1// SPDX-License-Identifier: GPL-2.0+
2/*
3 * HID driver for Valve Steam Controller
4 *
5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6 *
7 * Supports both the wired and wireless interfaces.
8 *
9 * This controller has a builtin emulation of mouse and keyboard: the right pad
10 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
11 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
12 * HID interfaces.
13 *
14 * This is known as the "lizard mode", because apparently lizards like to use
15 * the computer from the coach, without a proper mouse and keyboard.
16 *
17 * This driver will disable the lizard mode when the input device is opened
18 * and re-enable it when the input device is closed, so as not to break user
19 * mode behaviour. The lizard_mode parameter can be used to change that.
20 *
21 * There are a few user space applications (notably Steam Client) that use
22 * the hidraw interface directly to create input devices (XTest, uinput...).
23 * In order to avoid breaking them this driver creates a layered hidraw device,
24 * so it can detect when the client is running and then:
25 *  - it will not send any command to the controller.
26 *  - this input device will be removed, to avoid double input of the same
27 *    user action.
28 * When the client is closed, this input device will be created again.
29 *
30 * For additional functions, such as changing the right-pad margin or switching
31 * the led, you can use the user-space tool at:
32 *
33 *   https://github.com/rodrigorc/steamctrl
34 */
35
36#include <linux/device.h>
37#include <linux/input.h>
38#include <linux/hid.h>
39#include <linux/module.h>
40#include <linux/workqueue.h>
41#include <linux/mutex.h>
42#include <linux/rcupdate.h>
43#include <linux/delay.h>
44#include <linux/power_supply.h>
45#include "hid-ids.h"
46
47MODULE_LICENSE("GPL");
48MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
49
50static bool lizard_mode = true;
51
52static DEFINE_MUTEX(steam_devices_lock);
53static LIST_HEAD(steam_devices);
54
55#define STEAM_QUIRK_WIRELESS		BIT(0)
56
57/* Touch pads are 40 mm in diameter and 65535 units */
58#define STEAM_PAD_RESOLUTION 1638
59/* Trigger runs are about 5 mm and 256 units */
60#define STEAM_TRIGGER_RESOLUTION 51
61/* Joystick runs are about 5 mm and 256 units */
62#define STEAM_JOYSTICK_RESOLUTION 51
63
64#define STEAM_PAD_FUZZ 256
65
66/*
67 * Commands that can be sent in a feature report.
68 * Thanks to Valve for some valuable hints.
69 */
70#define STEAM_CMD_SET_MAPPINGS		0x80
71#define STEAM_CMD_CLEAR_MAPPINGS	0x81
72#define STEAM_CMD_GET_MAPPINGS		0x82
73#define STEAM_CMD_GET_ATTRIB		0x83
74#define STEAM_CMD_GET_ATTRIB_LABEL	0x84
75#define STEAM_CMD_DEFAULT_MAPPINGS	0x85
76#define STEAM_CMD_FACTORY_RESET		0x86
77#define STEAM_CMD_WRITE_REGISTER	0x87
78#define STEAM_CMD_CLEAR_REGISTER	0x88
79#define STEAM_CMD_READ_REGISTER		0x89
80#define STEAM_CMD_GET_REGISTER_LABEL	0x8a
81#define STEAM_CMD_GET_REGISTER_MAX	0x8b
82#define STEAM_CMD_GET_REGISTER_DEFAULT	0x8c
83#define STEAM_CMD_SET_MODE		0x8d
84#define STEAM_CMD_DEFAULT_MOUSE		0x8e
85#define STEAM_CMD_FORCEFEEDBAK		0x8f
86#define STEAM_CMD_REQUEST_COMM_STATUS	0xb4
87#define STEAM_CMD_GET_SERIAL		0xae
88
89/* Some useful register ids */
90#define STEAM_REG_LPAD_MODE		0x07
91#define STEAM_REG_RPAD_MODE		0x08
92#define STEAM_REG_RPAD_MARGIN		0x18
93#define STEAM_REG_LED			0x2d
94#define STEAM_REG_GYRO_MODE		0x30
95
96/* Raw event identifiers */
97#define STEAM_EV_INPUT_DATA		0x01
98#define STEAM_EV_CONNECT		0x03
99#define STEAM_EV_BATTERY		0x04
100
101/* Values for GYRO_MODE (bitmask) */
102#define STEAM_GYRO_MODE_OFF		0x0000
103#define STEAM_GYRO_MODE_STEERING	0x0001
104#define STEAM_GYRO_MODE_TILT		0x0002
105#define STEAM_GYRO_MODE_SEND_ORIENTATION	0x0004
106#define STEAM_GYRO_MODE_SEND_RAW_ACCEL		0x0008
107#define STEAM_GYRO_MODE_SEND_RAW_GYRO		0x0010
108
109/* Other random constants */
110#define STEAM_SERIAL_LEN 10
111
112struct steam_device {
113	struct list_head list;
114	spinlock_t lock;
115	struct hid_device *hdev, *client_hdev;
116	struct mutex mutex;
117	bool client_opened;
118	struct input_dev __rcu *input;
119	unsigned long quirks;
120	struct work_struct work_connect;
121	bool connected;
122	char serial_no[STEAM_SERIAL_LEN + 1];
123	struct power_supply_desc battery_desc;
124	struct power_supply __rcu *battery;
125	u8 battery_charge;
126	u16 voltage;
127};
128
129static int steam_recv_report(struct steam_device *steam,
130		u8 *data, int size)
131{
132	struct hid_report *r;
133	u8 *buf;
134	int ret;
135
136	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
137	if (!r) {
138		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
139		return -EINVAL;
140	}
141
142	if (hid_report_len(r) < 64)
143		return -EINVAL;
144
145	buf = hid_alloc_report_buf(r, GFP_KERNEL);
146	if (!buf)
147		return -ENOMEM;
148
149	/*
150	 * The report ID is always 0, so strip the first byte from the output.
