17777dab0Sopenharmony_ci#ifndef __gles2_gl2_h_ 27777dab0Sopenharmony_ci#define __gles2_gl2_h_ 1 37777dab0Sopenharmony_ci 47777dab0Sopenharmony_ci#ifdef __cplusplus 57777dab0Sopenharmony_ciextern "C" { 67777dab0Sopenharmony_ci#endif 77777dab0Sopenharmony_ci 87777dab0Sopenharmony_ci/* 97777dab0Sopenharmony_ci** Copyright 2013-2020 The Khronos Group Inc. 107777dab0Sopenharmony_ci** SPDX-License-Identifier: MIT 117777dab0Sopenharmony_ci** 127777dab0Sopenharmony_ci** This header is generated from the Khronos OpenGL / OpenGL ES XML 137777dab0Sopenharmony_ci** API Registry. The current version of the Registry, generator scripts 147777dab0Sopenharmony_ci** used to make the header, and the header can be found at 157777dab0Sopenharmony_ci** https://github.com/KhronosGroup/OpenGL-Registry 167777dab0Sopenharmony_ci*/ 177777dab0Sopenharmony_ci 187777dab0Sopenharmony_ci#include <GLES2/gl2platform.h> 197777dab0Sopenharmony_ci 207777dab0Sopenharmony_ci#ifndef GL_APIENTRYP 217777dab0Sopenharmony_ci#define GL_APIENTRYP GL_APIENTRY* 227777dab0Sopenharmony_ci#endif 237777dab0Sopenharmony_ci 247777dab0Sopenharmony_ci#ifndef GL_GLES_PROTOTYPES 257777dab0Sopenharmony_ci#define GL_GLES_PROTOTYPES 1 267777dab0Sopenharmony_ci#endif 277777dab0Sopenharmony_ci 287777dab0Sopenharmony_ci/* Generated on date 20230220 */ 297777dab0Sopenharmony_ci 307777dab0Sopenharmony_ci/* Generated C header for: 317777dab0Sopenharmony_ci * API: gles2 327777dab0Sopenharmony_ci * Profile: common 337777dab0Sopenharmony_ci * Versions considered: 2\.[0-9] 347777dab0Sopenharmony_ci * Versions emitted: .* 357777dab0Sopenharmony_ci * Default extensions included: None 367777dab0Sopenharmony_ci * Additional extensions included: _nomatch_^ 377777dab0Sopenharmony_ci * Extensions removed: _nomatch_^ 387777dab0Sopenharmony_ci */ 397777dab0Sopenharmony_ci 407777dab0Sopenharmony_ci#ifndef GL_ES_VERSION_2_0 417777dab0Sopenharmony_ci#define GL_ES_VERSION_2_0 1 427777dab0Sopenharmony_ci#include <KHR/khrplatform.h> 437777dab0Sopenharmony_citypedef khronos_int8_t GLbyte; 447777dab0Sopenharmony_citypedef khronos_float_t GLclampf; 457777dab0Sopenharmony_citypedef khronos_int32_t GLfixed; 467777dab0Sopenharmony_citypedef khronos_int16_t GLshort; 477777dab0Sopenharmony_citypedef khronos_uint16_t GLushort; 487777dab0Sopenharmony_citypedef void GLvoid; 497777dab0Sopenharmony_citypedef struct __GLsync *GLsync; 507777dab0Sopenharmony_citypedef khronos_int64_t GLint64; 517777dab0Sopenharmony_citypedef khronos_uint64_t GLuint64; 527777dab0Sopenharmony_citypedef unsigned int GLenum; 537777dab0Sopenharmony_citypedef unsigned int GLuint; 547777dab0Sopenharmony_citypedef char GLchar; 557777dab0Sopenharmony_citypedef khronos_float_t GLfloat; 567777dab0Sopenharmony_citypedef khronos_ssize_t GLsizeiptr; 577777dab0Sopenharmony_citypedef khronos_intptr_t GLintptr; 587777dab0Sopenharmony_citypedef unsigned int GLbitfield; 597777dab0Sopenharmony_citypedef int GLint; 607777dab0Sopenharmony_citypedef unsigned char GLboolean; 617777dab0Sopenharmony_citypedef int GLsizei; 627777dab0Sopenharmony_citypedef khronos_uint8_t GLubyte; 637777dab0Sopenharmony_ci#define GL_DEPTH_BUFFER_BIT 0x00000100 647777dab0Sopenharmony_ci#define GL_STENCIL_BUFFER_BIT 0x00000400 657777dab0Sopenharmony_ci#define GL_COLOR_BUFFER_BIT 0x00004000 667777dab0Sopenharmony_ci#define GL_FALSE 0 677777dab0Sopenharmony_ci#define GL_TRUE 1 687777dab0Sopenharmony_ci#define GL_POINTS 0x0000 697777dab0Sopenharmony_ci#define GL_LINES 0x0001 707777dab0Sopenharmony_ci#define GL_LINE_LOOP 0x0002 717777dab0Sopenharmony_ci#define GL_LINE_STRIP 0x0003 727777dab0Sopenharmony_ci#define GL_TRIANGLES 0x0004 737777dab0Sopenharmony_ci#define GL_TRIANGLE_STRIP 0x0005 747777dab0Sopenharmony_ci#define GL_TRIANGLE_FAN 0x0006 757777dab0Sopenharmony_ci#define GL_ZERO 0 767777dab0Sopenharmony_ci#define GL_ONE 1 777777dab0Sopenharmony_ci#define GL_SRC_COLOR 0x0300 787777dab0Sopenharmony_ci#define GL_ONE_MINUS_SRC_COLOR 0x0301 797777dab0Sopenharmony_ci#define GL_SRC_ALPHA 0x0302 807777dab0Sopenharmony_ci#define GL_ONE_MINUS_SRC_ALPHA 0x0303 817777dab0Sopenharmony_ci#define GL_DST_ALPHA 0x0304 827777dab0Sopenharmony_ci#define GL_ONE_MINUS_DST_ALPHA 0x0305 837777dab0Sopenharmony_ci#define GL_DST_COLOR 0x0306 847777dab0Sopenharmony_ci#define GL_ONE_MINUS_DST_COLOR 0x0307 857777dab0Sopenharmony_ci#define GL_SRC_ALPHA_SATURATE 0x0308 867777dab0Sopenharmony_ci#define GL_FUNC_ADD 0x8006 877777dab0Sopenharmony_ci#define GL_BLEND_EQUATION 0x8009 887777dab0Sopenharmony_ci#define GL_BLEND_EQUATION_RGB 0x8009 897777dab0Sopenharmony_ci#define GL_BLEND_EQUATION_ALPHA 0x883D 907777dab0Sopenharmony_ci#define GL_FUNC_SUBTRACT 0x800A 917777dab0Sopenharmony_ci#define GL_FUNC_REVERSE_SUBTRACT 0x800B 927777dab0Sopenharmony_ci#define GL_BLEND_DST_RGB 0x80C8 937777dab0Sopenharmony_ci#define GL_BLEND_SRC_RGB 0x80C9 947777dab0Sopenharmony_ci#define GL_BLEND_DST_ALPHA 0x80CA 957777dab0Sopenharmony_ci#define