1/*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16#include "MouseInputImpl.h"
17
18MouseInputImpl::MouseInputImpl()
19{
20}
21
22MouseInputImpl& MouseInputImpl::GetInstance()
23{
24    static MouseInputImpl instance;
25    return instance;
26}
27
28bool MouseInputImpl::Read(OHOS::DeviceData& data)
29{
30    data.point.x = static_cast<short>(mouseXPosition);
31    data.point.y = static_cast<short>(mouseYPosition);
32    data.state = touchAction;
33    return false;
34}
35
36void MouseInputImpl::SetMouseStatus(int status)
37{
38    int moveType = 2;
39    if (status == moveType) {
40        return;
41    }
42    int xorFlag = 1;
43    touchAction = status ^ xorFlag; // lite and rich touch type is opposite
44}
45
46