1// SPDX-License-Identifier: GPL-2.0
2
3/*
4 *  ATI Mach64 Hardware Acceleration
5 */
6
7#include <linux/delay.h>
8#include <asm/unaligned.h>
9#include <linux/fb.h>
10#include <video/mach64.h>
11#include "atyfb.h"
12
13    /*
14     *  Generic Mach64 routines
15     */
16
17/* this is for DMA GUI engine! work in progress */
18typedef struct {
19	u32 frame_buf_offset;
20	u32 system_mem_addr;
21	u32 command;
22	u32 reserved;
23} BM_DESCRIPTOR_ENTRY;
24
25#define LAST_DESCRIPTOR (1 << 31)
26#define SYSTEM_TO_FRAME_BUFFER 0
27
28static u32 rotation24bpp(u32 dx, u32 direction)
29{
30	u32 rotation;
31	if (direction & DST_X_LEFT_TO_RIGHT) {
32		rotation = (dx / 4) % 6;
33	} else {
34		rotation = ((dx + 2) / 4) % 6;
35	}
36
37	return ((rotation << 8) | DST_24_ROTATION_ENABLE);
38}
39
40void aty_reset_engine(struct atyfb_par *par)
41{
42	/* reset engine */
43	aty_st_le32(GEN_TEST_CNTL,
44		aty_ld_le32(GEN_TEST_CNTL, par) &
45		~(GUI_ENGINE_ENABLE | HWCURSOR_ENABLE), par);
46	/* enable engine */
47	aty_st_le32(GEN_TEST_CNTL,
48		aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
49	/* ensure engine is not locked up by clearing any FIFO or */
50	/* HOST errors */
51	aty_st_le32(BUS_CNTL,
52		aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);
53
54	par->fifo_space = 0;
55}
56
57static void reset_GTC_3D_engine(const struct atyfb_par *par)
58{
59	aty_st_le32(SCALE_3D_CNTL, 0xc0, par);
60	mdelay(GTC_3D_RESET_DELAY);
61	aty_st_le32(SETUP_CNTL, 0x00, par);
62	mdelay(GTC_3D_RESET_DELAY);
63	aty_st_le32(SCALE_3D_CNTL, 0x00, par);
64	mdelay(GTC_3D_RESET_DELAY);
65}
66
67void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
68{
69	u32 pitch_value;
70	u32 vxres;
71
72	/* determine modal information from global mode structure */
73	pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8);
74	vxres = info->var.xres_virtual;
75
76	if (info->var.bits_per_pixel == 24) {
77		/* In 24 bpp, the engine is in 8 bpp - this requires that all */
78		/* horizontal coordinates and widths must be adjusted */
79		pitch_value *= 3;
80		vxres *= 3;
81	}
82
83	/* On GTC (RagePro), we need to reset the 3D engine before */
84	if (M64_HAS(RESET_3D))
85		reset_GTC_3D_engine(par);
86
87	/* Reset engine, enable, and clear any engine errors */
88	aty_reset_engine(par);
89	/* Ensure that vga page pointers are set to zero - the upper */
90	/* page pointers are set to 1 to handle overflows in the */
91	/* lower page */
92	aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);
93	aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);
94
95	/* ---- Setup standard engine context ---- */
96
97	/* All GUI registers here are FIFOed - therefore, wait for */
98	/* the appropriate number of empty FIFO entries */
99	wait_for_fifo(14, par);
100
101	/* enable all registers to be loaded for context loads */
102	aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);
103
104	/* set destination pitch to modal pitch, set offset to zero */
105	aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);
106
107	/* zero these registers (set them to a known state) */
108	aty_st_le32(DST_Y_X, 0, par);
109	aty_st_le32(DST_HEIGHT, 0, par);
110	aty_st_le32(DST_BRES_ERR, 0, par);
111	aty_st_le32(DST_BRES_INC, 0, par);
112	aty_st_le32(DST_BRES_DEC, 0, par);
113
114	/* set destination drawing attributes */
115	aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
116		    DST_X_LEFT_TO_RIGHT, par);
117
118	/* set source pitch to modal pitch, set offset to zero */
119	aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);
120
121	/* set these registers to a known state */
122	aty_st_le32(SRC_Y_X, 0, par);
123	aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);
124	aty_st_le32(SRC_Y_X_START, 0, par);
125	aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);
126
127	/* set source pixel retrieving attributes */
128	aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);
129
130	/* set host attributes */
131	wait_for_fifo(13, par);
132	aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par);
133
134	/* set pattern attributes */
135	aty_st_le32(PAT_REG0, 0, par);
136	aty_st_le32(PAT_REG1, 0, par);
137	aty_st_le32(PAT_CNTL, 0, par);
138
139	/* set scissors to modal size */
140	aty_st_le32(SC_LEFT, 0, par);
141	aty_st_le32(SC_TOP, 0, par);
142	aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);
143	aty_st_le32(SC_RIGHT, vxres - 1, par);
144