GL_BLEND_SRC_ALPHA 0x80CB 967777dab0Sopenharmony_ci#define GL_CONSTANT_COLOR 0x8001 977777dab0Sopenharmony_ci#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 987777dab0Sopenharmony_ci#define GL_CONSTANT_ALPHA 0x8003 997777dab0Sopenharmony_ci#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1007777dab0Sopenharmony_ci#define GL_BLEND_COLOR 0x8005 1017777dab0Sopenharmony_ci#define GL_ARRAY_BUFFER 0x8892 1027777dab0Sopenharmony_ci#define GL_ELEMENT_ARRAY_BUFFER 0x8893 1037777dab0Sopenharmony_ci#define GL_ARRAY_BUFFER_BINDING 0x8894 1047777dab0Sopenharmony_ci#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 1057777dab0Sopenharmony_ci#define GL_STREAM_DRAW 0x88E0 1067777dab0Sopenharmony_ci#define GL_STATIC_DRAW 0x88E4 1077777dab0Sopenharmony_ci#define GL_DYNAMIC_DRAW 0x88E8 1087777dab0Sopenharmony_ci#define GL_BUFFER_SIZE 0x8764 1097777dab0Sopenharmony_ci#define GL_BUFFER_USAGE 0x8765 1107777dab0Sopenharmony_ci#define GL_CURRENT_VERTEX_ATTRIB 0x8626 1117777dab0Sopenharmony_ci#define GL_FRONT 0x0404 1127777dab0Sopenharmony_ci#define GL_BACK 0x0405 1137777dab0Sopenharmony_ci#define GL_FRONT_AND_BACK 0x0408 1147777dab0Sopenharmony_ci#define GL_TEXTURE_2D 0x0DE1 1157777dab0Sopenharmony_ci#define GL_CULL_FACE 0x0B44 1167777dab0Sopenharmony_ci#define GL_BLEND 0x0BE2 1177777dab0Sopenharmony_ci#define GL_DITHER 0x0BD0 1187777dab0Sopenharmony_ci#define GL_STENCIL_TEST 0x0B90 1197777dab0Sopenharmony_ci#define GL_DEPTH_TEST 0x0B71 1207777dab0Sopenharmony_ci#define GL_SCISSOR_TEST 0x0C11 1217777dab0Sopenharmony_ci#define GL_POLYGON_OFFSET_FILL 0x8037 1227777dab0Sopenharmony_ci#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1237777dab0Sopenharmony_ci#define GL_SAMPLE_COVERAGE 0x80A0 1247777dab0Sopenharmony_ci#define GL_NO_ERROR 0 1257777dab0Sopenharmony_ci#define GL_INVALID_ENUM 0x0500 1267777dab0Sopenharmony_ci#define GL_INVALID_VALUE 0x0501 1277777dab0Sopenharmony_ci#define GL_INVALID_OPERATION 0x0502 1287777dab0Sopenharmony_ci#define GL_OUT_OF_MEMORY 0x0505 1297777dab0Sopenharmony_ci#define GL_CW 0x0900 1307777dab0Sopenharmony_ci#define GL_CCW 0x0901 1317777dab0Sopenharmony_ci#define GL_LINE_WIDTH 0x0B21 1327777dab0Sopenharmony_ci#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1337777dab0Sopenharmony_ci#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1347777dab0Sopenharmony_ci#define GL_CULL_FACE_MODE 0x0B45 1357777dab0Sopenharmony_ci#define GL_FRONT_FACE 0x0B46 1367777dab0Sopenharmony_ci#define GL_DEPTH_RANGE 0x0B70 1377777dab0Sopenharmony_ci#define GL_DEPTH_WRITEMASK 0x0B72 1387777dab0Sopenharmony_ci#define GL_DEPTH_CLEAR_VALUE 0x0B73 1397777dab0Sopenharmony_ci#define GL_DEPTH_FUNC 0x0B74 1407777dab0Sopenharmony_ci#define GL_STENCIL_CLEAR_VALUE 0x0B91 1417777dab0Sopenharmony_ci#define GL_STENCIL_FUNC 0x0B92 1427777dab0Sopenharmony_ci#define GL_STENCIL_FAIL 0x0B94 1437777dab0Sopenharmony_ci#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 1447777dab0Sopenharmony_ci#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 1457777dab0Sopenharmony_ci#define GL_STENCIL_REF 0x0B97 1467777dab0Sopenharmony_ci#define GL_STENCIL_VALUE_MASK 0x0B93 1477777dab0Sopenharmony_ci#define GL_STENCIL_WRITEMASK 0x0B98 1487777dab0Sopenharmony_ci#define GL_STENCIL_BACK_FUNC 0x8800 1497777dab0Sopenharmony_ci#define GL_STENCIL_BACK_FAIL 0x8801 1507777dab0Sopenharmony_ci#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 1517777dab0Sopenharmony_ci#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 1527777dab0Sopenharmony_ci#define GL_STENCIL_BACK_REF 0x8CA3 1537777dab0Sopenharmony_ci#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 1547777dab0Sopenharmony_ci#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 1557777dab0Sopenharmony_ci#define GL_VIEWPORT 0x0BA2 1567777dab0Sopenharmony_ci#define GL_SCISSOR_BOX 0x0C10 1577777dab0Sopenharmony_ci#define GL_COLOR_CLEAR_VALUE 0x0C22 1587777dab0Sopenharmony_ci#define GL_COLOR_WRITEMASK 0x0C23 1597777dab0Sopenharmony_ci#define GL_UNPACK_ALIGNMENT 0x0CF5 1607777dab0Sopenharmony_ci#define GL_PACK_ALIGNMENT 0x0D05 1617777dab0Sopenharmony_ci#define GL_MAX_TEXTURE_SIZE 0x0D33 1627777dab0Sopenharmony_ci#define GL_MAX_VIEWPORT_DIMS 0x0D3A 1637777dab0Sopenharmony_ci#define GL_SUBPIXEL_BITS 0x0D50 1647777dab0Sopenharmony_ci#define GL_RED_BITS 0x0D52 1657777dab0Sopenharmony_ci#define GL_GREEN_BITS 0x0D53 1667777dab0Sopenharmony_ci#define GL_BLUE_BITS 0x0D54 1677777dab0Sopenharmony_ci#define GL_ALPHA_BITS 0x0D55 1687777dab0Sopenharmony_ci#define GL_DEPTH_BITS 0x0D56 1697777dab0Sopenharmony_ci#define GL_STENCIL_BITS 0x0D57 1707777dab0Sopenharmony_ci#define GL_POLYGON_OFFSET_UNITS 0x2A00 1717777dab0Sopenharmony_ci#define GL_POLYGON_OFFSET_FACTOR 0x8038 1727777dab0Sopenharmony_ci#define GL_TEXTURE_BINDING_2D 0x8069 1737777dab0Sopenharmony_ci#define GL_SAMPLE_BUFFERS 0x80A8 1747777dab0Sopenharmony_ci#define GL_SAMPLES 0x80A9 