17777dab0Sopenharmony_ci#ifndef __gles2_gl2_h_
27777dab0Sopenharmony_ci#define __gles2_gl2_h_ 1
37777dab0Sopenharmony_ci
47777dab0Sopenharmony_ci#ifdef __cplusplus
57777dab0Sopenharmony_ciextern "C" {
67777dab0Sopenharmony_ci#endif
77777dab0Sopenharmony_ci
87777dab0Sopenharmony_ci/*
97777dab0Sopenharmony_ci** Copyright 2013-2020 The Khronos Group Inc.
107777dab0Sopenharmony_ci** SPDX-License-Identifier: MIT
117777dab0Sopenharmony_ci**
127777dab0Sopenharmony_ci** This header is generated from the Khronos OpenGL / OpenGL ES XML
137777dab0Sopenharmony_ci** API Registry. The current version of the Registry, generator scripts
147777dab0Sopenharmony_ci** used to make the header, and the header can be found at
157777dab0Sopenharmony_ci**   https://github.com/KhronosGroup/OpenGL-Registry
167777dab0Sopenharmony_ci*/
177777dab0Sopenharmony_ci
187777dab0Sopenharmony_ci#include <GLES2/gl2platform.h>
197777dab0Sopenharmony_ci
207777dab0Sopenharmony_ci#ifndef GL_APIENTRYP
217777dab0Sopenharmony_ci#define GL_APIENTRYP GL_APIENTRY*
227777dab0Sopenharmony_ci#endif
237777dab0Sopenharmony_ci
247777dab0Sopenharmony_ci#ifndef GL_GLES_PROTOTYPES
257777dab0Sopenharmony_ci#define GL_GLES_PROTOTYPES 1
267777dab0Sopenharmony_ci#endif
277777dab0Sopenharmony_ci
287777dab0Sopenharmony_ci/* Generated on date 20230220 */
297777dab0Sopenharmony_ci
307777dab0Sopenharmony_ci/* Generated C header for:
317777dab0Sopenharmony_ci * API: gles2
327777dab0Sopenharmony_ci * Profile: common
337777dab0Sopenharmony_ci * Versions considered: 2\.[0-9]
347777dab0Sopenharmony_ci * Versions emitted: .*
357777dab0Sopenharmony_ci * Default extensions included: None
367777dab0Sopenharmony_ci * Additional extensions included: _nomatch_^
377777dab0Sopenharmony_ci * Extensions removed: _nomatch_^
387777dab0Sopenharmony_ci */
397777dab0Sopenharmony_ci
407777dab0Sopenharmony_ci#ifndef GL_ES_VERSION_2_0
417777dab0Sopenharmony_ci#define GL_ES_VERSION_2_0 1
427777dab0Sopenharmony_ci#include <KHR/khrplatform.h>
437777dab0Sopenharmony_citypedef khronos_int8_t GLbyte;
447777dab0Sopenharmony_citypedef khronos_float_t GLclampf;
457777dab0Sopenharmony_citypedef khronos_int32_t GLfixed;
467777dab0Sopenharmony_citypedef khronos_int16_t GLshort;
477777dab0Sopenharmony_citypedef khronos_uint16_t GLushort;
487777dab0Sopenharmony_citypedef void GLvoid;
497777dab0Sopenharmony_citypedef struct __GLsync *GLsync;
507777dab0Sopenharmony_citypedef khronos_int64_t GLint64;
517777dab0Sopenharmony_citypedef khronos_uint64_t GLuint64;
527777dab0Sopenharmony_citypedef unsigned int GLenum;
537777dab0Sopenharmony_citypedef unsigned int GLuint;
547777dab0Sopenharmony_citypedef char GLchar;
557777dab0Sopenharmony_citypedef khronos_float_t GLfloat;
567777dab0Sopenharmony_citypedef khronos_ssize_t GLsizeiptr;
577777dab0Sopenharmony_citypedef khronos_intptr_t GLintptr;
587777dab0Sopenharmony_citypedef unsigned int GLbitfield;
597777dab0Sopenharmony_citypedef int GLint;
607777dab0Sopenharmony_citypedef unsigned char GLboolean;
617777dab0Sopenharmony_citypedef int GLsizei;
627777dab0Sopenharmony_citypedef khronos_uint8_t GLubyte;
637777dab0Sopenharmony_ci#define GL_DEPTH_BUFFER_BIT               0x00000100
647777dab0Sopenharmony_ci#define GL_STENCIL_BUFFER_BIT             0x00000400
657777dab0Sopenharmony_ci#define GL_COLOR_BUFFER_BIT               0x00004000
667777dab0Sopenharmony_ci#define GL_FALSE                          0
677777dab0Sopenharmony_ci#define GL_TRUE                           1
687777dab0Sopenharmony_ci#define GL_POINTS                         0x0000
697777dab0Sopenharmony_ci#define GL_LINES                          0x0001
707777dab0Sopenharmony_ci#define GL_LINE_LOOP                      0x0002
717777dab0Sopenharmony_ci#define GL_LINE_STRIP                     0x0003
727777dab0Sopenharmony_ci#define GL_TRIANGLES                      0x0004
737777dab0Sopenharmony_ci#define GL_TRIANGLE_STRIP                 0x0005
747777dab0Sopenharmony_ci#define GL_TRIANGLE_FAN                   0x0006
757777dab0Sopenharmony_ci#define GL_ZERO                           0
767777dab0Sopenharmony_ci#define GL_ONE                            1
777777dab0Sopenharmony_ci#define GL_SRC_COLOR                      0x0300
787777dab0Sopenharmony_ci#define GL_ONE_MINUS_SRC_COLOR            0x0301
797777dab0Sopenharmony_ci#define GL_SRC_ALPHA                      0x0302
807777dab0Sopenharmony_ci#define GL_ONE_MINUS_SRC_ALPHA            0x0303
817777dab0Sopenharmony_ci#define GL_DST_ALPHA                      0x0304
827777dab0Sopenharmony_ci#define GL_ONE_MINUS_DST_ALPHA            0x0305
837777dab0Sopenharmony_ci#define GL_DST_COLOR                      0x0306
847777dab0Sopenharmony_ci#define GL_ONE_MINUS_DST_COLOR            0x0307
857777dab0Sopenharmony_ci#define GL_SRC_ALPHA_SATURATE             0x0308
867777dab0Sopenharmony_ci#define GL_FUNC_ADD                       0x8006
877777dab0Sopenharmony_ci#define GL_BLEND_EQUATION                 0x8009
887777dab0Sopenharmony_ci#define GL_BLEND_EQUATION_RGB             0x8009
897777dab0Sopenharmony_ci#define GL_BLEND_EQUATION_ALPHA           0x883D
907777dab0Sopenharmony_ci#define GL_FUNC_SUBTRACT                  0x800A
917777dab0Sopenharmony_ci#define GL_FUNC_REVERSE_SUBTRACT          0x800B
927777dab0Sopenharmony_ci#define GL_BLEND_DST_RGB                  0x80C8
937777dab0Sopenharmony_ci#define GL_BLEND_SRC_RGB                  0x80C9
947777dab0Sopenharmony_ci#define GL_BLEND_DST_ALPHA                0x80CA