151	 * hid_report_len() is not counting the report ID, so +1 to the length
152	 * or else we get a EOVERFLOW. We are safe from a buffer overflow
153	 * because hid_alloc_report_buf() allocates +7 bytes.
154	 */
155	ret = hid_hw_raw_request(steam->hdev, 0x00,
156			buf, hid_report_len(r) + 1,
157			HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
158	if (ret > 0)
159		memcpy(data, buf + 1, min(size, ret - 1));
160	kfree(buf);
161	return ret;
162}
163
164static int steam_send_report(struct steam_device *steam,
165		u8 *cmd, int size)
166{
167	struct hid_report *r;
168	u8 *buf;
169	unsigned int retries = 50;
170	int ret;
171
172	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
173	if (!r) {
174		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
175		return -EINVAL;
176	}
177
178	if (hid_report_len(r) < 64)
179		return -EINVAL;
180
181	buf = hid_alloc_report_buf(r, GFP_KERNEL);
182	if (!buf)
183		return -ENOMEM;
184
185	/* The report ID is always 0 */
186	memcpy(buf + 1, cmd, size);
187
188	/*
189	 * Sometimes the wireless controller fails with EPIPE
190	 * when sending a feature report.
191	 * Doing a HID_REQ_GET_REPORT and waiting for a while
192	 * seems to fix that.
193	 */
194	do {
195		ret = hid_hw_raw_request(steam->hdev, 0,
196				buf, size + 1,
197				HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
198		if (ret != -EPIPE)
199			break;
200		msleep(20);
201	} while (--retries);
202
203	kfree(buf);
204	if (ret < 0)
205		hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
206				ret, size, cmd);
207	return ret;
208}
209
210static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
211{
212	return steam_send_report(steam, &cmd, 1);
213}
214
215static int steam_write_registers(struct steam_device *steam,
216		/* u8 reg, u16 val */...)
217{
218	/* Send: 0x87 len (reg valLo valHi)* */
219	u8 reg;
220	u16 val;
221	u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
222	va_list args;
223
224	va_start(args, steam);
225	for (;;) {
226		reg = va_arg(args, int);
227		if (reg == 0)
228			break;
229		val = va_arg(args, int);
230		cmd[cmd[1] + 2] = reg;
231		cmd[cmd[1] + 3] = val & 0xff;
232		cmd[cmd[1] + 4] = val >> 8;
233		cmd[1] += 3;
234	}
235	va_end(args);
236
237	return steam_send_report(steam, cmd, 2 + cmd[1]);
238}
239
240static int steam_get_serial(struct steam_device *steam)
241{
242	/*
243	 * Send: 0xae 0x15 0x01
244	 * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
245	 */
246	int ret;
247	u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
248	u8 reply[3 + STEAM_SERIAL_LEN + 1];
249
250	ret = steam_send_report(steam, cmd, sizeof(cmd));
251	if (ret < 0)
252		return ret;
253	ret = steam_recv_report(steam, reply, sizeof(reply));
254	if (ret < 0)
255		return ret;
256	if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
257		return -EIO;
258	reply[3 + STEAM_SERIAL_LEN] = 0;
259	strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
260	return 0;
261}
262
263/*
264 * This command requests the wireless adaptor to post an event
265 * with the connection status. Useful if this driver is loaded when
266 * the controller is already connected.