1757777dab0Sopenharmony_ci#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1767777dab0Sopenharmony_ci#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1777777dab0Sopenharmony_ci#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1787777dab0Sopenharmony_ci#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1797777dab0Sopenharmony_ci#define GL_DONT_CARE 0x1100 1807777dab0Sopenharmony_ci#define GL_FASTEST 0x1101 1817777dab0Sopenharmony_ci#define GL_NICEST 0x1102 1827777dab0Sopenharmony_ci#define GL_GENERATE_MIPMAP_HINT 0x8192 1837777dab0Sopenharmony_ci#define GL_BYTE 0x1400 1847777dab0Sopenharmony_ci#define GL_UNSIGNED_BYTE 0x1401 1857777dab0Sopenharmony_ci#define GL_SHORT 0x1402 1867777dab0Sopenharmony_ci#define GL_UNSIGNED_SHORT 0x1403 1877777dab0Sopenharmony_ci#define GL_INT 0x1404 1887777dab0Sopenharmony_ci#define GL_UNSIGNED_INT 0x1405 1897777dab0Sopenharmony_ci#define GL_FLOAT 0x1406 1907777dab0Sopenharmony_ci#define GL_FIXED 0x140C 1917777dab0Sopenharmony_ci#define GL_DEPTH_COMPONENT 0x1902 1927777dab0Sopenharmony_ci#define GL_ALPHA 0x1906 1937777dab0Sopenharmony_ci#define GL_RGB 0x1907 1947777dab0Sopenharmony_ci#define GL_RGBA 0x1908 1957777dab0Sopenharmony_ci#define GL_LUMINANCE 0x1909 1967777dab0Sopenharmony_ci#define GL_LUMINANCE_ALPHA 0x190A 1977777dab0Sopenharmony_ci#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1987777dab0Sopenharmony_ci#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1997777dab0Sopenharmony_ci#define GL_UNSIGNED_SHORT_5_6_5 0x8363 2007777dab0Sopenharmony_ci#define GL_FRAGMENT_SHADER 0x8B30 2017777dab0Sopenharmony_ci#define GL_VERTEX_SHADER 0x8B31 2027777dab0Sopenharmony_ci#define GL_MAX_VERTEX_ATTRIBS 0x8869 2037777dab0Sopenharmony_ci#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 2047777dab0Sopenharmony_ci#define GL_MAX_VARYING_VECTORS 0x8DFC 2057777dab0Sopenharmony_ci#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 2067777dab0Sopenharmony_ci#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 2077777dab0Sopenharmony_ci#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 2087777dab0Sopenharmony_ci#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 2097777dab0Sopenharmony_ci#define GL_SHADER_TYPE 0x8B4F 2107777dab0Sopenharmony_ci#define GL_DELETE_STATUS 0x8B80 2117777dab0Sopenharmony_ci#define GL_LINK_STATUS 0x8B82 2127777dab0Sopenharmony_ci#define GL_VALIDATE_STATUS 0x8B83 2137777dab0Sopenharmony_ci#define GL_ATTACHED_SHADERS 0x8B85 2147777dab0Sopenharmony_ci#define GL_ACTIVE_UNIFORMS 0x8B86 2157777dab0Sopenharmony_ci#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 2167777dab0Sopenharmony_ci#define GL_ACTIVE_ATTRIBUTES 0x8B89 2177777dab0Sopenharmony_ci#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 2187777dab0Sopenharmony_ci#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 2197777dab0Sopenharmony_ci#define GL_CURRENT_PROGRAM 0x8B8D 2207777dab0Sopenharmony_ci#define GL_NEVER 0x0200 2217777dab0Sopenharmony_ci#define GL_LESS 0x0201 2227777dab0Sopenharmony_ci#define GL_EQUAL 0x0202 2237777dab0Sopenharmony_ci#define GL_LEQUAL 0x0203 2247777dab0Sopenharmony_ci#define GL_GREATER 0x0204 2257777dab0Sopenharmony_ci#define GL_NOTEQUAL 0x0205 2267777dab0Sopenharmony_ci#define GL_GEQUAL 0x0206 2277777dab0Sopenharmony_ci#define GL_ALWAYS 0x0207 2287777dab0Sopenharmony_ci#define GL_KEEP 0x1E00 2297777dab0Sopenharmony_ci#define GL_REPLACE 0x1E01 2307777dab0Sopenharmony_ci#define GL_INCR 0x1E02 2317777dab0Sopenharmony_ci#define GL_DECR 0x1E03 2327777dab0Sopenharmony_ci#define GL_INVERT 0x150A 2337777dab0Sopenharmony_ci#define GL_INCR_WRAP 0x8507 2347777dab0Sopenharmony_ci#define GL_DECR_WRAP 0x8508 2357777dab0Sopenharmony_ci#define GL_VENDOR 0x1F00 2367777dab0Sopenharmony_ci#define GL_RENDERER 0x1F01 2377777dab0Sopenharmony_ci#define GL_VERSION 0x1F02 2387777dab0Sopenharmony_ci#define GL_EXTENSIONS 0x1F03 2397777dab0Sopenharmony_ci#define GL_NEAREST 0x2600 2407777dab0Sopenharmony_ci#define GL_LINEAR 0x2601 2417777dab0Sopenharmony_ci#define GL_NEAREST_MIPMAP_NEAREST 0x2700 2427777dab0Sopenharmony_ci#define GL_LINEAR_MIPMAP_NEAREST 0x2701 2437777dab0Sopenharmony_ci#define GL_NEAREST_MIPMAP_LINEAR 0x2702 2447777dab0Sopenharmony_ci#define GL_LINEAR_MIPMAP_LINEAR 0x2703 2457777dab0Sopenharmony_ci#define GL_TEXTURE_MAG_FILTER 0x2800 2467777dab0Sopenharmony_ci#define GL_TEXTURE_MIN_FILTER 0x2801 2477777dab0Sopenharmony_ci#define GL_TEXTURE_WRAP_S 0x2802 2487777dab0Sopenharmony_ci#define GL_TEXTURE_WRAP_T 0x2803 2497777dab0Sopenharmony_ci#define GL_TEXTURE 0x1702 2507777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP 0x8513 2517777dab0Sopenharmony_ci#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 2527777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 2537777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 2547777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 2557777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 2567777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 