957777dab0Sopenharmony_ci#define GL_BLEND_SRC_ALPHA                0x80CB
967777dab0Sopenharmony_ci#define GL_CONSTANT_COLOR                 0x8001
977777dab0Sopenharmony_ci#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
987777dab0Sopenharmony_ci#define GL_CONSTANT_ALPHA                 0x8003
997777dab0Sopenharmony_ci#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
1007777dab0Sopenharmony_ci#define GL_BLEND_COLOR                    0x8005
1017777dab0Sopenharmony_ci#define GL_ARRAY_BUFFER                   0x8892
1027777dab0Sopenharmony_ci#define GL_ELEMENT_ARRAY_BUFFER           0x8893
1037777dab0Sopenharmony_ci#define GL_ARRAY_BUFFER_BINDING           0x8894
1047777dab0Sopenharmony_ci#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
1057777dab0Sopenharmony_ci#define GL_STREAM_DRAW                    0x88E0
1067777dab0Sopenharmony_ci#define GL_STATIC_DRAW                    0x88E4
1077777dab0Sopenharmony_ci#define GL_DYNAMIC_DRAW                   0x88E8
1087777dab0Sopenharmony_ci#define GL_BUFFER_SIZE                    0x8764
1097777dab0Sopenharmony_ci#define GL_BUFFER_USAGE                   0x8765
1107777dab0Sopenharmony_ci#define GL_CURRENT_VERTEX_ATTRIB          0x8626
1117777dab0Sopenharmony_ci#define GL_FRONT                          0x0404
1127777dab0Sopenharmony_ci#define GL_BACK                           0x0405
1137777dab0Sopenharmony_ci#define GL_FRONT_AND_BACK                 0x0408
1147777dab0Sopenharmony_ci#define GL_TEXTURE_2D                     0x0DE1
1157777dab0Sopenharmony_ci#define GL_CULL_FACE                      0x0B44
1167777dab0Sopenharmony_ci#define GL_BLEND                          0x0BE2
1177777dab0Sopenharmony_ci#define GL_DITHER                         0x0BD0
1187777dab0Sopenharmony_ci#define GL_STENCIL_TEST                   0x0B90
1197777dab0Sopenharmony_ci#define GL_DEPTH_TEST                     0x0B71
1207777dab0Sopenharmony_ci#define GL_SCISSOR_TEST                   0x0C11
1217777dab0Sopenharmony_ci#define GL_POLYGON_OFFSET_FILL            0x8037
1227777dab0Sopenharmony_ci#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
1237777dab0Sopenharmony_ci#define GL_SAMPLE_COVERAGE                0x80A0
1247777dab0Sopenharmony_ci#define GL_NO_ERROR                       0
1257777dab0Sopenharmony_ci#define GL_INVALID_ENUM                   0x0500
1267777dab0Sopenharmony_ci#define GL_INVALID_VALUE                  0x0501
1277777dab0Sopenharmony_ci#define GL_INVALID_OPERATION              0x0502
1287777dab0Sopenharmony_ci#define GL_OUT_OF_MEMORY                  0x0505
1297777dab0Sopenharmony_ci#define GL_CW                             0x0900
1307777dab0Sopenharmony_ci#define GL_CCW                            0x0901
1317777dab0Sopenharmony_ci#define GL_LINE_WIDTH                     0x0B21
1327777dab0Sopenharmony_ci#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
1337777dab0Sopenharmony_ci#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
1347777dab0Sopenharmony_ci#define GL_CULL_FACE_MODE                 0x0B45
1357777dab0Sopenharmony_ci#define GL_FRONT_FACE                     0x0B46
1367777dab0Sopenharmony_ci#define GL_DEPTH_RANGE                    0x0B70
1377777dab0Sopenharmony_ci#define GL_DEPTH_WRITEMASK                0x0B72
1387777dab0Sopenharmony_ci#define GL_DEPTH_CLEAR_VALUE              0x0B73
1397777dab0Sopenharmony_ci#define GL_DEPTH_FUNC                     0x0B74
1407777dab0Sopenharmony_ci#define GL_STENCIL_CLEAR_VALUE            0x0B91
1417777dab0Sopenharmony_ci#define GL_STENCIL_FUNC                   0x0B92
1427777dab0Sopenharmony_ci#define GL_STENCIL_FAIL                   0x0B94
1437777dab0Sopenharmony_ci#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
1447777dab0Sopenharmony_ci#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
1457777dab0Sopenharmony_ci#define GL_STENCIL_REF                    0x0B97
1467777dab0Sopenharmony_ci#define GL_STENCIL_VALUE_MASK             0x0B93
1477777dab0Sopenharmony_ci#define GL_STENCIL_WRITEMASK              0x0B98
1487777dab0Sopenharmony_ci#define GL_STENCIL_BACK_FUNC              0x8800
1497777dab0Sopenharmony_ci#define GL_STENCIL_BACK_FAIL              0x8801
1507777dab0Sopenharmony_ci#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
1517777dab0Sopenharmony_ci#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
1527777dab0Sopenharmony_ci#define GL_STENCIL_BACK_REF               0x8CA3
1537777dab0Sopenharmony_ci#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
1547777dab0Sopenharmony_ci#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
1557777dab0Sopenharmony_ci#define GL_VIEWPORT                       0x0BA2
1567777dab0Sopenharmony_ci#define GL_SCISSOR_BOX                    0x0C10
1577777dab0Sopenharmony_ci#define GL_COLOR_CLEAR_VALUE              0x0C22
1587777dab0Sopenharmony_ci#define GL_COLOR_WRITEMASK                0x0C23
1597777dab0Sopenharmony_ci#define GL_UNPACK_ALIGNMENT               0x0CF5
1607777dab0Sopenharmony_ci#define GL_PACK_ALIGNMENT                 0x0D05
1617777dab0Sopenharmony_ci#define GL_MAX_TEXTURE_SIZE               0x0D33
1627777dab0Sopenharmony_ci#define GL_MAX_VIEWPORT_DIMS              0x0D3A
1637777dab0Sopenharmony_ci#define GL_SUBPIXEL_BITS                  0x0D50
1647777dab0Sopenharmony_ci#define GL_RED_BITS                       0x0D52
1657777dab0Sopenharmony_ci#define GL_GREEN_BITS                     0x0D53
1667777dab0Sopenharmony_ci#define GL_BLUE_BITS                      0x0D54