267 */
268static inline int steam_request_conn_status(struct steam_device *steam)
269{
270	return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
271}
272
273static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
274{
275	if (enable) {
276		/* enable esc, enter, cursors */
277		steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
278		/* enable mouse */
279		steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
280		steam_write_registers(steam,
281			STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
282			0);
283	} else {
284		/* disable esc, enter, cursor */
285		steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
286		steam_write_registers(steam,
287			STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
288			STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
289			0);
290	}
291}
292
293static int steam_input_open(struct input_dev *dev)
294{
295	struct steam_device *steam = input_get_drvdata(dev);
296
297	mutex_lock(&steam->mutex);
298	if (!steam->client_opened && lizard_mode)
299		steam_set_lizard_mode(steam, false);
300	mutex_unlock(&steam->mutex);
301	return 0;
302}
303
304static void steam_input_close(struct input_dev *dev)
305{
306	struct steam_device *steam = input_get_drvdata(dev);
307
308	mutex_lock(&steam->mutex);
309	if (!steam->client_opened && lizard_mode)
310		steam_set_lizard_mode(steam, true);
311	mutex_unlock(&steam->mutex);
312}
313
314static enum power_supply_property steam_battery_props[] = {
315	POWER_SUPPLY_PROP_PRESENT,
316	POWER_SUPPLY_PROP_SCOPE,
317	POWER_SUPPLY_PROP_VOLTAGE_NOW,
318	POWER_SUPPLY_PROP_CAPACITY,
319};
320
321static int steam_battery_get_property(struct power_supply *psy,
322				enum power_supply_property psp,
323				union power_supply_propval *val)
324{
325	struct steam_device *steam = power_supply_get_drvdata(psy);
326	unsigned long flags;
327	s16 volts;
328	u8 batt;
329	int ret = 0;
330
331	spin_lock_irqsave(&steam->lock, flags);
332	volts = steam->voltage;
333	batt = steam->battery_charge;
334	spin_unlock_irqrestore(&steam->lock, flags);
335
336	switch (psp) {
337	case POWER_SUPPLY_PROP_PRESENT:
338		val->intval = 1;
339		break;
340	case POWER_SUPPLY_PROP_SCOPE:
341		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
342		break;
343	case POWER_SUPPLY_PROP_VOLTAGE_NOW:
344		val->intval = volts * 1000; /* mV -> uV */
345		break;
346	case POWER_SUPPLY_PROP_CAPACITY:
347		val->intval = batt;
348		break;
349	default:
350		ret = -EINVAL;
351		break;
352	}
353	return ret;
354}
355
356static int steam_battery_register(struct steam_device *steam)
357{
358	struct power_supply *battery;
359	struct power_supply_config battery_cfg = { .drv_data = steam, };
360	unsigned long flags;
361	int ret;
362
363	steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
364	steam->battery_desc.properties = steam_battery_props;
365	steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
366	steam->battery_desc.get_property = steam_battery_get_property;
367	steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
368			GFP_KERNEL, "steam-controller-%s-battery",
369			steam->serial_no);
370	if (!steam->battery_desc.name)
371		return -ENOMEM;
372
373	/* avoid the warning of 0% battery while waiting for the first info */
374	spin_lock_irqsave(&steam->lock, flags);
375	steam->voltage = 3000;
376	steam->battery_charge = 100;
377	spin_unlock_irqrestore(&steam->lock, flags);
378
379	battery = power_supply_register(&steam->hdev->dev,
380			&steam->battery_desc, &battery_cfg);
381	if (IS_ERR(battery)) {
382		ret = PTR_ERR(battery);
383		hid_err(steam->hdev,
384				"%s:power_supply_register failed with error %d\n",
385				__func__, ret);
386		return ret;
387	}
388	rcu_assign_pointer(steam->battery, battery);
389	power_supply_powers(battery, &steam->hdev->dev);
390	return 0;
391}
392
393static int steam_input_register(struct steam_device *steam)
394{
395	struct hid_device *hdev = steam->hdev;
396	struct input_dev *input;
397	int ret;
398
399	rcu_read_lock();
400	input = rcu_dereference(steam->input);
401	rcu_read_unlock();
402	if (input) {
403		dbg_hid("%s: already connected\n", __func__);
404		return 0;
405	}
406
407	input = input_allocate_device();
408	if (!input)
409		return -ENOMEM;
410
411	input_set_drvdata(input, steam);
412	input->dev.parent = &hdev->dev;
413	input->open = steam_input_open;
414	input->close = steam_input_close;
415
416	input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
417		"Wireless Steam Controller" :
418		"Steam Controller";
419	input->phys = hdev->phys;
420	input->uniq = steam->serial_no;
421	input->id.bustype = hdev->bus;
422	input->id.vendor = hdev->vendor;
423	input->id.product = hdev->product;
424	input->id.version = hdev->version;
425
426	input_set_capability(input, EV_KEY, BTN_TR2);
427	input_set_capability(input, EV_KEY, BTN_TL2);
428	input_set_capability(input, EV_KEY, BTN_TR);
429	input_set_capability(input, EV_KEY, BTN_TL);
430	input_set_capability(input, EV_KEY, BTN_Y);
431	input_set_capability(input, EV_KEY, BTN_B);
432	input_set_capability(input, EV_KEY, BTN_X);
433	input_set_capability(input, EV_KEY, BTN_A);
434	input_set_capability(input, EV_KEY, BTN_DPAD_UP);
435	input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
436	input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