2577777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 2587777dab0Sopenharmony_ci#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 2597777dab0Sopenharmony_ci#define GL_TEXTURE0 0x84C0 2607777dab0Sopenharmony_ci#define GL_TEXTURE1 0x84C1 2617777dab0Sopenharmony_ci#define GL_TEXTURE2 0x84C2 2627777dab0Sopenharmony_ci#define GL_TEXTURE3 0x84C3 2637777dab0Sopenharmony_ci#define GL_TEXTURE4 0x84C4 2647777dab0Sopenharmony_ci#define GL_TEXTURE5 0x84C5 2657777dab0Sopenharmony_ci#define GL_TEXTURE6 0x84C6 2667777dab0Sopenharmony_ci#define GL_TEXTURE7 0x84C7 2677777dab0Sopenharmony_ci#define GL_TEXTURE8 0x84C8 2687777dab0Sopenharmony_ci#define GL_TEXTURE9 0x84C9 2697777dab0Sopenharmony_ci#define GL_TEXTURE10 0x84CA 2707777dab0Sopenharmony_ci#define GL_TEXTURE11 0x84CB 2717777dab0Sopenharmony_ci#define GL_TEXTURE12 0x84CC 2727777dab0Sopenharmony_ci#define GL_TEXTURE13 0x84CD 2737777dab0Sopenharmony_ci#define GL_TEXTURE14 0x84CE 2747777dab0Sopenharmony_ci#define GL_TEXTURE15 0x84CF 2757777dab0Sopenharmony_ci#define GL_TEXTURE16 0x84D0 2767777dab0Sopenharmony_ci#define GL_TEXTURE17 0x84D1 2777777dab0Sopenharmony_ci#define GL_TEXTURE18 0x84D2 2787777dab0Sopenharmony_ci#define GL_TEXTURE19 0x84D3 2797777dab0Sopenharmony_ci#define GL_TEXTURE20 0x84D4 2807777dab0Sopenharmony_ci#define GL_TEXTURE21 0x84D5 2817777dab0Sopenharmony_ci#define GL_TEXTURE22 0x84D6 2827777dab0Sopenharmony_ci#define GL_TEXTURE23 0x84D7 2837777dab0Sopenharmony_ci#define GL_TEXTURE24 0x84D8 2847777dab0Sopenharmony_ci#define GL_TEXTURE25 0x84D9 2857777dab0Sopenharmony_ci#define GL_TEXTURE26 0x84DA 2867777dab0Sopenharmony_ci#define GL_TEXTURE27 0x84DB 2877777dab0Sopenharmony_ci#define GL_TEXTURE28 0x84DC 2887777dab0Sopenharmony_ci#define GL_TEXTURE29 0x84DD 2897777dab0Sopenharmony_ci#define GL_TEXTURE30 0x84DE 2907777dab0Sopenharmony_ci#define GL_TEXTURE31 0x84DF 2917777dab0Sopenharmony_ci#define GL_ACTIVE_TEXTURE 0x84E0 2927777dab0Sopenharmony_ci#define GL_REPEAT 0x2901 2937777dab0Sopenharmony_ci#define GL_CLAMP_TO_EDGE 0x812F 2947777dab0Sopenharmony_ci#define GL_MIRRORED_REPEAT 0x8370 2957777dab0Sopenharmony_ci#define GL_FLOAT_VEC2 0x8B50 2967777dab0Sopenharmony_ci#define GL_FLOAT_VEC3 0x8B51 2977777dab0Sopenharmony_ci#define GL_FLOAT_VEC4 0x8B52 2987777dab0Sopenharmony_ci#define GL_INT_VEC2 0x8B53 2997777dab0Sopenharmony_ci#define GL_INT_VEC3 0x8B54 3007777dab0Sopenharmony_ci#define GL_INT_VEC4 0x8B55 3017777dab0Sopenharmony_ci#define GL_BOOL 0x8B56 3027777dab0Sopenharmony_ci#define GL_BOOL_VEC2 0x8B57 3037777dab0Sopenharmony_ci#define GL_BOOL_VEC3 0x8B58 3047777dab0Sopenharmony_ci#define GL_BOOL_VEC4 0x8B59 3057777dab0Sopenharmony_ci#define GL_FLOAT_MAT2 0x8B5A 3067777dab0Sopenharmony_ci#define GL_FLOAT_MAT3 0x8B5B 3077777dab0Sopenharmony_ci#define GL_FLOAT_MAT4 0x8B5C 3087777dab0Sopenharmony_ci#define GL_SAMPLER_2D 0x8B5E 3097777dab0Sopenharmony_ci#define GL_SAMPLER_CUBE 0x8B60 3107777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 3117777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 3127777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 3137777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 3147777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 3157777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 3167777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 3177777dab0Sopenharmony_ci#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 3187777dab0Sopenharmony_ci#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 3197777dab0Sopenharmony_ci#define GL_COMPILE_STATUS 0x8B81 3207777dab0Sopenharmony_ci#define GL_INFO_LOG_LENGTH 0x8B84 3217777dab0Sopenharmony_ci#define GL_SHADER_SOURCE_LENGTH 0x8B88 3227777dab0Sopenharmony_ci#define GL_SHADER_COMPILER 0x8DFA 3237777dab0Sopenharmony_ci#define GL_SHADER_BINARY_FORMATS 0x8DF8 3247777dab0Sopenharmony_ci#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 3257777dab0Sopenharmony_ci#define GL_LOW_FLOAT 0x8DF0 3267777dab0Sopenharmony_ci#define GL_MEDIUM_FLOAT 0x8DF1 3277777dab0Sopenharmony_ci#define GL_HIGH_FLOAT 0x8DF2 3287777dab0Sopenharmony_ci#define GL_LOW_INT 0x8DF3 3297777dab0Sopenharmony_ci#define GL_MEDIUM_INT 0x8DF4 3307777dab0Sopenharmony_ci#define GL_HIGH_INT 0x8DF5 3317777dab0Sopenharmony_ci#define GL_FRAMEBUFFER 0x8D40 3327777dab0Sopenharmony_ci#define GL_RENDERBUFFER 0x8D41 3337777dab0Sopenharmony_ci#define GL_RGBA4 0x8056 3347777dab0Sopenharmony_ci#define GL_RGB5_A1 0x8057 3357777dab0Sopenharmony_ci#define GL_RGB565 0x8D62 3367777dab0Sopenharmony_ci#define GL_DEPTH_COMPONENT16 0x81A5 3377777dab0Sopenharmony_ci#define GL_STENCIL_INDEX8 0x8D48 3387777dab0Sopenharmony_ci#define GL_RENDERBUFFER_WIDTH 0x8D42 3397777dab0Sopenharmony_ci#define GL_RENDERBUFFER_HEIGHT 0x8D43 3407777dab0Sopenharmony_ci#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 3417777dab0Sopenharmony_ci#define GL_RENDERBUFFER_RED_SIZE 0x8D50 3427777dab0Sopenharmony_ci#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 