1677777dab0Sopenharmony_ci#define GL_ALPHA_BITS                     0x0D55
1687777dab0Sopenharmony_ci#define GL_DEPTH_BITS                     0x0D56
1697777dab0Sopenharmony_ci#define GL_STENCIL_BITS                   0x0D57
1707777dab0Sopenharmony_ci#define GL_POLYGON_OFFSET_UNITS           0x2A00
1717777dab0Sopenharmony_ci#define GL_POLYGON_OFFSET_FACTOR          0x8038
1727777dab0Sopenharmony_ci#define GL_TEXTURE_BINDING_2D             0x8069
1737777dab0Sopenharmony_ci#define GL_SAMPLE_BUFFERS                 0x80A8
1747777dab0Sopenharmony_ci#define GL_SAMPLES                        0x80A9
1757777dab0Sopenharmony_ci#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
1767777dab0Sopenharmony_ci#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
1777777dab0Sopenharmony_ci#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1787777dab0Sopenharmony_ci#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
1797777dab0Sopenharmony_ci#define GL_DONT_CARE                      0x1100
1807777dab0Sopenharmony_ci#define GL_FASTEST                        0x1101
1817777dab0Sopenharmony_ci#define GL_NICEST                         0x1102
1827777dab0Sopenharmony_ci#define GL_GENERATE_MIPMAP_HINT           0x8192
1837777dab0Sopenharmony_ci#define GL_BYTE                           0x1400
1847777dab0Sopenharmony_ci#define GL_UNSIGNED_BYTE                  0x1401
1857777dab0Sopenharmony_ci#define GL_SHORT                          0x1402
1867777dab0Sopenharmony_ci#define GL_UNSIGNED_SHORT                 0x1403
1877777dab0Sopenharmony_ci#define GL_INT                            0x1404
1887777dab0Sopenharmony_ci#define GL_UNSIGNED_INT                   0x1405
1897777dab0Sopenharmony_ci#define GL_FLOAT                          0x1406
1907777dab0Sopenharmony_ci#define GL_FIXED                          0x140C
1917777dab0Sopenharmony_ci#define GL_DEPTH_COMPONENT                0x1902
1927777dab0Sopenharmony_ci#define GL_ALPHA                          0x1906
1937777dab0Sopenharmony_ci#define GL_RGB                            0x1907
1947777dab0Sopenharmony_ci#define GL_RGBA                           0x1908
1957777dab0Sopenharmony_ci#define GL_LUMINANCE                      0x1909
1967777dab0Sopenharmony_ci#define GL_LUMINANCE_ALPHA                0x190A
1977777dab0Sopenharmony_ci#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
1987777dab0Sopenharmony_ci#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
1997777dab0Sopenharmony_ci#define GL_UNSIGNED_SHORT_5_6_5           0x8363
2007777dab0Sopenharmony_ci#define GL_FRAGMENT_SHADER                0x8B30
2017777dab0Sopenharmony_ci#define GL_VERTEX_SHADER                  0x8B31
2027777dab0Sopenharmony_ci#define GL_MAX_VERTEX_ATTRIBS             0x8869
2037777dab0Sopenharmony_ci#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
2047777dab0Sopenharmony_ci#define GL_MAX_VARYING_VECTORS            0x8DFC
2057777dab0Sopenharmony_ci#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
2067777dab0Sopenharmony_ci#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
2077777dab0Sopenharmony_ci#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
2087777dab0Sopenharmony_ci#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
2097777dab0Sopenharmony_ci#define GL_SHADER_TYPE                    0x8B4F
2107777dab0Sopenharmony_ci#define GL_DELETE_STATUS                  0x8B80
2117777dab0Sopenharmony_ci#define GL_LINK_STATUS                    0x8B82
2127777dab0Sopenharmony_ci#define GL_VALIDATE_STATUS                0x8B83
2137777dab0Sopenharmony_ci#define GL_ATTACHED_SHADERS               0x8B85
2147777dab0Sopenharmony_ci#define GL_ACTIVE_UNIFORMS                0x8B86
2157777dab0Sopenharmony_ci#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
2167777dab0Sopenharmony_ci#define GL_ACTIVE_ATTRIBUTES              0x8B89
2177777dab0Sopenharmony_ci#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
2187777dab0Sopenharmony_ci#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
2197777dab0Sopenharmony_ci#define GL_CURRENT_PROGRAM                0x8B8D
2207777dab0Sopenharmony_ci#define GL_NEVER                          0x0200
2217777dab0Sopenharmony_ci#define GL_LESS                           0x0201
2227777dab0Sopenharmony_ci#define GL_EQUAL                          0x0202
2237777dab0Sopenharmony_ci#define GL_LEQUAL                         0x0203
2247777dab0Sopenharmony_ci#define GL_GREATER                        0x0204
2257777dab0Sopenharmony_ci#define GL_NOTEQUAL                       0x0205
2267777dab0Sopenharmony_ci#define GL_GEQUAL                         0x0206
2277777dab0Sopenharmony_ci#define GL_ALWAYS                         0x0207
2287777dab0Sopenharmony_ci#define GL_KEEP                           0x1E00
2297777dab0Sopenharmony_ci#define GL_REPLACE                        0x1E01
2307777dab0Sopenharmony_ci#define GL_INCR                           0x1E02
2317777dab0Sopenharmony_ci#define GL_DECR                           0x1E03
2327777dab0Sopenharmony_ci#define GL_INVERT                         0x150A
2337777dab0Sopenharmony_ci#define GL_INCR_WRAP                      0x8507
2347777dab0Sopenharmony_ci#define GL_DECR_WRAP                      0x8508
2357777dab0Sopenharmony_ci#define GL_VENDOR                         0x1F00
2367777dab0Sopenharmony_ci#define GL_RENDERER                       0x1F01
2377777dab0Sopenharmony_ci#define GL_VERSION                        0x1F02
2387777dab0Sopenharmony_ci#define GL_EXTENSIONS                     0x1F03