437	input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
438	input_set_capability(input, EV_KEY, BTN_SELECT);
439	input_set_capability(input, EV_KEY, BTN_MODE);
440	input_set_capability(input, EV_KEY, BTN_START);
441	input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
442	input_set_capability(input, EV_KEY, BTN_GEAR_UP);
443	input_set_capability(input, EV_KEY, BTN_THUMBR);
444	input_set_capability(input, EV_KEY, BTN_THUMBL);
445	input_set_capability(input, EV_KEY, BTN_THUMB);
446	input_set_capability(input, EV_KEY, BTN_THUMB2);
447
448	input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
449	input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
450	input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
451	input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
452	input_set_abs_params(input, ABS_RX, -32767, 32767,
453			STEAM_PAD_FUZZ, 0);
454	input_set_abs_params(input, ABS_RY, -32767, 32767,
455			STEAM_PAD_FUZZ, 0);
456	input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
457			STEAM_PAD_FUZZ, 0);
458	input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
459			STEAM_PAD_FUZZ, 0);
460	input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
461	input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
462	input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
463	input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
464	input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
465	input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
466	input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
467	input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
468
469	ret = input_register_device(input);
470	if (ret)
471		goto input_register_fail;
472
473	rcu_assign_pointer(steam->input, input);
474	return 0;
475
476input_register_fail:
477	input_free_device(input);
478	return ret;
479}
480
481static void steam_input_unregister(struct steam_device *steam)
482{
483	struct input_dev *input;
484	rcu_read_lock();
485	input = rcu_dereference(steam->input);
486	rcu_read_unlock();
487	if (!input)
488		return;
489	RCU_INIT_POINTER(steam->input, NULL);
490	synchronize_rcu();
491	input_unregister_device(input);
492}
493
494static void steam_battery_unregister(struct steam_device *steam)
495{
496	struct power_supply *battery;
497
498	rcu_read_lock();
499	battery = rcu_dereference(steam->battery);
500	rcu_read_unlock();
501
502	if (!battery)
503		return;
504	RCU_INIT_POINTER(steam->battery, NULL);
505	synchronize_rcu();
506	power_supply_unregister(battery);
507}
508
509static int steam_register(struct steam_device *steam)
510{
511	int ret;
512	bool client_opened;
513
514	/*
515	 * This function can be called several times in a row with the
516	 * wireless adaptor, without steam_unregister() between them, because
517	 * another client send a get_connection_status command, for example.
518	 * The battery and serial number are set just once per device.
519	 */
520	if (!steam->serial_no[0]) {
521		/*
522		 * Unlikely, but getting the serial could fail, and it is not so
523		 * important, so make up a serial number and go on.
524		 */
525		mutex_lock(&steam->mutex);
526		if (steam_get_serial(steam) < 0)
527			strlcpy(steam->serial_no, "XXXXXXXXXX",
528					sizeof(steam->serial_no));
529		mutex_unlock(&steam->mutex);
530
531		hid_info(steam->hdev, "Steam Controller '%s' connected",
532				steam->serial_no);
533
534		/* ignore battery errors, we can live without it */
535		if (steam->quirks & STEAM_QUIRK_WIRELESS)
536			steam_battery_register(steam);
537
538		mutex_lock(&steam_devices_lock);
539		if (list_empty(&steam->list))
540			list_add(&steam->list, &steam_devices);
541		mutex_unlock(&steam_devices_lock);
542	}
543
544	mutex_lock(&steam->mutex);
545	client_opened = steam->client_opened;
546	if (!client_opened)
547		steam_set_lizard_mode(steam, lizard_mode);
548	mutex_unlock(&steam->mutex);
549
550	if (!client_opened)
551		ret = steam_input_register(steam);
552	else
553		ret = 0;
554
555	return ret;
556}
557
558static void steam_unregister(struct steam_device *steam)
559{
560	steam_battery_unregister(steam);
561	steam_input_unregister(steam);
562	if (steam->serial_no[0]) {
563		hid_info(steam->hdev, "Steam Controller '%s' disconnected",
564				steam->serial_no);
565		mutex_lock(&steam_devices_lock);
566		list_del_init(&steam->list);
567		mutex_unlock(&steam_devices_lock);
568		steam->serial_no[0] = 0;
569	}
570}
571
572static void steam_work_connect_cb(struct work_struct *work)
573{
574	struct steam_device *steam = container_of(work, struct steam_device,
575							work_connect);
576	unsigned long flags;
577	bool connected;
578	int ret;
579
580	spin_lock_irqsave(&steam->lock, flags);
581	connected = steam->connected;
582	spin_unlock_irqrestore(&steam->lock, flags);
583
584	if (connected) {
585		ret = steam_register(steam);
586		if (ret) {
587			hid_err(steam->hdev,
588				"%s:steam_register failed with error %d\n",
589				__func__, ret);
590		}
591	} else {
592		steam_unregister(steam);
593	}
594}
595
596static bool steam_is_valve_interface(struct hid_device *hdev)
597{
598	struct hid_report_enum *rep_enum;
599
600	/*
601	 * The wired device creates 3 interfaces:
602	 *  0: emulated mouse.
