occurs at an even lower level than the
645 *             page kind and block linear swizzles.  This causes the layout of
646 *             surfaces mapped in those SOC's GPUs to be incompatible with the
647 *             equivalent mapping on other GPUs in the same system.
648 *
649 *               0 = Tegra K1 - Tegra Parker/TX2 Layout.
650 *               1 = Desktop GPU and Tegra Xavier+ Layout
651 *
652 * 25:23 c     Lossless Framebuffer Compression type.
653 *
654 *               0 = none
655 *               1 = ROP/3D, layout 1, exact compression format implied by Page
656 *                   Kind field
657 *               2 = ROP/3D, layout 2, exact compression format implied by Page
658 *                   Kind field
659 *               3 = CDE horizontal
660 *               4 = CDE vertical
661 *               5 = Reserved for future use
662 *               6 = Reserved for future use
663 *               7 = Reserved for future use
664 *
665 * 55:25 -     Reserved for future use.  Must be zero.
666 */
667#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
668	fourcc_mod_code(NVIDIA, (0x10 | \
669				 ((h) & 0xf) | \
670				 (((k) & 0xff) << 12) | \
671				 (((g) & 0x3) << 20) | \
672				 (((s) & 0x1) << 22) | \
673				 (((c) & 0x7) << 23)))
674
675/* To grandfather in prior block linear format modifiers to the above layout,
676 * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
677 * with block-linear layouts, is remapped within drivers to the value 0xfe,
678 * which corresponds to the "generic" kind used for simple single-sample
679 * uncompressed color formats on Fermi - Volta GPUs.
680 */
681static inline __u64
682drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
683{
684	if (!(modifier & 0x10) || (modifier & (0xff << 12)))
685		return modifier;
686	else
687		return modifier | (0xfe << 12);
688}
689
690/*
691 * 16Bx2 Block Linear layout, used by Tegra K1 and later
692 *
693 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
694 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
695 *
696 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
697 *
698 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
699 * Valid values are:
700 *
701 * 0 == ONE_GOB
702 * 1 == TWO_GOBS
703 * 2 == FOUR_GOBS
704 * 3 == EIGHT_GOBS
705 * 4 == SIXTEEN_GOBS
706 * 5 == THIRTYTWO_GOBS
707 *
708 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
709 * in full detail.
710 */
711#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
712	DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
713
714#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
715	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
716#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
717	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
718#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
719	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
720#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
721	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
722#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
723	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
724#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
725	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
726
727/*
728 * Some Broadcom modifiers take parameters, for example the number of
729 * vertical lines in the image. Reserve the lower 32 bits for modifier
730 * type, and the next 24 bits for parameters. Top 8 bits are the
731 * vendor code.
732 */
733#define __fourcc_mod_broadcom_param_shift 8
734#define __fourcc_mod_broadcom_param_bits 48
735#define fourcc_mod_broadcom_code(val, params) \
736	fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
737#define fourcc_mod_broadcom_param(m) \
738	((int)(((m) >> __fourcc_mod_broadcom_param_shift) &	\
739	       ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
740#define fourcc_mod_broadcom_mod(m) \
741	((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) <<	\
742		 __fourcc_mod_broadcom_param_shift))
743
744/*
745 * Broadcom VC4 "T" format
746 *
747 * This is the primary layout that the V3D GPU can texture from (it
748 * can't do linear).  The T format has:
749 *
750 * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
751 *   pixels at 32 bit depth.
752 *
753 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
754 *   16x16 pixels).
755 *
756 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
757 *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
758 *   they're (TR, BR, BL, TL), where bottom left is start of memory.
759 *
760 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
761 *   tiles) or right-to-left (odd rows of 4k tiles).
762 */
763#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
764
765/*
766 * Broadcom SAND format
767 *
768 * This is the native format that the H.264 codec block uses.  For VC4
769 * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
770 *
771 * The image can be considered to be split into columns, and the
772 * columns are placed consecutively into memory.  The width of those
773 * columns can be either 32, 64, 128, or 256 pixels, but in practice
774 * only 128 pixel columns are used.
775 *
776 * The pitch between the start of each column is set to optimally
777 * switch between SDRAM banks. This is passed as the number of lines
778 * of column width in the modifier (we can't use the stride value due
779 * to various core checks that look at it , so you should set the
780 * stride to width*cpp).
781 *
782 * Note that the column height for this format modifier is the same
783 * for all of the planes, assuming that each column contains both Y
784 * and UV.  Some SAND-using hardware stores UV in a separate tiled
785 * image from Y to reduce the column height, which is not supported
786 * with these modifiers.
