1// SPDX-License-Identifier: GPL-2.0-or-later
2/*
3 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
4 *
5 *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
6 *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
7 *
8 *  Based on the work of:
9 *	Andree Borrmann		John Dahlstrom
10 *	David Kuder		Nathan Hand
11 *	Raphael Assenat
12 */
13
14/*
15 */
16
17#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
18
19#include <linux/kernel.h>
20#include <linux/delay.h>
21#include <linux/module.h>
22#include <linux/init.h>
23#include <linux/parport.h>
24#include <linux/input.h>
25#include <linux/mutex.h>
26#include <linux/slab.h>
27
28MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
29MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
30MODULE_LICENSE("GPL");
31
32#define GC_MAX_PORTS		3
33#define GC_MAX_DEVICES		5
34
35struct gc_config {
36	int args[GC_MAX_DEVICES + 1];
37	unsigned int nargs;
38};
39
40static struct gc_config gc_cfg[GC_MAX_PORTS];
41
42module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
43MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
44module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
45MODULE_PARM_DESC(map2, "Describes second set of devices");
46module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
47MODULE_PARM_DESC(map3, "Describes third set of devices");
48
49/* see also gs_psx_delay parameter in PSX support section */
50
51enum gc_type {
52	GC_NONE = 0,
53	GC_SNES,
54	GC_NES,
55	GC_NES4,
56	GC_MULTI,
57	GC_MULTI2,
58	GC_N64,
59	GC_PSX,
60	GC_DDR,
61	GC_SNESMOUSE,
62	GC_MAX
63};
64
65#define GC_REFRESH_TIME	HZ/100
66
67struct gc_pad {
68	struct input_dev *dev;
69	enum gc_type type;
70	char phys[32];
71};
72
73struct gc {
74	struct pardevice *pd;
75	struct gc_pad pads[GC_MAX_DEVICES];
76	struct timer_list timer;
77	int pad_count[GC_MAX];
78	int used;
79	int parportno;
80	struct mutex mutex;
81};
82
83struct gc_subdev {
84	unsigned int idx;
85};
86
87static struct gc *gc_base[3];
88
89static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
90
91static const char *gc_names[] = {
92	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
93	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
94	"PSX DDR controller", "SNES mouse"
95};
96
97/*
98 * N64 support.
99 */
100
101static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
102static const short gc_n64_btn[] = {
103	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
104	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
105};
106
107#define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
108#define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
109#define GC_N64_CMD_00		0x11111111UL
110#define GC_N64_CMD_01		0xd1111111UL
111#define GC_N64_CMD_03		0xdd111111UL
112#define GC_N64_CMD_1b		0xdd1dd111UL
113#define GC_N64_CMD_c0		0x111111ddUL
114#define GC_N64_CMD_80		0x1111111dUL
115#define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
116#define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
117#define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
118#define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
119						/* GC_N64_DWS > 24 is known to fail */
120#define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
121#define GC_N64_POWER_R		0xfd		/* power during read */
122#define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
123						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
124						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
125						/* than 123 us */
126#define GC_N64_CLOCK		0x02		/* clock bits for read */
127
128/*
129 * Used for rumble code.
130 */
131
132/* Send encoded command */
133static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
134				unsigned char target)
135{
136	struct parport *port = gc->pd->port;
137	int i;
138
139	for (i = 0; i < GC_N64_LENGTH; i++) {
140		unsigned char data = (cmd >> i) & 1 ? target : 0;
141		parport_write_data(port, GC_N64_POWER_W | data);
142		udelay(GC_N64_DWS);
143	}
144}
145
146/* Send stop bit */
147static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
148{
149	struct parport *port = gc->pd->port;
150	int i;
151
152	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
153		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
154		parport_write_data(port, GC_N64_POWER_W | data);
155		udelay(GC_N64_DWS);
156	}
157}
158
159/*
160 * gc_n64_read_packet() reads an N64 packet.
161 * Each pad uses one bit per byte. So all pads connected to this port
162 * are read in parallel.