603	 *  1: emulated keyboard.
604	 *  2: the real game pad.
605	 * The wireless device creates 5 interfaces:
606	 *  0: emulated keyboard.
607	 *  1-4: slots where up to 4 real game pads will be connected to.
608	 * We know which one is the real gamepad interface because they are the
609	 * only ones with a feature report.
610	 */
611	rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
612	return !list_empty(&rep_enum->report_list);
613}
614
615static int steam_client_ll_parse(struct hid_device *hdev)
616{
617	struct steam_device *steam = hdev->driver_data;
618
619	return hid_parse_report(hdev, steam->hdev->dev_rdesc,
620			steam->hdev->dev_rsize);
621}
622
623static int steam_client_ll_start(struct hid_device *hdev)
624{
625	return 0;
626}
627
628static void steam_client_ll_stop(struct hid_device *hdev)
629{
630}
631
632static int steam_client_ll_open(struct hid_device *hdev)
633{
634	struct steam_device *steam = hdev->driver_data;
635
636	mutex_lock(&steam->mutex);
637	steam->client_opened = true;
638	mutex_unlock(&steam->mutex);
639
640	steam_input_unregister(steam);
641
642	return 0;
643}
644
645static void steam_client_ll_close(struct hid_device *hdev)
646{
647	struct steam_device *steam = hdev->driver_data;
648
649	unsigned long flags;
650	bool connected;
651
652	spin_lock_irqsave(&steam->lock, flags);
653	connected = steam->connected;
654	spin_unlock_irqrestore(&steam->lock, flags);
655
656	mutex_lock(&steam->mutex);
657	steam->client_opened = false;
658	if (connected)
659		steam_set_lizard_mode(steam, lizard_mode);
660	mutex_unlock(&steam->mutex);
661
662	if (connected)
663		steam_input_register(steam);
664}
665
666static int steam_client_ll_raw_request(struct hid_device *hdev,
667				unsigned char reportnum, u8 *buf,
668				size_t count, unsigned char report_type,
669				int reqtype)
670{
671	struct steam_device *steam = hdev->driver_data;
672
673	return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
674			report_type, reqtype);
675}
676
677static struct hid_ll_driver steam_client_ll_driver = {
678	.parse = steam_client_ll_parse,
679	.start = steam_client_ll_start,
680	.stop = steam_client_ll_stop,
681	.open = steam_client_ll_open,
682	.close = steam_client_ll_close,
683	.raw_request = steam_client_ll_raw_request,
684};
685
686static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
687{
688	struct hid_device *client_hdev;
689
690	client_hdev = hid_allocate_device();
691	if (IS_ERR(client_hdev))
692		return client_hdev;
693
694	client_hdev->ll_driver = &steam_client_ll_driver;
695	client_hdev->dev.parent = hdev->dev.parent;
696	client_hdev->bus = hdev->bus;
697	client_hdev->vendor = hdev->vendor;
698	client_hdev->product = hdev->product;
699	client_hdev->version = hdev->version;
700	client_hdev->type = hdev->type;
701	client_hdev->country = hdev->country;
702	strlcpy(client_hdev->name, hdev->name,
703			sizeof(client_hdev->name));
704	strlcpy(client_hdev->phys, hdev->phys,
705			sizeof(client_hdev->phys));
706	/*
707	 * Since we use the same device info than the real interface to
708	 * trick userspace, we will be calling steam_probe recursively.
709	 * We need to recognize the client interface somehow.
710	 */
711	client_hdev->group = HID_GROUP_STEAM;
712	return client_hdev;
713}
714
715static int steam_probe(struct hid_device *hdev,
716				const struct hid_device_id *id)
717{
718	struct steam_device *steam;
719	int ret;
720
721	ret = hid_parse(hdev);
722	if (ret) {
723		hid_err(hdev,
724			"%s:parse of hid interface failed\n", __func__);
725		return ret;
726	}
727
728	/*
729	 * The virtual client_dev is only used for hidraw.
730	 * Also avoid the recursive probe.
731	 */
732	if (hdev->group == HID_GROUP_STEAM)
733		return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
734	/*
735	 * The non-valve interfaces (mouse and keyboard emulation) are
736	 * connected without changes.