787 *
788 * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
789 * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
790 * wide, but as this is a 10 bpp format that translates to 96 pixels.
791 */
792
793#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
794	fourcc_mod_broadcom_code(2, v)
795#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
796	fourcc_mod_broadcom_code(3, v)
797#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
798	fourcc_mod_broadcom_code(4, v)
799#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
800	fourcc_mod_broadcom_code(5, v)
801
802#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
803	DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
804#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
805	DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
806#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
807	DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
808#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
809	DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
810
811/* Broadcom UIF format
812 *
813 * This is the common format for the current Broadcom multimedia
814 * blocks, including V3D 3.x and newer, newer video codecs, and
815 * displays.
816 *
817 * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
818 * and macroblocks (4x4 UIF blocks).  Those 4x4 UIF block groups are
819 * stored in columns, with padding between the columns to ensure that
820 * moving from one column to the next doesn't hit the same SDRAM page
821 * bank.
822 *
823 * To calculate the padding, it is assumed that each hardware block
824 * and the software driving it knows the platform's SDRAM page size,
825 * number of banks, and XOR address, and that it's identical between
826 * all blocks using the format.  This tiling modifier will use XOR as
827 * necessary to reduce the padding.  If a hardware block can't do XOR,
828 * the assumption is that a no-XOR tiling modifier will be created.
829 */
830#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
831
832/*
833 * Arm Framebuffer Compression (AFBC) modifiers
834 *
835 * AFBC is a proprietary lossless image compression protocol and format.
836 * It provides fine-grained random access and minimizes the amount of data
837 * transferred between IP blocks.
838 *
839 * AFBC has several features which may be supported and/or used, which are
840 * represented using bits in the modifier. Not all combinations are valid,
841 * and different devices or use-cases may support different combinations.
842 *
843 * Further information on the use of AFBC modifiers can be found in
844 * Documentation/gpu/afbc.rst
845 */
846
847/*
848 * The top 4 bits (out of the 56 bits alloted for specifying vendor specific
849 * modifiers) denote the category for modifiers. Currently we have only two
850 * categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen
851 * different categories.
852 */
853#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
854	fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
855
856#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
857#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
858
859#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
860	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
861
862/*
863 * AFBC superblock size
864 *
865 * Indicates the superblock size(s) used for the AFBC buffer. The buffer
866 * size (in pixels) must be aligned to a multiple of the superblock size.
867 * Four lowest significant bits(LSBs) are reserved for block size.
868 *
869 * Where one superblock size is specified, it applies to all planes of the
870 * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
871 * the first applies to the Luma plane and the second applies to the Chroma
872 * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
873 * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
874 */
875#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf
876#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)
877#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)
878#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4      (3ULL)
879#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
880
881/*
882 * AFBC lossless colorspace transform
883 *
884 * Indicates that the buffer makes use of the AFBC lossless colorspace
885 * transform.
886 */
887#define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)
888
889/*
890 * AFBC block-split
891 *
892 * Indicates that the payload of each superblock is split. The second
893 * half of the payload is positioned at a predefined offset from the start
894 * of the superblock payload.
895 */
896#define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)
897
898/*
899 * AFBC sparse layout
900 *
901 * This flag indicates that the payload of each superblock must be stored at a
902 * predefined position relative to the other superblocks in the same AFBC
903 * buffer. This order is the same order used by the header buffer. In this mode
904 * each superblock is given the same amount of space as an uncompressed
905 * superblock of the particular format would require, rounding up to the next
906 * multiple of 128 bytes in size.
907 */
908#define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)
909
910/*
911 * AFBC copy-block restrict
912 *
913 * Buffers with this flag must obey the copy-block restriction. The restriction
914 * is such that there are no copy-blocks referring across the border of 8x8
915 * blocks. For the subsampled data the 8x8 limitation is also subsampled.
916 */
917#define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)
918
919/*
920 * AFBC tiled layout
921 *
922 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
923 * superblocks inside a tile are stored together in memory. 8x8 tiles are used
924 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
925 * larger bpp formats. The order between the tiles is scan line.
926 * When the tiled layout is used, the buffer size (in pixels) must be aligned
927 * to the tile size.
928 */
929#define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)
930
931/*
932 * AFBC solid color blocks
933 *
934 * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
935 * can be reduced if a whole superblock is a single color.
936 */
937#define AFBC_FORMAT_MOD_SC      (1ULL <<  9)
938
939/*
940 * AFBC double-buffer
941 *
942 * Indicates that the buffer is allocated in a layout safe for front-buffer
943 * rendering.
944 */
945#define AFBC_FORMAT_MOD_DB      (1ULL << 10)
946
947/*
948 * AFBC buffer content hints
949 *
950 * Indicates that the buffer includes per-superblock content hints.