3437777dab0Sopenharmony_ci#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 3447777dab0Sopenharmony_ci#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 3457777dab0Sopenharmony_ci#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 3467777dab0Sopenharmony_ci#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 3477777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 3487777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 3497777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 3507777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 3517777dab0Sopenharmony_ci#define GL_COLOR_ATTACHMENT0 0x8CE0 3527777dab0Sopenharmony_ci#define GL_DEPTH_ATTACHMENT 0x8D00 3537777dab0Sopenharmony_ci#define GL_STENCIL_ATTACHMENT 0x8D20 3547777dab0Sopenharmony_ci#define GL_NONE 0 3557777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 3567777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 3577777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 3587777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 3597777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 3607777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_BINDING 0x8CA6 3617777dab0Sopenharmony_ci#define GL_RENDERBUFFER_BINDING 0x8CA7 3627777dab0Sopenharmony_ci#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 3637777dab0Sopenharmony_ci#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 3647777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 3657777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 3667777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 3677777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 3687777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 3697777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 3707777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 3717777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 3727777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 3737777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 3747777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); 3757777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 3767777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 3777777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 3787777dab0Sopenharmony_citypedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); 3797777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); 3807777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 3817777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); 3827777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); 3837777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 3847777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 3857777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 3867777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 3877777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 3887777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 3897777dab0Sopenharmony_citypedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 3907777dab0Sopenharmony_citypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); 3917777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); 3927777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); 3937777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); 3947777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); 3957777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); 3967777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); 3977777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 3987777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); 3997777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 4007777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); 4017777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); 4027777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); 4037777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); 4047777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); 4057777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); 4067777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); 4077777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); 4087777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); 4097777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); 4107777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 4117777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 4127777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); 4137777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); 4147777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); 4157777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); 4167777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); 4177777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 4187777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 4197777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 