1e9297d28Sopenharmony_ci/*
2e9297d28Sopenharmony_ci * Copyright (c) 2022 Huawei Device Co., Ltd.
3e9297d28Sopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License");
4e9297d28Sopenharmony_ci * you may not use this file except in compliance with the License.
5e9297d28Sopenharmony_ci * You may obtain a copy of the License at
6e9297d28Sopenharmony_ci *
7e9297d28Sopenharmony_ci *     http://www.apache.org/licenses/LICENSE-2.0
8e9297d28Sopenharmony_ci *
9e9297d28Sopenharmony_ci * Unless required by applicable law or agreed to in writing, software
10e9297d28Sopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS,
11e9297d28Sopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12e9297d28Sopenharmony_ci * See the License for the specific language governing permissions and
13e9297d28Sopenharmony_ci * limitations under the License.
14e9297d28Sopenharmony_ci */
15e9297d28Sopenharmony_ci
16e9297d28Sopenharmony_ci#include "mesh.h"
17e9297d28Sopenharmony_ci
18e9297d28Sopenharmony_cinamespace OHOS {
19e9297d28Sopenharmony_cinamespace Rosen {
20e9297d28Sopenharmony_ciMesh::Mesh()
21e9297d28Sopenharmony_ci{
22e9297d28Sopenharmony_ci    glGenVertexArrays(1, &VAO_);
23e9297d28Sopenharmony_ci    glGenBuffers(1, &VBO_);
24e9297d28Sopenharmony_ci    glGenBuffers(1, &EBO_);
25e9297d28Sopenharmony_ci}
26e9297d28Sopenharmony_ci
27e9297d28Sopenharmony_ciMesh::~Mesh()
28e9297d28Sopenharmony_ci{
29e9297d28Sopenharmony_ci    Delete();
30e9297d28Sopenharmony_ci}
31e9297d28Sopenharmony_ci
32e9297d28Sopenharmony_civoid Mesh::Use()
33e9297d28Sopenharmony_ci{
34e9297d28Sopenharmony_ci    glBindVertexArray(VAO_);
35e9297d28Sopenharmony_ci
36e9297d28Sopenharmony_ci    glBindBuffer(GL_ARRAY_BUFFER, VBO_);
37e9297d28Sopenharmony_ci    glBufferData(GL_ARRAY_BUFFER, sizeof(VERTICES), VERTICES, GL_STATIC_DRAW);
38e9297d28Sopenharmony_ci
39e9297d28Sopenharmony_ci    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, EBO_);
40e9297d28Sopenharmony_ci    glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(INDICES), INDICES, GL_STATIC_DRAW);
41e9297d28Sopenharmony_ci
42e9297d28Sopenharmony_ci    glVertexAttribPointer(0, DEFAULT_VERTEX_POINT_SIZE, GL_FLOAT, GL_FALSE, DEFAULT_STRIDE * sizeof(float), (void*)0);
43e9297d28Sopenharmony_ci    glEnableVertexAttribArray(0);
44e9297d28Sopenharmony_ci    // color attribute
45e9297d28Sopenharmony_ci    glVertexAttribPointer(1, DEFAULT_TEXTURE_POINT_SIZE, GL_FLOAT, GL_FALSE,
46e9297d28Sopenharmony_ci        DEFAULT_STRIDE * sizeof(float), (void*)(DEFAULT_OFFSET * sizeof(float)));
47e9297d28Sopenharmony_ci    glEnableVertexAttribArray(1);
48e9297d28Sopenharmony_ci}
49e9297d28Sopenharmony_ci
50e9297d28Sopenharmony_civoid Mesh::Delete()
51e9297d28Sopenharmony_ci{
52e9297d28Sopenharmony_ci    glDeleteVertexArrays(1, &VAO_);
53e9297d28Sopenharmony_ci    glDeleteBuffers(1, &VBO_);
54e9297d28Sopenharmony_ci    glDeleteBuffers(1, &EBO_);
55e9297d28Sopenharmony_ci}
56e9297d28Sopenharmony_ci} // namespcae Rosen
57e9297d28Sopenharmony_ci} // namespace OHOS