163 */
164
165static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
166{
167	int i;
168	unsigned long flags;
169
170/*
171 * Request the pad to transmit data
172 */
173
174	local_irq_save(flags);
175	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
176	gc_n64_send_stop_bit(gc, GC_N64_OUT);
177	local_irq_restore(flags);
178
179/*
180 * Wait for the pad response to be loaded into the 33-bit register
181 * of the adapter.
182 */
183
184	udelay(GC_N64_DELAY);
185
186/*
187 * Grab data (ignoring the last bit, which is a stop bit)
188 */
189
190	for (i = 0; i < GC_N64_LENGTH; i++) {
191		parport_write_data(gc->pd->port, GC_N64_POWER_R);
192		udelay(2);
193		data[i] = parport_read_status(gc->pd->port);
194		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
195	 }
196
197/*
198 * We must wait 200 ms here for the controller to reinitialize before
199 * the next read request. No worries as long as gc_read is polled less
200 * frequently than this.
201 */
202
203}
204
205static void gc_n64_process_packet(struct gc *gc)
206{
207	unsigned char data[GC_N64_LENGTH];
208	struct input_dev *dev;
209	int i, j, s;
210	signed char x, y;
211
212	gc_n64_read_packet(gc, data);
213
214	for (i = 0; i < GC_MAX_DEVICES; i++) {
215
216		if (gc->pads[i].type != GC_N64)
217			continue;
218
219		dev = gc->pads[i].dev;
220		s = gc_status_bit[i];
221
222		if (s & ~(data[8] | data[9])) {
223
224			x = y = 0;
225
226			for (j = 0; j < 8; j++) {
227				if (data[23 - j] & s)
228					x |= 1 << j;
229				if (data[31 - j] & s)
230					y |= 1 << j;
231			}
232
233			input_report_abs(dev, ABS_X,  x);
234			input_report_abs(dev, ABS_Y, -y);
235
236			input_report_abs(dev, ABS_HAT0X,
237					 !(s & data[6]) - !(s & data[7]));
238			input_report_abs(dev, ABS_HAT0Y,
239					 !(s & data[4]) - !(s & data[5]));
240
241			for (j = 0; j < 10; j++)
242				input_report_key(dev, gc_n64_btn[j],
243						 s & data[gc_n64_bytes[j]]);
244
245			input_sync(dev);
246		}
247	}
248}
249
250static int gc_n64_play_effect(struct input_dev *dev, void *data,
251			      struct ff_effect *effect)
252{
253	int i;
254	unsigned long flags;
255	struct gc *gc = input_get_drvdata(dev);
256	struct gc_subdev *sdev = data;
257	unsigned char target = 1 << sdev->idx; /* select desired pin */
258
259	if (effect->type == FF_RUMBLE) {
260		struct ff_rumble_effect *rumble = &effect->u.rumble;
261		unsigned int cmd =
262			rumble->strong_magnitude || rumble->weak_magnitude ?
263			GC_N64_CMD_01 : GC_N64_CMD_00;
264
265		local_irq_save(flags);
266
267		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
268		gc_n64_send_command(gc, GC_N64_CMD_03, target);
269		gc_n64_send_command(gc, GC_N64_CMD_80, target);
270		gc_n64_send_command(gc, GC_N64_CMD_01, target);
271		for (i = 0; i < 32; i++)
272			gc_n64_send_command(gc, GC_N64_CMD_80, target);
273		gc_n64_send_stop_bit(gc, target);
274
275		udelay(GC_N64_DELAY);
276
277		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
278		gc_n64_send_command(gc, GC_N64_CMD_03, target);
279		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
280		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
281		for (i = 0; i < 32; i++)
282			gc_n64_send_command(gc, cmd, target);
283		gc_n64_send_stop_bit(gc, target);
284
285		local_irq_restore(flags);
286
287	}
288
289	return 0;
290}
291
292static int gc_n64_init_ff(struct input_dev *dev, int i)
293{
294	struct gc_subdev *sdev;
295	int err;
296
297	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
298	if (!sdev)
299		return -ENOMEM;
300
301	sdev->idx = i;
302
303	input_set_capability(dev, EV_FF, FF_RUMBLE);
304
305	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
306	if (err) {
307		kfree(sdev);
308		return err;
309	}
310
311	return 0;
312}
313
314/*
315 * NES/SNES support.