737	 */
738	if (!steam_is_valve_interface(hdev))
739		return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
740
741	steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
742	if (!steam) {
743		ret = -ENOMEM;
744		goto steam_alloc_fail;
745	}
746	steam->hdev = hdev;
747	hid_set_drvdata(hdev, steam);
748	spin_lock_init(&steam->lock);
749	mutex_init(&steam->mutex);
750	steam->quirks = id->driver_data;
751	INIT_WORK(&steam->work_connect, steam_work_connect_cb);
752	INIT_LIST_HEAD(&steam->list);
753
754	steam->client_hdev = steam_create_client_hid(hdev);
755	if (IS_ERR(steam->client_hdev)) {
756		ret = PTR_ERR(steam->client_hdev);
757		goto client_hdev_fail;
758	}
759	steam->client_hdev->driver_data = steam;
760
761	/*
762	 * With the real steam controller interface, do not connect hidraw.
763	 * Instead, create the client_hid and connect that.
764	 */
765	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
766	if (ret)
767		goto hid_hw_start_fail;
768
769	ret = hid_add_device(steam->client_hdev);
770	if (ret)
771		goto client_hdev_add_fail;
772
773	ret = hid_hw_open(hdev);
774	if (ret) {
775		hid_err(hdev,
776			"%s:hid_hw_open\n",
777			__func__);
778		goto hid_hw_open_fail;
779	}
780
781	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
782		hid_info(hdev, "Steam wireless receiver connected");
783		/* If using a wireless adaptor ask for connection status */
784		steam->connected = false;
785		steam_request_conn_status(steam);
786	} else {
787		/* A wired connection is always present */
788		steam->connected = true;
789		ret = steam_register(steam);
790		if (ret) {
791			hid_err(hdev,
792				"%s:steam_register failed with error %d\n",
793				__func__, ret);
794			goto input_register_fail;
795		}
796	}
797
798	return 0;
799
800input_register_fail:
801hid_hw_open_fail:
802client_hdev_add_fail:
803	hid_hw_stop(hdev);
804hid_hw_start_fail:
805	hid_destroy_device(steam->client_hdev);
806client_hdev_fail:
807	cancel_work_sync(&steam->work_connect);
808steam_alloc_fail:
809	hid_err(hdev, "%s: failed with error %d\n",
810			__func__, ret);
811	return ret;
812}
813
814static void steam_remove(struct hid_device *hdev)
815{
816	struct steam_device *steam = hid_get_drvdata(hdev);
817
818	if (!steam || hdev->group == HID_GROUP_STEAM) {
819		hid_hw_stop(hdev);
820		return;
821	}
822
823	hid_destroy_device(steam->client_hdev);
824	steam->client_opened = false;
825	cancel_work_sync(&steam->work_connect);
826	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
827		hid_info(hdev, "Steam wireless receiver disconnected");
828	}
829	hid_hw_close(hdev);
830	hid_hw_stop(hdev);
831	steam_unregister(steam);
832}
833
834static void steam_do_connect_event(struct steam_device *steam, bool connected)
835{
836	unsigned long flags;
837	bool changed;
838
839	spin_lock_irqsave(&steam->lock, flags);
840	changed = steam->connected != connected;
841	steam->connected = connected;
842	spin_unlock_irqrestore(&steam->lock, flags);
843
844	if (changed && schedule_work(&steam->work_connect) == 0)
845		dbg_hid("%s: connected=%d event already queued\n",
846				__func__, connected);
847}
848
849/*
850 * Some input data in the protocol has the opposite sign.
851 * Clamp the values to 32767..-32767 so that the range is
852 * symmetrical and can be negated safely.
853 */
854static inline s16 steam_le16(u8 *data)
855{
856	s16 x = (s16) le16_to_cpup((__le16 *)data);
857
858	return x == -32768 ? -32767 : x;
859}
860
861/*
862 * The size for this message payload is 60.
