18bf80f4bSopenharmony_ci/* 28bf80f4bSopenharmony_ci * Copyright (c) 2024 Huawei Device Co., Ltd. 38bf80f4bSopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License"); 48bf80f4bSopenharmony_ci * you may not use this file except in compliance with the License. 58bf80f4bSopenharmony_ci * You may obtain a copy of the License at 68bf80f4bSopenharmony_ci * 78bf80f4bSopenharmony_ci * http://www.apache.org/licenses/LICENSE-2.0 88bf80f4bSopenharmony_ci * 98bf80f4bSopenharmony_ci * Unless required by applicable law or agreed to in writing, software 108bf80f4bSopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS, 118bf80f4bSopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 128bf80f4bSopenharmony_ci * See the License for the specific language governing permissions and 138bf80f4bSopenharmony_ci * limitations under the License. 148bf80f4bSopenharmony_ci */ 158bf80f4bSopenharmony_ci 168bf80f4bSopenharmony_ci#ifndef DEVICE_GPU_BUFFER_H 178bf80f4bSopenharmony_ci#define DEVICE_GPU_BUFFER_H 188bf80f4bSopenharmony_ci 198bf80f4bSopenharmony_ci#include <render/namespace.h> 208bf80f4bSopenharmony_ci 218bf80f4bSopenharmony_ciRENDER_BEGIN_NAMESPACE() 228bf80f4bSopenharmony_cistruct GpuBufferDesc; 238bf80f4bSopenharmony_ci 248bf80f4bSopenharmony_ci/** Gpu buffer. 258bf80f4bSopenharmony_ci * Immutable platform gpu buffer wrapper. 268bf80f4bSopenharmony_ci */ 278bf80f4bSopenharmony_ciclass GpuBuffer { 288bf80f4bSopenharmony_cipublic: 298bf80f4bSopenharmony_ci GpuBuffer() = default; 308bf80f4bSopenharmony_ci virtual ~GpuBuffer() = default; 318bf80f4bSopenharmony_ci 328bf80f4bSopenharmony_ci GpuBuffer(const GpuBuffer&) = delete; 338bf80f4bSopenharmony_ci GpuBuffer& operator=(const GpuBuffer&) = delete; 348bf80f4bSopenharmony_ci 358bf80f4bSopenharmony_ci virtual const GpuBufferDesc& GetDesc() const = 0; 368bf80f4bSopenharmony_ci 378bf80f4bSopenharmony_ci // Map will return a pointer to the data. 388bf80f4bSopenharmony_ci // If mapBufferingCount is bigger than 1, the pointer advances to next block with every call (ring buffer) 398bf80f4bSopenharmony_ci virtual void* Map() = 0; 408bf80f4bSopenharmony_ci // Maps always from the beginning of the buffer. Does not advance dynamic ring buffer. 418bf80f4bSopenharmony_ci virtual void* MapMemory() = 0; 428bf80f4bSopenharmony_ci 438bf80f4bSopenharmony_ci virtual void Unmap() const = 0; 448bf80f4bSopenharmony_ci}; 458bf80f4bSopenharmony_ciRENDER_END_NAMESPACE() 468bf80f4bSopenharmony_ci 478bf80f4bSopenharmony_ci#endif // DEVICE_GPU_BUFFER_H 48