18bf80f4bSopenharmony_ci/* 28bf80f4bSopenharmony_ci * Copyright (c) 2024 Huawei Device Co., Ltd. 38bf80f4bSopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License"); 48bf80f4bSopenharmony_ci * you may not use this file except in compliance with the License. 58bf80f4bSopenharmony_ci * You may obtain a copy of the License at 68bf80f4bSopenharmony_ci * 78bf80f4bSopenharmony_ci * http://www.apache.org/licenses/LICENSE-2.0 88bf80f4bSopenharmony_ci * 98bf80f4bSopenharmony_ci * Unless required by applicable law or agreed to in writing, software 108bf80f4bSopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS, 118bf80f4bSopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 128bf80f4bSopenharmony_ci * See the License for the specific language governing permissions and 138bf80f4bSopenharmony_ci * limitations under the License. 148bf80f4bSopenharmony_ci */ 158bf80f4bSopenharmony_ci 168bf80f4bSopenharmony_ci#ifndef RENDER_BACKEND_H 178bf80f4bSopenharmony_ci#define RENDER_BACKEND_H 188bf80f4bSopenharmony_ci 198bf80f4bSopenharmony_ci#include <base/containers/vector.h> 208bf80f4bSopenharmony_ci#include <core/namespace.h> 218bf80f4bSopenharmony_ci#include <render/datastore/render_data_store_render_pods.h> 228bf80f4bSopenharmony_ci#include <render/device/pipeline_state_desc.h> 238bf80f4bSopenharmony_ci#include <render/namespace.h> 248bf80f4bSopenharmony_ci 258bf80f4bSopenharmony_ciRENDER_BEGIN_NAMESPACE() 268bf80f4bSopenharmony_ciclass Device; 278bf80f4bSopenharmony_ciclass GpuResourceManager; 288bf80f4bSopenharmony_cistruct RenderCommandContext; 298bf80f4bSopenharmony_cistruct RenderCommandFrameData; 308bf80f4bSopenharmony_ci 318bf80f4bSopenharmony_cistruct RenderBackendBackBufferConfiguration { 328bf80f4bSopenharmony_ci struct SwapchainData { 338bf80f4bSopenharmony_ci RenderHandle handle; 348bf80f4bSopenharmony_ci // state after render node graph processing 358bf80f4bSopenharmony_ci GpuResourceState backBufferState; 368bf80f4bSopenharmony_ci // layout after render node graph processing 378bf80f4bSopenharmony_ci ImageLayout layout { ImageLayout::CORE_IMAGE_LAYOUT_UNDEFINED }; 388bf80f4bSopenharmony_ci // configuration for the back buffer 398bf80f4bSopenharmony_ci NodeGraphBackBufferConfiguration config; 408bf80f4bSopenharmony_ci }; 418bf80f4bSopenharmony_ci BASE_NS::vector<SwapchainData> swapchainData; 428bf80f4bSopenharmony_ci}; 438bf80f4bSopenharmony_ci 448bf80f4bSopenharmony_ciclass RenderBackend { 458bf80f4bSopenharmony_cipublic: 468bf80f4bSopenharmony_ci RenderBackend() = default; 478bf80f4bSopenharmony_ci virtual ~RenderBackend() = default; 488bf80f4bSopenharmony_ci 498bf80f4bSopenharmony_ci virtual void Render(RenderCommandFrameData& renderCommandFrameData, 508bf80f4bSopenharmony_ci const RenderBackendBackBufferConfiguration& backBufferConfig) = 0; 518bf80f4bSopenharmony_ci virtual void Present(const RenderBackendBackBufferConfiguration& backBufferConfig) = 0; 528bf80f4bSopenharmony_ci 538bf80f4bSopenharmony_ciprivate: 548bf80f4bSopenharmony_ci}; 558bf80f4bSopenharmony_ciRENDER_END_NAMESPACE() 568bf80f4bSopenharmony_ci 578bf80f4bSopenharmony_ci#endif // RENDER_BACKEND_H 58