863 * The known values are:
864 *  (* values are not sent through wireless)
865 *  (* accelerator/gyro is disabled by default)
866 *  Offset| Type  | Mapped to |Meaning
867 * -------+-------+-----------+--------------------------
868 *  4-7   | u32   | --        | sequence number
869 *  8-10  | 24bit | see below | buttons
870 *  11    | u8    | ABS_HAT2Y | left trigger
871 *  12    | u8    | ABS_HAT2X | right trigger
872 *  13-15 | --    | --        | always 0
873 *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value
874 *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value
875 *  20-21 | s16   | ABS_RX    | right-pad X value
876 *  22-23 | s16   | ABS_RY    | right-pad Y value
877 *  24-25 | s16   | --        | * left trigger
878 *  26-27 | s16   | --        | * right trigger
879 *  28-29 | s16   | --        | * accelerometer X value
880 *  30-31 | s16   | --        | * accelerometer Y value
881 *  32-33 | s16   | --        | * accelerometer Z value
882 *  34-35 | s16   | --        | gyro X value
883 *  36-36 | s16   | --        | gyro Y value
884 *  38-39 | s16   | --        | gyro Z value
885 *  40-41 | s16   | --        | quaternion W value
886 *  42-43 | s16   | --        | quaternion X value
887 *  44-45 | s16   | --        | quaternion Y value
888 *  46-47 | s16   | --        | quaternion Z value
889 *  48-49 | --    | --        | always 0
890 *  50-51 | s16   | --        | * left trigger (uncalibrated)
891 *  52-53 | s16   | --        | * right trigger (uncalibrated)
892 *  54-55 | s16   | --        | * joystick X value (uncalibrated)
893 *  56-57 | s16   | --        | * joystick Y value (uncalibrated)
894 *  58-59 | s16   | --        | * left-pad X value
895 *  60-61 | s16   | --        | * left-pad Y value
896 *  62-63 | u16   | --        | * battery voltage
897 *
898 * The buttons are:
899 *  Bit  | Mapped to  | Description
900 * ------+------------+--------------------------------
901 *  8.0  | BTN_TR2    | right trigger fully pressed
902 *  8.1  | BTN_TL2    | left trigger fully pressed
903 *  8.2  | BTN_TR     | right shoulder
904 *  8.3  | BTN_TL     | left shoulder
905 *  8.4  | BTN_Y      | button Y
906 *  8.5  | BTN_B      | button B
907 *  8.6  | BTN_X      | button X
908 *  8.7  | BTN_A      | button A
909 *  9.0  | BTN_DPAD_UP    | lef-pad up
910 *  9.1  | BTN_DPAD_RIGHT | lef-pad right
911 *  9.2  | BTN_DPAD_LEFT  | lef-pad left
912 *  9.3  | BTN_DPAD_DOWN  | lef-pad down
913 *  9.4  | BTN_SELECT | menu left
914 *  9.5  | BTN_MODE   | steam logo
915 *  9.6  | BTN_START  | menu right
916 *  9.7  | BTN_GEAR_DOWN | left back lever
917 * 10.0  | BTN_GEAR_UP   | right back lever
918 * 10.1  | --         | left-pad clicked
919 * 10.2  | BTN_THUMBR | right-pad clicked
920 * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)
921 * 10.4  | BTN_THUMB2 | right-pad touched
922 * 10.5  | --         | unknown
923 * 10.6  | BTN_THUMBL | joystick clicked
924 * 10.7  | --         | lpad_and_joy
925 */
926
927static void steam_do_input_event(struct steam_device *steam,
928		struct input_dev *input, u8 *data)
929{
930	/* 24 bits of buttons */
931	u8 b8, b9, b10;
932	s16 x, y;
933	bool lpad_touched, lpad_and_joy;
934
935	b8 = data[8];
936	b9 = data[9];
937	b10 = data[10];
938
939	input_report_abs(input, ABS_HAT2Y, data[11]);
940	input_report_abs(input, ABS_HAT2X, data[12]);
941
942	/*
943	 * These two bits tells how to interpret the values X and Y.
944	 * lpad_and_joy tells that the joystick and the lpad are used at the
945	 * same time.
946	 * lpad_touched tells whether X/Y are to be read as lpad coord or
947	 * joystick values.
948	 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
949	 */
950	lpad_touched = b10 & BIT(3);
951	lpad_and_joy = b10 & BIT(7);
952	x = steam_le16(data + 16);
953	y = -steam_le16(data + 18);
954
955	input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
956	input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
957	/* Check if joystick is centered */
958	if (lpad_touched && !lpad_and_joy) {
959		input_report_abs(input, ABS_X, 0);
960		input_report_abs(input, ABS_Y, 0);
961	}
962	/* Check if lpad is untouched */
963	if (!(lpad_touched || lpad_and_joy)) {
964		input_report_abs(input, ABS_HAT0X, 0);
965		input_report_abs(input, ABS_HAT0Y, 0);
966	}
967
968	input_report_abs(input, ABS_RX, steam_le16(data + 20));
969	input_report_abs(input, ABS_RY, -steam_le16(data + 22));
970
971	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
972	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
973	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
974	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
975	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
976	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
977	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
978	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
979	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
980	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
981	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
982	input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
983	input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
984	input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
985	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
986	input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
987	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
988	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
989	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
990	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
991	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
992
993	input_sync(input);
994}
995
996/*
997 * The size for this message payload is 11.