145	/* set background color to minimum value (usually BLACK) */
146	aty_st_le32(DP_BKGD_CLR, 0, par);
147
148	/* set foreground color to maximum value (usually WHITE) */
149	aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);
150
151	/* set write mask to effect all pixel bits */
152	aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
153
154	/* set foreground mix to overpaint and background mix to */
155	/* no-effect */
156	aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);
157
158	/* set primary source pixel channel to foreground color */
159	/* register */
160	aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);
161
162	/* set compare functionality to false (no-effect on */
163	/* destination) */
164	wait_for_fifo(3, par);
165	aty_st_le32(CLR_CMP_CLR, 0, par);
166	aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);
167	aty_st_le32(CLR_CMP_CNTL, 0, par);
168
169	/* set pixel depth */
170	wait_for_fifo(2, par);
171	aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
172	aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);
173
174	wait_for_fifo(5, par);
175 	aty_st_le32(SCALE_3D_CNTL, 0, par);
176	aty_st_le32(Z_CNTL, 0, par);
177	aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,
178		    par);
179	aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);
180
181	/* insure engine is idle before leaving */
182	wait_for_idle(par);
183}
184
185    /*
186     *  Accelerated functions
187     */
188
189static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
190			     struct atyfb_par *par)
191{
192	/* perform rectangle fill */
193	wait_for_fifo(2, par);
194	aty_st_le32(DST_Y_X, (x << 16) | y, par);
195	aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);
196	par->blitter_may_be_busy = 1;
197}
198
199void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
200{
201	struct atyfb_par *par = (struct atyfb_par *) info->par;
202	u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
203	u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
204
205	if (par->asleep)
206		return;
207	if (!area->width || !area->height)
208		return;
209	if (!par->accel_flags) {
210		cfb_copyarea(info, area);
211		return;
212	}
213
214	if (info->var.bits_per_pixel == 24) {
215		/* In 24 bpp, the engine is in 8 bpp - this requires that all */
216		/* horizontal coordinates and widths must be adjusted */
217		sx *= 3;
218		dx *= 3;
219		width *= 3;
220	}
221
222	if (area->sy < area->dy) {
223		dy += area->height - 1;
224		sy += area->height - 1;
225	} else
226		direction |= DST_Y_TOP_TO_BOTTOM;
227
228	if (sx < dx) {
229		dx += width - 1;
230		sx += width - 1;
231	} else
232		direction |= DST_X_LEFT_TO_RIGHT;
233
234	if (info->var.bits_per_pixel == 24) {
235		rotation = rotation24bpp(dx, direction);
236	}
237
238	wait_for_fifo(5, par);
239	aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
240	aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);
241	aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);
242	aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);
243	aty_st_le32(DST_CNTL, direction | rotation, par);
244	draw_rect(dx, dy, width, area->height, par);
245}
246
247void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
248{
249	struct atyfb_par *par = (struct atyfb_par *) info->par;
250	u32 color, dx = rect->dx, width = rect->width, rotation = 0;
251
252	if (par->asleep)
253		return;
254	if (!rect->width || !rect->height)
255		return;
256	if (!par->accel_flags) {
257		cfb_fillrect(info, rect);
258		return;
259	}
260
261	if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
262	    info->fix.visual == FB_VISUAL_DIRECTCOLOR)
263		color = ((u32 *)(info->pseudo_palette))[rect->color];
264	else
265		color = rect->color;
266
267	if (info->var.bits_per_pixel == 24) {
268		/* In 24 bpp, the engine is in 8 bpp - this requires that all */
269		/* horizontal coordinates and widths must be adjusted */
270		dx *= 3;
271		width *= 3;
272		rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
273	}
274
275	wait_for_fifo(4, par);
276	aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
277	aty_st_le32(DP_FRGD_CLR, color, par);
278	aty_st_le32(DP_SRC,
279		    BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
280		    par);
281	aty_st_le32(DST_CNTL,
282		    DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
283		    DST_X_LEFT_TO_RIGHT | rotation, par);