316 */
317
318#define GC_NES_DELAY		6	/* Delay between bits - 6us */
319#define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
320#define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
321					   last 4 bits are unused */
322#define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
323					   16 bits are equivalent to a gamepad */
324
325#define GC_NES_POWER	0xfc
326#define GC_NES_CLOCK	0x01
327#define GC_NES_LATCH	0x02
328
329static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
330static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
331static const short gc_snes_btn[] = {
332	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
333};
334
335/*
336 * gc_nes_read_packet() reads a NES/SNES packet.
337 * Each pad uses one bit per byte. So all pads connected to
338 * this port are read in parallel.
339 */
340
341static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
342{
343	int i;
344
345	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
346	udelay(GC_NES_DELAY * 2);
347	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
348
349	for (i = 0; i < length; i++) {
350		udelay(GC_NES_DELAY);
351		parport_write_data(gc->pd->port, GC_NES_POWER);
352		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
353		udelay(GC_NES_DELAY);
354		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
355	}
356}
357
358static void gc_nes_process_packet(struct gc *gc)
359{
360	unsigned char data[GC_SNESMOUSE_LENGTH];
361	struct gc_pad *pad;
362	struct input_dev *dev;
363	int i, j, s, len;
364	char x_rel, y_rel;
365
366	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
367			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
368
369	gc_nes_read_packet(gc, len, data);
370
371	for (i = 0; i < GC_MAX_DEVICES; i++) {
372
373		pad = &gc->pads[i];
374		dev = pad->dev;
375		s = gc_status_bit[i];
376
377		switch (pad->type) {
378
379		case GC_NES:
380
381			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
382			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
383
384			for (j = 0; j < 4; j++)
385				input_report_key(dev, gc_snes_btn[j],
386						 s & data[gc_nes_bytes[j]]);
387			input_sync(dev);
388			break;
389
390		case GC_SNES:
391
392			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
393			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
394
395			for (j = 0; j < 8; j++)
396				input_report_key(dev, gc_snes_btn[j],
397						 s & data[gc_snes_bytes[j]]);
398			input_sync(dev);
399			break;
400
401		case GC_SNESMOUSE:
402			/*
403			 * The 4 unused bits from SNES controllers appear
404			 * to be ID bits so use them to make sure we are
405			 * dealing with a mouse.
406			 * gamepad is connected. This is important since
407			 * my SNES gamepad sends 1's for bits 16-31, which
408			 * cause the mouse pointer to quickly move to the
409			 * upper left corner of the screen.
410			 */
411			if (!(s & data[12]) && !(s & data[13]) &&
412			    !(s & data[14]) && (s & data[15])) {
413				input_report_key(dev, BTN_LEFT, s & data[9]);
414				input_report_key(dev, BTN_RIGHT, s & data[8]);
415
416				x_rel = y_rel = 0;
417				for (j = 0; j < 7; j++) {
418					x_rel <<= 1;
419					if (data[25 + j] & s)
420						x_rel |= 1;
421
422					y_rel <<= 1;
423					if (data[17 + j] & s)
424						y_rel |= 1;
425				}
426
427				if (x_rel) {
428					if (data[24] & s)
429						x_rel = -x_rel;
430					input_report_rel(dev, REL_X, x_rel);
431				}
432
433				if (y_rel) {
434					if (data[16] & s)
435						y_rel = -y_rel;
436					input_report_rel(dev, REL_Y, y_rel);
437				}
438
439				input_sync(dev);
440			}
441			break;
442
443		default:
444			break;
445		}
446	}
447}
448
449/*
450 * Multisystem joystick support
451 */
452
453#define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
454#define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
455
456/*
457 * gc_multi_read_packet() reads a Multisystem joystick packet.