4207777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 4217777dab0Sopenharmony_citypedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 4227777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 4237777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 4247777dab0Sopenharmony_citypedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); 4257777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); 4267777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); 4277777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); 4287777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); 4297777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 4307777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 4317777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); 4327777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 4337777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 4347777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 4357777dab0Sopenharmony_citypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); 4367777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 4377777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 4387777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); 4397777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); 4407777dab0Sopenharmony_citypedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); 4417777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); 4427777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); 4437777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); 4447777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); 4457777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 4467777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 4477777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 4487777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 4497777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 4507777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); 4517777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 4527777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); 4537777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); 4547777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); 4557777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); 4567777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 4577777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); 4587777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 4597777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); 4607777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 4617777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); 4627777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 4637777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 4647777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); 4657777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 4667777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); 4677777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 4687777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 4697777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 4707777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); 4717777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 4727777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 4737777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 4747777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 4757777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); 4767777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); 4777777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); 4787777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); 4797777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); 4807777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); 4817777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); 4827777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); 4837777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 4847777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); 4857777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); 4867777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); 4877777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 4887777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); 4897777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 4907777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); 4917777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4927777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4937777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 4947777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); 4957777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); 4967777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); 4977777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); 4987777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); 4997777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); 5007777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); 5017777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); 5027777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 5037777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); 5047777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 5057777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 5067777dab0Sopenharmony_ci#if GL_GLES_PROTOTYPES 5077777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 5087777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 5097777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 5107777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 5117777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 5127777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 5137777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 5147777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 5157777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 5167777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 5177777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 5187777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 5197777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 5207777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 5217777dab0Sopenharmony_ciGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 5227777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 5237777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 5247777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); 5257777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glClearStencil (GLint s); 5267777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 5277777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 5287777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 5297777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 5307777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 5317777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 5327777dab0Sopenharmony_ciGL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 5337777dab0Sopenharmony_ciGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 5347777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 5357777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 5367777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); 5377777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 5387777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); 5397777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 5407777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 5417777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 5427777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 5437777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 5447777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 5457777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDisable (GLenum cap); 5467777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 5477777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 5487777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 5497777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glEnable (GLenum cap); 5507777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 5517777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glFinish (void); 5527777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glFlush (void); 5537777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 5547777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 5557777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 5567777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 5577777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 5587777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); 5597777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); 5607777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 5617777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 5627777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 5637777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 5647777dab0Sopenharmony_ciGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); 5657777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 5667777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 5677777dab0Sopenharmony_ciGL_APICALL GLenum GL_APIENTRY glGetError (void); 5687777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 5697777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); 5707777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 5717777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); 5727777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 5737777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); 5747777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); 