1/* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16#include "dinputreleasesource_fuzzer.h" 17 18#include <cstddef> 19#include <cstdint> 20#include <functional> 21#include <iostream> 22#include <thread> 23 24#include <refbase.h> 25 26#include "constants_dinput.h" 27#include "distributed_input_handler.h" 28#include "distributed_input_kit.h" 29#include "distributed_input_source_handler.h" 30#include "i_distributed_source_input.h" 31 32namespace OHOS { 33namespace DistributedHardware { 34void ReleaseSourceFuzzTest(const uint8_t *data, size_t size) 35{ 36 (void)data; 37 (void)size; 38 DistributedInput::DistributedInputSourceHandler::GetInstance().ReleaseSource(); 39} 40} // namespace DistributedHardware 41} // namespace OHOS 42 43/* Fuzzer entry point */ 44extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) 45{ 46 /* Run your code on data */ 47 OHOS::DistributedHardware::ReleaseSourceFuzzTest(data, size); 48 return 0; 49}