2397777dab0Sopenharmony_ci#define GL_NEAREST                        0x2600
2407777dab0Sopenharmony_ci#define GL_LINEAR                         0x2601
2417777dab0Sopenharmony_ci#define GL_NEAREST_MIPMAP_NEAREST         0x2700
2427777dab0Sopenharmony_ci#define GL_LINEAR_MIPMAP_NEAREST          0x2701
2437777dab0Sopenharmony_ci#define GL_NEAREST_MIPMAP_LINEAR          0x2702
2447777dab0Sopenharmony_ci#define GL_LINEAR_MIPMAP_LINEAR           0x2703
2457777dab0Sopenharmony_ci#define GL_TEXTURE_MAG_FILTER             0x2800
2467777dab0Sopenharmony_ci#define GL_TEXTURE_MIN_FILTER             0x2801
2477777dab0Sopenharmony_ci#define GL_TEXTURE_WRAP_S                 0x2802
2487777dab0Sopenharmony_ci#define GL_TEXTURE_WRAP_T                 0x2803
2497777dab0Sopenharmony_ci#define GL_TEXTURE                        0x1702
2507777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP               0x8513
2517777dab0Sopenharmony_ci#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
2527777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
2537777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
2547777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
2557777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
2567777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
2577777dab0Sopenharmony_ci#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
2587777dab0Sopenharmony_ci#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
2597777dab0Sopenharmony_ci#define GL_TEXTURE0                       0x84C0
2607777dab0Sopenharmony_ci#define GL_TEXTURE1                       0x84C1
2617777dab0Sopenharmony_ci#define GL_TEXTURE2                       0x84C2
2627777dab0Sopenharmony_ci#define GL_TEXTURE3                       0x84C3
2637777dab0Sopenharmony_ci#define GL_TEXTURE4                       0x84C4
2647777dab0Sopenharmony_ci#define GL_TEXTURE5                       0x84C5
2657777dab0Sopenharmony_ci#define GL_TEXTURE6                       0x84C6
2667777dab0Sopenharmony_ci#define GL_TEXTURE7                       0x84C7
2677777dab0Sopenharmony_ci#define GL_TEXTURE8                       0x84C8
2687777dab0Sopenharmony_ci#define GL_TEXTURE9                       0x84C9
2697777dab0Sopenharmony_ci#define GL_TEXTURE10                      0x84CA
2707777dab0Sopenharmony_ci#define GL_TEXTURE11                      0x84CB
2717777dab0Sopenharmony_ci#define GL_TEXTURE12                      0x84CC
2727777dab0Sopenharmony_ci#define GL_TEXTURE13                      0x84CD
2737777dab0Sopenharmony_ci#define GL_TEXTURE14                      0x84CE
2747777dab0Sopenharmony_ci#define GL_TEXTURE15                      0x84CF
2757777dab0Sopenharmony_ci#define GL_TEXTURE16                      0x84D0
2767777dab0Sopenharmony_ci#define GL_TEXTURE17                      0x84D1
2777777dab0Sopenharmony_ci#define GL_TEXTURE18                      0x84D2
2787777dab0Sopenharmony_ci#define GL_TEXTURE19                      0x84D3
2797777dab0Sopenharmony_ci#define GL_TEXTURE20                      0x84D4
2807777dab0Sopenharmony_ci#define GL_TEXTURE21                      0x84D5
2817777dab0Sopenharmony_ci#define GL_TEXTURE22                      0x84D6
2827777dab0Sopenharmony_ci#define GL_TEXTURE23                      0x84D7
2837777dab0Sopenharmony_ci#define GL_TEXTURE24                      0x84D8
2847777dab0Sopenharmony_ci#define GL_TEXTURE25                      0x84D9
2857777dab0Sopenharmony_ci#define GL_TEXTURE26                      0x84DA
2867777dab0Sopenharmony_ci#define GL_TEXTURE27                      0x84DB
2877777dab0Sopenharmony_ci#define GL_TEXTURE28                      0x84DC
2887777dab0Sopenharmony_ci#define GL_TEXTURE29                      0x84DD
2897777dab0Sopenharmony_ci#define GL_TEXTURE30                      0x84DE
2907777dab0Sopenharmony_ci#define GL_TEXTURE31                      0x84DF
2917777dab0Sopenharmony_ci#define GL_ACTIVE_TEXTURE                 0x84E0
2927777dab0Sopenharmony_ci#define GL_REPEAT                         0x2901
2937777dab0Sopenharmony_ci#define GL_CLAMP_TO_EDGE                  0x812F
2947777dab0Sopenharmony_ci#define GL_MIRRORED_REPEAT                0x8370
2957777dab0Sopenharmony_ci#define GL_FLOAT_VEC2                     0x8B50
2967777dab0Sopenharmony_ci#define GL_FLOAT_VEC3                     0x8B51
2977777dab0Sopenharmony_ci#define GL_FLOAT_VEC4                     0x8B52
2987777dab0Sopenharmony_ci#define GL_INT_VEC2                       0x8B53
2997777dab0Sopenharmony_ci#define GL_INT_VEC3                       0x8B54
3007777dab0Sopenharmony_ci#define GL_INT_VEC4                       0x8B55
3017777dab0Sopenharmony_ci#define GL_BOOL                           0x8B56
3027777dab0Sopenharmony_ci#define GL_BOOL_VEC2                      0x8B57
3037777dab0Sopenharmony_ci#define GL_BOOL_VEC3                      0x8B58
3047777dab0Sopenharmony_ci#define GL_BOOL_VEC4                      0x8B59
3057777dab0Sopenharmony_ci#define GL_FLOAT_MAT2                     0x8B5A
3067777dab0Sopenharmony_ci#define GL_FLOAT_MAT3                     0x8B5B
3077777dab0Sopenharmony_ci#define GL_FLOAT_MAT4                     0x8B5C
3087777dab0Sopenharmony_ci#define GL_SAMPLER_2D                     0x8B5E
3097777dab0Sopenharmony_ci#define GL_SAMPLER_CUBE                   0x8B60
3107777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
3117777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
3127777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