458 */
459
460static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
461{
462	int i;
463
464	for (i = 0; i < length; i++) {
465		parport_write_data(gc->pd->port, ~(1 << i));
466		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
467	}
468}
469
470static void gc_multi_process_packet(struct gc *gc)
471{
472	unsigned char data[GC_MULTI2_LENGTH];
473	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
474	struct gc_pad *pad;
475	struct input_dev *dev;
476	int i, s;
477
478	gc_multi_read_packet(gc, data_len, data);
479
480	for (i = 0; i < GC_MAX_DEVICES; i++) {
481		pad = &gc->pads[i];
482		dev = pad->dev;
483		s = gc_status_bit[i];
484
485		switch (pad->type) {
486		case GC_MULTI2:
487			input_report_key(dev, BTN_THUMB, s & data[5]);
488			fallthrough;
489
490		case GC_MULTI:
491			input_report_abs(dev, ABS_X,
492					 !(s & data[2]) - !(s & data[3]));
493			input_report_abs(dev, ABS_Y,
494					 !(s & data[0]) - !(s & data[1]));
495			input_report_key(dev, BTN_TRIGGER, s & data[4]);
496			input_sync(dev);
497			break;
498
499		default:
500			break;
501		}
502	}
503}
504
505/*
506 * PSX support
507 *
508 * See documentation at:
509 *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt
510 *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
511 *
512 */
513
514#define GC_PSX_DELAY	25		/* 25 usec */
515#define GC_PSX_LENGTH	8		/* talk to the controller in bits */
516#define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
517
518#define GC_PSX_MOUSE	1		/* Mouse */
519#define GC_PSX_NEGCON	2		/* NegCon */
520#define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
521#define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
522#define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
523
524#define GC_PSX_CLOCK	0x04		/* Pin 4 */
525#define GC_PSX_COMMAND	0x01		/* Pin 2 */
526#define GC_PSX_POWER	0xf8		/* Pins 5-9 */
527#define GC_PSX_SELECT	0x02		/* Pin 3 */
528
529#define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
530#define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
531
532static int gc_psx_delay = GC_PSX_DELAY;
533module_param_named(psx_delay, gc_psx_delay, uint, 0);
534MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
535
536static const short gc_psx_abs[] = {
537	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
538};
539static const short gc_psx_btn[] = {
540	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
541	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
542};
543static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
544
545/*
546 * gc_psx_command() writes 8bit command and reads 8bit data from
547 * the psx pad.
548 */
549
550static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
551{
552	struct parport *port = gc->pd->port;
553	int i, j, cmd, read;
554
555	memset(data, 0, GC_MAX_DEVICES);
556
557	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
558		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
559		parport_write_data(port, cmd | GC_PSX_POWER);
560		udelay(gc_psx_delay);
561
562		read = parport_read_status(port) ^ 0x80;
563
564		for (j = 0; j < GC_MAX_DEVICES; j++) {
565			struct gc_pad *pad = &gc->pads[j];
566
567			if (pad->type == GC_PSX || pad->type == GC_DDR)
568				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
569		}
570
571		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
572		udelay(gc_psx_delay);
573	}
574}
575
576/*
577 * gc_psx_read_packet() reads a whole psx packet and returns
578 * device identifier code.
