1/*
2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16#ifndef UDS_CLIENT_H
17#define UDS_CLIENT_H
18
19#include <functional>
20#include <future>
21#include <thread>
22
23#include "net_packet.h"
24#include "nocopyable.h"
25#include "uds_socket.h"
26
27namespace OHOS {
28namespace MMI {
29class UDSClient;
30using MsgClientFunCallback = std::function<void(const UDSClient&, NetPacket&)>;
31class UDSClient : public UDSSocket {
32public:
33    UDSClient();
34    DISALLOW_COPY_AND_MOVE(UDSClient);
35    virtual ~UDSClient();
36
37    virtual int32_t Socket() = 0;
38    virtual void Stop();
39
40    int32_t ConnectTo();
41    bool SendMsg(const char *buf, size_t size) const;
42    bool SendMsg(const NetPacket &pkt) const;
43
44    bool GetConnectedStatus() const
45    {
46        return isConnected_;
47    }
48
49protected:
50    virtual void OnConnected() {}
51    virtual void OnDisconnected() {}
52    bool StartClient(MsgClientFunCallback fun);
53
54protected:
55    bool isExit { false };
56    bool isRunning_ { false };
57    bool isConnected_ { false };
58    MsgClientFunCallback recvFun_;
59};
60} // namespace MMI
61} // namespace OHOS
62#endif // UDS_CLIENT_H