1/*
2 * Copyright (c) 2020-2021 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16#ifndef GRAPHIC_LITE_IWINDOW_H
17#define GRAPHIC_LITE_IWINDOW_H
18
19#include "isurface.h"
20#include "lite_wm_type.h"
21#include "gfx_utils/geometry2d.h"
22
23namespace OHOS {
24/**
25 * @brief The IWindow class is an abstract definition of window. Each IWindow has a ISurface.
26 */
27class IWindow {
28public:
29    IWindow() {}
30
31    virtual ~IWindow() {}
32
33    /**
34     * @brief Do some initialization after creating the window.
35     * @return The result of initialize.
36     */
37    virtual int Init() = 0;
38
39    /**
40     * @brief Destroy the window.
41     */
42    virtual void Destroy() = 0;
43
44    /**
45     * @brief Show the window.
46     */
47    virtual void Show() = 0;
48
49    /**
50     * @brief Hide the window.
51     */
52    virtual void Hide() = 0;
53
54    /**
55     * @brief Resize the window.
56     */
57    virtual void Resize(int16_t width, int16_t height) = 0;
58
59    /**
60     * @brief Move the window to the specified coordinates.
61     */
62    virtual void MoveTo(int16_t x, int16_t y) = 0;
63
64    /**
65     * @brief Put the window on the top of the window stack.
66     */
67    virtual void RaiseToTop() = 0;
68
69    /**
70     * @brief Send a window to the bottom of the window stack.
71     */
72    virtual void LowerToBottom() = 0;
73
74    /**
75     * @brief Get surface of the window.
76     * @return Pointer of surface
77     */
78    virtual ISurface* GetSurface() = 0;
79
80    /**
81     * @brief Get identification of the window.
82     * @return Identification of the window
83     */
84    virtual int32_t GetWindowId() = 0;
85
86    /**
87     * @brief Update window.
88     */
89    virtual void Update() = 0;
90};
91}
92#endif // GRAPHIC_LITE_IWINDOW_H
93
94