3137777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
3147777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
3157777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
3167777dab0Sopenharmony_ci#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
3177777dab0Sopenharmony_ci#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
3187777dab0Sopenharmony_ci#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
3197777dab0Sopenharmony_ci#define GL_COMPILE_STATUS                 0x8B81
3207777dab0Sopenharmony_ci#define GL_INFO_LOG_LENGTH                0x8B84
3217777dab0Sopenharmony_ci#define GL_SHADER_SOURCE_LENGTH           0x8B88
3227777dab0Sopenharmony_ci#define GL_SHADER_COMPILER                0x8DFA
3237777dab0Sopenharmony_ci#define GL_SHADER_BINARY_FORMATS          0x8DF8
3247777dab0Sopenharmony_ci#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
3257777dab0Sopenharmony_ci#define GL_LOW_FLOAT                      0x8DF0
3267777dab0Sopenharmony_ci#define GL_MEDIUM_FLOAT                   0x8DF1
3277777dab0Sopenharmony_ci#define GL_HIGH_FLOAT                     0x8DF2
3287777dab0Sopenharmony_ci#define GL_LOW_INT                        0x8DF3
3297777dab0Sopenharmony_ci#define GL_MEDIUM_INT                     0x8DF4
3307777dab0Sopenharmony_ci#define GL_HIGH_INT                       0x8DF5
3317777dab0Sopenharmony_ci#define GL_FRAMEBUFFER                    0x8D40
3327777dab0Sopenharmony_ci#define GL_RENDERBUFFER                   0x8D41
3337777dab0Sopenharmony_ci#define GL_RGBA4                          0x8056
3347777dab0Sopenharmony_ci#define GL_RGB5_A1                        0x8057
3357777dab0Sopenharmony_ci#define GL_RGB565                         0x8D62
3367777dab0Sopenharmony_ci#define GL_DEPTH_COMPONENT16              0x81A5
3377777dab0Sopenharmony_ci#define GL_STENCIL_INDEX8                 0x8D48
3387777dab0Sopenharmony_ci#define GL_RENDERBUFFER_WIDTH             0x8D42
3397777dab0Sopenharmony_ci#define GL_RENDERBUFFER_HEIGHT            0x8D43
3407777dab0Sopenharmony_ci#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
3417777dab0Sopenharmony_ci#define GL_RENDERBUFFER_RED_SIZE          0x8D50
3427777dab0Sopenharmony_ci#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
3437777dab0Sopenharmony_ci#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
3447777dab0Sopenharmony_ci#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
3457777dab0Sopenharmony_ci#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
3467777dab0Sopenharmony_ci#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
3477777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
3487777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
3497777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
3507777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
3517777dab0Sopenharmony_ci#define GL_COLOR_ATTACHMENT0              0x8CE0
3527777dab0Sopenharmony_ci#define GL_DEPTH_ATTACHMENT               0x8D00
3537777dab0Sopenharmony_ci#define GL_STENCIL_ATTACHMENT             0x8D20
3547777dab0Sopenharmony_ci#define GL_NONE                           0
3557777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
3567777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
3577777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
3587777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
3597777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
3607777dab0Sopenharmony_ci#define GL_FRAMEBUFFER_BINDING            0x8CA6
3617777dab0Sopenharmony_ci#define GL_RENDERBUFFER_BINDING           0x8CA7
3627777dab0Sopenharmony_ci#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
3637777dab0Sopenharmony_ci#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
3647777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
3657777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
3667777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
3677777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
3687777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
3697777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
3707777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
3717777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
3727777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
3737777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
3747777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
3757777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
3767777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
3777777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
3787777dab0Sopenharmony_citypedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
3797777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
3807777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
3817777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
3827777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
3837777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
3847777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
3857777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
3867777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
3877777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
3887777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
3897777dab0Sopenharmony_citypedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
3907777dab0Sopenharmony_citypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