5757777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 5767777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 5777777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 5787777dab0Sopenharmony_ciGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); 5797777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 5807777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 5817777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); 5827777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); 5837777dab0Sopenharmony_ciGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); 5847777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); 5857777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); 5867777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); 5877777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 5887777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 5897777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 5907777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 5917777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 5927777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 5937777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 5947777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 5957777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 5967777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 5977777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 5987777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 5997777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 6007777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 6017777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 6027777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 6037777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 6047777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); 6057777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 6067777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 6077777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 6087777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 6097777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 6107777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 6117777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 6127777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 6137777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 6147777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 6157777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 6167777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 6177777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 6187777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); 6197777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); 6207777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); 6217777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); 6227777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); 6237777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); 6247777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); 6257777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); 6267777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 6277777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); 6287777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 6297777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); 6307777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 6317777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); 6327777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 6337777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); 6347777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 6357777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 6367777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 6377777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 6387777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 6397777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); 6407777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); 6417777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); 6427777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); 6437777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); 6447777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); 6457777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 6467777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); 6477777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 6487777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 6497777dab0Sopenharmony_ci#endif 6507777dab0Sopenharmony_ci#endif /* GL_ES_VERSION_2_0 */ 6517777dab0Sopenharmony_ci 6527777dab0Sopenharmony_ci#ifdef __cplusplus 6537777dab0Sopenharmony_ci} 6547777dab0Sopenharmony_ci#endif 6557777dab0Sopenharmony_ci 6567777dab0Sopenharmony_ci#endif 657