xref: /ide/tools/previewer/util/FileSystem.h (revision 7c804472)
1/*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16#ifndef FILESYSTEM_H
17#define FILESYSTEM_H
18
19#include <string>
20#include <vector>
21
22class FileSystem {
23public:
24    static bool IsFileExists(std::string path);
25    static bool IsDirectoryExists(std::string path);
26    static std::string GetApplicationPath();
27    static const std::string& GetVirtualFileSystemPath();
28    static void MakeVirtualFileSystemPath();
29    static int MakeDir(std::string path);
30    static void SetBundleName(std::string name);
31    static std::string GetSeparator();
32    static std::string FindSubfolderByName(const std::string& parentFolderPath, const std::string& subfolderName);
33    static std::string NormalizePath(const std::string& path);
34private:
35    static std::vector<std::string> pathList;
36    static std::string separator;
37    static std::string bundleName;
38    static std::string fileSystemPath;
39    static unsigned short GetFileMode(std::string path);
40    static const uint32_t MAX_PATH_LEN = 260;
41};
42
43#endif // FILESYSTEM_H
44