3917777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
3927777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
3937777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
3947777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
3957777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
3967777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
3977777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
3987777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
3997777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
4007777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
4017777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
4027777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
4037777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
4047777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
4057777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
4067777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
4077777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
4087777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
4097777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
4107777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
4117777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
4127777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
4137777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
4147777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
4157777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
4167777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
4177777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
4187777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
4197777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
4207777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
4217777dab0Sopenharmony_citypedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
4227777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
4237777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
4247777dab0Sopenharmony_citypedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
4257777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
4267777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
4277777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
4287777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
4297777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
4307777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
4317777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
4327777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
4337777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
4347777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
4357777dab0Sopenharmony_citypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
4367777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
4377777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
4387777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
4397777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
4407777dab0Sopenharmony_citypedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
4417777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
4427777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
4437777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
4447777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
4457777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
4467777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
4477777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
4487777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
4497777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
4507777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
4517777dab0Sopenharmony_citypedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
4527777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
4537777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
4547777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
4557777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
4567777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
4577777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
4587777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
4597777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
4607777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
4617777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
4627777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
4637777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
4647777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
4657777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
4667777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
4677777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
4687777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
4697777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
4707777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
4717777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
4727777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
4737777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
4747777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
4757777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
4767777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
4777777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
4787777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
4797777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
4807777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
4817777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
4827777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
4837777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
4847777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
4857777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
4867777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
4877777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
4887777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
4897777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
4907777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
4917777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4927777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4937777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
4947777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
4957777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
4967777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
4977777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
4987777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
4997777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
5007777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
5017777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
5027777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
5037777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
5047777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
5057777dab0Sopenharmony_citypedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
5067777dab0Sopenharmony_ci#if GL_GLES_PROTOTYPES
5077777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
5087777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
5097777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
5107777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
5117777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
5127777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
5137777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
5147777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
5157777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
5167777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
5177777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
5187777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
5197777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
5207777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
5217777dab0Sopenharmony_ciGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
5227777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
5237777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
5247777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
5257777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glClearStencil (GLint s);
5267777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
5277777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
5287777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
5297777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
5307777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
5317777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
5327777dab0Sopenharmony_ciGL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
5337777dab0Sopenharmony_ciGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
5347777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
5357777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
5367777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
5377777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
5387777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
5397777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
5407777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
5417777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
5427777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
5437777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
5447777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
5457777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDisable (GLenum cap);
5467777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
5477777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
5487777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
5497777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glEnable (GLenum cap);
5507777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
5517777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glFinish (void);
5527777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glFlush (void);
5537777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
5547777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
5557777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
5567777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
5577777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
5587777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
5597777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
5607777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
5617777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
5627777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
5637777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
5647777dab0Sopenharmony_ciGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
5657777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