579 */
580
581static void gc_psx_read_packet(struct gc *gc,
582			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
583			       unsigned char id[GC_MAX_DEVICES])
584{
585	int i, j, max_len = 0;
586	unsigned long flags;
587	unsigned char data2[GC_MAX_DEVICES];
588
589	/* Select pad */
590	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
591	udelay(gc_psx_delay);
592	/* Deselect, begin command */
593	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
594	udelay(gc_psx_delay);
595
596	local_irq_save(flags);
597
598	gc_psx_command(gc, 0x01, data2);	/* Access pad */
599	gc_psx_command(gc, 0x42, id);		/* Get device ids */
600	gc_psx_command(gc, 0, data2);		/* Dump status */
601
602	/* Find the longest pad */
603	for (i = 0; i < GC_MAX_DEVICES; i++) {
604		struct gc_pad *pad = &gc->pads[i];
605
606		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
607		    GC_PSX_LEN(id[i]) > max_len &&
608		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
609			max_len = GC_PSX_LEN(id[i]);
610		}
611	}
612
613	/* Read in all the data */
614	for (i = 0; i < max_len; i++) {
615		gc_psx_command(gc, 0, data2);
616		for (j = 0; j < GC_MAX_DEVICES; j++)
617			data[j][i] = data2[j];
618	}
619
620	local_irq_restore(flags);
621
622	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
623
624	/* Set id's to the real value */
625	for (i = 0; i < GC_MAX_DEVICES; i++)
626		id[i] = GC_PSX_ID(id[i]);
627}
628
629static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
630			      unsigned char *data)
631{
632	struct input_dev *dev = pad->dev;
633	int i;
634
635	switch (psx_type) {
636
637	case GC_PSX_RUMBLE:
638
639		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
640		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
641		fallthrough;
642
643	case GC_PSX_NEGCON:
644	case GC_PSX_ANALOG:
645
646		if (pad->type == GC_DDR) {
647			for (i = 0; i < 4; i++)
648				input_report_key(dev, gc_psx_ddr_btn[i],
649						 ~data[0] & (0x10 << i));
650		} else {
651			for (i = 0; i < 4; i++)
652				input_report_abs(dev, gc_psx_abs[i + 2],
653						 data[i + 2]);
654
655			input_report_abs(dev, ABS_X,
656				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
657			input_report_abs(dev, ABS_Y,
658				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
659		}
660
661		for (i = 0; i < 8; i++)
662			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
663
664		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
665		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
666
667		input_sync(dev);
668
669		break;
670
671	case GC_PSX_NORMAL:
672
673		if (pad->type == GC_DDR) {
674			for (i = 0; i < 4; i++)
675				input_report_key(dev, gc_psx_ddr_btn[i],
676						 ~data[0] & (0x10 << i));
677		} else {
678			input_report_abs(dev, ABS_X,
679				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
680			input_report_abs(dev, ABS_Y,
681				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
682
683			/*
684			 * For some reason if the extra axes are left unset
685			 * they drift.
686			 * for (i = 0; i < 4; i++)
687				input_report_abs(dev, gc_psx_abs[i + 2], 128);
688			 * This needs to be debugged properly,
689			 * maybe fuzz processing needs to be done
690			 * in input_sync()
691			 *				 --vojtech
692			 */
693		}
694
695		for (i = 0; i < 8; i++)
696			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
697
698		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
699		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
700
701		input_sync(dev);
702
703		break;
704
705	default: /* not a pad, ignore */
706		break;
707	}
708}
709
710static void gc_psx_process_packet(struct gc *gc)
711{
712	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
713	unsigned char id[GC_MAX_DEVICES];
714	struct gc_pad *pad;
715	int i;
716
717	gc_psx_read_packet(gc, data, id);
718
719	for (i = 0; i < GC_MAX_DEVICES; i++) {
720		pad = &gc->pads[i];
721		if (pad->type == GC_PSX || pad->type == GC_DDR)
722			gc_psx_report_one(pad, id[i], data[i]);
723	}
724}
725
726/*
727 * gc_timer() initiates reads of console pads data.