998 * The known values are:
999 *  Offset| Type  | Meaning
1000 * -------+-------+---------------------------
1001 *  4-7   | u32   | sequence number
1002 *  8-11  | --    | always 0
1003 *  12-13 | u16   | voltage (mV)
1004 *  14    | u8    | battery percent
1005 */
1006static void steam_do_battery_event(struct steam_device *steam,
1007		struct power_supply *battery, u8 *data)
1008{
1009	unsigned long flags;
1010
1011	s16 volts = steam_le16(data + 12);
1012	u8 batt = data[14];
1013
1014	/* Creating the battery may have failed */
1015	rcu_read_lock();
1016	battery = rcu_dereference(steam->battery);
1017	if (likely(battery)) {
1018		spin_lock_irqsave(&steam->lock, flags);
1019		steam->voltage = volts;
1020		steam->battery_charge = batt;
1021		spin_unlock_irqrestore(&steam->lock, flags);
1022		power_supply_changed(battery);
1023	}
1024	rcu_read_unlock();
1025}
1026
1027static int steam_raw_event(struct hid_device *hdev,
1028			struct hid_report *report, u8 *data,
1029			int size)
1030{
1031	struct steam_device *steam = hid_get_drvdata(hdev);
1032	struct input_dev *input;
1033	struct power_supply *battery;
1034
1035	if (!steam)
1036		return 0;
1037
1038	if (steam->client_opened)
1039		hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1040				data, size, 0);
1041	/*
1042	 * All messages are size=64, all values little-endian.
1043	 * The format is:
1044	 *  Offset| Meaning
1045	 * -------+--------------------------------------------
1046	 *  0-1   | always 0x01, 0x00, maybe protocol version?
1047	 *  2     | type of message
1048	 *  3     | length of the real payload (not checked)
1049	 *  4-n   | payload data, depends on the type
1050	 *
1051	 * There are these known types of message:
1052	 *  0x01: input data (60 bytes)
1053	 *  0x03: wireless connect/disconnect (1 byte)
1054	 *  0x04: battery status (11 bytes)
1055	 */
1056
1057	if (size != 64 || data[0] != 1 || data[1] != 0)
1058		return 0;
1059
1060	switch (data[2]) {
1061	case STEAM_EV_INPUT_DATA:
1062		if (steam->client_opened)
1063			return 0;
1064		rcu_read_lock();
1065		input = rcu_dereference(steam->input);
1066		if (likely(input))
1067			steam_do_input_event(steam, input, data);
1068		rcu_read_unlock();
1069		break;
1070	case STEAM_EV_CONNECT:
1071		/*
1072		 * The payload of this event is a single byte:
1073		 *  0x01: disconnected.
1074		 *  0x02: connected.
1075		 */
1076		switch (data[4]) {
1077		case 0x01:
1078			steam_do_connect_event(steam, false);
1079			break;
1080		case 0x02:
1081			steam_do_connect_event(steam, true);
1082			break;
1083		}
1084		break;
1085	case STEAM_EV_BATTERY:
1086		if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1087			rcu_read_lock();
1088			battery = rcu_dereference(steam->battery);
1089			if (likely(battery)) {
1090				steam_do_battery_event(steam, battery, data);
1091			} else {
1092				dbg_hid(
1093					"%s: battery data without connect event\n",
1094					__func__);
1095				steam_do_connect_event(steam, true);
1096			}
1097			rcu_read_unlock();
1098		}
1099		break;
1100	}
1101	return 0;
1102}
1103
1104static int steam_param_set_lizard_mode(const char *val,
1105					const struct kernel_param *kp)
1106{
1107	struct steam_device *steam;
1108	int ret;
1109
1110	ret = param_set_bool(val, kp);
1111	if (ret)
1112		return ret;
1113
1114	mutex_lock(&steam_devices_lock);
1115	list_for_each_entry(steam, &steam_devices, list) {
1116		mutex_lock(&steam->mutex);
1117		if (!steam->client_opened)
1118			steam_set_lizard_mode(steam, lizard_mode);
1119		mutex_unlock(&steam->mutex);
1120	}
1121	mutex_unlock(&steam_devices_lock);
1122	return 0;
1123}
1124
1125static const struct kernel_param_ops steam_lizard_mode_ops = {
1126	.set	= steam_param_set_lizard_mode,
1127	.get	= param_get_bool,
1128};
1129
1130module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1131MODULE_PARM_DESC(lizard_mode,
1132	"Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1133
1134static const struct hid_device_id steam_controllers[] = {
1135	{ /* Wired Steam Controller */
1136	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1137		USB_DEVICE_ID_STEAM_CONTROLLER)
1138	},
1139	{ /* Wireless Steam Controller */
1140	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1141		USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1142	  .driver_data = STEAM_QUIRK_WIRELESS
1143	},
1144	{}
1145};
1146
1147MODULE_DEVICE_TABLE(hid, steam_controllers);
1148
1149static struct hid_driver steam_controller_driver = {
1150	.name = "hid-steam",
1151	.id_table = steam_controllers,
1152	.probe = steam_probe,
1153	.remove = steam_remove,
1154	.raw_event = steam_raw_event,
1155};
1156
1157module_hid_driver(steam_controller_driver);
1158