5667777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
5677777dab0Sopenharmony_ciGL_APICALL GLenum GL_APIENTRY glGetError (void);
5687777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
5697777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
5707777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
5717777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
5727777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
5737777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
5747777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
5757777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
5767777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
5777777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
5787777dab0Sopenharmony_ciGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
5797777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
5807777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
5817777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
5827777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
5837777dab0Sopenharmony_ciGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
5847777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
5857777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
5867777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
5877777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
5887777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
5897777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
5907777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
5917777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
5927777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
5937777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
5947777dab0Sopenharmony_ciGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
5957777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
5967777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
5977777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
5987777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
5997777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
6007777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
6017777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
6027777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
6037777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
6047777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
6057777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
6067777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
6077777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
6087777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
6097777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
6107777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
6117777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
6127777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
6137777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
6147777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
6157777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
6167777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
6177777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
6187777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
6197777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
6207777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
6217777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
6227777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
6237777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
6247777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
6257777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
6267777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
6277777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
6287777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
6297777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
6307777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
6317777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
6327777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
6337777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
6347777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
6357777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
6367777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
6377777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
6387777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
6397777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
6407777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
6417777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
6427777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
6437777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
6447777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
6457777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
6467777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
6477777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
6487777dab0Sopenharmony_ciGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
6497777dab0Sopenharmony_ci#endif
6507777dab0Sopenharmony_ci#endif /* GL_ES_VERSION_2_0 */
6517777dab0Sopenharmony_ci
6527777dab0Sopenharmony_ci#ifdef __cplusplus
6537777dab0Sopenharmony_ci}
6547777dab0Sopenharmony_ci#endif
6557777dab0Sopenharmony_ci
6567777dab0Sopenharmony_ci#endif
657