284	draw_rect(dx, rect->dy, width, rect->height, par);
285}
286
287void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
288{
289	struct atyfb_par *par = (struct atyfb_par *) info->par;
290	u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
291	u32 pix_width, rotation = 0, src, mix;
292
293	if (par->asleep)
294		return;
295	if (!image->width || !image->height)
296		return;
297	if (!par->accel_flags ||
298	    (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
299		cfb_imageblit(info, image);
300		return;
301	}
302
303	pix_width = par->crtc.dp_pix_width;
304
305	switch (image->depth) {
306	case 1:
307	    pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
308	    pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
309	    break;
310	case 4:
311	    pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
312	    pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
313	    break;
314	case 8:
315	    pix_width &= ~HOST_MASK;
316	    pix_width |= HOST_8BPP;
317	    break;
318	case 15:
319	    pix_width &= ~HOST_MASK;
320	    pix_width |= HOST_15BPP;
321	    break;
322	case 16:
323	    pix_width &= ~HOST_MASK;
324	    pix_width |= HOST_16BPP;
325	    break;
326	case 24:
327	    pix_width &= ~HOST_MASK;
328	    pix_width |= HOST_24BPP;
329	    break;
330	case 32:
331	    pix_width &= ~HOST_MASK;
332	    pix_width |= HOST_32BPP;
333	    break;
334	}
335
336	if (info->var.bits_per_pixel == 24) {
337		/* In 24 bpp, the engine is in 8 bpp - this requires that all */
338		/* horizontal coordinates and widths must be adjusted */
339		dx *= 3;
340		width *= 3;
341
342		rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
343
344		pix_width &= ~DST_MASK;
345		pix_width |= DST_8BPP;
346
347		/*
348		 * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
349		 * this hwaccelerated triple has an issue with not aligned data
350		 */
351		if (image->depth == 1 && M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
352			pix_width |= DP_HOST_TRIPLE_EN;
353	}
354
355	if (image->depth == 1) {
356		u32 fg, bg;
357		if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
358		    info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
359			fg = ((u32*)(info->pseudo_palette))[image->fg_color];
360			bg = ((u32*)(info->pseudo_palette))[image->bg_color];
361		} else {
362			fg = image->fg_color;
363			bg = image->bg_color;
364		}
365
366		wait_for_fifo(2, par);
367		aty_st_le32(DP_BKGD_CLR, bg, par);
368		aty_st_le32(DP_FRGD_CLR, fg, par);
369		src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;
370		mix = FRGD_MIX_S | BKGD_MIX_S;
371	} else {
372		src = MONO_SRC_ONE | FRGD_SRC_HOST;
373		mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;
374	}
375
376	wait_for_fifo(5, par);
377	aty_st_le32(DP_PIX_WIDTH, pix_width, par);
378	aty_st_le32(DP_MIX, mix, par);
379	aty_st_le32(DP_SRC, src, par);
380	aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par);
381	aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);
382
383	draw_rect(dx, dy, width, image->height, par);
384	src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
385
386	/* manual triple each pixel */
387	if (image->depth == 1 && info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
388		int inbit, outbit, mult24, byte_id_in_dword, width;
389		u8 *pbitmapin = (u8*)image->data, *pbitmapout;
390		u32 hostdword;
391
392		for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
393			for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
394				byte_id_in_dword < 4 && src_bytes;
395				byte_id_in_dword++, pbitmapout++) {
396				for (outbit = 7; outbit >= 0; outbit--) {
397					*pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
398					mult24++;
399					/* next bit */
400					if (mult24 == 3) {
401						mult24 = 0;
402						inbit--;
403						width--;
404					}
405
406					/* next byte */
407					if (inbit < 0 || width == 0) {
408						src_bytes--;
409						pbitmapin++;
410						inbit = 7;
411
412						if (width == 0) {
413						    width = image->width;
414						    outbit = 0;
415						}
416					}
417				}
418			}
419			wait_for_fifo(1, par);
420			aty_st_le32(HOST_DATA0, le32_to_cpu(hostdword), par);
421		}
422	} else {
423		u32 *pbitmap, dwords = (src_bytes + 3) / 4;
424		for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
425			wait_for_fifo(1, par);
426			aty_st_le32(HOST_DATA0, get_unaligned_le32(pbitmap), par);
427		}
428	}
429}
430