728 */
729
730static void gc_timer(struct timer_list *t)
731{
732	struct gc *gc = from_timer(gc, t, timer);
733
734/*
735 * N64 pads - must be read first, any read confuses them for 200 us
736 */
737
738	if (gc->pad_count[GC_N64])
739		gc_n64_process_packet(gc);
740
741/*
742 * NES and SNES pads or mouse
743 */
744
745	if (gc->pad_count[GC_NES] ||
746	    gc->pad_count[GC_SNES] ||
747	    gc->pad_count[GC_SNESMOUSE]) {
748		gc_nes_process_packet(gc);
749	}
750
751/*
752 * Multi and Multi2 joysticks
753 */
754
755	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
756		gc_multi_process_packet(gc);
757
758/*
759 * PSX controllers
760 */
761
762	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
763		gc_psx_process_packet(gc);
764
765	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
766}
767
768static int gc_open(struct input_dev *dev)
769{
770	struct gc *gc = input_get_drvdata(dev);
771	int err;
772
773	err = mutex_lock_interruptible(&gc->mutex);
774	if (err)
775		return err;
776
777	if (!gc->used++) {
778		parport_claim(gc->pd);
779		parport_write_control(gc->pd->port, 0x04);
780		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
781	}
782
783	mutex_unlock(&gc->mutex);
784	return 0;
785}
786
787static void gc_close(struct input_dev *dev)
788{
789	struct gc *gc = input_get_drvdata(dev);
790
791	mutex_lock(&gc->mutex);
792	if (!--gc->used) {
793		del_timer_sync(&gc->timer);
794		parport_write_control(gc->pd->port, 0x00);
795		parport_release(gc->pd);
796	}
797	mutex_unlock(&gc->mutex);
798}
799
800static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
801{
802	struct gc_pad *pad = &gc->pads[idx];
803	struct input_dev *input_dev;
804	int i;
805	int err;
806
807	if (pad_type < 1 || pad_type >= GC_MAX) {
808		pr_err("Pad type %d unknown\n", pad_type);
809		return -EINVAL;
810	}
811
812	pad->dev = input_dev = input_allocate_device();
813	if (!input_dev) {
814		pr_err("Not enough memory for input device\n");
815		return -ENOMEM;
816	}
817
818	pad->type = pad_type;
819
820	snprintf(pad->phys, sizeof(pad->phys),
821		 "%s/input%d", gc->pd->port->name, idx);
822
823	input_dev->name = gc_names[pad_type];
824	input_dev->phys = pad->phys;
825	input_dev->id.bustype = BUS_PARPORT;
826	input_dev->id.vendor = 0x0001;
827	input_dev->id.product = pad_type;
828	input_dev->id.version = 0x0100;
829
830	input_set_drvdata(input_dev, gc);
831
832	input_dev->open = gc_open;
833	input_dev->close = gc_close;
834
835	if (pad_type != GC_SNESMOUSE) {
836		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
837
838		for (i = 0; i < 2; i++)
839			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
840	} else
841		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
842
843	gc->pad_count[pad_type]++;
844
845	switch (pad_type) {
846
847	case GC_N64:
848		for (i = 0; i < 10; i++)
849			input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]);
850
851		for (i = 0; i < 2; i++) {
852			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
853			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
854		}
855
856		err = gc_n64_init_ff(input_dev, idx);
857		if (err) {
858			pr_warn("Failed to initiate rumble for N64 device %d\n",
859				idx);
860			goto err_free_dev;
861		}
862
863		break;
864
865	case GC_SNESMOUSE:
866		input_set_capability(input_dev, EV_KEY, BTN_LEFT);
867		input_set_capability(input_dev, EV_KEY, BTN_RIGHT);
868		input_set_capability(input_dev, EV_REL, REL_X);
869		input_set_capability(input_dev, EV_REL, REL_Y);
870		break;
871
872	case GC_SNES:
873		for (i = 4; i < 8; i++)
874			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
875		fallthrough;
876
877	case GC_NES:
878		for (i = 0; i < 4; i++)
879			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
880		break;
881
882	case GC_MULTI2:
883		input_set_capability(input_dev, EV_KEY, BTN_THUMB);