951 */
952#define AFBC_FORMAT_MOD_BCH     (1ULL << 11)
953
954/* AFBC uncompressed storage mode
955 *
956 * Indicates that the buffer is using AFBC uncompressed storage mode.
957 * In this mode all superblock payloads in the buffer use the uncompressed
958 * storage mode, which is usually only used for data which cannot be compressed.
959 * The buffer layout is the same as for AFBC buffers without USM set, this only
960 * affects the storage mode of the individual superblocks. Note that even a
961 * buffer without USM set may use uncompressed storage mode for some or all
962 * superblocks, USM just guarantees it for all.
963 */
964#define AFBC_FORMAT_MOD_USM	(1ULL << 12)
965
966/*
967 * Arm 16x16 Block U-Interleaved modifier
968 *
969 * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
970 * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
971 * in the block are reordered.
972 */
973#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
974	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
975
976/*
977 * Allwinner tiled modifier
978 *
979 * This tiling mode is implemented by the VPU found on all Allwinner platforms,
980 * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
981 * planes.
982 *
983 * With this tiling, the luminance samples are disposed in tiles representing
984 * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
985 * The pixel order in each tile is linear and the tiles are disposed linearly,
986 * both in row-major order.
987 */
988#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
989
990/*
991 * Amlogic Video Framebuffer Compression modifiers
992 *
993 * Amlogic uses a proprietary lossless image compression protocol and format
994 * for their hardware video codec accelerators, either video decoders or
995 * video input encoders.
996 *
997 * It considerably reduces memory bandwidth while writing and reading
998 * frames in memory.
999 *
1000 * The underlying storage is considered to be 3 components, 8bit or 10-bit
1001 * per component YCbCr 420, single plane :
1002 * - DRM_FORMAT_YUV420_8BIT
1003 * - DRM_FORMAT_YUV420_10BIT
1004 *
1005 * The first 8 bits of the mode defines the layout, then the following 8 bits
1006 * defines the options changing the layout.
1007 *
1008 * Not all combinations are valid, and different SoCs may support different
1009 * combinations of layout and options.
1010 */
1011#define __fourcc_mod_amlogic_layout_mask 0xff
1012#define __fourcc_mod_amlogic_options_shift 8
1013#define __fourcc_mod_amlogic_options_mask 0xff
1014
1015#define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1016	fourcc_mod_code(AMLOGIC, \
1017			((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1018			(((__options) & __fourcc_mod_amlogic_options_mask) \
1019			 << __fourcc_mod_amlogic_options_shift))
1020
1021/* Amlogic FBC Layouts */
1022
1023/*
1024 * Amlogic FBC Basic Layout
1025 *
1026 * The basic layout is composed of:
1027 * - a body content organized in 64x32 superblocks with 4096 bytes per
1028 *   superblock in default mode.
1029 * - a 32 bytes per 128x64 header block
1030 *
1031 * This layout is transferrable between Amlogic SoCs supporting this modifier.
1032 */
1033#define AMLOGIC_FBC_LAYOUT_BASIC		(1ULL)
1034
1035/*
1036 * Amlogic FBC Scatter Memory layout
1037 *
1038 * Indicates the header contains IOMMU references to the compressed
1039 * frames content to optimize memory access and layout.
1040 *
1041 * In this mode, only the header memory address is needed, thus the
1042 * content memory organization is tied to the current producer
1043 * execution and cannot be saved/dumped neither transferrable between
1044 * Amlogic SoCs supporting this modifier.
1045 *
1046 * Due to the nature of the layout, these buffers are not expected to
1047 * be accessible by the user-space clients, but only accessible by the
1048 * hardware producers and consumers.
1049 *
1050 * The user-space clients should expect a failure while trying to mmap
1051 * the DMA-BUF handle returned by the producer.
1052 */
1053#define AMLOGIC_FBC_LAYOUT_SCATTER		(2ULL)
1054
1055/* Amlogic FBC Layout Options Bit Mask */
1056
1057/*
1058 * Amlogic FBC Memory Saving mode
1059 *
1060 * Indicates the storage is packed when pixel size is multiple of word
1061 * boudaries, i.e. 8bit should be stored in this mode to save allocation
1062 * memory.
1063 *
1064 * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1065 * the basic layout and 3200 bytes per 64x32 superblock combined with
1066 * the scatter layout.
1067 */
1068#define AMLOGIC_FBC_OPTION_MEM_SAVING		(1ULL << 0)
1069
1070#if defined(__cplusplus)
1071}
1072#endif
1073
1074#endif /* DRM_FOURCC_H */
1075