884		fallthrough;
885
886	case GC_MULTI:
887		input_set_capability(input_dev, EV_KEY, BTN_TRIGGER);
888		break;
889
890	case GC_PSX:
891		for (i = 0; i < 6; i++)
892			input_set_abs_params(input_dev,
893					     gc_psx_abs[i], 4, 252, 0, 2);
894		for (i = 0; i < 12; i++)
895			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
896		break;
897
898		break;
899
900	case GC_DDR:
901		for (i = 0; i < 4; i++)
902			input_set_capability(input_dev, EV_KEY,
903					     gc_psx_ddr_btn[i]);
904		for (i = 0; i < 12; i++)
905			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
906
907		break;
908	}
909
910	err = input_register_device(pad->dev);
911	if (err)
912		goto err_free_dev;
913
914	return 0;
915
916err_free_dev:
917	input_free_device(pad->dev);
918	pad->dev = NULL;
919	return err;
920}
921
922static void gc_attach(struct parport *pp)
923{
924	struct gc *gc;
925	struct pardevice *pd;
926	int i, port_idx;
927	int count = 0;
928	int *pads, n_pads;
929	struct pardev_cb gc_parport_cb;
930
931	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
932		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
933			continue;
934
935		if (gc_cfg[port_idx].args[0] == pp->number)
936			break;
937	}
938
939	if (port_idx == GC_MAX_PORTS) {
940		pr_debug("Not using parport%d.\n", pp->number);
941		return;
942	}
943	pads = gc_cfg[port_idx].args + 1;
944	n_pads = gc_cfg[port_idx].nargs - 1;
945
946	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
947	gc_parport_cb.flags = PARPORT_FLAG_EXCL;
948
949	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
950					port_idx);
951	if (!pd) {
952		pr_err("parport busy already - lp.o loaded?\n");
953		return;
954	}
955
956	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
957	if (!gc) {
958		pr_err("Not enough memory\n");
959		goto err_unreg_pardev;
960	}
961
962	mutex_init(&gc->mutex);
963	gc->pd = pd;
964	gc->parportno = pp->number;
965	timer_setup(&gc->timer, gc_timer, 0);
966
967	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
968		if (!pads[i])
969			continue;
970
971		if (gc_setup_pad(gc, i, pads[i]))
972			goto err_unreg_devs;
973
974		count++;
975	}
976
977	if (count == 0) {
978		pr_err("No valid devices specified\n");
979		goto err_free_gc;
980	}
981
982	gc_base[port_idx] = gc;
983	return;
984
985 err_unreg_devs:
986	while (--i >= 0)
987		if (gc->pads[i].dev)
988			input_unregister_device(gc->pads[i].dev);
989 err_free_gc:
990	kfree(gc);
991 err_unreg_pardev:
992	parport_unregister_device(pd);
993}
994
995static void gc_detach(struct parport *port)
996{
997	int i;
998	struct gc *gc;
999
1000	for (i = 0; i < GC_MAX_PORTS; i++) {
1001		if (gc_base[i] && gc_base[i]->parportno == port->number)
1002			break;
1003	}
1004
1005	if (i == GC_MAX_PORTS)
1006		return;
1007
1008	gc = gc_base[i];
1009	gc_base[i] = NULL;
1010
1011	for (i = 0; i < GC_MAX_DEVICES; i++)
1012		if (gc->pads[i].dev)
1013			input_unregister_device(gc->pads[i].dev);
1014	parport_unregister_device(gc->pd);
1015	kfree(gc);
1016}
1017
1018static struct parport_driver gc_parport_driver = {
1019	.name = "gamecon",
1020	.match_port = gc_attach,
1021	.detach = gc_detach,
1022	.devmodel = true,
1023};
1024
1025static int __init gc_init(void)
1026{
1027	int i;
1028	int have_dev = 0;
1029
1030	for (i = 0; i < GC_MAX_PORTS; i++) {
1031		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1032			continue;
1033
1034		if (gc_cfg[i].nargs < 2) {
1035			pr_err("at least one device must be specified\n");
1036			return -EINVAL;
1037		}
1038
1039		have_dev = 1;
1040	}
1041
1042	if (!have_dev)
1043		return -ENODEV;
1044
1045	return parport_register_driver(&gc_parport_driver);
1046}
1047
1048static void __exit gc_exit(void)
1049{
1050	parport_unregister_driver(&gc_parport_driver);
1051}
1052
1053module_init(gc_init);
1054module_exit(gc_exit);
1055